14 research outputs found

    Solving no-wait two-stage flexible flow shop scheduling problem with unrelated parallel machines and rework time by the adjusted discrete Multi Objective Invasive Weed Optimization and fuzzy dominance approach

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    Purpose: Adjusted discrete Multi-Objective Invasive Weed Optimization (DMOIWO) algorithm, which uses fuzzy dominant approach for ordering, has been proposed to solve No-wait two-stage flexible flow shop scheduling problem. Design/methodology/approach: No-wait two-stage flexible flow shop scheduling problem by considering sequence-dependent setup times and probable rework in both stations, different ready times for all jobs and rework times for both stations as well as unrelated parallel machines with regards to the simultaneous minimization of maximum job completion time and average latency functions have been investigated in a multi-objective manner. In this study, the parameter setting has been carried out using Taguchi Method based on the quality indicator for beater performance of the algorithm. Findings: The results of this algorithm have been compared with those of conventional, multi-objective algorithms to show the better performance of the proposed algorithm. The results clearly indicated the greater performance of the proposed algorithm. Originality/value: This study provides an efficient method for solving multi objective no-wait two-stage flexible flow shop scheduling problem by considering sequence-dependent setup times, probable rework in both stations, different ready times for all jobs, rework times for both stations and unrelated parallel machines which are the real constraints.Peer Reviewe

    Lot Streaming in Different Types of Production Processes: A PRISMA Systematic Review

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    At present, any industry that wanted to be considered a vanguard must be willing to improve itself, developing innovative techniques to generate a competitive advantage against its direct competitors. Hence, many methods are employed to optimize production processes, such as Lot Streaming, which consists of partitioning the productive lots into overlapping small batches to reduce the overall operating times known as Makespan, reducing the delivery time to the final customer. This work proposes carrying out a systematic review following the PRISMA methodology to the existing literature in indexed databases that demonstrates the application of Lot Streaming in the different production systems, giving the scientific community a strong consultation tool, useful to validate the different important elements in the definition of the Makespan reduction objectives and their applicability in the industry. Two hundred papers were identified on the subject of this study. After applying a group of eligibility criteria, 63 articles were analyzed, concluding that Lot Streaming can be applied in different types of industrial processes, always keeping the main objective of reducing Makespan, becoming an excellent improvement tool, thanks to the use of different optimization algorithms, attached to the reality of each industry.This work was supported by the Universidad Tecnica de Ambato (UTA) and their Research and Development Department (DIDE) under project CONIN-P-256-2019, and SENESCYT by grants “Convocatoria Abierta 2011” and “Convocatoria Abierta 2013”

    A bi-objective hybrid vibration damping optimization model for synchronous flow shop scheduling problems

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    Flow shop scheduling deals with the determination of the optimal sequence of jobs processing on machines in a fixed order with the main objective consisting of minimizing the completion time of all jobs (makespan). This type of scheduling problem appears in many industrial and production planning applications. This study proposes a new bi-objective mixed-integer programming model for solving the synchronous flow shop scheduling problems with completion time. The objective functions are the total makespan and the sum of tardiness and earliness cost of blocks. At the same time, jobs are moved among machines through a synchronous transportation system with synchronized processing cycles. In each cycle, the existing jobs begin simultaneously, each on one of the machines, and after completion, wait until the last job is completed. Subsequently, all the jobs are moved concurrently to the next machine. Four algorithms, including non-dominated sorting genetic algorithm (NSGA II), multi-objective simulated annealing (MOSA), multi-objective particle swarm optimization (MOPSO), and multi-objective hybrid vibration-damping optimization (MOHVDO), are used to find a near-optimal solution for this NP-hard problem. In particular, the proposed hybrid VDO algorithm is based on the imperialist competitive algorithm (ICA) and the integration of a neighborhood creation technique. MOHVDO and MOSA show the best performance among the other algorithms regarding objective functions and CPU Time, respectively. Thus, the results from running small-scale and medium-scale problems in MOHVDO and MOSA are compared with the solutions obtained from the epsilon-constraint method. In particular, the error percentage of MOHVDO’s objective functions is less than 2% compared to the epsilon-constraint method for all solved problems. Besides the specific results obtained in terms of performance and, hence, practical applicability, the proposed approach fills a considerable gap in the literature. Indeed, even though variants of the aforementioned meta-heuristic algorithms have been largely introduced in multi-objective environments, a simultaneous implementation of these algorithms as well as a compared study of their performance when solving flow shop scheduling problems has been so far overlooked

    A water flow algorithm for optimization problems

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    Ph.DDOCTOR OF PHILOSOPH

    Two-Stage Vehicle Routing Problems with Profits and Buffers: Analysis and Metaheuristic Optimization Algorithms

