795 research outputs found

    Bandwidth and Energy-Efficient Route Discovery for Noisy Mobile Ad-Hoc Networks

    Get PDF
    Broadcasting is used in on-demand routing protocols to discover routes in Mobile Ad-hoc Networks (MANETs). On-demand routing protocols, such as Ad-hoc On-demand Distance Vector (AODV) commonly employ pure flooding based broadcasting to discover new routes. In pure flooding, a route request (RREQ) packet is broadcast by the source node and each receiving node rebroadcasts it. This continues until the RREQ packet arrives at the destination node. Pure flooding generates excessive redundant routing traffic that may lead to the broadcast storm problem (BSP) and deteriorate the performance of MANETs significantly. A number of probabilistic broadcasting schemes have been proposed in the literature to address BSP. However, these schemes do not consider thermal noise and interference which exist in real life MANETs, and therefore, do not perform well in real life MANETs. Real life MANETs are noisy and the communication is not error free. This research argues that a broadcast scheme that considers the effects of thermal noise, co-channel interference, and node density in the neighbourhood simultaneously can reduce the broadcast storm problem and enhance the MANET performance. To achieve this, three investigations have been carried out: First, the effect of carrier sensing ranges on on-demand routing protocol such as AODV and their impact on interference; second, effects of thermal noise on on-demand routing protocols and third, evaluation of pure flooding and probabilistic broadcasting schemes under noisy and noiseless conditions. The findings of these investigations are exploited to propose a Channel Adaptive Probabilistic Broadcast (CAPB) scheme to disseminate RREQ packets efficiently. The proposed CAPB scheme determines the probability of rebroadcasting RREQ packets on the fly according to the current Signal to Interference plus Noise Ratio (SINR) and node density in the neighbourhood. The proposed scheme and two related state of the art (SoA) schemes from the literature are implemented in the standard AODV to replace the pure flooding based broadcast scheme. Ns-2 simulation results show that the proposed CAPB scheme outperforms the other schemes in terms of routing overhead, average end-to-end delay, throughput and energy consumption

    A survey of flooding, gossip routing, and related schemes for wireless multi- hop networks

    Get PDF
    Flooding is an essential and critical service in computer networks that is used by many routing protocols to send packets from a source to all nodes in the network. As the packets are forwarded once by each receiving node, many copies of the same packet traverse the network which leads to high redundancy and unnecessary usage of the sparse capacity of the transmission medium. Gossip routing is a well-known approach to improve the flooding in wireless multi-hop networks. Each node has a forwarding probability p that is either statically per-configured or determined by information that is available at runtime, e.g, the node degree. When a packet is received, the node selects a random number r. If the number r is below p, the packet is forwarded and otherwise, in the most simple gossip routing protocol, dropped. With this approach the redundancy can be reduced while at the same time the reachability is preserved if the value of the parameter p (and others) is chosen with consideration of the network topology. This technical report gives an overview of the relevant publications in the research domain of gossip routing and gives an insight in the improvements that can be achieved. We discuss the simulation setups and results of gossip routing protocols as well as further improved flooding schemes. The three most important metrics in this application domain are elaborated: reachability, redundancy, and management overhead. The published studies used simulation environments for their research and thus the assumptions, models, and parameters of the simulations are discussed and the feasibility of an application for real world wireless networks are highlighted. Wireless mesh networks based on IEEE 802.11 are the focus of this survey but publications about other network types and technologies are also included. As percolation theory, epidemiological models, and delay tolerant networks are often referred as foundation, inspiration, or application of gossip routing in wireless networks, a brief introduction to each research domain is included and the applicability of the particular models for the gossip routing is discussed

    ADMP: an adaptive multicast routing protocol for mobile ad hoc networks

    Get PDF
    We present ADMP, the adaptive mesh-based multicast routing protocol, in which nodes are able to independently tune the amount of redundancy used to transmit data packets with the goal of improving the overall packet delivery ratio while keeping the retransmission overhead as low as possible. ADMP is based on a novel distributed algorithm for computing connected dominating sets. ADMP uses a single type of control packet, called multicast announcement, which is used to build the meshes of multicast groups, elect the core of each mesh and obtain two-hop neighborhood information. Using detailed simulations for different scenarios, we show that ADMP achieves similar or better reliability than two mesh-based multicast protocols that are very resilient (ODMRP and PUMA) while inducing low packet retransmission overhead.1st IFIP International Conference on Ad-Hoc NetWorkingRed de Universidades con Carreras en Informática (RedUNCI

