172 research outputs found

    Ontwerp en evaluatie van content distributie netwerken voor multimediale streaming diensten.

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    Traditionele Internetgebaseerde diensten voor het verspreiden van bestanden, zoals Web browsen en het versturen van e-mails, worden aangeboden via één centrale server. Meer recente netwerkdiensten zoals interactieve digitale televisie of video-op-aanvraag vereisen echter hoge kwaliteitsgaranties (QoS), zoals een lage en constante netwerkvertraging, en verbruiken een aanzienlijke hoeveelheid bandbreedte op het netwerk. Architecturen met één centrale server kunnen deze garanties moeilijk bieden en voldoen daarom niet meer aan de hoge eisen van de volgende generatie multimediatoepassingen. In dit onderzoek worden daarom nieuwe netwerkarchitecturen bestudeerd, die een dergelijke dienstkwaliteit kunnen ondersteunen. Zowel peer-to-peer mechanismes, zoals bij het uitwisselen van muziekbestanden tussen eindgebruikers, als servergebaseerde oplossingen, zoals gedistribueerde caches en content distributie netwerken (CDN's), komen aan bod. Afhankelijk van de bestudeerde dienst en de gebruikte netwerktechnologieën en -architectuur, worden gecentraliseerde algoritmen voor netwerkontwerp voorgesteld. Deze algoritmen optimaliseren de plaatsing van de servers of netwerkcaches en bepalen de nodige capaciteit van de servers en netwerklinks. De dynamische plaatsing van de aangeboden bestanden in de verschillende netwerkelementen wordt aangepast aan de heersende staat van het netwerk en aan de variërende aanvraagpatronen van de eindgebruikers. Serverselectie, herroutering van aanvragen en het verspreiden van de belasting over het hele netwerk komen hierbij ook aan bod

    Methods to improve the efficiency of IPTV services

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    The increasing popularity of multimedia broadband applications, beyond basic triple-play, introduces new challenges in content distribution networks. These next-generation services are not only very bandwidth-intensive and sensitive to the high delays and poor loss properties of today's Internet, they also have to support interactivity from the end user. The current trend is therefore to introduce IP-aware network elements in the aggregation networks to meet the increasing QoS requirements, offering a smooth transition from legacy ATM-based platforms towards more scalable, efficient and intelligent access networks. One of the promising services triggering this evolution is IPTV. This article presents a large scale IPTV service deployment in an IP-aware multiservice access network, supporting broadcast TV, time-shifted TV and pay-per-view services. Transparent proxy caches collaborate providing distributed network storage and user interactivity, while offering an adequate end-to-end quality of experience. As a use case, a time-shifted TV solution is introduced in more detail. We discuss a distributed caching model that makes use of a sliding window concept and calculates the optimal trade-off between bandwidth usage efficiency and storage cost. A prototype implementation of a diskless proxy cache is evaluated through performance measurements

    Network overload avoidance by traffic engineering and content caching

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    The Internet traffic volume continues to grow at a great rate, now driven by video and TV distribution. For network operators it is important to avoid congestion in the network, and to meet service level agreements with their customers. This thesis presents work on two methods operators can use to reduce links loads in their networks: traffic engineering and content caching. This thesis studies access patterns for TV and video and the potential for caching. The investigation is done both using simulation and by analysis of logs from a large TV-on-Demand system over four months. The results show that there is a small set of programs that account for a large fraction of the requests and that a comparatively small local cache can be used to significantly reduce the peak link loads during prime time. The investigation also demonstrates how the popularity of programs changes over time and shows that the access pattern in a TV-on-Demand system very much depends on the content type. For traffic engineering the objective is to avoid congestion in the network and to make better use of available resources by adapting the routing to the current traffic situation. The main challenge for traffic engineering in IP networks is to cope with the dynamics of Internet traffic demands. This thesis proposes L-balanced routings that route the traffic on the shortest paths possible but make sure that no link is utilised to more than a given level L. L-balanced routing gives efficient routing of traffic and controlled spare capacity to handle unpredictable changes in traffic. We present an L-balanced routing algorithm and a heuristic search method for finding L-balanced weight settings for the legacy routing protocols OSPF and IS-IS. We show that the search and the resulting weight settings work well in real network scenarios

