31,308 research outputs found
Fast and Robust Hand Tracking Using Detection-Guided Optimization
Markerless tracking of hands and fingers is a promising enabler for human-computer interaction. However, adoption has been limited because of tracking inaccuracies, incomplete coverage of motions, low framerate, complex camera setups, and high computational requirements. In this paper, we present a fast method for accurately tracking rapid and complex articulations of the hand using a single depth camera. Our algorithm uses a novel detection-guided optimization strategy that increases the robustness and speed of pose estimation. In the detection step, a randomized decision forest classifies pixels into parts of the hand. In the optimization step, a novel objective function combines the detected part labels and a Gaussian mixture representation of the depth to estimate a pose that best fits the depth. Our approach needs comparably less computational resources which makes it extremely fast (50 fps without GPU support). The approach also supports varying static, or moving, camera-to-scene arrangements. We show the benefits of our method by evaluating on public datasets and comparing against previous work
Joint Detection and Tracking in Videos with Identification Features
Recent works have shown that combining object detection and tracking tasks,
in the case of video data, results in higher performance for both tasks, but
they require a high frame-rate as a strict requirement for performance. This is
assumption is often violated in real-world applications, when models run on
embedded devices, often at only a few frames per second.
Videos at low frame-rate suffer from large object displacements. Here
re-identification features may support to match large-displaced object
detections, but current joint detection and re-identification formulations
degrade the detector performance, as these two are contrasting tasks. In the
real-world application having separate detector and re-id models is often not
feasible, as both the memory and runtime effectively double.
Towards robust long-term tracking applicable to reduced-computational-power
devices, we propose the first joint optimization of detection, tracking and
re-identification features for videos. Notably, our joint optimization
maintains the detector performance, a typical multi-task challenge. At
inference time, we leverage detections for tracking (tracking-by-detection)
when the objects are visible, detectable and slowly moving in the image. We
leverage instead re-identification features to match objects which disappeared
(e.g. due to occlusion) for several frames or were not tracked due to fast
motion (or low-frame-rate videos). Our proposed method reaches the
state-of-the-art on MOT, it ranks 1st in the UA-DETRAC'18 tracking challenge
among online trackers, and 3rd overall.Comment: Accepted at Image and Vision Computing Journa
Optical techniques for 3D surface reconstruction in computer-assisted laparoscopic surgery
One of the main challenges for computer-assisted surgery (CAS) is to determine the intra-opera- tive morphology and motion of soft-tissues. This information is prerequisite to the registration of multi-modal patient-specific data for enhancing the surgeon’s navigation capabilites by observ- ing beyond exposed tissue surfaces and for providing intelligent control of robotic-assisted in- struments. In minimally invasive surgery (MIS), optical techniques are an increasingly attractive approach for in vivo 3D reconstruction of the soft-tissue surface geometry. This paper reviews the state-of-the-art methods for optical intra-operative 3D reconstruction in laparoscopic surgery and discusses the technical challenges and future perspectives towards clinical translation. With the recent paradigm shift of surgical practice towards MIS and new developments in 3D opti- cal imaging, this is a timely discussion about technologies that could facilitate complex CAS procedures in dynamic and deformable anatomical regions
Simultaneous Hand Pose and Skeleton Bone-Lengths Estimation from a Single Depth Image
Articulated hand pose estimation is a challenging task for human-computer
interaction. The state-of-the-art hand pose estimation algorithms work only
with one or a few subjects for which they have been calibrated or trained.
Particularly, the hybrid methods based on learning followed by model fitting or
model based deep learning do not explicitly consider varying hand shapes and
sizes. In this work, we introduce a novel hybrid algorithm for estimating the
3D hand pose as well as bone-lengths of the hand skeleton at the same time,
from a single depth image. The proposed CNN architecture learns hand pose
parameters and scale parameters associated with the bone-lengths
simultaneously. Subsequently, a new hybrid forward kinematics layer employs
both parameters to estimate 3D joint positions of the hand. For end-to-end
training, we combine three public datasets NYU, ICVL and MSRA-2015 in one
unified format to achieve large variation in hand shapes and sizes. Among
hybrid methods, our method shows improved accuracy over the state-of-the-art on
the combined dataset and the ICVL dataset that contain multiple subjects. Also,
our algorithm is demonstrated to work well with unseen images.Comment: This paper has been accepted and presented in 3DV-2017 conference
held at Qingdao, China. http://irc.cs.sdu.edu.cn/3dv
- …