362 research outputs found

    Robust interactive simulation of deformable solids with detailed geometry using corotational FEM

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    This thesis focuses on the interactive simulation of highly detailed deformable solids modelled with the Corotational Finite Element Method. Starting from continuum mechanics we derive the discrete equations of motion and present a simulation scheme with support for user-in-the-loop interaction, geometric constraints and contact treatment. The interplay between accuracy and computational cost is discussed in depth, and practical approximations are analyzed with an emphasis on robustness and efficiency, as required by interactive simulation. The first part of the thesis focuses on deformable material discretization using the Finite Element Method with simplex elements and a corotational linear constitutive model, and presents our contributions to the solution of widely reported robustness problems in case of large stretch deformations and finite element degeneration. First,we introduce a stress differential approximation for quasi-implicit corotational linear FEM that improves its results for large deformations and closely matches the fullyimplicit solution with minor computational overhead. Next, we address the problem ofrobustness and realism in simulations involving element degeneration, and show that existing methods have previously unreported flaws that seriously threaten robustness and physical plausibility in interactive applications. We propose a new continuous-time approach, degeneration-aware polar decomposition, that avoids such flaws and yields robust degeneration recovery. In the second part we focus on geometry representation and contact determination for deformable solids with highly detailed surfaces. Given a high resolution closed surface mesh we automatically build a coarse embedding tetrahedralization and a partitioned representation of the collision geometry in a preprocess. During simulation, our proposed contact determination algorithm finds all intersecting pairs of deformed triangles using a memory-efficient barycentric bounding volume hierarchy, connects them into potentially disjoint intersection curves and performs a topological flood process on the exact intersection surfaces to discover a minimal set of contact points. A novel contact normal definition is used to find contact point correspondences suitable for contact treatment.Aquesta tesi tracta sobre la simulació interactiva de sòlids deformables amb superfícies detallades, modelats amb el Mètode dels Elements Finits (FEM) Corotacionals. A partir de la mecànica del continuu derivem les equacions del moviment discretes i presentem un esquema de simulació amb suport per a interacció d'usuari, restriccions geomètriques i tractament de contactes. Aprofundim en la interrelació entre precisió i cost de computació, i analitzem aproximacions pràctiques fent èmfasi en la robustesa i l'eficiència necessàries per a la simulació interactiva. La primera part de la tesi es centra en la discretització del material deformable mitjançant el Mètode dels Elements Finits amb elements de tipus s'implex i un model constituent basat en elasticitat linial corotacional, i presenta les nostres contribucions a la solució de problemes de robustesa àmpliament coneguts que apareixen en cas de sobreelongament i degeneració dels elements finits. Primer introduïm una aproximació dels diferencials d'estress per a FEM linial corotacional amb integració quasi-implícita que en millora els resultats per a deformacions grans i s'apropa a la solució implícita amb un baix cost computacional. A continuació tractem el problema de la robustesa i el realisme en simulacions que inclouen degeneració d'elements finits, i mostrem que els mètodes existents presenten inconvenients que posen en perill la robustesa plausibilitat de la simulació en aplicacions interactives. Proposem un enfocament nou basat en temps continuu, la descomposició polar amb coneixement de degeneració, que evita els inconvenients esmentats i permet corregir la degeneració de forma robusta. A la segona part de la tesi ens centrem en la representació de geometria i la determinació de contactes per a sòlids deformables amb superfícies detallades. A partir d'una malla de superfície tancada construím una tetraedralització englobant de forma automàtica en un preprocés, i particionem la geometria de colisió. Proposem un algorisme de detecció de contactes que troba tots els parells de triangles deformats que intersecten mitjançant una jerarquia de volums englobants en coordenades baricèntriques, els connecta en corbes d'intersecció potencialment disjuntes i realitza un procés d'inundació topològica sobre les superfícies d'intersecció exactes per tal de descobrir un conjunt mínim de punts de contacte. Usem una definició nova de la normal de contacte per tal de calcular correspondències entre punts de contacte útils per al seu tractament.Postprint (published version

