3,078 research outputs found

    InterCloud: Utility-Oriented Federation of Cloud Computing Environments for Scaling of Application Services

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    Cloud computing providers have setup several data centers at different geographical locations over the Internet in order to optimally serve needs of their customers around the world. However, existing systems do not support mechanisms and policies for dynamically coordinating load distribution among different Cloud-based data centers in order to determine optimal location for hosting application services to achieve reasonable QoS levels. Further, the Cloud computing providers are unable to predict geographic distribution of users consuming their services, hence the load coordination must happen automatically, and distribution of services must change in response to changes in the load. To counter this problem, we advocate creation of federated Cloud computing environment (InterCloud) that facilitates just-in-time, opportunistic, and scalable provisioning of application services, consistently achieving QoS targets under variable workload, resource and network conditions. The overall goal is to create a computing environment that supports dynamic expansion or contraction of capabilities (VMs, services, storage, and database) for handling sudden variations in service demands. This paper presents vision, challenges, and architectural elements of InterCloud for utility-oriented federation of Cloud computing environments. The proposed InterCloud environment supports scaling of applications across multiple vendor clouds. We have validated our approach by conducting a set of rigorous performance evaluation study using the CloudSim toolkit. The results demonstrate that federated Cloud computing model has immense potential as it offers significant performance gains as regards to response time and cost saving under dynamic workload scenarios.Comment: 20 pages, 4 figures, 3 tables, conference pape

    The design of a generalised approach to the programming of systems of systems

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    The world's computing infrastructure is increasingly differentiating into self-contained sub-systems (e.g. Internet of Things installations, clouds, VANETs, ...), which are post-hoc composed to generate value-added functionality (“systems of systems”). Today, however, such system-of-systems composition is typically carried out in an ad-hoc and infrastructure-dependent manner, with obvious associated disadvantages. In this paper, we propose a generalised system-of-systems-oriented programming approach that enables programmers to manage the composition of systems without a need for intimate knowledge of their internals, and also facilitates dynamic and spontaneous system composition, as systems discover each other opportunistically in their environment

    Code offloading in opportunistic computing

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    With the advent of cloud computing, applications are no longer tied to a single device, but they can be migrated to a high-performance machine located in a distant data center. The key advantage is the enhancement of performance and consequently, the users experience. This activity is commonly referred computational offloading and it has been strenuously investigated in the past years. The natural candidate for computational offloading is the cloud, but recent results point out the hidden costs of cloud reliance in terms of latency and energy; Cuervo et. al. illustrates the limitations on cloud-based computational offloading based on WANs latency times. The dissertation confirms the results of Cuervo et. al. and illustrates more use cases where the cloud may not be the right choice. This dissertation addresses the following question: is it possible to build a novel approach for offloading the computation that overcomes the limitations of the state-of-the-art? In other words, is it possible to create a computational offloading solution that is able to use local resources when the Cloud is not usable, and remove the strong bond with the local infrastructure? To this extent, I propose a novel paradigm for computation offloading named anyrun computing, whose goal is to use any piece of higher-end hardware (locally or remotely accessible) to offloading a portion of the application. With anyrun computing I removed the boundaries that tie the solution to an infrastructure by adding locally available devices to augment the chances to succeed in offloading. To achieve the goals of the dissertation it is fundamental to have a clear view of all the steps that take part in the offloading process. To this extent, I firstly provided a categorization of such activities combined with their interactions and assessed the impact on the system. The outcome of the analysis is the mapping to the problem to a combinatorial optimization problem that is notoriously known to be NP-Hard. There are a set of well-known approaches to solving such kind of problems, but in this scenario, they cannot be used because they require a global view that can be only maintained by a centralized infrastructure. Thus, local solutions are needed. Moving further, to empirically tackle the anyrun computing paradigm, I propose the anyrun computing framework (ARC), a novel software framework whose objective is to decide whether to offload or not to any resource-rich device willing to lend assistance is advantageous compared to local execution with respect to a rich array of performance dimensions. The core of ARC is the nference nodel which receives a rich set of information about the available remote devices from the SCAMPI opportunistic computing framework developed within the European project SCAMPI, and employs the information to profile a given device, in other words, it decides whether offloading is advantageous compared to local execution, i.e. whether it can reduce the local footprint compared to local execution in the dimensions of interest (CPU and RAM usage, execution time, and energy consumption). To empirically evaluate ARC I presented a set of experimental results on the cloud, cloudlet, and opportunistic domain. In the cloud domain, I used the state of the art in cloud solutions over a set of significant benchmark problems and with three WANs access technologies (i.e. 3G, 4G, and high-speed WAN). The main outcome is that the cloud is an appealing solution for a wide variety of problems, but there is a set of circumstances where the cloud performs poorly. Moreover, I have empirically shown the limitations of cloud-based approaches, specifically, In some circumstances, problems with high transmission costs tend to perform poorly, unless they have high computational needs. The second part of the evaluation is done in opportunistic/cloudlet scenarios where I used my custom-made testbed to compare ARC and MAUI, the state of the art in computation offloading. To this extent, I have performed two distinct experiments: the first with a cloudlet environment and the second with an opportunistic environment. The key outcome is that ARC virtually matches the performances of MAUI (in terms of energy savings) in cloudlet environment, but it improves them by a 50% to 60% in the opportunistic domain

