1,053 research outputs found

    Convex Grid Drawings of Plane Graphs with Rectangular Contours

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    In a convex drawing of a plane graph, all edges are drawn as straight-line segments without any edge-intersection and all facial cycles are drawn as convex polygons. In a convex grid drawing, all vertices are put on grid points. A plane graph G has a convex drawing if and only if G is internally triconnected, and an internally triconnected plane graph G has a convex grid drawing on an n × n grid if G is triconnected or the triconnected component decomposition tree T (G) of G has two or three leaves, where n is the number of vertices in G. In this paper, we show that an internally triconnected plane graph G has a convex grid drawing on a 2n × n 2 grid if T (G) has exactly four leaves. We also present an algorithm to find such a drawing in linear time. Our convex grid drawing has a rectangular contour, while most of the known algorithms produce grid drawings having triangular contours

    Convex drawings of hierarchical planar graphs and clustered planar graphs

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    AbstractIn this paper, we present results on convex drawings of hierarchical graphs and clustered graphs. A convex drawing is a planar straight-line drawing of a plane graph, where every facial cycle is drawn as a convex polygon. Hierarchical graphs and clustered graphs are useful graph models with structured relational information. Hierarchical graphs are graphs with layering structures; clustered graphs are graphs with recursive clustering structures.We first present the necessary and sufficient conditions for a hierarchical plane graph to admit a convex drawing. More specifically, we show that the necessary and sufficient conditions for a biconnected plane graph due to Thomassen [C. Thomassen, Plane representations of graphs, in: J.A. Bondy, U.S.R. Murty (Eds.), Progress in Graph Theory, Academic Press, 1984, pp. 43–69] remains valid for the case of a hierarchical plane graph. We then prove that every internally triconnected clustered plane graph with a completely connected clustering structure admits a “fully convex drawing,” a planar straight-line drawing such that both clusters and facial cycles are drawn as convex polygons. We also present algorithms to construct such convex drawings of hierarchical graphs and clustered graphs

    Convex drawings of hierarchical planar graphs and clustered planar graphs

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    AbstractIn this paper, we present results on convex drawings of hierarchical graphs and clustered graphs. A convex drawing is a planar straight-line drawing of a plane graph, where every facial cycle is drawn as a convex polygon. Hierarchical graphs and clustered graphs are useful graph models with structured relational information. Hierarchical graphs are graphs with layering structures; clustered graphs are graphs with recursive clustering structures.We first present the necessary and sufficient conditions for a hierarchical plane graph to admit a convex drawing. More specifically, we show that the necessary and sufficient conditions for a biconnected plane graph due to Thomassen [C. Thomassen, Plane representations of graphs, in: J.A. Bondy, U.S.R. Murty (Eds.), Progress in Graph Theory, Academic Press, 1984, pp. 43–69] remains valid for the case of a hierarchical plane graph. We then prove that every internally triconnected clustered plane graph with a completely connected clustering structure admits a “fully convex drawing,” a planar straight-line drawing such that both clusters and facial cycles are drawn as convex polygons. We also present algorithms to construct such convex drawings of hierarchical graphs and clustered graphs

    New Algorithm for Drawings of 3-Planar Graphs

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    Graphs arise in a natural way in many applications, together with the need to be drawn. Except for very small instances, drawing a graph by hand becomes a very complex task, which must be performed by automatic tools. The field of graph drawing is concerned with finding algorithms to draw graph in an aesthetically pleasant way, based upon a certain number of aesthetic criteria that define what a good drawing, (synonyms: diagrams, pictures, layouts), of a graph should be. This problem can be found in many such as in the computer networks, data networks, class inter-relationship diagrams in object oriented databases and object oriented programs, visual programming interfaces, database design systems, software engineering
etc. Given a plane graph G, we wish to find a drawing of G in the plane such that the vertices of G are represented as grid points, and the edges are represented as straight-line segments between their endpoints without any edge-intersection. Such drawings are called planar straight-line drawings of G. An additional objective is to minimize the area of the rectangular grid in which G is drawn. In this paper we introduce a new algorithms that finds an embedding of 3-planar graph. Keywords: 3- Planar Graph; Graph Drawing; drawing on grid

