8,429 research outputs found

    Clustered-dot periodic halftone screen design and ICC profile color table compression

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    This dissertation studies image quality problems associated with rendering images in devices like printing or displaying. It mainly includes two parts: clustered-dot periodic halftone screen design, and color table compression. Screening is a widely used halftoning method. As a consequence of the lower resolution of digital presses and printers, the number of printer-addressable dots or holes in each microcell may be too few to provide the requisite number of tone lev- els between paper white and full colorant coverage. To address this limitation, the microcells can be grouped into supercells. The challenge is then to determine the desired supercell shape and the order in which dots are added to the microcell. Using DBS to determine this order results in a very homogeneous halftone pattern. To simplify the design and implementation of supercell halftone screens, it is common to repeat the supercell to yield a periodically repeating rectangular block called the basic screen block (BSB). While applying DBS to design a dot-cluster growth order- ing for the entire BSB is simpler to implement than is the application of DBS to the single non-rectangular supercell, it is computationally very inefficient. To achieve a more efficient way to apply DBS to determine the microcell sequence, we describe a procedure for design of high-quality regular screens using the non-rectangular super- cell. A novel concept the Elementary Periodicity Set is proposed to characterize how a supercell is developed. After a supercell is set, we use DBS to determine the micro-cell sequence within the supercell. We derive the DBS equations for this situation, and show that it is more efficient to implement. Then, we mainly focus on the regular and irregular screen design. With digital printing systems, the achievable screen angles and frequencies are limited by the finite addressability of the marking engine. In order for such screens to generate dot clusters in which each cluster is identical, the elements of the periodicity matrix must be integer-valued, when expressed in units of printer-addressable pixels. Good approximation of the screen sets result in better printing quality. So to achieve a better approximation to the screen sets used for commercial offset printing, irregular screens can be used. With an irregular screen, the elements of the periodicity matrix are rational numbers. In this section, first we propose a procedure to generate regular screens starting from midtone level. And then we describe a procedure for design of high-quality irregular screens based on the regular screen design method. We then propose an algorithm to determine how to add dots from midtone to shadow and how to remove dots from midtone to highlight. We present experimental results illustrating the quality of the halftones resulting from our design procedure by comparing images halftoned with irregular screens using our approach and a template-based approach. We also present the evaluation of the smoothness and improvement of the proposed methods. In the next part, we study another quality problem: ICC profile color table compression. ICC profiles are widely used to provide transformations between different color spaces in different devices. The color look-up tables (CLUTs) in the profiles will increase the file sizes when embedded in color documents. In this chapter, we discuss compression methods that decrease the storage cost of the CLUTs. For DCT compression method, a compressed color table includes quantized DCT coefficients for the color table, the additional nodes with large color difference, and the coefficients bit assignment table. For wavelet-based compression method, a compressed color table includes output of the wavelet encoding method, and the additional nodes with large color difference. These methods support lossy table compression to minimize the network traffic and delay, and also achieves relatively small maximum color difference

    Laser scanner jitter characterization, page content analysis for optimal rendering, and understanding image graininess

