7,324 research outputs found

    Semantischer Schutz und Personalisierung von Videoinhalten. PIAF: MPEG-kompatibles Multimedia-Adaptierungs-Framework zur Bewahrung der vom Nutzer wahrgenommenen Qualität.

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    UME is the notion that a user should receive informative adapted content anytime and anywhere. Personalization of videos, which adapts their content according to user preferences, is a vital aspect of achieving the UME vision. User preferences can be translated into several types of constraints that must be considered by the adaptation process, including semantic constraints directly related to the content of the video. To deal with these semantic constraints, a fine-grained adaptation, which can go down to the level of video objects, is necessary. The overall goal of this adaptation process is to provide users with adapted content that maximizes their Quality of Experience (QoE). This QoE depends at the same time on the level of the user's satisfaction in perceiving the adapted content, the amount of knowledge assimilated by the user, and the adaptation execution time. In video adaptation frameworks, the Adaptation Decision Taking Engine (ADTE), which can be considered as the "brain" of the adaptation engine, is responsible for achieving this goal. The task of the ADTE is challenging as many adaptation operations can satisfy the same semantic constraint, and thus arising in several feasible adaptation plans. Indeed, for each entity undergoing the adaptation process, the ADTE must decide on the adequate adaptation operator that satisfies the user's preferences while maximizing his/her quality of experience. The first challenge to achieve in this is to objectively measure the quality of the adapted video, taking into consideration the multiple aspects of the QoE. The second challenge is to assess beforehand this quality in order to choose the most appropriate adaptation plan among all possible plans. The third challenge is to resolve conflicting or overlapping semantic constraints, in particular conflicts arising from constraints expressed by owner's intellectual property rights about the modification of the content. In this thesis, we tackled the aforementioned challenges by proposing a Utility Function (UF), which integrates semantic concerns with user's perceptual considerations. This UF models the relationships among adaptation operations, user preferences, and the quality of the video content. We integrated this UF into an ADTE. This ADTE performs a multi-level piecewise reasoning to choose the adaptation plan that maximizes the user-perceived quality. Furthermore, we included intellectual property rights in the adaptation process. Thereby, we modeled content owner constraints. We dealt with the problem of conflicting user and owner constraints by mapping it to a known optimization problem. Moreover, we developed the SVCAT, which produces structural and high-level semantic annotation according to an original object-based video content model. We modeled as well the user's preferences proposing extensions to MPEG-7 and MPEG-21. All the developed contributions were carried out as part of a coherent framework called PIAF. PIAF is a complete modular MPEG standard compliant framework that covers the whole process of semantic video adaptation. We validated this research with qualitative and quantitative evaluations, which assess the performance and the efficiency of the proposed adaptation decision-taking engine within PIAF. The experimental results show that the proposed UF has a high correlation with subjective video quality evaluation.Der Begriff "Universal Multimedia Experience" (UME) beschreibt die Vision, dass ein Nutzer nach seinen individuellen Vorlieben zugeschnittene Videoinhalte konsumieren kann. In dieser Dissertation werden im UME nun auch semantische Constraints berücksichtigt, welche direkt mit der Konsumierung der Videoinhalte verbunden sind. Dabei soll die Qualität der Videoerfahrung für den Nutzer maximiert werden. Diese Qualität ist in der Dissertation durch die Benutzerzufriedenheit bei der Wahrnehmung der Veränderung der Videos repräsentiert. Die Veränderung der Videos wird durch eine Videoadaptierung erzeugt, z.B. durch die Löschung oder Veränderung von Szenen, Objekten, welche einem semantischen Constraints nicht entsprechen. Kern der Videoadaptierung ist die "Adaptation Decision Taking Engine" (ADTE). Sie bestimmt die Operatoren, welche die semantischen Constraints auflösen, und berechnet dann mögliche Adaptierungspläne, die auf dem Video angewandt werden sollen. Weiterhin muss die ADTE für jeden Adaptierungsschritt anhand der Operatoren bestimmen, wie die Vorlieben des Nutzers berücksichtigt werden können. Die zweite Herausforderung ist die Beurteilung und Maximierung der Qualität eines adaptierten Videos. Die dritte Herausforderung ist die Berücksichtigung sich widersprechender semantischer Constraints. Dies betrifft insbesondere solche, die mit Urheberrechten in Verbindung stehen. In dieser Dissertation werden die oben genannten Herausforderungen mit Hilfe eines "Personalized video Adaptation Framework" (PIAF) gelöst, welche auf den "Moving Picture Expert Group" (MPEG)-Standard MPEG-7 und MPEG-21 basieren. PIAF ist ein Framework, welches den gesamten Prozess der Videoadaptierung umfasst. Es modelliert den Zusammenhang zwischen den Adaptierungsoperatoren, den Vorlieben der Nutzer und der Qualität der Videos. Weiterhin wird das Problem der optimalen Auswahl eines Adaptierungsplans für die maximale Qualität der Videos untersucht. Dafür wird eine Utility Funktion (UF) definiert und in der ADTE eingesetzt, welche die semantischen Constraints mit den vom Nutzer ausgedrückten Vorlieben vereint. Weiterhin ist das "Semantic Video Content Annotation Tool" (SVCAT) entwickelt worden, um strukturelle und semantische Annotationen durchzuführen. Ebenso sind die Vorlieben der Nutzer mit MPEG-7 und MPEG-21 Deskriptoren berücksichtigt worden. Die Entwicklung dieser Software-Werkzeuge und Algorithmen ist notwendig, um ein vollständiges und modulares Framework zu erhalten. Dadurch deckt PIAF den kompletten Bereich der semantischen Videoadaptierung ab. Das ADTE ist in qualitativen und quantitativen Evaluationen validiert worden. Die Ergebnisse der Evaluation zeigen unter anderem, dass die UF im Bereich Qualität eine hohe Korrelation mit der subjektiven Wahrnehmung von ausgewählten Nutzern aufweist