    Canonical ordering for graphs on the cylinder, with applications to periodic straight-line drawings on the flat cylinder and torus

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    We extend the notion of canonical ordering (initially developed for planar triangulations and 3-connected planar maps) to cylindric (essentially simple) triangulations and more generally to cylindric (essentially internally) 33-connected maps. This allows us to extend the incremental straight-line drawing algorithm of de Fraysseix, Pach and Pollack (in the triangulated case) and of Kant (in the 33-connected case) to this setting. Precisely, for any cylindric essentially internally 33-connected map GG with nn vertices, we can obtain in linear time a periodic (in xx) straight-line drawing of GG that is crossing-free and internally (weakly) convex, on a regular grid Z/wZ×[0..h]\mathbb{Z}/w\mathbb{Z}\times[0..h], with w≀2nw\leq 2n and h≀n(2d+1)h\leq n(2d+1), where dd is the face-distance between the two boundaries. This also yields an efficient periodic drawing algorithm for graphs on the torus. Precisely, for any essentially 33-connected map GG on the torus (i.e., 33-connected in the periodic representation) with nn vertices, we can compute in linear time a periodic straight-line drawing of GG that is crossing-free and (weakly) convex, on a periodic regular grid Z/wZ×Z/hZ\mathbb{Z}/w\mathbb{Z}\times\mathbb{Z}/h\mathbb{Z}, with w≀2nw\leq 2n and h≀1+2n(c+1)h\leq 1+2n(c+1), where cc is the face-width of GG. Since c≀2nc\leq\sqrt{2n}, the grid area is O(n5/2)O(n^{5/2}).Comment: 37 page

    Shape-based invariant features extraction for object recognition

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    International audienceThe emergence of new technologies enables generating large quantity of digital information including images; this leads to an increasing number of generated digital images. Therefore it appears a necessity for automatic systems for image retrieval. These systems consist of techniques used for query specification and re-trieval of images from an image collection. The most frequent and the most com-mon means for image retrieval is the indexing using textual keywords. But for some special application domains and face to the huge quantity of images, key-words are no more sufficient or unpractical. Moreover, images are rich in content; so in order to overcome these mentioned difficulties, some approaches are pro-posed based on visual features derived directly from the content of the image: these are the content-based image retrieval (CBIR) approaches. They allow users to search the desired image by specifying image queries: a query can be an exam-ple, a sketch or visual features (e.g., colour, texture and shape). Once the features have been defined and extracted, the retrieval becomes a task of measuring simi-larity between image features. An important property of these features is to be in-variant under various deformations that the observed image could undergo. In this chapter, we will present a number of existing methods for CBIR applica-tions. We will also describe some measures that are usually used for similarity measurement. At the end, and as an application example, we present a specific ap-proach, that we are developing, to illustrate the topic by providing experimental results

    The State of the Art in Cartograms

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    Cartograms combine statistical and geographical information in thematic maps, where areas of geographical regions (e.g., countries, states) are scaled in proportion to some statistic (e.g., population, income). Cartograms make it possible to gain insight into patterns and trends in the world around us and have been very popular visualizations for geo-referenced data for over a century. This work surveys cartogram research in visualization, cartography and geometry, covering a broad spectrum of different cartogram types: from the traditional rectangular and table cartograms, to Dorling and diffusion cartograms. A particular focus is the study of the major cartogram dimensions: statistical accuracy, geographical accuracy, and topological accuracy. We review the history of cartograms, describe the algorithms for generating them, and consider task taxonomies. We also review quantitative and qualitative evaluations, and we use these to arrive at design guidelines and research challenges
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