534 research outputs found

    A Handbook Supporting Model-Driven Software Development - a Case Study

    Get PDF

    An Efficient Beam Steerable Antenna Array Concept for Airborne Applications

    Get PDF
    Deployment of a satellite borne, steerable antenna array with higher directivity and gain in Low Earth Orbit makes sense to reduce ground station complexity and cost, while still maintaining a reasonable link budget. The implementation comprises a digitally beam steerable phased array antenna integrated with a complete system, comprising the antenna, hosting platform, ground station, and aircraft based satellite emulator to facilitate convenient aircraft based testing of the antenna array and ground-space communication link. This paper describes the design, development and initial successful interim testing of the various subsystems. A two element prototype used in this increases the signal-to-noise ratio (SNR) by 3 dB which is corresponding to more than 10 times better bit error rate (BER)

    Pre-validation of SoC via hardware and software co-simulation

    Get PDF
    Abstract. System-on-chips (SoCs) are complex entities consisting of multiple hardware and software components. This complexity presents challenges in their design, verification, and validation. Traditional verification processes often test hardware models in isolation until late in the development cycle. As a result, cooperation between hardware and software development is also limited, slowing down bug detection and fixing. This thesis aims to develop, implement, and evaluate a co-simulation-based pre-validation methodology to address these challenges. The approach allows for the early integration of hardware and software, serving as a natural intermediate step between traditional hardware model verification and full system validation. The co-simulation employs a QEMU CPU emulator linked to a register-transfer level (RTL) hardware model. This setup enables the execution of software components, such as device drivers, on the target instruction set architecture (ISA) alongside cycle-accurate RTL hardware models. The thesis focuses on two primary applications of co-simulation. Firstly, it allows software unit tests to be run in conjunction with hardware models, facilitating early communication between device drivers, low-level software, and hardware components. Secondly, it offers an environment for using software in functional hardware verification. A significant advantage of this approach is the early detection of integration errors. Software unit tests can be executed at the IP block level with actual hardware models, a task previously only possible with costly system-level prototypes. This enables earlier collaboration between software and hardware development teams and smoothens the transition to traditional system-level validation techniques.Järjestelmäpiirin esivalidointi laitteiston ja ohjelmiston yhteissimulaatiolla. Tiivistelmä. Järjestelmäpiirit (SoC) ovat monimutkaisia kokonaisuuksia, jotka koostuvat useista laitteisto- ja ohjelmistokomponenteista. Tämä monimutkaisuus asettaa haasteita niiden suunnittelulle, varmennukselle ja validoinnille. Perinteiset varmennusprosessit testaavat usein laitteistomalleja eristyksissä kehityssyklin loppuvaiheeseen saakka. Tämän myötä myös yhteistyö laitteisto- ja ohjelmistokehityksen välillä on vähäistä, mikä hidastaa virheiden tunnistamista ja korjausta. Tämän diplomityön tavoitteena on kehittää, toteuttaa ja arvioida laitteisto-ohjelmisto-yhteissimulointiin perustuva esivalidointimenetelmä näiden haasteiden ratkaisemiseksi. Menetelmä mahdollistaa laitteiston ja ohjelmiston varhaisen integroinnin, toimien luonnollisena välietappina perinteisen laitteistomallin varmennuksen ja koko järjestelmän validoinnin välillä. Yhteissimulointi käyttää QEMU suoritinemulaattoria, joka on yhdistetty rekisterinsiirtotason (RTL) laitteistomalliin. Tämä mahdollistaa ohjelmistokomponenttien, kuten laiteajureiden, suorittamisen kohdejärjestelmän käskysarja-arkkitehtuurilla (ISA) yhdessä kellosyklitarkkojen RTL laitteistomallien kanssa. Työ keskittyy kahteen yhteissimulaation pääsovellukseen. Ensinnäkin se mahdollistaa ohjelmiston yksikkötestien suorittamisen laitteistomallien kanssa, varmistaen kommunikaation laiteajurien, matalan tason ohjelmiston ja laitteistokomponenttien välillä. Toiseksi se tarjoaa ympäristön ohjelmiston käyttämiseen toiminnallisessa laitteiston varmennuksessa. Merkittävä etu tästä lähestymistavasta on integraatiovirheiden varhainen havaitseminen. Ohjelmiston yksikkötestejä voidaan suorittaa jo IP-lohkon tasolla oikeilla laitteistomalleilla, mikä on aiemmin ollut mahdollista vain kalliilla järjestelmätason prototyypeillä. Tämä mahdollistaa aikaisemman ohjelmisto- ja laitteistokehitystiimien välisen yhteistyön ja helpottaa siirtymistä perinteisiin järjestelmätason validointimenetelmiin

    A Model-Based Development and Verification Framework for Distributed System-on-Chip Architecture

