63 research outputs found

    GPU Acceleration of Melody Accurate Matching in Query-by-Humming

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    With the increasing scale of the melody database, the query-by-humming system faces the trade-offs between response speed and retrieval accuracy. Melody accurate matching is the key factor to restrict the response speed. In this paper, we present a GPU acceleration method for melody accurate matching, in order to improve the response speed without reducing retrieval accuracy. The method develops two parallel strategies (intra-task parallelism and inter-task parallelism) to obtain accelerated effects. The efficiency of our method is validated through extensive experiments. Evaluation results show that our single GPU implementation achieves 20x to 40x speedup ratio, when compared to a typical general purpose CPU's execution time

    Singing information processing: techniques and applications

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    Por otro lado, se presenta un método para el cambio realista de intensidad de voz cantada. Esta transformación se basa en un modelo paramétrico de la envolvente espectral, y mejora sustancialmente la percepción de realismo al compararlo con software comerciales como Melodyne o Vocaloid. El inconveniente del enfoque propuesto es que requiere intervención manual, pero los resultados conseguidos arrojan importantes conclusiones hacia la modificación automática de intensidad con resultados realistas. Por último, se propone un método para la corrección de disonancias en acordes aislados. Se basa en un análisis de múltiples F0, y un desplazamiento de la frecuencia de su componente sinusoidal. La evaluación la ha realizado un grupo de músicos entrenados, y muestra un claro incremento de la consonancia percibida después de la transformación propuesta.La voz cantada es una componente esencial de la música en todas las culturas del mundo, ya que se trata de una forma increíblemente natural de expresión musical. En consecuencia, el procesado automático de voz cantada tiene un gran impacto desde la perspectiva de la industria, la cultura y la ciencia. En este contexto, esta Tesis contribuye con un conjunto variado de técnicas y aplicaciones relacionadas con el procesado de voz cantada, así como con un repaso del estado del arte asociado en cada caso. En primer lugar, se han comparado varios de los mejores estimadores de tono conocidos para el caso de uso de recuperación por tarareo. Los resultados demuestran que \cite{Boersma1993} (con un ajuste no obvio de parámetros) y \cite{Mauch2014}, tienen un muy buen comportamiento en dicho caso de uso dada la suavidad de los contornos de tono extraídos. Además, se propone un novedoso sistema de transcripción de voz cantada basada en un proceso de histéresis definido en tiempo y frecuencia, así como una herramienta para evaluación de voz cantada en Matlab. El interés del método propuesto es que consigue tasas de error cercanas al estado del arte con un método muy sencillo. La herramienta de evaluación propuesta, por otro lado, es un recurso útil para definir mejor el problema, y para evaluar mejor las soluciones propuestas por futuros investigadores. En esta Tesis también se presenta un método para evaluación automática de la interpretación vocal. Usa alineamiento temporal dinámico para alinear la interpretación del usuario con una referencia, proporcionando de esta forma una puntuación de precisión de afinación y de ritmo. La evaluación del sistema muestra una alta correlación entre las puntuaciones dadas por el sistema, y las puntuaciones anotadas por un grupo de músicos expertos

    CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines

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    Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective. The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines. From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research

    Design of Pattern Matching Systems: Pattern, Algorithm, and Scanner

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    Pattern matching is at the core of many computational problems, e.g., search engine, data mining, network security and information retrieval. In this dissertation, we target at the more complex patterns of regular expression and time series, and proposed a general modular structure, named character class with constraint repetition (CCR), as the building block for the pattern matching algorithm. An exact matching algorithm named MIN-MAX is developed to support overlapped matching of CCR based regexps, and an approximate matching algorithm named Elastic Matching Algorithm is designed to support overlapped matching of CCR based time series, i.e., music melody. Both algorithms are parallelized to run on FPGA to achieve high performance, and the FPGA-based scanners are designed as a modular architecture which is parameterizable and can be reconfigured by simple memory writes, achieving a perfect balance between performance and deployment time

    Automatic music genre classification

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    A dissertation submitted to the Faculty of Science, University of the Witwatersrand, in fulfillment of the requirements for the degree of Master of Science. 2014.No abstract provided