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    This thesis considers the Two-Stage Vehicle Routing Problem (VRP) with Profits and Buffers, which generalizes various optimization problems that are relevant for practical applications, such as the Two-Machine Flow Shop with Buffers and the Orienteering Problem. Two optimization problems are considered for the Two-Stage VRP with Profits and Buffers, namely the minimization of total time while respecting a profit constraint and the maximization of total profit under a budget constraint. The former generalizes the makespan minimization problem for the Two-Machine Flow Shop with Buffers, whereas the latter is comparable to the problem of maximizing score in the Orienteering Problem. For the three problems, a theoretical analysis is performed regarding computational complexity, existence of optimal permutation schedules (where all vehicles traverse the same nodes in the same order) and potential gaps in attainable solution quality between permutation schedules and non-permutation schedules. The obtained theoretical results are visualized in a table that gives an overview of various subproblems belonging to the Two-Stage VRP with Profits and Buffers, their theoretical properties and how they are connected. For the Two-Machine Flow Shop with Buffers and the Orienteering Problem, two metaheuristics 2BF-ILS and VNSOP are presented that obtain favorable results in computational experiments when compared to other state-of-the-art algorithms. For the Two-Stage VRP with Profits and Buffers, an algorithmic framework for Iterative Search Algorithms with Variable Neighborhoods (ISAVaN) is proposed that generalizes aspects from 2BF-ILS as well as VNSOP. Various algorithms derived from that framework are evaluated in an experimental study. The evaluation methodology used for all computational experiments in this thesis takes the performance during the run time into account and demonstrates that algorithms for structurally different problems, which are encompassed by the Two-Stage VRP with Profits and Buffers, can be evaluated with similar methods. The results show that the most suitable choice for the components in these algorithms is dependent on the properties of the problem and the considered evaluation criteria. However, a number of similarities to algorithms that perform well for the Two-Machine Flow Shop with Buffers and the Orienteering Problem can be identified. The framework unifies these characteristics, providing a spectrum of algorithms that can be adapted to the specifics of the considered Vehicle Routing Problem.:1 Introduction 2 Background 2.1 Problem Motivation 2.2 Formal Definition of the Two-Stage VRP with Profits and Buffers 2.3 Review of Literature on Related Vehicle Routing Problems 2.3.1 Two-Stage Vehicle Routing Problems 2.3.2 Vehicle Routing Problems with Profits 2.3.3 Vehicle Routing Problems with Capacity- or Resource-based Restrictions 2.4 Preliminary Remarks on Subsequent Chapters 3 The Two-Machine Flow Shop Problem with Buffers 3.1 Review of Literature on Flow Shop Problems with Buffers 3.1.1 Algorithms and Metaheuristics for Flow Shops with Buffers 3.1.2 Two-Machine Flow Shop Problems with Buffers 3.1.3 Blocking Flow Shops 3.1.4 Non-Permutation Schedules 3.1.5 Other Extensions and Variations of Flow Shop Problems 3.2 Theoretical Properties 3.2.1 Computational Complexity 3.2.2 The Existence of Optimal Permutation Schedules 3.2.3 The Gap Between Permutation Schedules an Non-Permutation 3.3 A Modification of the NEH Heuristic 3.4 An Iterated Local Search for the Two-Machine Flow Shop Problem with Buffers 3.5 Computational Evaluation 3.5.1 Algorithms for Comparison 3.5.2 Generation of Problem Instances 3.5.3 Parameter Values 3.5.4 Comparison of 2BF-ILS with other Metaheuristics 3.5.5 Comparison of 2BF-OPT with NEH 3.6 Summary 4 The Orienteering Problem 4.1 Review of Literature on Orienteering Problems 4.2 Theoretical Properties 4.3 A Variable Neighborhood Search for the Orienteering Problem 4.4 Computational Evaluation 4.4.1 Measurement of Algorithm Performance 4.4.2 Choice of Algorithms for Comparison 4.4.3 Problem Instances 4.4.4 Parameter Values 4.4.5 Experimental Setup 4.4.6 Comparison of VNSOP with other Metaheuristics 4.5 Summary 5 The Two-Stage Vehicle Routing Problem with Profits and Buffers 5.1 Theoretical Properties of the Two-Stage VRP with Profits and Buffers 5.1.1 Computational Complexity of the General Problem 5.1.2 Existence of Permutation Schedules in the Set of Optimal Solutions 5.1.3 The Gap Between Permutation Schedules an Non-Permutation Schedules 5.1.4 Remarks on Restricted Cases 5.1.5 Overview of Theoretical Results 5.2 A Metaheuristic Framework for the Two-Stage VRP with Profits and Buffers 5.3 Experimental Results 5.3.1 Problem Instances 5.3.2 Experimental Results for O_{max R, Cmax≤B} 5.3.3 Experimental Results for O_{min Cmax, R≥Q} 5.4 Summary Bibliography List of Figures List of Tables List of Algorithm

    From metaheuristics to learnheuristics: Applications to logistics, finance, and computing