    Get PDF
    The capabilities and thus, design complexity of VLSI-based embedded systems have increased tremendously in recent years, riding the wave of Moore’s law. The time-to-market requirements are also shrinking, imposing challenges to the designers, which in turn, seek to adopt new design methods to increase their productivity. As an answer to these new pressures, modern day systems have moved towards on-chip multiprocessing technologies. New architectures have emerged in on-chip multiprocessing in order to utilize the tremendous advances of fabrication technology. Platform-based design is a possible solution in addressing these challenges. The principle behind the approach is to separate the functionality of an application from the organization and communication architecture of hardware platform at several levels of abstraction. The existing design methodologies pertaining to platform-based design approach don’t provide full automation at every level of the design processes, and sometimes, the co-design of platform-based systems lead to sub-optimal systems. In addition, the design productivity gap in multiprocessor systems remain a key challenge due to existing design methodologies. This thesis addresses the aforementioned challenges and discusses the creation of a development framework for a platform-based system design, in the context of the SegBus platform - a distributed communication architecture. This research aims to provide automated procedures for platform design and application mapping. Structural verification support is also featured thus ensuring correct-by-design platforms. The solution is based on a model-based process. Both the platform and the application are modeled using the Unified Modeling Language. This thesis develops a Domain Specific Language to support platform modeling based on a corresponding UML profile. Object Constraint Language constraints are used to support structurally correct platform construction. An emulator is thus introduced to allow as much as possible accurate performance estimation of the solution, at high abstraction levels. VHDL code is automatically generated, in the form of “snippets” to be employed in the arbiter modules of the platform, as required by the application. The resulting framework is applied in building an actual design solution for an MP3 stereo audio decoder application.Siirretty Doriast

    Enhancement of computer system for applications software branch

    Get PDF
    Presented is a compilation of the history of a two-month project concerned with a survey, evaluation, and specification of a new computer system for the Applications Software Branch of the Software and Data Management Division of Information and Electronic Systems Laboratory of Marshall Space Flight Center, NASA. Information gathering consisted of discussions and surveys of branch activities, evaluation of computer manufacturer literature, and presentations by vendors. Information gathering was followed by evaluation of their systems. The criteria of the latter were: the (tentative) architecture selected for the new system, type of network architecture supported, software tools, and to some extent the price. The information received from the vendors, as well as additional research, lead to detailed design of a suitable system. This design included considerations of hardware and software environments as well as personnel issues such as training. Design of the system culminated in a recommendation for a new computing system for the Branch

    Ada (trademark) projects at NASA. Runtime environment issues and recommendations

    Get PDF
    Ada practitioners should use this document to discuss and establish common short term requirements for Ada runtime environments. The major current Ada runtime environment issues are identified through the analysis of some of the Ada efforts at NASA and other research centers. The runtime environment characteristics of major compilers are compared while alternate runtime implementations are reviewed. Modifications and extensions to the Ada Language Reference Manual to address some of these runtime issues are proposed. Three classes of projects focusing on the most critical runtime features of Ada are recommended, including a range of immediately feasible full scale Ada development projects. Also, a list of runtime features and procurement issues is proposed for consideration by the vendors, contractors and the government

    A low-cost processor-based logic emulation system using FPGAs

    Get PDF
    Logic emulation systems are used to verify the functionality of logic designs targeted for integrated circuit implementation. In this thesis, the design and implementation of a low-cost processor-based logic emulation system is presented. It contains multiple processors interconnected together and packaged in one emulation engine. It is capable of emulating combinational and sequential logic at relatively high speeds of 187 KHz or more, in real operating environments and with predictable compile time. The implementation was done on an FPGA to reduce cost. The proposed system is scalable to a multi-FPGA system where several of these identical FPGAs could be connected together to increase the logic capacity of the system. The architecture and operation of the emulator is first described. Architecture exploration experiments were conducted in order to choose suitable values for different architecture parameters for implementation on the target FPGA. The design was implemented on an Altera Stratix FPGA. A four-bit multiplier was emulated to verify correct operation of the proposed emulation system

    Educational Project for the Teaching of Control of Electric Traction Drives

    Get PDF
    Electric vehicles constitute a multidisciplinary subject that involves disciplines such as automotive, mechanical, electrical and control engineering. Due to this multidisciplinary technical nature, practical teaching methodologies are of special relevance. Paradoxically, in the past, the training of engineers specializing in this area has lacked the practical component represented by field tests, due to the difficulty of accessing real systems. This paper presents an educational project specifically designed for the teaching and training of engineering students with different backgrounds and experience. The teaching methodology focuses on the topology of electric traction drives and their control. It includes two stages, a simulation computer model and a scaled laboratory workbench that comprises a traction electrical drive coupled to a vehicle emulator. With this equipment, the effectiveness of different traction control strategies can be analyzed from the point of view of energy efficiency, robustness, easiness of implementation and acoustic noise

    Experiences with Ada in an embedded system

    Get PDF
    Recent experiences with using Ada in a real time environment are described. The application was the control system for an experimental robotic arm. The objectives of the effort were to experiment with developing embedded applications in Ada, evaluating the suitability of the language for the application, and determining the performance of the system. Additional objectives were to develop a control system based on the NASA/NBS Standard Reference Model for Telerobot Control System Architecture (NASREM) in Ada, and to experiment with the control laws and how to incorporate them into the NASREM architecture
    corecore