    Real-time Error Control for Surgical Simulation

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    Objective: To present the first real-time a posteriori error-driven adaptive finite element approach for real-time simulation and to demonstrate the method on a needle insertion problem. Methods: We use corotational elasticity and a frictional needle/tissue interaction model. The problem is solved using finite elements within SOFA. The refinement strategy relies upon a hexahedron-based finite element method, combined with a posteriori error estimation driven local hh-refinement, for simulating soft tissue deformation. Results: We control the local and global error level in the mechanical fields (e.g. displacement or stresses) during the simulation. We show the convergence of the algorithm on academic examples, and demonstrate its practical usability on a percutaneous procedure involving needle insertion in a liver. For the latter case, we compare the force displacement curves obtained from the proposed adaptive algorithm with that obtained from a uniform refinement approach. Conclusions: Error control guarantees that a tolerable error level is not exceeded during the simulations. Local mesh refinement accelerates simulations. Significance: Our work provides a first step to discriminate between discretization error and modeling error by providing a robust quantification of discretization error during simulations.Comment: 12 pages, 16 figures, change of the title, submitted to IEEE TBM

    Finite Element Simulation of Dense Wire Packings

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    A finite element program is presented to simulate the process of packing and coiling elastic wires in two- and three-dimensional confining cavities. The wire is represented by third order beam elements and embedded into a corotational formulation to capture the geometric nonlinearity resulting from large rotations and deformations. The hyperbolic equations of motion are integrated in time using two different integration methods from the Newmark family: an implicit iterative Newton-Raphson line search solver, and an explicit predictor-corrector scheme, both with adaptive time stepping. These two approaches reveal fundamentally different suitability for the problem of strongly self-interacting bodies found in densely packed cavities. Generalizing the spherical confinement symmetry investigated in recent studies, the packing of a wire in hard ellipsoidal cavities is simulated in the frictionless elastic limit. Evidence is given that packings in oblate spheroids and scalene ellipsoids are energetically preferred to spheres.Comment: 17 pages, 7 figures, 1 tabl

    A constitutive model for analyzing martensite formation in austenitic steels deforming at high strain rates

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    This study presents a constitutive model for steels exhibiting SIMT, based on previous seminal works, and the corresponding methodology to estimate their parameters. The model includes temperature effects in the phase transformation kinetics, and in the softening of each solid phase through the use of a homogenization technique. The model was validated with experimental results of dynamic tensile tests on AISI 304 sheet steel specimens, and their predictions correlate well with the experimental evidence in terms of macroscopic stress–strain curves and martensite volume fraction formed at high strain rates. The work shows the value of considering temperature effects in the modeling of metastable austenitic steels submitted to impact conditions. Regarding most of the works reported in the literature on SIMT, modeling of the martensitic transformation at high strain rates is the distinctive feature of the present paper.The researchers of the University Carlos III of Madrid are indebted to the Comunidad Autónoma de Madrid (Project CCG10-UC3M/DPI-5596)) and to the Ministerio de Ciencia e Innovación de España (Project DPI/2008-06408) for the financial support received which allowed conducting part of this work. The authors express their thanks to Mr. Philippe and Mr. Tobisch from the company Zwick for the facilities provided to perform the tensile tests at high strain rates

    A constitutive model for analyzing martensite formation in austenitic steels deforming at high strain rates

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    This study presents a constitutive model for steels exhibiting SIMT, based on previous seminal works, and the corresponding methodology to estimate their parameters. The model includes temperature effects in the phase transformation kinetics, and in the softening of each solid phase through the use of a homogenization technique. The model was validated with experimental results of dynamic tensile tests on AISI 304 sheet steel specimens, and their predictions correlate well with the experimental evidence in terms of macroscopic stress–strain curves and martensite volume fraction formed at high strain rates. The work shows the value of considering temperature effects in the modeling of metastable austenitic steels submitted to impact conditions. Regarding most of the works reported in the literature on SIMT, modeling of the martensitic transformation at high strain rates is the distinctive feature of the present paper.The researchers of the University Carlos III of Madrid are indebted to the Comunidad Autónoma de Madrid (Project CCG10-UC3M/DPI-5596)) and to the Ministerio de Ciencia e Innovación de España (Project DPI/2008-06408) for the financial support received which allowed conducting part of this work. The authors express their thanks to Mr. Philippe and Mr. Tobisch from the company Zwick for the facilities provided to perform the tensile tests at high strain rates

