571 research outputs found
A theoretical foundation for program transformations to reduce cache thrashing due to true data sharing
AbstractCache thrashing due to true data sharing can degrade the performance of parallel programs significantly. Our previous work showed that parallel task alignment via program transformations can be quite effective for the reduction of such cache thrashing. In this paper, we present a theoretical foundation for such program transformations. Based on linear algebra and the theory of numbers, our work analyzes the data dependences among the tasks created by a fork-join parallel program and determines at compile time how these tasks should be assigned to processors in order to reduce cache thrashing due to true data sharing. Our analysis and program transformations can be easily performed by compilers for parallel computers
Exploiting cache locality at run-time
With the increasing gap between the speeds of the processor and memory system, memory access has become a major performance bottleneck in modern computer systems. Recently, Symmetric Multi-Processor (SMP) systems have emerged as a major class of high-performance platforms. Improving the memory performance of Parallel applications with dynamic memory-access patterns on Symmetric Multi-Processors (SMP) is a hard problem. The solution to this problem is critical to the successful use of the SMP systems because dynamic memory-access patterns occur in many real-world applications. This dissertation is aimed at solving this problem.;Based on a rigorous analysis of cache-locality optimization, we propose a memory-layout oriented run-time technique to exploit the cache locality of parallel loops. Our technique have been implemented in a run-time system. Using simulation and measurement, we have shown our run-time approach can achieve comparable performance with compiler optimizations for those regular applications, whose load balance and cache locality can be well optimized by tiling and other program transformations. However, our approach was shown to improve significantly the memory performance for applications with dynamic memory-access patterns. Such applications are usually hard to optimize with static compiler optimizations.;Several contributions are made in this dissertation. We present models to characterize the complexity and present a solution framework for optimizing cache locality. We present an effective estimation technique for memory-access patterns to support efficient locality optimizations and information integration. We present a memory-layout oriented run-time technique for locality optimization. We present efficient scheduling algorithms to trade off locality and load imbalance. We provide a detailed performance evaluation of the run-time technique
Parallel machine architecture and compiler design facilities
The objective is to provide an integrated simulation environment for studying and evaluating various issues in designing parallel systems, including machine architectures, parallelizing compiler techniques, and parallel algorithms. The status of Delta project (which objective is to provide a facility to allow rapid prototyping of parallelized compilers that can target toward different machine architectures) is summarized. Included are the surveys of the program manipulation tools developed, the environmental software supporting Delta, and the compiler research projects in which Delta has played a role
An integrated compile-time/run-time software distributed shared memory system
On a distributed memory machine, hand-coded message passing leads to the most efficient execution, but it is difficult to use. Parallelizing compilers can approach the performance of hand-coded message passing by translating data-parallel programs into message passing programs, but efficient execution is limited to those programs for which precise analysis can be carried out. Shared memory is easier to program than message passing and its domain is not constrained by the limitations of parallelizing compilers, but it lags in performance. Our goal is to close that performance gap while retaining the benefits of shared memory. In other words, our goal is (1) to make shared memory as efficient as message passing, whether hand-coded or compiler-generated, (2) to retain its ease of programming, and (3) to retain the broader class of applications it supports.To this end we have designed and implemented an integrated compile-time and run-time software DSM system. The programming model remains identical to the original pure run-time DSM system. No user intervention is required to obtain the benefits of our system. The compiler computes data access patterns for the individual processors. It then performs a source-to-source transformation, inserting in the program calls to inform the run-time system of the computed data access patterns. The run-time system uses this information to aggregate communication, to aggregate data and synchronization into a single message, to eliminate consistency overhead, and to replace global synchronization with point-to-point synchronization wherever possible.We extended the Parascope programming environment to perform the required analysis, and we augmented the TreadMarks run-time DSM library to take advantage of the analysis. We used six Fortran programs to assess the performance benefits: Jacobi, 3D-FFT, Integer Sort, Shallow, Gauss, and Modified Gramm-Schmidt, each with two different data set sizes. The experiments were run on an 8-node IBM SP/2 using user-space communication. Compiler optimization in conjunction with the augmented run-time system achieves substantial execution time improvements in comparison to the base TreadMarks, ranging from 4% to 59% on 8 processors. Relative to message passing implementations of the same applications, the compile-time run-time system is 0-29% slower than message passing, while the base run-time system is 5-212% slower. For the five programs that XHPF could parallelize (all except IS), the execution times achieved by the compiler optimized shared memory programs are within 9% of XHPF
DSM64: A Distributed Shared Memory System in User-Space
This paper presents DSM64: a lazy release consistent software distributed shared memory (SDSM) system built entirely in user-space. The DSM64 system is capable of executing threaded applications implemented with pthreads on a cluster of networked machines without any modifications to the target application. The DSM64 system features a centralized memory manager [1] built atop Hoard [2, 3]: a fast, scalable, and memory-efficient allocator for shared-memory multiprocessors.
