95 research outputs found

    Fuzzy Fibers: Uncertainty in dMRI Tractography

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    Fiber tracking based on diffusion weighted Magnetic Resonance Imaging (dMRI) allows for noninvasive reconstruction of fiber bundles in the human brain. In this chapter, we discuss sources of error and uncertainty in this technique, and review strategies that afford a more reliable interpretation of the results. This includes methods for computing and rendering probabilistic tractograms, which estimate precision in the face of measurement noise and artifacts. However, we also address aspects that have received less attention so far, such as model selection, partial voluming, and the impact of parameters, both in preprocessing and in fiber tracking itself. We conclude by giving impulses for future research

    Brain connectivity using geodesics in HARDI

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    International audienceWe develop an algorithm for brain connectivity assessment using geodesics in HARDI (high angular resolution diffusion imaging). We propose to recast the problem of finding fibers bundles and connectivity maps to the calculation of shortest paths on a Riemannian manifold defined from fiber ODFs computed from HARDI measurements. Several experiments on real data show that out method is able to segment fibers bundles that are not easily recovered by other existing methods

    Geodesic tractography segmentation for directional medical image analysis

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    Acknowledgements page removed per author's request, 01/06/2014.Geodesic Tractography Segmentation is the two component approach presented in this thesis for the analysis of imagery in oriented domains, with emphasis on the application to diffusion-weighted magnetic resonance imagery (DW-MRI). The computeraided analysis of DW-MRI data presents a new set of problems and opportunities for the application of mathematical and computer vision techniques. The goal is to develop a set of tools that enable clinicians to better understand DW-MRI data and ultimately shed new light on biological processes. This thesis presents a few techniques and tools which may be used to automatically find and segment major neural fiber bundles from DW-MRI data. For each technique, we provide a brief overview of the advantages and limitations of our approach relative to other available approaches.Ph.D.Committee Chair: Tannenbaum, Allen; Committee Member: Barnes, Christopher F.; Committee Member: Niethammer, Marc; Committee Member: Shamma, Jeff; Committee Member: Vela, Patrici

    The analysis and application of dynamic MRI contrasts to grape berry biology

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    Magnetic resonance imaging (MRI) is a powerful, non-invasive imaging tool. When MRI is employed in the study biological systems, the acquired images reflect different aspects of system morphology and/or physiology. This thesis explores the application of relaxation and diffusion MRI to the study of different biological aspects of the fruit of the common grape vine, Vitis vinifera L., a highly valued botanical species. The results of this investigation have put forth a number of contributions to this area of research. The studies within this thesis began with a necessary validation for the application of diffusion MRI techniques to the grape berry using simulated cellular geometries to determine how broad plant cells could potentially influence the accurate reconstruction of the grape berry morphology. The result of this validation will also prove useful for other wide geometry applications wider than 10 μm. Relaxation and diffusion MRI was also used to study changes to berry morphology resulting from berry development and ripening. This study provided a novel perspective on grape berry development and demonstrated that diffusion anisotropy patterns correlated with the microstructure of the major pericarp tissues of grape berries, including the exocarp, outer and inner mesocarp, seed interior, as well as microstructural variations across grape berry development. This study also provided further evidence that the inner mesocarp striation patterns observed in the spin-spin relaxation weighted images of previous studies arise due to variations in cell width across the striation bands. Diffusion MRI was employed to investigate the morphological and physiological changes to occur within grape berries during fruit split, a costly source of fruit loss in vineyards. This study revealed water uptake through splits in the berry epidermis will result in the loss of parenchyma cell vitality about these wounds. The amount of water left standing on the surface of split grape berries may hence be an important determinant of the cellular response of the fruit to this trauma, and the subsequent establishment of adventitious fruit pathogens. Additionally, paramagnetically enhanced spin-lattice relaxation MRI was used to undertake a novel examination of the diffusive transport of manganese across the berry pericarp. The results of this study shows that the transport of manganese is within the berry xylem influences manganese exiting of ‘downstream’ of the pedicel, and that cellular membranes affect the spatial distribution of manganese across the berry pericarp. Manganese proved to be an excellent tracer for these experiments, and future investigations making use of paramagnetically enhanced relaxation MRI, perhaps employing other paramagnetic materials such as iron or copper, could prove to be valuable in determining how botanical species transport and store these materials within sink organs

    Interactive Segmentation and Visualization of DTI Data Using a Hierarchical Watershed Representation

