1,823 research outputs found

    Collaborative Control for a Robotic Wheelchair: Evaluation of Performance, Attention, and Workload

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    Powered wheelchair users often struggle to drive safely and effectively and in more critical cases can only get around when accompanied by an assistant. To address these issues, we propose a collaborative control mechanism that assists the user as and when they require help. The system uses a multiple–hypotheses method to predict the driver’s intentions and if necessary, adjusts the control signals to achieve the desired goal safely. The main emphasis of this paper is on a comprehensive evaluation, where we not only look at the system performance, but, perhaps more importantly, we characterise the user performance, in an experiment that combines eye–tracking with a secondary task. Without assistance, participants experienced multiple collisions whilst driving around the predefined route. Conversely, when they were assisted by the collaborative controller, not only did they drive more safely, but they were able to pay less attention to their driving, resulting in a reduced cognitive workload. We discuss the importance of these results and their implications for other applications of shared control, such as brain–machine interfaces, where it could be used to compensate for both the low frequency and the low resolution of the user input

    Virtual Prototyping and Validation for Autonomous Assistive Mobility

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    Physical disability in humans is something that no one has control over. It is catastrophic for people to experience it, and sometimes hinders them from enjoying the essence of life. Though disability is something people have no control over, they do have control on how they can go forward and make life beautiful and meaningful. Wheelchairs have helped people with disabilities in mobility, allowing them to move around with the help of others or sometimes on their own. This research will focus on development of an autonomous assistive mobility robot to help the disabled using virtual prototyping tools for development and validation. The developed virtual model will also be developed in real world and validated to navigate autonomously. The virtual and real-world autonomous model developed will take a systems engineering approach. The key features of this system are mapping, localisation, and navigating towards a goal autonomously. The virtual model is validated in different virtual environments for its functionality. The real-world model is developed similar to its virtual counterpart and is tested and validated for its functionality. The local path planner implemented is analyzed quantitatively for both the real-world and virtual models. The differences in design and development are analyzed and identified. To conclude, the research has lead to the development of a virtual and real-world model of an autonomous wheelchair that has been tested and validated in both the environments

    Overcoming barriers and increasing independence: service robots for elderly and disabled people

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    This paper discusses the potential for service robots to overcome barriers and increase independence of elderly and disabled people. It includes a brief overview of the existing uses of service robots by disabled and elderly people and advances in technology which will make new uses possible and provides suggestions for some of these new applications. The paper also considers the design and other conditions to be met for user acceptance. It also discusses the complementarity of assistive service robots and personal assistance and considers the types of applications and users for which service robots are and are not suitable

    Understanding Interactions for Smart Wheelchair Navigation in Crowds

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    A Smart Real-Time Standalone Route Recognition System for Visually Impaired Persons

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    Visual Impairment is a common disability that results in poor or no eyesight, whose victims suffer inconveniences in performing their daily tasks. Visually impaired persons require some aids to interact with their environment safely. Existing navigation systems like electronic travel aids (ETAs) are mostly cloud-based and rely heavily on the internet and google map. This implies that systems deployment in locations with poor internet facilities and poorly structured environments is not feasible. This paper proposed a smart real-time standalone route recognition system for visually impaired persons. The proposed system makes use of a pedestrian route network, an interconnection of paths and their associated route tables, for providing directions of known locations in real-time for the user. Federal University of Technology (FUT), Minna, Gidan Kwanu campus was used as the case study. The result obtained from testing of the device search strategy on the field showed that the complexity of the algorithm used in searching for paths in the pedestrian network is , at worst-case scenario, where N is the number of paths available in the network. The accuracy of path recognition is 100%. This implies that the developed system is reliable and can be used in recognizing and navigating routes by the visual impaired in real-time

    Accessibility requirements for human-robot interaction for socially assistive robots

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    Mención Internacional en el título de doctorPrograma de Doctorado en Ciencia y Tecnología Informática por la Universidad Carlos III de MadridPresidente: María Ángeles Malfaz Vázquez.- Secretario: Diego Martín de Andrés.- Vocal: Mike Wal

    Assistive Navigation Using Deep Reinforcement Learning Guiding Robot With UWB/Voice Beacons and Semantic Feedbacks for Blind and Visually Impaired People

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    Facilitating navigation in pedestrian environments is critical for enabling people who are blind and visually impaired (BVI) to achieve independent mobility. A deep reinforcement learning (DRL)–based assistive guiding robot with ultrawide-bandwidth (UWB) beacons that can navigate through routes with designated waypoints was designed in this study. Typically, a simultaneous localization and mapping (SLAM) framework is used to estimate the robot pose and navigational goal; however, SLAM frameworks are vulnerable in certain dynamic environments. The proposed navigation method is a learning approach based on state-of-the-art DRL and can effectively avoid obstacles. When used with UWB beacons, the proposed strategy is suitable for environments with dynamic pedestrians. We also designed a handle device with an audio interface that enables BVI users to interact with the guiding robot through intuitive feedback. The UWB beacons were installed with an audio interface to obtain environmental information. The on-handle and on-beacon verbal feedback provides points of interests and turn-by-turn information to BVI users. BVI users were recruited in this study to conduct navigation tasks in different scenarios. A route was designed in a simulated ward to represent daily activities. In real-world situations, SLAM-based state estimation might be affected by dynamic obstacles, and the visual-based trail may suffer from occlusions from pedestrians or other obstacles. The proposed system successfully navigated through environments with dynamic pedestrians, in which systems based on existing SLAM algorithms have failed
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