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    Un gran nombre de processos de presa de decisions en sectors estratègics com el transport i la producció representen problemes NP-difícils. Sovint, aquests processos es caracteritzen per alts nivells d'incertesa i dinamisme. Les metaheurístiques són mètodes populars per a resoldre problemes d'optimització difícils en temps de càlcul raonables. No obstant això, sovint assumeixen que els inputs, les funcions objectiu, i les restriccions són deterministes i conegudes. Aquests constitueixen supòsits forts que obliguen a treballar amb problemes simplificats. Com a conseqüència, les solucions poden conduir a resultats pobres. Les simheurístiques integren la simulació a les metaheurístiques per resoldre problemes estocàstics d'una manera natural. Anàlogament, les learnheurístiques combinen l'estadística amb les metaheurístiques per fer front a problemes en entorns dinàmics, en què els inputs poden dependre de l'estructura de la solució. En aquest context, les principals contribucions d'aquesta tesi són: el disseny de les learnheurístiques, una classificació dels treballs que combinen l'estadística / l'aprenentatge automàtic i les metaheurístiques, i diverses aplicacions en transport, producció, finances i computació.Un gran número de procesos de toma de decisiones en sectores estratégicos como el transporte y la producción representan problemas NP-difíciles. Frecuentemente, estos problemas se caracterizan por altos niveles de incertidumbre y dinamismo. Las metaheurísticas son métodos populares para resolver problemas difíciles de optimización de manera rápida. Sin embargo, suelen asumir que los inputs, las funciones objetivo y las restricciones son deterministas y se conocen de antemano. Estas fuertes suposiciones conducen a trabajar con problemas simplificados. Como consecuencia, las soluciones obtenidas pueden tener un pobre rendimiento. Las simheurísticas integran simulación en metaheurísticas para resolver problemas estocásticos de una manera natural. De manera similar, las learnheurísticas combinan aprendizaje estadístico y metaheurísticas para abordar problemas en entornos dinámicos, donde los inputs pueden depender de la estructura de la solución. En este contexto, las principales aportaciones de esta tesis son: el diseño de las learnheurísticas, una clasificación de trabajos que combinan estadística / aprendizaje automático y metaheurísticas, y varias aplicaciones en transporte, producción, finanzas y computación.A large number of decision-making processes in strategic sectors such as transport and production involve NP-hard problems, which are frequently characterized by high levels of uncertainty and dynamism. Metaheuristics have become the predominant method for solving challenging optimization problems in reasonable computing times. However, they frequently assume that inputs, objective functions and constraints are deterministic and known in advance. These strong assumptions lead to work on oversimplified problems, and the solutions may demonstrate poor performance when implemented. Simheuristics, in turn, integrate simulation into metaheuristics as a way to naturally solve stochastic problems, and, in a similar fashion, learnheuristics combine statistical learning and metaheuristics to tackle problems in dynamic environments, where inputs may depend on the structure of the solution. The main contributions of this thesis include (i) a design for learnheuristics; (ii) a classification of works that hybridize statistical and machine learning and metaheuristics; and (iii) several applications for the fields of transport, production, finance and computing

    Metodología multiobjetivo basada en un comportamiento evolutivo para programar sistemas de producción flexible job shop. Aplicaciones en la industria metalmecánica

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    El objeto de estudio de la presente tesis es el taller de trabajo flexible en el sector metalmecánico. El problema de investigación se derivó a partir de la búsqueda sistemática de metodologías y algoritmos para programar sistemas productivos; se identificaron configuraciones de variables de proceso no abordadas en la literatura, lo que se considera un vacío en el conocimiento. Consecuente con lo anterior, se diseñó una metodología basada en un algoritmo evolutivo para programar los pedidos en un taller de trabajo flexible, con restricciones de tiempo, secuencia, mantenimiento, liberación de pedidos, disponibilidad, consumo y costo de recurso que varía en el tiempo, con el fin de minimizar tiempo de proceso y costo de producción; incluyó un proceso de ponderación para escoger la mejor secuencia de programación. Como aporte principal se propone una metodología novedosa que al compararla con otras metodologías encontradas en la bibliografía, demostró mejoras mayores al 10% en makespan y costo total del recurso consumidoAbstract: The study object of the present thesis is the flexible job shop in the metal mechanic sector. The research problem was derived from the systematic search of methodologies and algorithms to schedule production systems; configurations of process variables not addressed in the literature were identified, which is considered an empty in knowledge. Consequent with previous, a methodology was designed based on an evolutionary algorithm to schedule orders in a flexible job shop, with time restrictions, sequence, maintenance, liberation of orders, availability, consumption and cost of resource that varies in time, in order to minimize processing time and cost of production; it includes a weighting process to choose the best programming sequence. As main contribution a novel methodology was proposed which, compared with other methodologies found in the literature, it demonstrated greater improvements to 10% in Makespan and total cost of consumed resourceDoctorad
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