    A survey on probabilistic broadcast schemes for wireless ad hoc networks

    Get PDF
    Broadcast or flooding is a dissemination technique of paramount importance in wireless ad hoc networks. The broadcast scheme is widely used within routing protocols by a wide range of wireless ad hoc networks such as mobile ad hoc networks, vehicular ad hoc networks, and wireless sensor networks, and used to spread emergency messages in critical scenarios after a disaster scenario and/or an accidents. As the type broadcast scheme used plays an important role in the performance of the network, it has to be selected carefully. Though several types of broadcast schemes have been proposed, probabilistic broadcast schemes have been demonstrated to be suitable schemes for wireless ad hoc networks due to a range of benefits offered by them such as low overhead, balanced energy consumption, and robustness against failures and mobility of nodes. In the last decade, many probabilistic broadcast schemes have been proposed by researchers. In addition to reviewing the main features of the probabilistic schemes found in the literature, we also present a classification of the probabilistic schemes, an exhaustive review of the evaluation methodology including their performance metrics, types of network simulators, their comparisons, and present some examples of real implementations, in this paper

    Topology Control, Routing Protocols and Performance Evaluation for Mobile Wireless Ad Hoc Networks

    Get PDF
    A mobile ad-hoc network (MANET) is a collection of wireless mobile nodes forming a temporary network without the support of any established infrastructure or centralized administration. There are many potential applications based the techniques of MANETs, such as disaster rescue, personal area networking, wireless conference, military applications, etc. MANETs face a number of challenges for designing a scalable routing protocol due to their natural characteristics. Guaranteeing delivery and the capability to handle dynamic connectivity are the most important issues for routing protocols in MANETs. In this dissertation, we will propose four algorithms that address different aspects of routing problems in MANETs. Firstly, in position based routing protocols to design a scalable location management scheme is inherently difficult. Enhanced Scalable Location management Service (EnSLS) is proposed to improve the scalability of existing location management services, and a mathematical model is proposed to compare the performance of the classical location service, GLS, and our protocol, EnSLS. The analytical model shows that EnSLS has better scalability compared with that of GLS. Secondly, virtual backbone routing can reduce communication overhead and speedup the routing process compared with many existing on-demand routing protocols for routing detection. In many studies, Minimum Connected Dominating Set (MCDS) is used to approximate virtual backbones in a unit-disk graph. However finding a MCDS is an NP-hard problem. In the dissertation, we develop two new pure localized protocols for calculating the CDS. One emphasizes forming a small size initial near-optimal CDS via marking process, and the other uses an iterative synchronized method to avoid illegal simultaneously removal of dominating nodes. Our new protocols largely reduce the number of nodes in CDS compared with existing methods. We show the efficiency of our approach through both theoretical analysis and simulation experiments. Finally, using multiple redundant paths for routing is a promising solution. However, selecting an optimal path set is an NP hard problem. We propose the Genetic Fuzzy Multi-path Routing Protocol (GFMRP), which is a multi-path routing protocol based on fuzzy set theory and evolutionary computing

