258 research outputs found

    Quality-Driven Disorder Handling for M-way Sliding Window Stream Joins

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    Sliding window join is one of the most important operators for stream applications. To produce high quality join results, a stream processing system must deal with the ubiquitous disorder within input streams which is caused by network delay, asynchronous source clocks, etc. Disorder handling involves an inevitable tradeoff between the latency and the quality of produced join results. To meet different requirements of stream applications, it is desirable to provide a user-configurable result-latency vs. result-quality tradeoff. Existing disorder handling approaches either do not provide such configurability, or support only user-specified latency constraints. In this work, we advocate the idea of quality-driven disorder handling, and propose a buffer-based disorder handling approach for sliding window joins, which minimizes sizes of input-sorting buffers, thus the result latency, while respecting user-specified result-quality requirements. The core of our approach is an analytical model which directly captures the relationship between sizes of input buffers and the produced result quality. Our approach is generic. It supports m-way sliding window joins with arbitrary join conditions. Experiments on real-world and synthetic datasets show that, compared to the state of the art, our approach can reduce the result latency incurred by disorder handling by up to 95% while providing the same level of result quality.Comment: 12 pages, 11 figures, IEEE ICDE 201

    A time-predictable many-core processor design for critical real-time embedded systems

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    Critical Real-Time Embedded Systems (CRTES) are in charge of controlling fundamental parts of embedded system, e.g. energy harvesting solar panels in satellites, steering and breaking in cars, or flight management systems in airplanes. To do so, CRTES require strong evidence of correct functional and timing behavior. The former guarantees that the system operates correctly in response of its inputs; the latter ensures that its operations are performed within a predefined time budget. CRTES aim at increasing the number and complexity of functions. Examples include the incorporation of \smarter" Advanced Driver Assistance System (ADAS) functionality in modern cars or advanced collision avoidance systems in Unmanned Aerial Vehicles (UAVs). All these new features, implemented in software, lead to an exponential growth in both performance requirements and software development complexity. Furthermore, there is a strong need to integrate multiple functions into the same computing platform to reduce the number of processing units, mass and space requirements, etc. Overall, there is a clear need to increase the computing power of current CRTES in order to support new sophisticated and complex functionality, and integrate multiple systems into a single platform. The use of multi- and many-core processor architectures is increasingly seen in the CRTES industry as the solution to cope with the performance demand and cost constraints of future CRTES. Many-cores supply higher performance by exploiting the parallelism of applications while providing a better performance per watt as cores are maintained simpler with respect to complex single-core processors. Moreover, the parallelization capabilities allow scheduling multiple functions into the same processor, maximizing the hardware utilization. However, the use of multi- and many-cores in CRTES also brings a number of challenges related to provide evidence about the correct operation of the system, especially in the timing domain. Hence, despite the advantages of many-cores and the fact that they are nowadays a reality in the embedded domain (e.g. Kalray MPPA, Freescale NXP P4080, TI Keystone II), their use in CRTES still requires finding efficient ways of providing reliable evidence about the correct operation of the system. This thesis investigates the use of many-core processors in CRTES as a means to satisfy performance demands of future complex applications while providing the necessary timing guarantees. To do so, this thesis contributes to advance the state-of-the-art towards the exploitation of parallel capabilities of many-cores in CRTES contributing in two different computing domains. From the hardware domain, this thesis proposes new many-core designs that enable deriving reliable and tight timing guarantees. From the software domain, we present efficient scheduling and timing analysis techniques to exploit the parallelization capabilities of many-core architectures and to derive tight and trustworthy Worst-Case Execution Time (WCET) estimates of CRTES.Los sistemas críticos empotrados de tiempo real (en ingles Critical Real-Time Embedded Systems, CRTES) se encargan de controlar partes fundamentales de los sistemas integrados, e.g. obtención de la energía de los paneles solares en satélites, la dirección y frenado en automóviles, o el control de vuelo en aviones. Para hacerlo, CRTES requieren fuerte evidencias del correcto comportamiento funcional y temporal. El primero garantiza que el sistema funciona correctamente en respuesta de sus entradas; el último asegura que sus operaciones se realizan dentro de unos limites temporales establecidos previamente. El objetivo de los CRTES es aumentar el número y la complejidad de las funciones. Algunos ejemplos incluyen los sistemas inteligentes de asistencia a la conducción en automóviles modernos o los sistemas avanzados de prevención de colisiones en vehiculos aereos no tripulados. Todas estas nuevas características, implementadas en software,conducen a un crecimiento exponencial tanto en los requerimientos de rendimiento como en la complejidad de desarrollo de software. Además, existe una gran necesidad de integrar múltiples funciones en una sóla plataforma para así reducir el número de unidades de procesamiento, cumplir con requisitos de peso y espacio, etc. En general, hay una clara necesidad de aumentar la potencia de cómputo de los actuales CRTES para soportar nueva funcionalidades sofisticadas y complejas e integrar múltiples sistemas en una sola plataforma. El uso de arquitecturas multi- y many-core se ve cada vez más en la industria CRTES como la solución para hacer frente a la demanda de mayor rendimiento y las limitaciones de costes de los futuros CRTES. Las arquitecturas many-core proporcionan un mayor rendimiento explotando el paralelismo de aplicaciones al tiempo que proporciona un mejor rendimiento por vatio ya que los cores se mantienen más simples con respecto a complejos procesadores de un solo core. Además, las capacidades de paralelización permiten programar múltiples funciones en el mismo procesador, maximizando la utilización del hardware. Sin embargo, el uso de multi- y many-core en CRTES también acarrea ciertos desafíos relacionados con la aportación de evidencias sobre el correcto funcionamiento del sistema, especialmente en el ámbito temporal. Por eso, a pesar de las ventajas de los procesadores many-core y del hecho de que éstos son una realidad en los sitemas integrados (por ejemplo Kalray MPPA, Freescale NXP P4080, TI Keystone II), su uso en CRTES aún precisa de la búsqueda de métodos eficientes para proveer evidencias fiables sobre el correcto funcionamiento del sistema. Esta tesis ahonda en el uso de procesadores many-core en CRTES como un medio para satisfacer los requisitos de rendimiento de aplicaciones complejas mientras proveen las garantías de tiempo necesarias. Para ello, esta tesis contribuye en el avance del estado del arte hacia la explotación de many-cores en CRTES en dos ámbitos de la computación. En el ámbito del hardware, esta tesis propone nuevos diseños many-core que posibilitan garantías de tiempo fiables y precisas. En el ámbito del software, la tesis presenta técnicas eficientes para la planificación de tareas y el análisis de tiempo para aprovechar las capacidades de paralelización en arquitecturas many-core, y también para derivar estimaciones de peor tiempo de ejecución (Worst-Case Execution Time, WCET) fiables y precisas