    Effect of oil palm empty fruit bunches (OPEFB) fibers to the compressive strength and water absorption of concrete

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    Growing popularity based on environmentally-friendly, low cost and lightweight building materials in the construction industry has led to a need to examine how these characteristics can be achieved and at the same time giving the benefit to the environment and maintain the material requirements based on the standards required. Recycling of waste generated from industrial and agricultural activities as measures of building materials is not only a viable solution to the problem of pollution but also to produce an economic design of building

    A novel Big Data analytics and intelligent technique to predict driver's intent

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    Modern age offers a great potential for automatically predicting the driver's intent through the increasing miniaturization of computing technologies, rapid advancements in communication technologies and continuous connectivity of heterogeneous smart objects. Inside the cabin and engine of modern cars, dedicated computer systems need to possess the ability to exploit the wealth of information generated by heterogeneous data sources with different contextual and conceptual representations. Processing and utilizing this diverse and voluminous data, involves many challenges concerning the design of the computational technique used to perform this task. In this paper, we investigate the various data sources available in the car and the surrounding environment, which can be utilized as inputs in order to predict driver's intent and behavior. As part of investigating these potential data sources, we conducted experiments on e-calendars for a large number of employees, and have reviewed a number of available geo referencing systems. Through the results of a statistical analysis and by computing location recognition accuracy results, we explored in detail the potential utilization of calendar location data to detect the driver's intentions. In order to exploit the numerous diverse data inputs available in modern vehicles, we investigate the suitability of different Computational Intelligence (CI) techniques, and propose a novel fuzzy computational modelling methodology. Finally, we outline the impact of applying advanced CI and Big Data analytics techniques in modern vehicles on the driver and society in general, and discuss ethical and legal issues arising from the deployment of intelligent self-learning cars

    Adaptation des images et des vidéos pour des utilisateurs multiples dans des environnements hétérogènes

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    La dernière décennie a connu l'émergence de l'utilisation des équipements mobiles comme les assistants personnels et les téléphones, ainsi que la prolifération des réseaux personnels favorisée par le développement considérable dans les technologies de communications. D'autre part, l'information véhiculée a travers le World Wide Web devient de plus en plus visuelle (images et videos) grâce à la numérisation. Afin de permettre à tous les usagers un accès universel à cette information visuelle dans un environnement caractérisé par la diversité des équipements et l'hétérogénéité des réseaux, il devient nécessaire d'adapter les documents multimédia. L'adaptation consiste à appliquer une ou plusieurs transformations sur un document multimédia. Dans ce cadre, plusieurs travaux ont été élaborés en partant de différentes formulations. Nous pensons qu'un système d'adaptation efficace doit choisir les traitements nécessaires à appliquer sur un document visuel afin de maximiser la satisfaction de l'usager. Il doit considérer conjointement les caractéristiques de cet usager ainsi que les performances de son équipement, la qualité de sa connexion et les conditions de son environnement. La majorité des travaux réalisés dans ce domaine n'ont traité que des cas limités, par exemple ajuster une vidéo pour la capacité d'un réseau donné. Dans la présente recherche, nous proposons une solution globale obtenue à l'aide d'un modèle probabiliste qui utilise les traitements des images et des vidéos et l'extraction des caractéristiques des contenus

    Mining usage data for adaptive personalisation of smartphone based help-on-demand services

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    The file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.Mobile computing devices and their applications that encompass context aware components are becoming increasingly more prevalent. The context-awareness of these types of applications typically focuses on the services offered. In this paper we describe a framework that supports the monitoring and analysis of mobile application usage patterns with the goal of updating user models for adaptive services and user interface personalisation. This paper focuses on two aspects of the framework. The first is the modelling and storage of the usage data. The second focuses on the data mining component of the framework, outlining the five different capabilities of the adaptation in addition to the algorithms used. The proposed framework has been evaluated through specific case studies, with the results attained demonstrating the effectiveness of the data mining capabilities and in particular the adaptation of the User Interface. The accuracy and efficiency of the algorithms used are also evaluated with three users. The results of the evaluation show that the aims of the data mining component were achieved with the personalisation and adaptation of content and user interface, respectively

    Technology-enabled Learning (TEL): YouTube as a Ubiquitous Learning Aid.

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    The use of social networks such as Facebook, Twitter, and YouTube in the society has become ubiquitous. The advent of communication technologies alongside other unification trends and notions such as media convergence and digital content allow the users of the social network to integrate these networks in their everyday life. There have been several attempts in the literature to investigate and explain the use of social networks such as Facebook and WhatsApp by university students in the Arab region. However, little research has been done on how university students utilise online audiovisual materials in their academic activities in the UAE. This research aims to elucidate the use of YouTube as a learning aid for university students in the UAE. We adopt the technology acceptance model (TAM) as the theoretical framework for this investigation. A quantitative methodology is employed to answer the research question. Primary data consisting of 221 correspondents were analysed, covering patterns of using YouTube as an academic audiovisual learning aid. Statistical techniques including descriptive, correlations, regression tests were used to analyse the data. The study concluded that students use YouTube as a learning tool for their academic studies and enriching their general knowledge; and there is a positive relationship between the use of YouTube videos in academic settings and the students’ overall performance. This study can shed light for teachers, curriculum designers, government entities, and other stakeholders on how to best utilise and integrate the online technology — YouTube — as a learning aid
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