In my presentation, I present a SDSM system written in C++ for Linux operating systems. I discuss a straight-forward approach to implement SDSM systems in a Linux environment using system-provided tools and concepts avail- able entirely in user-space. I show that the SDSM system presented in this paper is capable of resolving page faults over a local area network in as little as 2 milliseconds.
In my analysis, I present the following. I compare the performance characteristics of a matrix multiplication benchmark using various memory coherency models. I demonstrate that matrix multiplication benchmark using a LRC model performs orders of magnitude quicker than the same application using a stricter coherency model. I show the effect of coherency model on memory access patterns and memory contention. I compare the effects of different locking strategies on execution speed and memory access patterns. Lastly, I provide a comparison of the DSM64 system to a non-networked version using a system-provided allocator
Efficient Machine-Independent Programming of High-Performance Multiprocessors
Parallel computing is regarded by most computer scientists as the most
likely approach for significantly improving computing power for scientists
and engineers. Advances in programming languages and parallelizing
compilers are making parallel computers easier to use by providing
a high-level portable programming model that protects software
investment. However, experience has shown that simply finding
parallelism is not always sufficient for obtaining good performance
from today's multiprocessors. The goal of this project is to develop
advanced compiler analysis of data and computation decompositions,
thread placement, communication, synchronization, and memory system
effects needed in order to take advantage of performance-critical
elements in modern parallel architectures
Efficient openMP over sequentially consistent distributed shared memory systems
Nowadays clusters are one of the most used platforms in High Performance Computing and most programmers use the Message Passing Interface (MPI) library to program their applications in these distributed platforms getting their maximum performance, although it is a complex task. On the other side, OpenMP has been established as the de facto standard to program applications on shared memory platforms because it is easy to use and obtains good performance without too much effort.
So, could it be possible to join both worlds? Could programmers use the easiness of OpenMP in distributed platforms? A lot of researchers think so. And one of the developed ideas is the distributed shared memory (DSM), a software layer on top of a distributed platform giving an abstract shared memory view to the applications. Even though it seems a good solution it also has some inconveniences. The memory coherence between the nodes in the platform is difficult to maintain (complex management, scalability issues, high overhead and others) and the latency of the remote-memory accesses which can be orders of magnitude greater than on a shared bus due to the interconnection network.
Therefore this research improves the performance of OpenMP applications being executed on distributed memory platforms using a DSM with sequential consistency evaluating thoroughly the results from the NAS parallel benchmarks.
The vast majority of designed DSMs use a relaxed consistency model because it avoids some major problems in the area. In contrast, we use a sequential consistency model because we think that showing these potential problems that otherwise are hidden may allow the finding of some solutions and, therefore, apply them to both models.
The main idea behind this work is that both runtimes, the OpenMP and the DSM layer, should cooperate to achieve good performance, otherwise they interfere one each other trashing the final performance of applications.
We develop three different contributions to improve the performance of these applications: (a) a technique to avoid false sharing at runtime, (b) a technique to mimic the MPI behaviour, where produced data is forwarded to their consumers and, finally, (c) a mechanism to avoid the network congestion due to the DSM coherence messages. The NAS Parallel Benchmarks are used to test the contributions.
The results of this work shows that the false-sharing problem is a relative problem depending on each application. Another result is the importance to move the data flow outside of the critical path and to use techniques that forwards data as early as possible, similar to MPI, benefits the final application performance.
Additionally, this data movement is usually concentrated at single points and affects the application performance due to the limited bandwidth of the network. Therefore it is necessary to provide mechanisms that allows the distribution of this data through the computation time using an otherwise idle network.