    Identifying and Harnessing Concurrency for Parallel and Distributed Network Simulation

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    Although computer networks are inherently parallel systems, the parallel execution of network simulations on interconnected processors frequently yields only limited benefits. In this thesis, methods are proposed to estimate and understand the parallelization potential of network simulations. Further, mechanisms and architectures for exploiting the massively parallel processing resources of modern graphics cards to accelerate network simulations are proposed and evaluated

    Identifying and Harnessing Concurrency for Parallel and Distributed Network Simulation

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    Although computer networks are inherently parallel systems, the parallel execution of network simulations on interconnected processors frequently yields only limited benefits. In this thesis, methods are proposed to estimate and understand the parallelization potential of network simulations. Further, mechanisms and architectures for exploiting the massively parallel processing resources of modern graphics cards to accelerate network simulations are proposed and evaluated

    Datacenter Architectures for the Microservices Era

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    Modern internet services are shifting away from single-binary, monolithic services into numerous loosely-coupled microservices that interact via Remote Procedure Calls (RPCs), to improve programmability, reliability, manageability, and scalability of cloud services. Computer system designers are faced with many new challenges with microservice-based architectures, as individual RPCs/tasks are only a few microseconds in most microservices. In this dissertation, I seek to address the most notable challenges that arise due to the dissimilarities of the modern microservice based and classic monolithic cloud services, and design novel server architectures and runtime systems that enable efficient execution of µs-scale microservices on modern hardware. In the first part of my dissertation, I seek to address the problem of Killer Microseconds, which refers to µs-scale “holes” in CPU schedules caused by stalls to access fast I/O devices or brief idle times between requests in high throughput µs-scale microservices. Whereas modern computing platforms can efficiently hide ns-scale and ms-scale stalls through micro-architectural techniques and OS context switching, they lack efficient support to hide the latency of µs-scale stalls. In chapter II, I propose Duplexity, a heterogeneous server architecture that employs aggressive multithreading to hide the latency of killer microseconds, without sacrificing the Quality-of-Service (QoS) of latency-sensitive microservices. Duplexity is able to achieve 1.9× higher core utilization and 2.7× lower iso-throughput 99th-percentile tail latency over an SMT-based server design, on average. In chapters III-IV, I comprehensively investigate the problem of tail latency in the context of microservices and address multiple aspects of it. First, in chapter III, I characterize the tail latency behavior of microservices and provide general guidelines for optimizing computer systems from a queuing perspective to minimize tail latency. Queuing is a major contributor to end-to-end tail latency, wherein nominal tasks are enqueued behind rare, long ones, due to Head-of-Line (HoL) blocking. Next, in chapter IV, I introduce Q-Zilla, a scheduling framework to tackle tail latency from a queuing perspective, and CoreZilla, a microarchitectural instantiation of the framework. Q-Zilla is composed of the ServerQueue Decoupled Size-Interval Task Assignment (SQD-SITA) scheduling algorithm and the Express-lane Simultaneous Multithreading (ESMT) microarchitecture, which together seek to address HoL blocking by providing an “express-lane” for short tasks, protecting them from queuing behind rare, long ones. By combining the ESMT microarchitecture and the SQD-SITA scheduling algorithm, CoreZilla is able to improves tail latency over a conventional SMT core with 2, 4, and 8 contexts by 2.25×, 3.23×, and 4.38×, on average, respectively, and outperform a theoretical 32-core scale-up organization by 12%, on average, with 8 contexts. Finally, in chapters V-VI, I investigate the tail latency problem of microservices from a cluster, rather than server-level, perspective. Whereas Service Level Objectives (SLOs) define end-to-end latency targets for the entire service to ensure user satisfaction, with microservice-based applications, it is unclear how to scale individual microservices when end-to-end SLOs are violated or underutilized. I introduce Parslo as an analytical framework for partial SLO allocation in virtualized cloud microservices. Parslo takes a microservice graph as an input and employs a Gradient Descent-based approach to allocate “partial SLOs” to different microservice nodes, enabling independent auto-scaling of individual microservices. Parslo achieves the optimal solution, minimizing the total cost for the entire service deployment, and is applicable to general microservice graphs.PHDComputer Science & EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/167978/1/miramir_1.pd