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    In Chapter 1, the electrophotographic (EP) process is widely used in imaging systems such as laser printers and office copiers. In the EP process, laser scanner jitter is a common artifact that mainly appears along the scan direction due to the condition of polygon facets. Prior studies have not focused on the periodic characteristic of laser scanner jitter in terms of the modeling and analysis. This chapter addresses the periodic characteristic of laser scanner jitter in the mathematical model. In the Fourier domain, we derive an analytic expression for laser scanner jitter in general, and extend the expression assuming a sinusoidal displacement. This leads to a simple closed-form expression in terms of Bessel functions of the first kind. We further examine the relationship between the continuous-space halftone image and the periodic laser scanner jitter. The simulation results show that our proposed mathematical model predicts the phenomenon of laser scanner jitter effectively, when compared to the characterization using a test pattern, which consists of a flat field with 25% dot coverage However, there is some mismatches between the analytical spectrum and spectrum of the processed scanned test target. We improve experimental results by directly estimating the displacement instead of assuming a sinusoidal displacement. This gives a better prediction of the phenomenon of laser scanner jitter. ^ In Chapter 2, we describe a segmentation-based object map correction algorithm, which can be integrated in a new imaging pipeline for laser electrophotographic (EP) printers. This new imaging pipeline incorporates the idea of object-oriented halftoning, which applies different halftone screens to different regions of the page, to improve the overall print quality. In particular, smooth areas are halftoned with a low-frequency screen to provide more stable printing; whereas detail areas are halftoned with a high-frequency screen, since this will better reproduce the object detail. In this case, the object detail also serves to mask any print defects that arise from the use of a high frequency screen. These regions are defined by the initial object map, which is translated from the page description language (PDL). However, the information of object type obtained from the PDL may be incorrect. Some smooth areas may be labeled as raster causing them to be halftoned with a high frequency screen, rather than being labeled as vector, which would result in them being rendered with a low frequency screen. To correct the misclassification, we propose an object map correction algorithm that combines information from the incorrect object map with information obtained by segmentation of the continuous-tone RGB rasterized page image. Finally, the rendered image can be halftoned by the object-oriented halftoning approach, based on the corrected object map. Preliminary experimental results indicate the benefits of our algorithm combined with the new imaging pipeline, in terms of correction of misclassification errors. ^ In Chapter 3, we describe a study to understand image graininess. With the emergence of the high-end digital printing technologies, it is of interest to analyze the nature and causes of image graininess in order to understand the factors that prevent high-end digital presses from achieving the same print quality as commercial offset presses. We want to understand how image graininess relates to the halftoning technology and marking technology. This chapter provides three different approaches to understand image graininess. First, we perform a Fourier-based analysis of regular and irregular periodic, clustered-dot halftone textures. With high-end digital printing technology, irregular screens can be considered since they can achieve a better approximation to the screen sets used for commercial offset presses. This is due to the fact that the elements of the periodicity matrix of an irregular screen are rational numbers, rather than integers, which would be the case for a regular screen. From the analytical results, we show that irregular halftone textures generate new frequency components near the spectrum origin; and these frequency components are low enough to be visible to the human viewer. However, regular halftone textures do not have these frequency components. In addition, we provide a metric to measure the nonuniformity of a given halftone texture. The metric indicates that the nonuniformity of irregular halftone textures is higher than the nonuniformity of regular halftone textures. Furthermore, a method to visualize the nonuniformity of given halftone textures is described. The analysis shows that irregular halftone textures are grainier than regular halftone textures. Second, we analyze the regular and irregular periodic, clustered-dot halftone textures by calculating three spatial statistics. First, the disparity between lattice points generated by the periodicity matrix, and centroids of dot clusters are considered. Next, the area of dot clusters in regular and irregular halftone textures is considered. Third, the compactness of dot clusters in the regular and irregular halftone textures is calculated. The disparity of between centroids of irregular dot clusters and lattices points generated by the irregular screen is larger than the disparity of between centroids of regular dot clusters and lattices points generated by the regular screen. Irregular halftone textures have higher variance in the histogram of dot-cluster area. In addition, the compactness measurement shows that irregular dot clusters are less compact than regular dot clusters. But, a clustered-dot halftone algorithm wants to produce clustered-dot as compact as possible. Lastly, we exam the current marking technology by printing the same halftone pattern on different substrates, glossy and polyester media. The experimental results show that the current marking technology provides better print quality on glossy media than on polyester media. With above three different approaches, we conclude that the current halftoning technology introduces image graininess in the spatial domain because of the non-integer elements in the periodicity matrix of the irregular screen and the finite addressability of the marking engine. In addition, the geometric characteristics of irregular dot clusters is more irregular than the geometric characteristics of regular dot clusters. Finally, the marking technology provides inconsistency of print quality between substrates

    Digital Fabrication of Frequency Selective Surfaces for In-Building Applications Using Inkjet Printing Technology

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    This thesis presents work on the inkjet printing manufacture of frequency selective surfaces intended for in-building applications using silver nanoparticle inks. The aim of this research is to investigate the performance of inkjet printed FSS panels in terms of transmission response, element conductivity, and the resolution of the printed lines, all of which are produced efficiently in terms of cost and resource usage. Different FSS design were investigated from simple elements such as linear dipoles, square loops and convoluted square loop elements. Various techniques were used in the manufacturing process such as different ink drop spacing, number of jetted ink layers, and different sintering methods, with the aim of achieving low cost manufacturing with a reduced amount of deposited silver inks and sintering time and temperature. Additionally, further reductions in the deposited ink were considered by the introduction of frame elements. The research also focuses on factors that could affect the transmittivity/reflectivity of the FSS screen, such as the influence of imperfections in the printed elements. The imperfections are expected in the case of low cost mass production, therefore it is important to understand to what extent they could be tolerated whilst still providing adequate performance. Finally, the work also considers developing novel slotted FSS arrays operating at low frequency bands such as the TETRA emergency band and suitable for additive manufacturing

    Determining the Phase and Amplitude Distortion of a Wavefront using a Plenoptic Sensor