Finally, results shows that the proposed contributions improve the performance of OpenMP applications on this kind of environments
Asynchronous Validity Resolution in Sequentially Consistent Shared Virtual Memory
Shared Virtual Memory (SVM) is an effort to provide a mechanism for a distributed system, such as a cluster, to execute shared memory parallel programs. Unfortunately, SVM has performance problems due to its underlying distributed architecture. Recent developments have increased performance of SVM by reducing communication. Unfortunately this performance gain was only possible by increasing programming complexity and by restricting the types of programs allowed to execute in the system. Validity resolution is the process of resolving the validity of a memory object such as a page. Current SVM systems use synchronous or deferred validity resolution techniques in which user processing is blocked during the validity resolution process. This is the case even when resolving validity of false shared variables. False-sharing occurs when two or more processes access unrelated variables stored within the same shared block of memory and at least one of the processes is writing. False sharing unnecessarily reduces overall performance of SVM systems?because user processing is blocked during validity resolution although no actual data dependencies exist. This thesis presents Asynchronous Validity Resolution (AVR), a new approach to SVM which reduces the performance losses associated with false sharing while maintaining the ease of programming found with regular shared memory parallel programming methodology. Asynchronous validity resolution allows concurrent user process execution and data validity resolution. AVR is evaluated by com-paring performance of an application suite using both an AVR sequentially con-sistent SVM system and a traditional sequentially consistent (SC) SVM system. The results show that AVR can increase performance over traditional sequentially consistent SVM for programs which exhibit false sharing. Although AVR outperforms regular SC by as much as 26%, performance of AVR is dependent on the number of false-sharing vs. true-sharing accesses, the number of pages in the program’s working set, the amount of user computation that completes per page request, and the internodal round-trip message time in the system. Overall, the results show that AVR could be an important member of the arsenal of tools available to parallel programmers
Scratchpad Sharing in GPUs
GPGPU applications exploit on-chip scratchpad memory available in the
Graphics Processing Units (GPUs) to improve performance. The amount of thread
level parallelism present in the GPU is limited by the number of resident
threads, which in turn depends on the availability of scratchpad memory in its
streaming multiprocessor (SM). Since the scratchpad memory is allocated at
thread block granularity, part of the memory may remain unutilized. In this
paper, we propose architectural and compiler optimizations to improve the
scratchpad utilization. Our approach, Scratchpad Sharing, addresses scratchpad
under-utilization by launching additional thread blocks in each SM. These
thread blocks use unutilized scratchpad and also share scratchpad with other
resident blocks. To improve the performance of scratchpad sharing, we propose
Owner Warp First (OWF) scheduling that schedules warps from the additional
thread blocks effectively. The performance of this approach, however, is
limited by the availability of the shared part of scratchpad.
We propose compiler optimizations to improve the availability of shared
scratchpad. We describe a scratchpad allocation scheme that helps in allocating
scratchpad variables such that shared scratchpad is accessed for short
duration. We introduce a new instruction, relssp, that when executed, releases
the shared scratchpad. Finally, we describe an analysis for optimal placement
of relssp instructions such that shared scratchpad is released as early as
possible.
We implemented the hardware changes using the GPGPU-Sim simulator and
implemented the compiler optimizations in Ocelot framework. We evaluated the
effectiveness of our approach on 19 kernels from 3 benchmarks suites: CUDA-SDK,
GPGPU-Sim, and Rodinia. The kernels that underutilize scratchpad memory show an
average improvement of 19% and maximum improvement of 92.17% compared to the
baseline approach
Enhancing spatial locality via data layout optimizations
This paper aims to improve locality of references by suitably choosing array layouts. We use a new definition of spatial reuse vectors that takes into account memory layout of arrays. This capability creates two opportunities. First, it allows us to develop an array restructuring framework based on a combination of hyperplane theory and reuse vectors. Second, it allows us to observe the effect of different array layout optimizations on spatial reuse vectors. Since the iteration space based locality optimizations also change the spatial reuse vectors, our approach allows us to compare the iteration-space based and data-space based approaches in terms of their effects on spatial reuse vectors. We illustrate the effectiveness of our technique using an example from the BLAS library on the SGI Origin distributed shared-memory machine
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