38 research outputs found

    Histogram Equalization-Based Features for Speech, Music, and Song Discrimination

    Get PDF
    In this letter, we present a new class of segment-based features for speech, music and song discrimination. These features, called PHEQ (Polynomial-Fit Histogram Equalization), are derived from the nonlinear relationship between the short-term feature distributions computed at segment level and a reference distribution. Results show that PHEQ characteristics outperform short-term features such as Mel Frequency Cepstrum Coefficients (MFCC) and conventional segment-based ones such as MFCC mean and variance. Furthermore, the combination of short-term and PHEQ features significantly improves the performance of the whole system

    Proceedings of the Detection and Classification of Acoustic Scenes and Events 2016 Workshop (DCASE2016)

    Get PDF

    Deep Neural Networks for Sound Event Detection

    Get PDF
    The objective of this thesis is to develop novel classification and feature learning techniques for the task of sound event detection (SED) in real-world environments. Throughout their lives, humans experience a consistent learning process on how to assign meanings to sounds. Thanks to this, most of the humans can easily recognize the sound of a thunder, dog bark, door bell, bird singing etc. In this work, we aim to develop systems that can automatically detect the sound events commonly present in our daily lives. Such systems can be utilized in e.g. contextaware devices, acoustic surveillance, bio-acoustical and healthcare monitoring, and smart-home cities.In this thesis, we propose to apply the modern machine learning methods called deep learning for SED. The relationship between the commonly used timefrequency representations for SED (such as mel spectrogram and magnitude spectrogram) and the target sound event labels are highly complex. Deep learning methods such as deep neural networks (DNN) utilize a layered structure of units to extract features from the given sound representation input with increased abstraction at each layer. This increases the network’s capacity to efficiently learn the highly complex relationship between the sound representation and the target sound event labels. We found that the proposed DNN approach performs significantly better than the established classifier techniques for SED such as Gaussian mixture models.In a time-frequency representation of an audio recording, a sound event can often be recognized as a distinct pattern that may exhibit shifts in both dimensions. The intra-class variability of the sound events may cause to small shifts in the frequency domain content, and the time domain shift results from the fact that a sound event can occur at any time for a given audio recording. We found that convolutional neural networks (CNN) are useful to learn shift-invariant filters that are essential for robust modeling of sound events. In addition, we show that recurrent neural networks (RNN) are effective in modeling the long-term temporal characteristics of the sound events. Finally, we combine the convolutional and recurrent layers in a single classifier called convolutional recurrent neural networks (CRNN), which emphasizes the benefits of both and provides state-of-the-art results in multiple SED benchmark datasets.Aside from learning the mappings between the time-frequency representations and the sound event labels, we show that deep learning methods can also be utilized to learn a direct mapping between the the target labels and a lower level representation such as the magnitude spectrogram or even the raw audio signals. In this thesis, the feature learning capabilities of the deep learning methods and the empirical knowledge on the human auditory perception are proposed to be integrated through the means of layer weight initialization with filterbank coefficients. This results with an optimal, ad-hoc filterbank that is obtained through gradient based optimization of the original coefficients to improve the SED performance

    Trennung und Schätzung der Anzahl von Audiosignalquellen mit Zeit- und Frequenzßberlappung