    The dynamic counter-based broadcast for mobile ad hoc networks

    Get PDF
    Broadcasting is a fundamental operation in mobile ad hoc networks (MANETs) crucial to the successful deployment of MANETs in practice. Simple flooding is the most basic broadcasting technique where each node rebroadcasts any received packet exactly once. Although flooding is ideal for its simplicity and high reachability it has a critical disadvantage in that it tends to generate excessive collision and consumes the medium by unneeded and redundant packets. A number of broadcasting schemes have been proposed in MANETs to alleviate the drawbacks of flooding while maintaining a reasonable level of reachability. These schemes mainly fall into two categories: stochastic and deterministic. While the former employs a simple yet effective probabilistic principle to reduce redundant rebroadcasts the latter typically requires sophisticated control mechanisms to reduce excessive broadcast. The key danger with schemes that aim to reduce redundant broadcasts retransmissions is that they often do so at the expense of a reachability threshold which can be required in many applications. Among the proposed stochastic schemes, is counter-based broadcasting. In this scheme redundant broadcasts are inhibited by criteria related to the number of duplicate packets received. For this scheme to achieve optimal reachability, it requires fairly stable and known nodal distributions. However, in general, a MANETs‟ topology changes continuously and unpredictably over time. Though the counter-based scheme was among the earliest suggestions to reduce the problems associated with broadcasting, there have been few attempts to analyse in depth the performance of such an approach in MANETs. Accordingly, the first part of this research, Chapter 3, sets a baseline study of the counter-based scheme analysing it under various network operating conditions. The second part, Chapter 4, attempts to establish the claim that alleviating existing stochastic counter-based scheme by dynamically setting threshold values according to local neighbourhood density improves overall network efficiency. This is done through the implementation and analysis of the Dynamic Counter-Based (DCB) scheme, developed as part of this work. The study shows a clear benefit of the proposed scheme in terms of average collision rate, saved rebroadcasts and end-to-end delay, while maintaining reachability. The third part of this research, Chapter 5, evaluates dynamic counting and tests its performance in some approximately realistic scenarios. The examples chosen are from the rapidly developing field of Vehicular Ad hoc Networks (VANETs). The schemes are studied under metropolitan settings, involving nodes moving in streets and lanes with speed and direction constraints. Two models are considered and implemented: the first assuming an unobstructed open terrain; the other taking account of buildings and obstacles. While broadcasting is a vital operation in most MANET routing protocols, investigation of stochastic broadcast schemes for MANETs has tended to focus on the broadcast schemes, with little examination on the impact of those schemes in specific applications, such as route discovery in routing protocols. The fourth part of this research, Chapter 6, evaluates the performance of the Ad hoc On-demand Distance Vector (AODV) routing protocol with a route discovery mechanism based on dynamic-counting. AODV was chosen as it is widely accepted by the research community and is standardised by the MANET IETF working group. That said, other routing protocols would be expected to interact in a similar manner. The performance of the AODV routing protocol is analysed under three broadcasting mechanisms, notably AODV with flooding, AODV with counting and AODV with dynamic counting. Results establish that a noticeable advantage, in most considered metrics can be achieved using dynamic counting with AODV compared to simple counting or traditional flooding. In summary, this research analysis the Dynamic Counter-Based scheme under a range of network operating conditions and applications; and demonstrates a clear benefit of the scheme when compared to its predecessors under a wide range of considered conditions

    Hybrid probabilistic broadcast schemes for mobile ad hoc networks

    Get PDF
    Broadcasting is one of the fundamental data dissemination mechanisms in mobile ad hoc network (MANET), which is, for instance, extensively used in many routing protocols for route discovery process. The dynamic topology and limited communication bandwidth of such networks pose a number of challenges in designing an efficient broadcasting scheme for MANETs. The simplest approach is flooding, where each node retransmit every unique received packet exactly once on each outgoing link. Although flooding ensures that broadcast packet is received by all network nodes, it generates many redundant transmissions which can trigger high transmission collision and contention in the network, a phenomenon referred to as the broadcast storm. Several probabilistic broadcast algorithms have been proposed that incur low communication overhead to mitigate the broadcast storm problem and tend to show superior adaptability in changing environments when compared to deterministic (i.e., non-probabilistic) schemes. However, most of these schemes reduce redundant broadcasts at the expense of reachability, a requirement for near-global network topological information or support from additional hardware. This research argues that broadcast schemes that combine the important features of fixed probabilistic and counter-based schemes can reduce the broadcast storm problem without sacrificing reachability while still achieving better end-to-end delay. To this end, the first part of this research investigate the effects of forwarding probabilities and counter threshold values on the performance of fixed probabilistic and counter-based schemes. The findings of this investigation are exploited to suggest a new hybrid approach, the Probabilistic Counter-Based Scheme (PCBS) that uses the number of duplicate packets received to estimate neighbourhood density and assign a forwarding probability value to restrict the generation of so many redundant broadcast packets. The simulation results reveal that under various network conditions PCBS reduces the number of redundant transmissions, collision rate and end-to-end delay significantly without sacrificing reachability when compared against counter-based, fixed probabilistic and flood broadcasting. Often in MANETs, there are regions of different node density due to node mobility. As such, PCBS can suffer from a degree of inflexibility in terms of rebroadcast probability, since each node is assigned the same forwarding probability regardless of its local neighbourhood conditions. To address this shortcoming, the second part of this dissertation proposes an Adjusted Probabilistic Counter-Based Scheme (APCBS) that dynamically assigns the forwarding probability to a node based on its local node density using a mathematical function. Thus, a node located in a sparse region of the network is assigned a high forwarding probability while a node located in denser region is assigned a relatively lower forwarding probability. These combined effects enhance end-to-end delay, collision rate and reachability compared to PCBS variant. The performance of most broadcasting schemes that have been suggested for MANETs including those presented here, have been analysed in the context of “pure” broadcast scenarios with relatively little investigation towards their performance impact on specific applications such as route discovery process. The final part of this thesis evaluates the performance of the well-known AODV routing protocol when augmented with APCBS route discovery. Results indicate that the resulting route discovery approach reduces the routing overhead, collision rate and end-to-end delay without degrading the overall network throughput compared to the existing approaches based on flooding, counterbased and fixed probabilistic route discovery
    corecore