    Towards Autonomous and Efficient Machine Learning Systems

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    Computation-intensive machine learning (ML) applications are becoming some of the most popular workloads running atop cloud infrastructure. While training ML applications, practitioners face the challenge of tuning various system-level parameters, such as the number of training nodes, communication topology during training, instance type, and the number of serving nodes, to meet the SLO requirements for bursty workload during the inference. Similarly, efficient resource utilization is another key challenge in cloud computing. This dissertation proposes high-performing and efficient ML systems to speed up training time and inference tasks while enabling automated and robust system management.To train an ML model in a distributed fashion we focus on strategies to mitigate the resource provisioning overhead and improve the training speed without impacting the model accuracy. More specifically, a system for autonomic and adaptive scheduling is built atop serverless computing that dynamically optimizes deployment and resource scaling for ML training tasks for cost-effectiveness and fast training. Similarly, a dynamic client selection framework is developed to address the stragglers problem caused by resource heterogeneity, data quality, and data quantity in a privacy-preserving Federated Learning (FL) environment without impacting the model accuracy.For serving bursty ML workloads we focus on developing highly scalable and adaptive strategies to serve the dynamically changing workload in a cost-effective manner in an autonomic fashion. We develop a framework that optimizes batching parameters on the fly using a lightweight profiler and an analytical model. We also devise strategies for serving ML workloads of varying sizes, leading to non-deterministic service time in a cost-effective manner. More specifically, we develop an SLO-aware framework that first analyzes the request size variations and workload variation to estimate the number of serving functions and intelligently route requests to multiple serving functions. Finally, resource utilization of burstable instances is optimized to benefit the cloud provider and end-user through a careful orchestration of resources (i.e., CPU, network, and I/O) using an analytical model and lightweight profiling, while complying with a user-defined SLO

    Parallel Real-Time Scheduling for Latency-Critical Applications

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    In order to provide safety guarantees or quality of service guarantees, many of today\u27s systems consist of latency-critical applications, e.g. applications with timing constraints. The problem of scheduling multiple latency-critical jobs on a multiprocessor or multicore machine has been extensively studied for sequential (non-parallizable) jobs and different system models and different objectives have been considered. However, the computational requirement of a single job is still limited by the capacity of a single core. To provide increasingly complex functionalities of applications and to complete their higher computational demands within the same or even more stringent timing constraints, we must exploit the internal parallelism of jobs, where individual jobs are parallel programs and can potentially utilize more than one core in parallel. However, there is little work considering scheduling multiple parallel jobs that are latency-critical. This dissertation focuses on developing new scheduling strategies, analysis tools, and practical platform design techniques to enable efficient and scalable parallel real-time scheduling for latency-critical applications on multicore systems. In particular, the research is focused on two types of systems: (1) static real-time systems for tasks with deadlines where the temporal properties of the tasks that need to execute is known a priori and the goal is to guarantee the temporal correctness of the tasks prior to their executions; and (2) online systems for latency-critical jobs where multiple jobs arrive over time and the goal to optimize for a performance objective of jobs during the execution. For static real-time systems for parallel tasks, several scheduling strategies, including global earliest deadline first, global rate monotonic and a novel federated scheduling, are proposed, analyzed and implemented. These scheduling strategies have the best known theoretical performance for parallel real-time tasks under any global strategy, any fixed priority scheduling and any scheduling strategy, respectively. In addition, federated scheduling is generalized to systems with multiple criticality levels and systems with stochastic tasks. Both numerical and empirical experiments show that federated scheduling and its variations have good schedulability performance and are efficient in practice. For online systems with multiple latency-critical jobs, different online scheduling strategies are proposed and analyzed for different objectives, including maximizing the number of jobs meeting a target latency, maximizing the profit of jobs, minimizing the maximum latency and minimizing the average latency. For example, a simple First-In-First-Out scheduler is proven to be scalable for minimizing the maximum latency. Based on this theoretical intuition, a more practical work-stealing scheduler is developed, analyzed and implemented. Empirical evaluations indicate that, on both real world and synthetic workloads, this work-stealing implementation performs almost as well as an optimal scheduler

