326 research outputs found

    Semi-Autonomous Behaviour Tree-Based Framework for Sorting Electric Vehicle Batteries Components

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    The process of recycling electric vehicle (EV) batteries currently represents a significant challenge to the waste management automation industry. One example of it is the necessity of removing and sorting dismantled components from EV battery pack. This paper proposes a novel framework to semi-automate the process of removing and sorting different objects from an EV battery pack using a mobile manipulator. The work exploits the Behaviour Trees model for cognitive task execution and monitoring, which links different robot capabilities such as navigation, object tracking and motion planning in a modular fashion. The framework was tested in simulation, in both static and dynamic environments, and it was evaluated based on task time and the number of objects that the robot successfully placed in the respective containers. Results suggested that the robot’s success rate in accomplishing the task of sorting the battery components was 95% and 82% in static and dynamic environments, respectively

    Willatzen, Morten

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    Volumetric Techniques for Product Routing and Loading Optimisation in Industry 4.0: A Review

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    Industry 4.0 has become a crucial part in the majority of processes, components, and related modelling, as well as predictive tools that allow a more efficient, automated and sustainable approach to industry. The availability of large quantities of data, and the advances in IoT, AI, and data-driven frameworks, have led to an enhanced data gathering, assessment, and extraction of actionable information, resulting in a better decision-making process. Product picking and its subsequent packing is an important area, and has drawn increasing attention for the research community. However, depending of the context, some of the related approaches tend to be either highly mathematical, or applied to a specific context. This article aims to provide a survey on the main methods, techniques, and frameworks relevant to product packing and to highlight the main properties and features that should be further investigated to ensure a more efficient and optimised approach

    Computing gripping points in 2D parallel surfaces via polygon clipping

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    Annals of Scientific Society for Assembly, Handling and Industrial Robotics 2021

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    This Open Access proceedings presents a good overview of the current research landscape of assembly, handling and industrial robotics. The objective of MHI Colloquium is the successful networking at both academic and management level. Thereby, the colloquium focuses an academic exchange at a high level in order to distribute the obtained research results, to determine synergy effects and trends, to connect the actors in person and in conclusion, to strengthen the research field as well as the MHI community. In addition, there is the possibility to become acquatined with the organizing institute. Primary audience is formed by members of the scientific society for assembly, handling and industrial robotics (WGMHI)

    Annals of Scientific Society for Assembly, Handling and Industrial Robotics 2021

    Get PDF
    This Open Access proceedings presents a good overview of the current research landscape of assembly, handling and industrial robotics. The objective of MHI Colloquium is the successful networking at both academic and management level. Thereby, the colloquium focuses an academic exchange at a high level in order to distribute the obtained research results, to determine synergy effects and trends, to connect the actors in person and in conclusion, to strengthen the research field as well as the MHI community. In addition, there is the possibility to become acquatined with the organizing institute. Primary audience is formed by members of the scientific society for assembly, handling and industrial robotics (WGMHI)

    Robotic Picking of Tangle-prone Materials (with Applications to Agriculture).

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    The picking of one or more objects from an unsorted pile continues to be non-trivial for robotic systems. This is especially so when the pile consists of individual items that tangle with one another, causing more to be picked out than desired. One of the key features of such tangling-prone materials (e.g., herbs, salads) is the presence of protrusions (e.g., leaves) extending out from the main body of items in the pile.This thesis explores the issue of picking excess mass due to entanglement such as occurs in bins composed of tangling-prone materials (TPs), especially in the context of a one-shot mass-constrained robotic bin-picking task. Specifically, it proposes a human-inspired entanglement reduction method for making the picking of TPs more predictable. The primary approach is to directly counter entanglement through pile interaction with an aim of reducing it to a level where the picked mass is predictable, instead of avoiding entanglement by picking from collision or entanglement-free points or regions. Taking this perspective, several contributions are presented that (i) improve the understanding of the phenomenon of entanglement and (ii) reduce the picking error (PE) by effectively countering entanglement in a TP pile.First, it studies the mechanics of a variety of TPs improving the understanding of the phenomenon of entanglement as observed in TP bins. It reports experiments with a real robot in which picking TPs with different protrusion lengths (PLs) results in up to a 76% increase in picked mass variance, suggesting PL be an informative feature in the design of picking strategies. Moreover, to counter the inherent entanglement in a TP pile, it proposes a new Spread-and-Pick (SnP) approach that significantly reduces entanglement, making picking more consistent. Compared to prior approaches that seek to pick from a tangle-free point in the pile, the proposed method results in a decrease in PE of up to 51% and shows good generalisation to previously unseen TPs

