4,323 research outputs found

    Design of Overlay Networks for Internet Multicast - Doctoral Dissertation, August 2002

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    Multicast is an efficient transmission scheme for supporting group communication in networks. Contrasted with unicast, where multiple point-to-point connections must be used to support communications among a group of users, multicast is more efficient because each data packet is replicated in the network – at the branching points leading to distinguished destinations, thus reducing the transmission load on the data sources and traffic load on the network links. To implement multicast, networks need to incorporate new routing and forwarding mechanisms in addition to the existing are not adequately supported in the current networks. The IP multicast are not adequately supported in the current networks. The IP multicast solution has serious scaling and deployment limitations, and cannot be easily extended to provide more enhanced data services. Furthermore, and perhaps most importantly, IP multicast has ignored the economic nature of the problem, lacking incentives for service providers to deploy the service in wide area networks. Overlay multicast holds promise for the realization of large scale Internet multicast services. An overlay network is a virtual topology constructed on top of the Internet infrastructure. The concept of overlay networks enables multicast to be deployed as a service network rather than a network primitive mechanism, allowing deployment over heterogeneous networks without the need of universal network support. This dissertation addresses the network design aspects of overlay networks to provide scalable multicast services in the Internet. The resources and the network cost in the context of overlay networks are different from that in conventional networks, presenting new challenges and new problems to solve. Our design goal are the maximization of network utility and improved service quality. As the overall network design problem is extremely complex, we divide the problem into three components: the efficient management of session traffic (multicast routing), the provisioning of overlay network resources (bandwidth dimensioning) and overlay topology optimization (service placement). The combined solution provides a comprehensive procedure for planning and managing an overlay multicast network. We also consider a complementary form of overlay multicast called application-level multicast (ALMI). ALMI allows end systems to directly create an overlay multicast session among themselves. This gives applications the flexibility to communicate without relying on service provides. The tradeoff is that users do not have direct control on the topology and data paths taken by the session flows and will typically get lower quality of service due to the best effort nature of the Internet environment. ALMI is therefore suitable for sessions of small size or sessions where all members are well connected to the network. Furthermore, the ALMI framework allows us to experiment with application specific components such as data reliability, in order to identify a useful set of communication semantic for enhanced data services

    A dynamically adaptive, unstructured multicast overlay

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    The simplicity of multicast as a communication primitive belies its broad utility as a building block for distributed applications. Nevertheless, creating and maintaining multicast structures can be challenging, particularly when networks are transient and/or dynamic. We introduce a new unstructured multi-source multicast (UMM) overlay approach that we argue is less complex than, but as efficient as, current state-of-the-art solutions based either on structured overlays or on running full routing protocols at the overlay level. UMM builds a base overlay independently from the routing mechanisms employed to route messages. On top of this base overlay, it selects distribution trees for each multicast source by first flooding the base overlay and then using the implicit information contained in duplicated messages to select and filter out redundant tunnels. Simple heuristics are used to maintain and evolve both the base overlay and the multicast distribution trees in response to changes in the set of overlay participants or in underlying network conditions. We experiment on a 65-node PlanetLab deployment and on ModelNet emulated distributed platforms to quantify the overheads associated with UMM operation and to explore its performance and adaptability to changes in the underlying network conditions

    Multicast in DKS(N, k, f) Overlay Networks

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    Recent developments in the area of peer-to-peer computing show that structured overlay networks implementing distributed hash tables scale well and can serve as infrastructures for Internet scale applications. We are developing a family of infrastructures, DKS(N; k; f), for the construction of peer-to-peer applications. An instance of DKS(N; k; f) is an overlay network that implements a distributed hash table and which has a number of desirable properties: low cost of communication, scalability, logarithmic lookup length, fault-tolerance and strong guarantees of locating any data item that was inserted in the system. In this paper, we show how multicast is achieved in DKS(N, k, f) overlay networks. The design presented here is attractive in three main respects. First, members of a multicast group self-organize in an instance of DKS(N, k, f) in a way that allows co-existence of groups of different sizes, degree of fault-tolerance, and maintenance cost, thereby, providing flexibility. Second, each member of a group can multicast, rather than having single source multicast. Third, within a group, dissemination of a multicast message is optimal under normal system operation in the sense that there are no redundant messages despite the presence of outdated routing information

    GRIDKIT: Pluggable overlay networks for Grid computing

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    A `second generation' approach to the provision of Grid middleware is now emerging which is built on service-oriented architecture and web services standards and technologies. However, advanced Grid applications have significant demands that are not addressed by present-day web services platforms. As one prime example, current platforms do not support the rich diversity of communication `interaction types' that are demanded by advanced applications (e.g. publish-subscribe, media streaming, peer-to-peer interaction). In the paper we describe the Gridkit middleware which augments the basic service-oriented architecture to address this particular deficiency. We particularly focus on the communications infrastructure support required to support multiple interaction types in a unified, principled and extensible manner-which we present in terms of the novel concept of pluggable overlay networks

    Optimally Efficient Prefix Search and Multicast in Structured P2P Networks

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    Searching in P2P networks is fundamental to all overlay networks. P2P networks based on Distributed Hash Tables (DHT) are optimized for single key lookups, whereas unstructured networks offer more complex queries at the cost of increased traffic and uncertain success rates. Our Distributed Tree Construction (DTC) approach enables structured P2P networks to perform prefix search, range queries, and multicast in an optimal way. It achieves this by creating a spanning tree over the peers in the search area, using only information available locally on each peer. Because DTC creates a spanning tree, it can query all the peers in the search area with a minimal number of messages. Furthermore, we show that the tree depth has the same upper bound as a regular DHT lookup which in turn guarantees fast and responsive runtime behavior. By placing objects with a region quadtree, we can perform a prefix search or a range query in a freely selectable area of the DHT. Our DTC algorithm is DHT-agnostic and works with most existing DHTs. We evaluate the performance of DTC over several DHTs by comparing the performance to existing application-level multicast solutions, we show that DTC sends 30-250% fewer messages than common solutions

    A component-based middleware framework for configurable and reconfigurable Grid computing

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    Significant progress has been made in the design and development of Grid middleware which, in its present form, is founded on Web services technologies. However, we argue that present-day Grid middleware is severely limited in supporting projected next-generation applications which will involve pervasive and heterogeneous networked infrastructures, and advanced services such as collaborative distributed visualization. In this paper we discuss a new Grid middleware framework that features (i) support for advanced network services based on the novel concept of pluggable overlay networks, (ii) an architectural framework for constructing bespoke Grid middleware platforms in terms of 'middleware domains' such as extensible interaction types and resource discovery. We believe that such features will become increasingly essential with the emergence of next-generation e-Science applications. Copyright (c) 2005 John Wiley & Sons, Ltd

    Overlay networks for smart grids

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