    Context-Aware Computation Offloading for Mobile Cloud Computing: Requirements Analysis, Survey and Design Guideline

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    AbstractAlong with the rise of mobile handheld devices the resource demands of respective applications grow as well. However, mobile devices are still and will always be limited related to performance (e.g., computation, storage and battery life), context adaptation (e.g., intermittent connectivity, scalability and heterogeneity) and security aspects. A prominent solution to overcome these limita- tions is the so-called computation offloading, which is the focus of mobile cloud computing (MCC). However, current approaches fail to address the complexity that results from quickly and constantly changing context conditions in mobile user scenarios and hence developing effective and efficient MCC applications is still challenging. Therefore, this paper first presents a list of re- quirements for MCC applications together with a survey and classification of current solutions. Furthermore, it provides a design guideline for the selection of suitable concepts for different classes of common cloud-augmented mobile applications. Finally, it presents open issues that developers and researchers should be aware of when designing their MCC-approach

    Big Data and Large-scale Data Analytics: Efficiency of Sustainable Scalability and Security of Centralized Clouds and Edge Deployment Architectures

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    One of the significant shifts of the next-generation computing technologies will certainly be in the development of Big Data (BD) deployment architectures. Apache Hadoop, the BD landmark, evolved as a widely deployed BD operating system. Its new features include federation structure and many associated frameworks, which provide Hadoop 3.x with the maturity to serve different markets. This dissertation addresses two leading issues involved in exploiting BD and large-scale data analytics realm using the Hadoop platform. Namely, (i)Scalability that directly affects the system performance and overall throughput using portable Docker containers. (ii) Security that spread the adoption of data protection practices among practitioners using access controls. An Enhanced Mapreduce Environment (EME), OPportunistic and Elastic Resource Allocation (OPERA) scheduler, BD Federation Access Broker (BDFAB), and a Secure Intelligent Transportation System (SITS) of multi-tiers architecture for data streaming to the cloud computing are the main contribution of this thesis study

