863 research outputs found
Intelligent evacuation management systems: A review
Crowd and evacuation management have been active areas of research and study in the recent past. Various developments continue to take place in the process of efficient evacuation of crowds in mass gatherings. This article is intended to provide a review of intelligent evacuation management systems covering the aspects of crowd monitoring, crowd disaster prediction, evacuation modelling, and evacuation path guidelines. Soft computing approaches play a vital role in the design and deployment of intelligent evacuation applications pertaining to crowd control management. While the review deals with video and nonvideo based aspects of crowd monitoring and crowd disaster prediction, evacuation techniques are reviewed via the theme of soft computing, along with a brief review on the evacuation navigation path. We believe that this review will assist researchers in developing reliable automated evacuation systems that will help in ensuring the safety of the evacuees especially during emergency evacuation scenarios
Location reliability and gamification mechanisms for mobile crowd sensing
People-centric sensing with smart phones can be used for large scale sensing of the physical world by leveraging the sensors on the phones. This new type of sensing can be a scalable and cost-effective alternative to deploying static wireless sensor networks for dense sensing coverage across large areas. However, mobile people-centric sensing has two main issues: 1) Data reliability in sensed data and 2) Incentives for participants. To study these issues, this dissertation designs and develops McSense, a mobile crowd sensing system which provides monetary and social incentives to users.
This dissertation proposes and evaluates two protocols for location reliability as a step toward achieving data reliability in sensed data, namely, ILR (Improving Location Reliability) and LINK (Location authentication through Immediate Neighbors Knowledge). ILR is a scheme which improves the location reliability of mobile crowd sensed data with minimal human efforts based on location validation using photo tasks and expanding the trust to nearby data points using periodic Bluetooth scanning. LINK is a location authentication protocol working independent of wireless carriers, in which nearby users help authenticate each other’s location claims using Bluetooth communication. The results of experiments done on Android phones show that the proposed protocols are capable of detecting a significant percentage of the malicious users claiming false location. Furthermore, simulations with the LINK protocol demonstrate that LINK can effectively thwart a number of colluding user attacks.
This dissertation also proposes a mobile sensing game which helps collect crowd sensing data by incentivizing smart phone users to play sensing games on their phones. We design and implement a first person shooter sensing game, “Alien vs. Mobile User”, which employs techniques to attract users to unpopular regions. The user study results show that mobile gaming can be a successful alternative to micro-payments for fast and efficient area coverage in crowd sensing. It is observed that the proposed game design succeeds in achieving good player engagement
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Advances in crowd analysis for urban applications through urban event detection
The recent expansion of pervasive computing technology has contributed with novel means to pursue human activities in urban space. The urban dynamics unveiled by these means generate an enormous amount of data. These data are mainly endowed by portable and radio-frequency devices, transportation systems, video surveillance, satellites, unmanned aerial vehicles, and social networking services. This has opened a new avenue of opportunities, to understand and predict urban dynamics in detail, and plan various real-time services and applications in response to that. Over the last decade, certain aspects of the crowd, e.g., mobility, sentimental, size estimation and behavioral, have been analyzed in detail and the outcomes have been reported. This paper mainly conducted an extensive survey on various data sources used for different urban applications, the state-of-the-art on urban data generation techniques and associated processing methods in order to demonstrate their merits and capabilities. Then, available open-access crowd data sets for urban event detection are provided along with relevant application programming interfaces. In addition, an outlook on a support system for urban application is provided which fuses data from all the available pervasive technology sources and finally, some open challenges and promising research directions are outlined
Ad hoc IoT approach for monitoring parking control process
The purpose of this research is to develop a collaborative approach to control the parking in a city using IoT (Internet of Things). This approach is based on Bluetooth Low Energy (BLE) beacons to control the parking process without having to investment in sensors. Parking violations can be easily detected through the proposed collaborative process among user's mobile devices. A reward mechanism incentives users' participation. This approach uses an ad hoc network of users who send information to a central system regarding georeferenced beacon information. Comparing with previous payments associated with a vehicle, the approach can identify parking violations, e.g. parking without associated payment.info:eu-repo/semantics/publishedVersio
A Crowd Monitoring Framework using Emotion Analysis of Social Media for Emergency Management in Mass Gatherings
In emergency management for mass gatherings, the knowledge about crowd types can highly assist with providing timely response and effective resource allocation. Crowd monitoring can be achieved using computer vision based approaches and sensory data analysis. The emergence of social media platforms presents an opportunity to capture valuable information about how people feel and think. However, the literature shows that there are a limited number of studies that use social media in crowd monitoring and/or incorporate a unified crowd model for consistency and interoperability. This paper presents a novel framework for crowd monitoring using social media. It includes a standard crowd model to represent different types of crowds. The proposed framework considers the effect of emotion on crowd behaviour and uses the emotion analysis of social media to identify the crowd types in an event. An experiment using historical data to validate our framework is described
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