    Wireless triple play system

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    Dissertação para obtenção do Grau de Mestre em Engenharia Electrotécnica e ComputadoresTriple play is a service that combines three types of services: voice, data and multimedia over a single communication channel for a price that is less than the total price of the individual services. However there is no standard for provisioning the Triple play services, rather they are provisioned individually, since the requirements are quite different for each service. The digital revolution helped to create and deliver a high quality media solutions. One of the most demanding services is the Video on Demand (VoD). This implicates a dedicated streaming channel for each user in order to provide normal media player commands (as pause, fast forward). Most of the multimedia companies that develops personalized products does not always fulfil the users needs and are far from being cheap solutions. The goal of the project was to create a reliable and scalable triple play solution that works via Wireless Local Area Network (WLAN), fully capable of dealing with the existing state of the art multimedia technologies only resorting to open-source tools. This project was design to be a transparent web environment using only web technologies to maximize the potential of the services. HyperText Markup Language (HTML),Cascading Style Sheets (CSS) and JavaScript were the used technologies for the development of the applications. Both a administration and user interfaces were developed to fully manage all video contents and properly view it in a rich and appealing application, providing the proof of concept. The developed prototype was tested in a WLAN with up to four clients and the Quality of Service (QoS) and Quality of Experience (QoE) was measured for several combinations of active services. In the end it is possible to acknowledge that the developed prototype was capable of dealing with all the problems of WLAN technologies and successfully delivery all the proposed services with high QoE

    Energy efficiency in content delivery networks

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    The increasing popularity of bandwidth-intensive video Internet services has positioned Content Distribution Networks (CDNs) in the limelight as the emerging provider platforms for video delivery. The goal of CDNs is to maximise the availability of content in the network while maintaining the quality of experience expected by users. This is a challenging task due to the scattered nature of video content sources and destinations. Furthermore, the high energy consumption associated with content distribution calls for developing energy-efficient solutions able to cater for the future Internet. This thesis addresses the problem of content placement and update while considering energy consumption in CDNs. First, this work contributed a new energy-efficient caching scheme that stores the most popular content at the edge of the core network and optimises the size of cached content to minimise energy usage. It takes into account the trend of daily traffic and recommends putting inactive segments of caches in sleep-mode during off-peak hours. Our results showed that power minimisation is achieved by deploying switch-off capable caches, and the trend of active cache segments over the time of day follows the trend of traffic. Second, the study explores different content popularity distributions and determines their influence on power consumption. The distribution of content popularity dictates the resultant cache hit ratio achieved by storing a certain number of videos. Therefore, it directly influences the power consumption of the cache. The evaluation results indicated that under video services where the popularity of content is very diverse, the optimum solution is to store the few most popular videos in caches. In contrast, when video popularities are similar, the most power efficient scheme is either to cache the whole library or to avoid caching completely depending on the size of the video library. Third, this thesis contributed an evaluation of the power consumption of the network under real world TV data and considering standard and high definition TV programmes. We proposed a cache replacement algorithm based on the predictable nature of TV viewings. The time-driven proactive cache replacement algorithm replaces cache contents several times a day to minimise power consumption. The algorithm achieves major power savings on top of the power reductions introduced by caching. CDNs are expected to continue to be the backbone for Internet video applications. This work has shown that storing the right amount of popular videos in core caches reduces from 42% to 72% of network power consumption considering a range of content popularity distributions. Maintaining up-to-date cache contents reduces up to 48% and 86% of power consumption considering fixed and sleep-mode capable caches, respectively. Reducing the energy consumption of CDNs provides a valuable contribution for future green video delivery

    Systems analysis of emerging IPTV entertainment platform : stakeholders, threats and opportunities

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    Thesis (S.M.)--Massachusetts Institute of Technology, System Design and Management Program, 2008.Includes bibliographical references (p. 140-144).Why do certain types of companies, goods, services survive and others do not. Why does one set continuously reinvent themselves and others wither away and die? Why does Cisco continue to provide exciting and innovative networking products, while companies like Cabletron die? Several academics believe that a dominant factor is that winners are able to create robust and effective product platforms. These platforms are able to cater to changing customer needs. On the winning side, the platform leader is effectively able to manage the various conflicts that are present in the platform ecosystem. On the loosing team, often there is no platform leader!I believe that effective platform leadership, platform architecture play a key role in product success.In this thesis, I plan to compare two large platforms. These are the IPTV platform and the conventional cable based TV platform. Both are competing with each other to provide similar services to the same customer set. I have coined the term 'Mega Platform" to describe such large platforms. . As part of this comparison I will develop a set of metrics or comparison points which will help compare the two competing platforms. Please note that the purpose of this thesis is not to prove that there is a strong correlation between platform success and market success.by Shantnu Sharma.S.M
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