    Engineering Self-Adaptive Collective Processes for Cyber-Physical Ecosystems

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    The pervasiveness of computing and networking is creating significant opportunities for building valuable socio-technical systems. However, the scale, density, heterogeneity, interdependence, and QoS constraints of many target systems pose severe operational and engineering challenges. Beyond individual smart devices, cyber-physical collectives can provide services or solve complex problems by leveraging a “system effect” while coordinating and adapting to context or environment change. Understanding and building systems exhibiting collective intelligence and autonomic capabilities represent a prominent research goal, partly covered, e.g., by the field of collective adaptive systems. Therefore, drawing inspiration from and building on the long-time research activity on coordination, multi-agent systems, autonomic/self-* systems, spatial computing, and especially on the recent aggregate computing paradigm, this thesis investigates concepts, methods, and tools for the engineering of possibly large-scale, heterogeneous ensembles of situated components that should be able to operate, adapt and self-organise in a decentralised fashion. The primary contribution of this thesis consists of four main parts. First, we define and implement an aggregate programming language (ScaFi), internal to the mainstream Scala programming language, for describing collective adaptive behaviour, based on field calculi. Second, we conceive of a “dynamic collective computation” abstraction, also called aggregate process, formalised by an extension to the field calculus, and implemented in ScaFi. Third, we characterise and provide a proof-of-concept implementation of a middleware for aggregate computing that enables the development of aggregate systems according to multiple architectural styles. Fourth, we apply and evaluate aggregate computing techniques to edge computing scenarios, and characterise a design pattern, called Self-organising Coordination Regions (SCR), that supports adjustable, decentralised decision-making and activity in dynamic environments.Con lo sviluppo di informatica e intelligenza artificiale, la diffusione pervasiva di device computazionali e la crescente interconnessione tra elementi fisici e digitali, emergono innumerevoli opportunità per la costruzione di sistemi socio-tecnici di nuova generazione. Tuttavia, l'ingegneria di tali sistemi presenta notevoli sfide, data la loro complessità—si pensi ai livelli, scale, eterogeneità, e interdipendenze coinvolti. Oltre a dispositivi smart individuali, collettivi cyber-fisici possono fornire servizi o risolvere problemi complessi con un “effetto sistema” che emerge dalla coordinazione e l'adattamento di componenti fra loro, l'ambiente e il contesto. Comprendere e costruire sistemi in grado di esibire intelligenza collettiva e capacità autonomiche è un importante problema di ricerca studiato, ad esempio, nel campo dei sistemi collettivi adattativi. Perciò, traendo ispirazione e partendo dall'attività di ricerca su coordinazione, sistemi multiagente e self-*, modelli di computazione spazio-temporali e, specialmente, sul recente paradigma di programmazione aggregata, questa tesi tratta concetti, metodi, e strumenti per l'ingegneria di ensemble di elementi situati eterogenei che devono essere in grado di lavorare, adattarsi, e auto-organizzarsi in modo decentralizzato. Il contributo di questa tesi consiste in quattro parti principali. In primo luogo, viene definito e implementato un linguaggio di programmazione aggregata (ScaFi), interno al linguaggio Scala, per descrivere comportamenti collettivi e adattativi secondo l'approccio dei campi computazionali. In secondo luogo, si propone e caratterizza l'astrazione di processo aggregato per rappresentare computazioni collettive dinamiche concorrenti, formalizzata come estensione al field calculus e implementata in ScaFi. Inoltre, si analizza e implementa un prototipo di middleware per sistemi aggregati, in grado di supportare più stili architetturali. Infine, si applicano e valutano tecniche di programmazione aggregata in scenari di edge computing, e si propone un pattern, Self-Organising Coordination Regions, per supportare, in modo decentralizzato, attività decisionali e di regolazione in ambienti dinamici

    A Taxonomy for Management and Optimization of Multiple Resources in Edge Computing

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    Edge computing is promoted to meet increasing performance needs of data-driven services using computational and storage resources close to the end devices, at the edge of the current network. To achieve higher performance in this new paradigm one has to consider how to combine the efficiency of resource usage at all three layers of architecture: end devices, edge devices, and the cloud. While cloud capacity is elastically extendable, end devices and edge devices are to various degrees resource-constrained. Hence, an efficient resource management is essential to make edge computing a reality. In this work, we first present terminology and architectures to characterize current works within the field of edge computing. Then, we review a wide range of recent articles and categorize relevant aspects in terms of 4 perspectives: resource type, resource management objective, resource location, and resource use. This taxonomy and the ensuing analysis is used to identify some gaps in the existing research. Among several research gaps, we found that research is less prevalent on data, storage, and energy as a resource, and less extensive towards the estimation, discovery and sharing objectives. As for resource types, the most well-studied resources are computation and communication resources. Our analysis shows that resource management at the edge requires a deeper understanding of how methods applied at different levels and geared towards different resource types interact. Specifically, the impact of mobility and collaboration schemes requiring incentives are expected to be different in edge architectures compared to the classic cloud solutions. Finally, we find that fewer works are dedicated to the study of non-functional properties or to quantifying the footprint of resource management techniques, including edge-specific means of migrating data and services.Comment: Accepted in the Special Issue Mobile Edge Computing of the Wireless Communications and Mobile Computing journa
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