293 research outputs found
Probabilistic Timed Automata with Clock-Dependent Probabilities
Probabilistic timed automata are classical timed automata extended with
discrete probability distributions over edges. We introduce clock-dependent
probabilistic timed automata, a variant of probabilistic timed automata in
which transition probabilities can depend linearly on clock values.
Clock-dependent probabilistic timed automata allow the modelling of a
continuous relationship between time passage and the likelihood of system
events. We show that the problem of deciding whether the maximum probability of
reaching a certain location is above a threshold is undecidable for
clock-dependent probabilistic timed automata. On the other hand, we show that
the maximum and minimum probability of reaching a certain location in
clock-dependent probabilistic timed automata can be approximated using a
region-graph-based approach.Comment: Full version of a paper published at RP 201
Stochastic Timed Games Revisited
Stochastic timed games (STGs), introduced by Bouyer and Forejt, naturally generalize both continuous-time Markov chains and timed automata by providing a partition of the locations between those controlled by two players (Player Box and Player Diamond) with competing objectives and those governed by stochastic laws. Depending on the number of players - 2, 1, or 0 - subclasses of stochastic timed games are often classified as 2 1/2-player, 1 1/2-player, and 1/2-player games where the 1/2 symbolizes the presence of the stochastic "nature" player. For STGs with reachability objectives it is known that 1 1/2-player one-clock STGs are decidable for qualitative objectives, and that 2 1/2-player three-clock STGs are undecidable for quantitative reachability objectives. This paper further refines the gap in this decidability spectrum. We show that quantitative reachability objectives are already undecidable for 1 1/2 player four-clock STGs, and even under the time-bounded restriction for 2 1/2-player five-clock STGs. We also obtain a class of 1 1/2, 2 1/2 player STGs for which the quantitative reachability problem is decidable
10031 Abstracts Collection -- Quantitative Models: Expressiveness and Analysis
From Jan 18 to Jan 22, 2010, the Dagstuhl Seminar 10031 ``Quantitative Models: Expressiveness and Analysis \u27\u27 was held in Schloss Dagstuhl~--~Leibniz Center for Informatics. During the seminar, several participants presented their current
research, and ongoing work and open problems were discussed. Abstracts of
the presentations given during the seminar as well as abstracts of
seminar results and ideas are put together in this paper. The first section
describes the seminar topics and goals in general.
Links to extended abstracts or full papers are provided, if available
Tropical Fourier-Motzkin elimination, with an application to real-time verification
We introduce a generalization of tropical polyhedra able to express both
strict and non-strict inequalities. Such inequalities are handled by means of a
semiring of germs (encoding infinitesimal perturbations). We develop a tropical
analogue of Fourier-Motzkin elimination from which we derive geometrical
properties of these polyhedra. In particular, we show that they coincide with
the tropically convex union of (non-necessarily closed) cells that are convex
both classically and tropically. We also prove that the redundant inequalities
produced when performing successive elimination steps can be dynamically
deleted by reduction to mean payoff game problems. As a complement, we provide
a coarser (polynomial time) deletion procedure which is enough to arrive at a
simply exponential bound for the total execution time. These algorithms are
illustrated by an application to real-time systems (reachability analysis of
timed automata).Comment: 29 pages, 8 figure
Decisiveness of Stochastic Systems and its Application to Hybrid Models (Full Version)
In [ABM07], Abdulla et al. introduced the concept of decisiveness, an
interesting tool for lifting good properties of finite Markov chains to
denumerable ones. Later, this concept was extended to more general stochastic
transition systems (STSs), allowing the design of various verification
algorithms for large classes of (infinite) STSs. We further improve the
understanding and utility of decisiveness in two ways. First, we provide a
general criterion for proving decisiveness of general STSs. This criterion,
which is very natural but whose proof is rather technical, (strictly)
generalizes all known criteria from the literature. Second, we focus on
stochastic hybrid systems (SHSs), a stochastic extension of hybrid systems. We
establish the decisiveness of a large class of SHSs and, under a few classical
hypotheses from mathematical logic, we show how to decide reachability problems
in this class, even though they are undecidable for general SHSs. This provides
a decidable stochastic extension of o-minimal hybrid systems.
[ABM07] Parosh A. Abdulla, Noomene Ben Henda, and Richard Mayr. 2007.
Decisive Markov Chains. Log. Methods Comput. Sci. 3, 4 (2007).Comment: Full version of GandALF 2020 paper (arXiv:2001.04347v2), updated
version of arXiv:2001.04347v1. 30 pages, 6 figure
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