    Controlling the Error on Target Motion through Real-time Mesh Adaptation: Applications to Deep Brain Stimulation

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    We present an error-controlled mesh refinement procedure for needle insertion simulation and apply it to the simulation of electrode implantation for deep brain stimulation, including brain shift. Our approach enables to control the error in the computation of the displacement and stress fields around the needle tip and needle shaft by suitably refining the mesh, whilst maintaining a coarser mesh in other parts of the domain. We demonstrate through academic and practical examples that our approach increases the accuracy of the displacement and stress fields around the needle without increasing the computational expense. This enables real-time simulations. The proposed methodology has direct implications to increase the accuracy and control the computational expense of the simulation of percutaneous procedures such as biopsy, brachytherapy, regional anesthesia, or cryotherapy and can be essential to the development of robotic guidance.Comment: 21 pages, 14 figure

    Thermo-micro-mechanical simulation of bulk metal forming processes

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    The newly proposed microstructural constitutive model for polycrystal viscoplasticity in cold and warm regimes (Motaman and Prahl, 2019), is implemented as a microstructural solver via user-defined material subroutine in a finite element (FE) software. Addition of the microstructural solver to the default thermal and mechanical solvers of a standard FE package enabled coupled thermo-micro-mechanical or thermal-microstructural-mechanical (TMM) simulation of cold and warm bulk metal forming processes. The microstructural solver, which incrementally calculates the evolution of microstructural state variables (MSVs) and their correlation to the thermal and mechanical variables, is implemented based on the constitutive theory of isotropic hypoelasto-viscoplastic (HEVP) finite (large) strain/deformation. The numerical integration and algorithmic procedure of the FE implementation are explained in detail. Then, the viability of this approach is shown for (TMM-) FE simulation of an industrial multistep warm forging

    Real-time deformation and fracture in a game environment

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    This paper describes a simulation system that has been developed to model the deformation and fracture of solid objects in a real-time gaming context. Based around a corotational tetrahedral finite element method, this system has been constructed from components published in the graphics and computational physics literatures. The goal of this paper is to describe how these components can be combined to produce an engine that is robust to unpredictable user interactions, fast enough to model reasonable scenarios at real-time speeds, suitable for use in the design of a game level, and with appropriate controls allowing content creators to match artistic direction. Details concerning parallel implementation, solver design, rendering method, and other aspects of the simulation are elucidated with the intent of providing a guide to others wishing to implement similar systems. Examples from in-game scenes captured on the Xbox 360, PS3, and PC platforms are included. © 2009 ACM

    Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments

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    International audienceA new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback computation often comes from contact forces. Subsequently, the fidelity of haptic rendering depends significantly on contact space modeling. Contact and friction laws between deformable models are often simplified in up to date methods. They do not allow a "realistic" rendering of the subtleties of contact space physical phenomena (such as slip and stick effects due to friction or mechanical coupling between contacts). In this paper, we use Signorini's contact law and Coulomb's friction law as a computer haptics basis. Real-time performance is made possible thanks to a linearization of the behavior in the contact space, formulated as the so-called Delassus operator, and iteratively solved by a Gauss-Seidel type algorithm. Dynamic deformation uses corotational global formulation to obtain the Delassus operator in which the mass and stiffness ratio are dissociated from the simulation time step. This last point is crucial to keep stable haptic feedback. This global approach has been packaged, implemented, and tested. Stable and realistic 6D haptic feedback is demonstrated through a clipping task experiment
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