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    Magnetic resonance diffusion tensor imaging (DTI) measures diffusion of water molecules and is used to characterize orientation of white matter fibers and connectivity of neurological structures. Segmentation and visualization of DT images is challenging, because of low data quality and complexity of anatomical structures. In this paper, we propose an interactive segmentation approach, based on a hierarchical representation of the input DT image through a tree structure. The tree is obtained by successively merging watershed regions, based on the morphological waterfall approach, hence the name watershed tree. Region merging is done according to a combined similarity and homogeneity criterion. We introduce filters that work on the proposed tree representation, and that enable region-based attribute filtering of DTI data. Linked views between the visualizations of the simplified DT image and the tree enable a user to visually explore both data and tree at interactive rates. The coupling of filtering, semiautomatic segmentation by labeling nodes in the tree, and various interaction mechanisms support the segmentation task. Our method is robust against noise, which we demonstrate on synthetic and real DTI data

    09251 Abstracts Collection -- Scientific Visualization

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    From 06-14-2009 to 06-19-2009, the Dagstuhl Seminar 09251 ``Scientific Visualization \u27\u27 was held in Schloss Dagstuhl~--~Leibniz Center for Informatics. During the seminar, over 50 international participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general

    Automated Probabilistic Reconstruction of White-Matter Pathways in Health and Disease Using an Atlas of the Underlying Anatomy

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    We have developed a method for automated probabilistic reconstruction of a set of major white-matter pathways from diffusion-weighted MR images. Our method is called TRACULA (TRActs Constrained by UnderLying Anatomy) and utilizes prior information on the anatomy of the pathways from a set of training subjects. By incorporating this prior knowledge in the reconstruction procedure, our method obviates the need for manual interaction with the tract solutions at a later stage and thus facilitates the application of tractography to large studies. In this paper we illustrate the application of the method on data from a schizophrenia study and investigate whether the inclusion of both patients and healthy subjects in the training set affects our ability to reconstruct the pathways reliably. We show that, since our method does not constrain the exact spatial location or shape of the pathways but only their trajectory relative to the surrounding anatomical structures, a set a of healthy training subjects can be used to reconstruct the pathways accurately in patients as well as in controls

    Level set and PDE methods for visualization

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    Notes from IEEE Visualization 2005 Course #6, Minneapolis, MN, October 25, 2005. Retrieved 3/16/2006 from http://www.cs.drexel.edu/~david/Papers/Viz05_Course6_Notes.pdf.Level set methods, an important class of partial differential equation (PDE) methods, define dynamic surfaces implicitly as the level set (isosurface) of a sampled, evolving nD function. This course is targeted for researchers interested in learning about level set and other PDE-based methods, and their application to visualization. The course material will be presented by several of the recognized experts in the field, and will include introductory concepts, practical considerations and extensive details on a variety of level set/PDE applications. The course will begin with preparatory material that introduces the concept of using partial differential equations to solve problems in visualization. This will include the structure and behavior of several different types of differential equations, e.g. the level set, heat and reaction-diffusion equations, as well as a general approach to developing PDE-based applications. The second stage of the course will describe the numerical methods and algorithms needed to implement the mathematics and methods presented in the first stage, including information on implementing the algorithms on GPUs. Throughout the course the technical material will be tied to applications, e.g. image processing, geometric modeling, dataset segmentation, model processing, surface reconstruction, anisotropic geometric diffusion, flow field post-processing and vector visualization. Prerequisites: Knowledge of calculus, linear algebra, computer graphics, visualization, geometric modeling and computer vision. Some familiarity with differential geometry, differential equations, numerical computing and image processing is strongly recommended, but not required

    Applied Visualization in the Neurosciences and the Enhancement of Visualization through Computer Graphics