    Sensing Highly Non-Rigid Objects with RGBD Sensors for Robotic Systems

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    The goal of this research is to enable a robotic system to manipulate clothing and other highly non-rigid objects using an RGBD sensor. The focus of this thesis is to define and test various algorithms / models that are used to solve parts of the laundry process (i.e. handling, classifying, sorting, unfolding, and folding). First, a system is presented for automatically extracting and classifying items in a pile of laundry. Using only visual sensors, the robot identifies and extracts items sequentially from the pile. When an item is removed and isolated, a model is captured of the shape and appearance of the object, which is then compared against a dataset of known items. The contributions of this part of the laundry process are a novel method for extracting articles of clothing from a pile of laundry, a novel method of classifying clothing using interactive perception, and a multi-layer approach termed L-M-H, more specifically L-C-S-H for clothing classification. This thesis describes two different approaches to classify clothing into categories. The first approach relies upon silhouettes, edges, and other low-level image measurements of the articles of clothing. Experiments from the first approach demonstrate the ability of the system to efficiently classify and label into one of six categories (pants, shorts, short-sleeve shirt, long-sleeve shirt, socks, or underwear). These results show that, on average, classification rates using robot interaction are 59% higher than those that do not use interaction. The second approach relies upon color, texture, shape, and edge information from 2D and 3D data within a local and global perspective. The multi-layer approach compartmentalizes the problem into a high (H) layer, multiple mid-level (characteristics(C), selection masks(S)) layers, and a low (L) layer. This approach produces \u27local\u27 solutions to solve the global classification problem. Experiments demonstrate the ability of the system to efficiently classify each article of clothing into one of seven categories (pants, shorts, shirts, socks, dresses, cloths, or jackets). The results presented in this paper show that, on average, the classification rates improve by +27.47% for three categories, +17.90% for four categories, and +10.35% for seven categories over the baseline system, using support vector machines. Second, an algorithm is presented for automatically unfolding a piece of clothing. A piece of cloth is pulled in different directions at various points of the cloth in order to flatten the cloth. The features of the cloth are extracted and calculated to determine a valid location and orientation in which to interact with it. The features include the peak region, corner locations, and continuity / discontinuity of the cloth. In this thesis, a two-stage algorithm is presented, introducing a novel solution to the unfolding / flattening problem using interactive perception. Simulations using 3D simulation software, and experiments with robot hardware demonstrate the ability of the algorithm to flatten pieces of laundry using different starting configurations. These results show that, at most, the algorithm flattens out a piece of cloth from 11.1% to 95.6% of the canonical configuration. Third, an energy minimization algorithm is presented that is designed to estimate the configuration of a deformable object. This approach utilizes an RGBD image to calculate feature correspondence (using SURF features), depth values, and boundary locations. Input from a Kinect sensor is used to segment the deformable surface from the background using an alpha-beta swap algorithm. Using this segmentation, the system creates an initial mesh model without prior information of the surface geometry, and it reinitializes the configuration of the mesh model after a loss of input data. This approach is able to handle in-plane rotation, out-of-plane rotation, and varying changes in translation and scale. Results display the proposed algorithm over a dataset consisting of seven shirts, two pairs of shorts, two posters, and a pair of pants. The current approach is compared using a simulated shirt model in order to calculate the mean square error of the distance from the vertices on the mesh model to the ground truth, provided by the simulation model
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