    Parallel and Distributed Computing

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    The 14 chapters presented in this book cover a wide variety of representative works ranging from hardware design to application development. Particularly, the topics that are addressed are programmable and reconfigurable devices and systems, dependability of GPUs (General Purpose Units), network topologies, cache coherence protocols, resource allocation, scheduling algorithms, peertopeer networks, largescale network simulation, and parallel routines and algorithms. In this way, the articles included in this book constitute an excellent reference for engineers and researchers who have particular interests in each of these topics in parallel and distributed computing

    Scheduling strategies for parallel patterns on heterogeneous architectures

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    To help shrink the programmability-performance efficiency gap, we discuss that adaptive runtime systems can be used to facilitate the management of heterogeneous architectures. A runtime system can provide a significant performance boost while reducing the energy consumption, because it is aware of processors’ architectures and application’s requirements. We analyse how applications map onto hardware by inspecting built-in processor counters, and therefore build models to describe the observed behaviour. In this thesis, we discuss how parallel patterns, such as parallel for loops and pipelines, can be decomposed and efficiently executed on heterogeneous plat- forms. We propose several scheduling strategies aiming at reducing execution time and energy consumption. We demonstrate how applications can be run faster by mapping the application level parallelism onto the hardware process- ing units that best fit the application requirements, and by selecting the right task size. First, we devise a load balancing technique, that targets heterogeneous CPU and multi-GPU architectures. It monitors the relative speed of each processing unit, and distributes the remaining workload based on these relative speeds. By making all processing units to finish at same time, we avoid unnecessary waits between processors. Along with this load balancing technique, we propose a performance-sensitive partitioner that adapts the amount of computation offloaded to the accelerator for better performance and utilisation. We also present an accurate performance model for streaming applications, such as face recognition or object tracking. This model targets pipelined applications, as a series of stages, and performs a scalability analysis of each stage by using coarse and medium grain parallelism. Additionally, it also considers executing the stage on the GPU or not. By applying the model, we always find the best pipeline configuration among all possible, and get substantial performance and energy savings. All experiments in this thesis have been performed by using state-of-the-art hardware accelerators and benchmarks of the field of HPC. Specifically, we use the Rodinia and SHOC benchmark suites, for the evaluation of the parallel for partitioner. Moreover, we use the the ViVid application, along with tracking and SRAD applications from Rodinia Benchmark Suite, all of them are good candidates of vision applications. Finally, we rely on Intel Threading Building Blocks, the core engine of our schedulers; the Intel OpenCL SDK and CUDA SDK to offload computations to the GPU accelerators and Intel PCM library to monitor energy consumption and cache memory metrics.During the last decade, power consumption and energy efficiency have become key aspects in processor design. Nowadays, the power consumption is the principal limitation for further scaling of chip multiprocessors design (CMPs). In general, the research community agrees that current chip multiprocessor technology trends will not scale performance without an increase of power budget. Hardware design innovations as the recent Heterogeneous Architectures and Near Threshold Computing are needed to cope with the performance-power barrier. As a result of this, there has been a shift away from chip multiprocessors to heterogeneous processor architectures. Recently, we have witnessed an explosion in the availability of this kind of architectures. Many hardware vendors have released a number of heterogeneous processors to overcome the aforementioned limitations. However, software also requires changes to allow further performance scaling on these architectures. With the advent of heterogeneous architectures, hardware manufactures have impose the burden of explicit accelerator management on software developers. In general, programmers are used to sequential programming, but writing high-performance programs for heterogeneous architectures is a complex task. Programming for this kind of platforms requires the understanding of new hardware concepts, orchestration of different parallelism levels, the explicit management of different memory spaces and synchronisations between processing units, and finally the usage of low-level programming models such as OpenCL or CUDA. Moreover, heterogeneous architectures suffer from performance portability, as one program can exhibit unequal performance on different devices
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