    Get PDF
    Everyday audio recordings involve mixture signals: music contains a mixture of instruments; in a meeting or conference, there is a mixture of human voices. For these mixtures, automatically separating or estimating the number of sources is a challenging task. A common assumption when processing mixtures in the time-frequency domain is that sources are not fully overlapped. However, in this work we consider some cases where the overlap is severe — for instance, when instruments play the same note (unison) or when many people speak concurrently ("cocktail party") — highlighting the need for new representations and more powerful models. To address the problems of source separation and count estimation, we use conventional signal processing techniques as well as deep neural networks (DNN). We first address the source separation problem for unison instrument mixtures, studying the distinct spectro-temporal modulations caused by vibrato. To exploit these modulations, we developed a method based on time warping, informed by an estimate of the fundamental frequency. For cases where such estimates are not available, we present an unsupervised model, inspired by the way humans group time-varying sources (common fate). This contribution comes with a novel representation that improves separation for overlapped and modulated sources on unison mixtures but also improves vocal and accompaniment separation when used as an input for a DNN model. Then, we focus on estimating the number of sources in a mixture, which is important for real-world scenarios. Our work on count estimation was motivated by a study on how humans can address this task, which lead us to conduct listening experiments, confirming that humans are only able to estimate the number of up to four sources correctly. To answer the question of whether machines can perform similarly, we present a DNN architecture, trained to estimate the number of concurrent speakers. Our results show improvements compared to other methods, and the model even outperformed humans on the same task. In both the source separation and source count estimation tasks, the key contribution of this thesis is the concept of “modulation”, which is important to computationally mimic human performance. Our proposed Common Fate Transform is an adequate representation to disentangle overlapping signals for separation, and an inspection of our DNN count estimation model revealed that it proceeds to find modulation-like intermediate features.Im Alltag sind wir von gemischten Signalen umgeben: Musik besteht aus einer Mischung von Instrumenten; in einem Meeting oder auf einer Konferenz sind wir einer Mischung menschlicher Stimmen ausgesetzt. Für diese Mischungen ist die automatische Quellentrennung oder die Bestimmung der Anzahl an Quellen eine anspruchsvolle Aufgabe. Eine häufige Annahme bei der Verarbeitung von gemischten Signalen im Zeit-Frequenzbereich ist, dass die Quellen sich nicht vollständig überlappen. In dieser Arbeit betrachten wir jedoch einige Fälle, in denen die Überlappung immens ist zum Beispiel, wenn Instrumente den gleichen Ton spielen (unisono) oder wenn viele Menschen gleichzeitig sprechen (Cocktailparty) —, so dass neue Signal-Repräsentationen und leistungsfähigere Modelle notwendig sind. Um die zwei genannten Probleme zu bewältigen, verwenden wir sowohl konventionelle Signalverbeitungsmethoden als auch tiefgehende neuronale Netze (DNN). Wir gehen zunächst auf das Problem der Quellentrennung für Unisono-Instrumentenmischungen ein und untersuchen die speziellen, durch Vibrato ausgelösten, zeitlich-spektralen Modulationen. Um diese Modulationen auszunutzen entwickelten wir eine Methode, die auf Zeitverzerrung basiert und eine Schätzung der Grundfrequenz als zusätzliche Information nutzt. Für Fälle, in denen diese Schätzungen nicht verfügbar sind, stellen wir ein unüberwachtes Modell vor, das inspiriert ist von der Art und Weise, wie Menschen zeitveränderliche Quellen gruppieren (Common Fate). Dieser Beitrag enthält eine neuartige Repräsentation, die die Separierbarkeit für überlappte und modulierte Quellen in Unisono-Mischungen erhöht, aber auch die Trennung in Gesang und Begleitung verbessert, wenn sie in einem DNN-Modell verwendet wird. Im Weiteren beschäftigen wir uns mit der Schätzung der Anzahl von Quellen in einer Mischung, was für reale Szenarien wichtig ist. Unsere Arbeit an der Schätzung der Anzahl war motiviert durch eine Studie, die zeigt, wie wir Menschen diese Aufgabe angehen. Dies hat uns dazu veranlasst, eigene Hörexperimente durchzuführen, die bestätigten, dass Menschen nur in der Lage sind, die Anzahl von bis zu vier Quellen korrekt abzuschätzen. Um nun die Frage zu beantworten, ob Maschinen dies ähnlich gut können, stellen wir eine DNN-Architektur vor, die erlernt hat, die Anzahl der gleichzeitig sprechenden Sprecher zu ermitteln. Die Ergebnisse zeigen Verbesserungen im Vergleich zu anderen Methoden, aber vor allem auch im Vergleich zu menschlichen Hörern. Sowohl bei der Quellentrennung als auch bei der Schätzung der Anzahl an Quellen ist ein Kernbeitrag dieser Arbeit das Konzept der “Modulation”, welches wichtig ist, um die Strategien von Menschen mittels Computern nachzuahmen. Unsere vorgeschlagene Common Fate Transformation ist eine adäquate Darstellung, um die Überlappung von Signalen für die Trennung zugänglich zu machen und eine Inspektion unseres DNN-Zählmodells ergab schließlich, dass sich auch hier modulationsähnliche Merkmale finden lassen