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    We have designed a plenoptic sensor to retrieve phase and amplitude changes resulting from a laser beam's propagation through atmospheric turbulence. Compared with the commonly restricted domain of (-pi, pi) in phase reconstruction by interferometers, the reconstructed phase obtained by the plenoptic sensors can be continuous up to a multiple of 2pi. When compared with conventional Shack-Hartmann sensors, ambiguities caused by interference or low intensity, such as branch points and branch cuts, are less likely to happen and can be adaptively avoided by our reconstruction algorithm. In the design of our plenoptic sensor, we modified the fundamental structure of a light field camera into a mini Keplerian telescope array by accurately cascading the back focal plane of its object lens with a microlens array's front focal plane and matching the numerical aperture of both components. Unlike light field cameras designed for incoherent imaging purposes, our plenoptic sensor operates on the complex amplitude of the incident beam and distributes it into a matrix of images that are simpler and less subject to interference than a global image of the beam. Then, with the proposed reconstruction algorithms, the plenoptic sensor is able to reconstruct the wavefront and a phase screen at an appropriate depth in the field that causes the equivalent distortion on the beam. The reconstructed results can be used to guide adaptive optics systems in directing beam propagation through atmospheric turbulence. In this paper we will show the theoretical analysis and experimental results obtained with the plenoptic sensor and its reconstruction algorithms.Comment: This article has been accepted by JOSA

    Comparison of four digital halftone screen (dither) patterns using quantitative analysis of the binary image microstructure

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    The ordered-dither halftoning technique which reproduces continuous tones with spatially encoded binary imaging elements uses the digital halftone screen. The effect at the microstructural level of four screens on tone reproduction, spatial signal reproduction, and quantization noise is evaluated by measuring the tone reproduction curve (TRC), the two-dimensional Fourier transform of a constant density patch, the degree of harmonic distortion (THD), the system Modulation Transfer Function (MTF), and the Wiener Spectrum (WS) produced by each screen. The applicablity of these five conventional image evaluation metrics on binary output is also evaluated. Spatial averaging is done to convert the binary output to a more linear form. The TRCs were found to be identical with a full output average reflectance range and a contrast of 1.0/255.0. The curves were step-wise linear, displaying 65 reproducible average reflectance levels. Fourier analysis of the binary structure showed that aliasing was likely to occur with the Diamond Dot and Bryngdahl screens, while aliasing from the Bayer and Allebach screens was unlikely. The THD plots showed that the Diamond Dot screen produced the highest degree of non-linearity, followed by Bryngdahl. The Bayer and Allebach screens produced the lowest THD. The line edge derivative approach to determining MTF did not yield useful MTF results for the halftoned forms. The Weiner spectrum for the Diamond Dot and Bryngdahl screens contained components at the halftone cell frequency, while the spectrum for the Bayer and Allebach screens contained components at much higher frequencies. Using these results, it was concluded that all the traditional metrics are valid for binary output except the line edge derivative approach for the MTF which did not yield the traditional MTF

    Foreground simulations for the LOFAR - Epoch of Reionization Experiment

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    Future high redshift 21-cm experiments will suffer from a high degree of contamination, due both to astrophysical foregrounds and to non-astrophysical and instrumental effects. In order to reliably extract the cosmological signal from the observed data, it is essential to understand very well all data components and their influence on the extracted signal. Here we present simulated astrophysical foregrounds datacubes and discuss their possible statistical effects on the data. The foreground maps are produced assuming 5 deg x 5 deg windows that match those expected to be observed by the LOFAR Epoch-of-Reionization (EoR) key science project. We show that with the expected LOFAR-EoR sky and receiver noise levels, which amount to ~52 mK at 150 MHz after 300 hours of total observing time, a simple polynomial fit allows a statistical reconstruction of the signal. We also show that the polynomial fitting will work for maps with realistic yet idealised instrument response, i.e., a response that includes only a uniform uv coverage as a function of frequency and ignores many other uncertainties. Polarized galactic synchrotron maps that include internal polarization and a number of Faraday screens along the line of sight are also simulated. The importance of these stems from the fact that the LOFAR instrument, in common with all current interferometric EoR experiments has an instrumentally polarized response.Comment: 18 figures, 3 tables, accepted to be published in MNRA

    Minimization of Halftone Noise in FLAT Regions for Improved Print Quality

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    The work in this thesis proposes a novel algorithm for enhancing the quality of flat regions in printed color image documents. The algorithm is designed to identify the flat regions based on certain criteria and filter these regions to minimize the noise prior and post Halftoning so as to make the hard copy look visibly pleasing. Noise prior to halftone process is removed using a spatial Gaussian filter together with a Hamming window, concluded from results after implementing various filtering techniques. A clustered dithering is applied in each channel of the image as Halftoning process. Furthermore, to minimize the post halftone noise, the halftone structure of the image is manipulated according to the neighboring sub-cells in their respective channels. This is done to reduce the brightness variation (a cause for noise) between the neighboring subcells. Experimental results show that the proposed algorithm efficiently minimizes noise in flat regions of mirumal gradient change in color images
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