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    The complexity and size of measured and simulated data in many fields of science is increasing constantly. The technical evolution allows for capturing smaller features and more complex structures in the data. To make this data accessible by the scientists, efficient and specialized visualization techniques are required. Maximum efficiency and value for the user can only be achieved by adapting visualization to the specific application area and the specific requirements of the scientific field. Part I: In the first part of my work, I address the visualization in the neurosciences. The neuroscience tries to understand the human brain; beginning at its smallest parts, up to its global infrastructure. To achieve this ambitious goal, the neuroscience uses a combination of three-dimensional data from a myriad of sources, like MRI, CT, or functional MRI. To handle this diversity of different data types and sources, the neuroscience need specialized and well evaluated visualization techniques. As a start, I will introduce an extensive software called \"OpenWalnut\". It forms the common base for developing and using visualization techniques with our neuroscientific collaborators. Using OpenWalnut, standard and novel visualization approaches are available to the neuroscientific researchers too. Afterwards, I am introducing a very specialized method to illustrate the causal relation of brain areas, which was, prior to that, only representable via abstract graph models. I will finalize the first part of my work with an evaluation of several standard visualization techniques in the context of simulated electrical fields in the brain. The goal of this evaluation was clarify the advantages and disadvantages of the used visualization techniques to the neuroscientific community. We exemplified these, using clinically relevant scenarios. Part II: Besides the data preprocessing, which plays a tremendous role in visualization, the final graphical representation of the data is essential to understand structure and features in the data. The graphical representation of data can be seen as the interface between the data and the human mind. The second part of my work is focused on the improvement of structural and spatial perception of visualization -- the improvement of the interface. Unfortunately, visual improvements using computer graphics methods of the computer game industry is often seen sceptically. In the second part, I will show that such methods can be applied to existing visualization techniques to improve spatiality and to emphasize structural details in the data. I will use a computer graphics paradigm called \"screen space rendering\". Its advantage, amongst others, is its seamless applicability to nearly every visualization technique. I will start with two methods that improve the perception of mesh-like structures on arbitrary surfaces. Those mesh structures represent second-order tensors and are generated by a method named \"TensorMesh\". Afterwards I show a novel approach to optimally shade line and point data renderings. With this technique it is possible for the first time to emphasize local details and global, spatial relations in dense line and point data.In vielen Bereichen der Wissenschaft nimmt die Größe und Komplexität von gemessenen und simulierten Daten zu. Die technische Entwicklung erlaubt das Erfassen immer kleinerer Strukturen und komplexerer Sachverhalte. Um solche Daten dem Menschen zugänglich zu machen, benötigt man effiziente und spezialisierte Visualisierungswerkzeuge. Nur die Anpassung der Visualisierung auf ein Anwendungsgebiet und dessen Anforderungen erlaubt maximale Effizienz und Nutzen für den Anwender. Teil I: Im ersten Teil meiner Arbeit befasse ich mich mit der Visualisierung im Bereich der Neurowissenschaften. Ihr Ziel ist es, das menschliche Gehirn zu begreifen; von seinen kleinsten Teilen bis hin zu seiner Gesamtstruktur. Um dieses ehrgeizige Ziel zu erreichen nutzt die Neurowissenschaft vor allem kombinierte, dreidimensionale Daten aus vielzähligen Quellen, wie MRT, CT oder funktionalem MRT. Um mit dieser Vielfalt umgehen zu können, benötigt man in der Neurowissenschaft vor allem spezialisierte und evaluierte Visualisierungsmethoden. Zunächst stelle ich ein umfangreiches Softwareprojekt namens \"OpenWalnut\" vor. Es bildet die gemeinsame Basis für die Entwicklung und Nutzung von Visualisierungstechniken mit unseren neurowissenschaftlichen Kollaborationspartnern. Auf dieser Basis sind klassische und neu entwickelte Visualisierungen auch für Neurowissenschaftler zugänglich. Anschließend stelle ich ein spezialisiertes Visualisierungsverfahren vor, welches es ermöglicht, den kausalen Zusammenhang zwischen Gehirnarealen zu illustrieren. Das war vorher nur durch abstrakte Graphenmodelle möglich. Den ersten Teil der Arbeit schließe ich mit einer Evaluation verschiedener Standardmethoden unter dem Blickwinkel simulierter elektrischer Felder im Gehirn ab. Das Ziel dieser Evaluation war es, der neurowissenschaftlichen Gemeinde die Vor- und Nachteile bestimmter Techniken zu verdeutlichen und anhand klinisch relevanter Fälle zu erläutern. Teil II: Neben der eigentlichen Datenvorverarbeitung, welche in der Visualisierung eine enorme Rolle spielt, ist die grafische Darstellung essenziell für das Verständnis der Strukturen und Bestandteile in den Daten. Die grafische Repräsentation von Daten bildet die Schnittstelle zum Gehirn des Menschen. Der zweite Teile meiner Arbeit befasst sich mit der Verbesserung der strukturellen und räumlichen Wahrnehmung in Visualisierungsverfahren -- mit der Verbesserung der Schnittstelle. Leider werden viele visuelle Verbesserungen durch Computergrafikmethoden der Spieleindustrie mit Argwohn beäugt. Im zweiten Teil meiner Arbeit werde ich zeigen, dass solche Methoden in der Visualisierung angewendet werden können um den räumlichen Eindruck zu verbessern und Strukturen in den Daten hervorzuheben. Dazu nutze ich ein in der Computergrafik bekanntes Paradigma: das \"Screen Space Rendering\". Dieses Paradigma hat den Vorteil, dass es auf nahezu jede existierende Visualiserungsmethode als Nachbearbeitunsgschritt angewendet werden kann. Zunächst führe ich zwei Methoden ein, die die Wahrnehmung von gitterartigen Strukturen auf beliebigen Oberflächen verbessern. Diese Gitter repräsentieren die Struktur von Tensoren zweiter Ordnung und wurden durch eine Methode namens \"TensorMesh\" erzeugt. Anschließend zeige ich eine neuartige Technik für die optimale Schattierung von Linien und Punktdaten. Mit dieser Technik ist es erstmals möglich sowohl lokale Details als auch globale räumliche Zusammenhänge in dichten Linien- und Punktdaten zu erfassen
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