    Making music through real-time voice timbre analysis: machine learning and timbral control

    Get PDF
    PhDPeople can achieve rich musical expression through vocal sound { see for example human beatboxing, which achieves a wide timbral variety through a range of extended techniques. Yet the vocal modality is under-exploited as a controller for music systems. If we can analyse a vocal performance suitably in real time, then this information could be used to create voice-based interfaces with the potential for intuitive and ful lling levels of expressive control. Conversely, many modern techniques for music synthesis do not imply any particular interface. Should a given parameter be controlled via a MIDI keyboard, or a slider/fader, or a rotary dial? Automatic vocal analysis could provide a fruitful basis for expressive interfaces to such electronic musical instruments. The principal questions in applying vocal-based control are how to extract musically meaningful information from the voice signal in real time, and how to convert that information suitably into control data. In this thesis we address these questions, with a focus on timbral control, and in particular we develop approaches that can be used with a wide variety of musical instruments by applying machine learning techniques to automatically derive the mappings between expressive audio input and control output. The vocal audio signal is construed to include a broad range of expression, in particular encompassing the extended techniques used in human beatboxing. The central contribution of this work is the application of supervised and unsupervised machine learning techniques to automatically map vocal timbre to synthesiser timbre and controls. Component contributions include a delayed decision-making strategy for low-latency sound classi cation, a regression-tree method to learn associations between regions of two unlabelled datasets, a fast estimator of multidimensional di erential entropy and a qualitative method for evaluating musical interfaces based on discourse analysis

    Classification of Broadcast News Audio Data Employing Binary Decision Architecture

    Get PDF
    A novel binary decision architecture (BDA) for broadcast news audio classification task is presented in this paper. The idea of developing such architecture came from the fact that the appropriate combination of multiple binary classifiers for two-class discrimination problem can reduce a miss-classification error without rapid increase in computational complexity. The core element of classification architecture is represented by a binary decision (BD) algorithm that performs discrimination between each pair of acoustic classes, utilizing two types of decision functions. The first one is represented by a simple rule-based approach in which the final decision is made according to the value of selected discrimination parameter. The main advantage of this solution is relatively low processing time needed for classification of all acoustic classes. The cost for that is low classification accuracy. The second one employs support vector machine (SVM) classifier. In this case, the overall classification accuracy is conditioned by finding the optimal parameters for decision function resulting in higher computational complexity and better classification performance. The final form of proposed BDA is created by combining four BD discriminators supplemented by decision table. The effectiveness of proposed BDA, utilizing rule-based approach and the SVM classifier, is compared with two most popular strategies for multiclass classification, namely the binary decision trees (BDT) and the One-Against-One SVM (OAOSVM). Experimental results show that the proposed classification architecture can decrease the overall classification error in comparison with the BDT architecture. On the contrary, an optimization technique for selecting the optimal set of training data is needed in order to overcome the OAOSVM

    16th Sound and Music Computing Conference SMC 2019 (28–31 May 2019, Malaga, Spain)

    Get PDF
    The 16th Sound and Music Computing Conference (SMC 2019) took place in Malaga, Spain, 28-31 May 2019 and it was organized by the Application of Information and Communication Technologies Research group (ATIC) of the University of Malaga (UMA). The SMC 2019 associated Summer School took place 25-28 May 2019. The First International Day of Women in Inclusive Engineering, Sound and Music Computing Research (WiSMC 2019) took place on 28 May 2019. The SMC 2019 TOPICS OF INTEREST included a wide selection of topics related to acoustics, psychoacoustics, music, technology for music, audio analysis, musicology, sonification, music games, machine learning, serious games, immersive audio, sound synthesis, etc

    A computational framework for sound segregation in music signals

    Get PDF
    Tese de doutoramento. Engenharia ElectrotĂŠcnica e de Computadores. Faculdade de Engenharia. Universidade do Porto. 200
    corecore