    Semantic multimedia modelling & interpretation for annotation

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    The emergence of multimedia enabled devices, particularly the incorporation of cameras in mobile phones, and the accelerated revolutions in the low cost storage devices, boosts the multimedia data production rate drastically. Witnessing such an iniquitousness of digital images and videos, the research community has been projecting the issue of its significant utilization and management. Stored in monumental multimedia corpora, digital data need to be retrieved and organized in an intelligent way, leaning on the rich semantics involved. The utilization of these image and video collections demands proficient image and video annotation and retrieval techniques. Recently, the multimedia research community is progressively veering its emphasis to the personalization of these media. The main impediment in the image and video analysis is the semantic gap, which is the discrepancy among a user’s high-level interpretation of an image and the video and the low level computational interpretation of it. Content-based image and video annotation systems are remarkably susceptible to the semantic gap due to their reliance on low-level visual features for delineating semantically rich image and video contents. However, the fact is that the visual similarity is not semantic similarity, so there is a demand to break through this dilemma through an alternative way. The semantic gap can be narrowed by counting high-level and user-generated information in the annotation. High-level descriptions of images and or videos are more proficient of capturing the semantic meaning of multimedia content, but it is not always applicable to collect this information. It is commonly agreed that the problem of high level semantic annotation of multimedia is still far from being answered. This dissertation puts forward approaches for intelligent multimedia semantic extraction for high level annotation. This dissertation intends to bridge the gap between the visual features and semantics. It proposes a framework for annotation enhancement and refinement for the object/concept annotated images and videos datasets. The entire theme is to first purify the datasets from noisy keyword and then expand the concepts lexically and commonsensical to fill the vocabulary and lexical gap to achieve high level semantics for the corpus. This dissertation also explored a novel approach for high level semantic (HLS) propagation through the images corpora. The HLS propagation takes the advantages of the semantic intensity (SI), which is the concept dominancy factor in the image and annotation based semantic similarity of the images. As we are aware of the fact that the image is the combination of various concepts and among the list of concepts some of them are more dominant then the other, while semantic similarity of the images are based on the SI and concept semantic similarity among the pair of images. Moreover, the HLS exploits the clustering techniques to group similar images, where a single effort of the human experts to assign high level semantic to a randomly selected image and propagate to other images through clustering. The investigation has been made on the LabelMe image and LabelMe video dataset. Experiments exhibit that the proposed approaches perform a noticeable improvement towards bridging the semantic gap and reveal that our proposed system outperforms the traditional systems

    Music information retrieval: conceptuel framework, annotation and user behaviour

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    Understanding music is a process both based on and influenced by the knowledge and experience of the listener. Although content-based music retrieval has been given increasing attention in recent years, much of the research still focuses on bottom-up retrieval techniques. In order to make a music information retrieval system appealing and useful to the user, more effort should be spent on constructing systems that both operate directly on the encoding of the physical energy of music and are flexible with respect to users’ experiences. This thesis is based on a user-centred approach, taking into account the mutual relationship between music as an acoustic phenomenon and as an expressive phenomenon. The issues it addresses are: the lack of a conceptual framework, the shortage of annotated musical audio databases, the lack of understanding of the behaviour of system users and shortage of user-dependent knowledge with respect to high-level features of music. In the theoretical part of this thesis, a conceptual framework for content-based music information retrieval is defined. The proposed conceptual framework - the first of its kind - is conceived as a coordinating structure between the automatic description of low-level music content, and the description of high-level content by the system users. A general framework for the manual annotation of musical audio is outlined as well. A new methodology for the manual annotation of musical audio is introduced and tested in case studies. The results from these studies show that manually annotated music files can be of great help in the development of accurate analysis tools for music information retrieval. Empirical investigation is the foundation on which the aforementioned theoretical framework is built. Two elaborate studies involving different experimental issues are presented. In the first study, elements of signification related to spontaneous user behaviour are clarified. In the second study, a global profile of music information retrieval system users is given and their description of high-level content is discussed. This study has uncovered relationships between the users’ demographical background and their perception of expressive and structural features of music. Such a multi-level approach is exceptional as it included a large sample of the population of real users of interactive music systems. Tests have shown that the findings of this study are representative of the targeted population. Finally, the multi-purpose material provided by the theoretical background and the results from empirical investigations are put into practice in three music information retrieval applications: a prototype of a user interface based on a taxonomy, an annotated database of experimental findings and a prototype semantic user recommender system. Results are presented and discussed for all methods used. They show that, if reliably generated, the use of knowledge on users can significantly improve the quality of music content analysis. This thesis demonstrates that an informed knowledge of human approaches to music information retrieval provides valuable insights, which may be of particular assistance in the development of user-friendly, content-based access to digital music collections

    Temporal multimodal video and lifelog retrieval

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    The past decades have seen exponential growth of both consumption and production of data, with multimedia such as images and videos contributing significantly to said growth. The widespread proliferation of smartphones has provided everyday users with the ability to consume and produce such content easily. As the complexity and diversity of multimedia data has grown, so has the need for more complex retrieval models which address the information needs of users. Finding relevant multimedia content is central in many scenarios, from internet search engines and medical retrieval to querying one's personal multimedia archive, also called lifelog. Traditional retrieval models have often focused on queries targeting small units of retrieval, yet users usually remember temporal context and expect results to include this. However, there is little research into enabling these information needs in interactive multimedia retrieval. In this thesis, we aim to close this research gap by making several contributions to multimedia retrieval with a focus on two scenarios, namely video and lifelog retrieval. We provide a retrieval model for complex information needs with temporal components, including a data model for multimedia retrieval, a query model for complex information needs, and a modular and adaptable query execution model which includes novel algorithms for result fusion. The concepts and models are implemented in vitrivr, an open-source multimodal multimedia retrieval system, which covers all aspects from extraction to query formulation and browsing. vitrivr has proven its usefulness in evaluation campaigns and is now used in two large-scale interdisciplinary research projects. We show the feasibility and effectiveness of our contributions in two ways: firstly, through results from user-centric evaluations which pit different user-system combinations against one another. Secondly, we perform a system-centric evaluation by creating a new dataset for temporal information needs in video and lifelog retrieval with which we quantitatively evaluate our models. The results show significant benefits for systems that enable users to specify more complex information needs with temporal components. Participation in interactive retrieval evaluation campaigns over multiple years provides insight into possible future developments and challenges of such campaigns
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