5,398 research outputs found
Requirements engineering: a review and research agenda
This paper reviews the area of requirements engineering. It
outlines the key concerns to which attention should be
devoted by both practitioners, who wish to "reengineer" their
development processes, and academics, seeking intellectual
challenges. It presents an assessment of the state-of-the-art
and draws conclusions in the form of a research agenda
Towards a global participatory platform: Democratising open data, complexity science and collective intelligence
The FuturICT project seeks to use the power of big data, analytic models grounded in complexity science, and the collective intelligence they yield for societal benefit. Accordingly, this paper argues that these new tools should not remain the preserve of restricted government, scientific or corporate élites, but be opened up for societal engagement and critique. To democratise such assets as a public good, requires a sustainable ecosystem enabling different kinds of stakeholder in society, including but not limited to, citizens and advocacy groups, school and university students, policy analysts, scientists, software developers, journalists and politicians. Our working name for envisioning a sociotechnical infrastructure capable of engaging such a wide constituency is the Global Participatory Platform (GPP). We consider what it means to develop a GPP at the different levels of data, models and deliberation, motivating a framework for different stakeholders to find their ecological niches at different levels within the system, serving the functions of (i) sensing the environment in order to pool data, (ii) mining the resulting data for patterns in order to model the past/present/future, and (iii) sharing and contesting possible interpretations of what those models might mean, and in a policy context, possible decisions. A research objective is also to apply the concepts and tools of complexity science and social science to the project's own work. We therefore conceive the global participatory platform as a resilient, epistemic ecosystem, whose design will make it capable of self-organization and adaptation to a dynamic environment, and whose structure and contributions are themselves networks of stakeholders, challenges, issues, ideas and arguments whose structure and dynamics can be modelled and analysed. Graphical abstrac
Explorations in graphical argumentation:The use of external representations of argumentation in collaborative problem solving.
Van Bruggen, J. M. (2003). Explorations in graphical argumentation The use of external representations of argumentation in collaborative problem solving. Unpublished doctoral dissertation, Open University of the Netherlands. The Netherlands
Design Ltd.: Renovated Myths for the Development of Socially Embedded Technologies
This paper argues that traditional and mainstream mythologies, which have
been continually told within the Information Technology domain among designers
and advocators of conceptual modelling since the 1960s in different fields of
computing sciences, could now be renovated or substituted in the mould of more
recent discourses about performativity, complexity and end-user creativity that
have been constructed across different fields in the meanwhile. In the paper,
it is submitted that these discourses could motivate IT professionals in
undertaking alternative approaches toward the co-construction of
socio-technical systems, i.e., social settings where humans cooperate to reach
common goals by means of mediating computational tools. The authors advocate
further discussion about and consolidation of some concepts in design research,
design practice and more generally Information Technology (IT) development,
like those of: task-artifact entanglement, universatility (sic) of End-User
Development (EUD) environments, bricolant/bricoleur end-user, logic of
bricolage, maieuta-designers (sic), and laissez-faire method to socio-technical
construction. Points backing these and similar concepts are made to promote
further discussion on the need to rethink the main assumptions underlying IT
design and development some fifty years later the coming of age of software and
modern IT in the organizational domain.Comment: This is the peer-unreviewed of a manuscript that is to appear in D.
Randall, K. Schmidt, & V. Wulf (Eds.), Designing Socially Embedded
Technologies: A European Challenge (2013, forthcoming) with the title
"Building Socially Embedded Technologies: Implications on Design" within an
EUSSET editorial initiative (www.eusset.eu/
ProCLAIM: an argument-based model for deliberating over safety critical actions
In this Thesis we present an argument-based model – ProCLAIM – intended to provide a setting for heterogeneous agents to deliberate on whether a proposed action is safe. That is, whether or not a proposed action is expected to cause some undesirable side effect that
will justify not to undertake the proposed action. This is particularly relevant in safetycritical environments where the consequences ensuing from an inappropriate action may be catastrophic.
For the practical realisation of the deliberations the model features a mediator agent with three main tasks: 1) guide the participating agents in what their valid argumentation moves are at each stage of the deliberation; 2) decide whether submitted arguments should be accepted on the basis of their relevance; and finally, 3) evaluate the accepted arguments in order to provide an assessment on whether the proposed action should or should not be undertaken, where the argument evaluation is based on domain consented knowledge (e.g guidelines and regulations), evidence and the decision makers’ expertise.
To motivate ProCLAIM’s practical value and generality the model is applied in two scenarios: human organ transplantation and industrial wastewater. In the former scenario, ProCLAIM is used to facilitate the deliberation between two medical doctors on whether an available organ for transplantation is or is not suitable for a particular potential recipient (i.e. whether it is safe to transplant the organ). In the later scenario, a number of agents deliberate on whether an industrial discharge is environmentally safe.En esta tesis se presenta un modelo basado en la Argumentación –ProCLAIM– cuyo n es proporcionar un entorno para la deliberación sobre acciones crÃticas para la seguridad entre agentes heterogéneos. En particular, el propósito de la deliberación es decidir si los efectos secundario indeseables de una acción justi can no llevarla a cabo. Esto es particularmente relevante en entornos crÃticos para la seguridad, donde las consecuencias que se derivan de una acción inadecuada puede ser catastró cas.
Para la realización práctica de las deliberaciones propuestas, el modelo cuenta con un agente mediador con tres tareas principales: 1) guiar a los agentes participantes indicando cuales son las lÃneas argumentación válidas en cada etapa de la deliberación; 2) decidir si los argumentos presentados deben ser aceptadas sobre la base de su relevancia y, por último, 3) evaluar los argumentos aceptados con el n de proporcionar una valoración sobre la seguridad de la acción propuesta. Esta valoración se basa en guÃas y regulaciones del dominio de aplicación, en evidencia y en la opinión de los expertos responsables de la decisión.
Para motivar el valor práctico y la generalidad de ProCLAIM, este modelo se aplica en dos escenarios distintos: el trasplante de órganos y la gestión de aguas residuales. En el primer escenario el modelo se utiliza para facilitar la deliberación entre dos médicos sobre la viabilidad del transplante de un órgano para un receptor potencial (es decir, si el transplante es seguro). En el segundo escenario varios agentes deliberan sobre si los efectos de un vertido industrial con el propósito de minimizar su impacto medioambiental
Towards a global participatory platform Democratising open data, complexity science and collective intelligence
The FuturICT project seeks to use the power of big data, analytic models grounded in complexity science, and the collective intelligence they yield for societal benefit. Accordingly, this paper argues that these new tools should not remain the preserve of restricted government, scientific or corporate élites, but be opened up for societal engagement and critique. To democratise such assets as a public good, requires a sustainable ecosystem enabling different kinds of stakeholder in society, including but not limited to, citizens and advocacy groups, school and university students, policy analysts, scientists, software developers, journalists and politicians. Our working name for envisioning a sociotechnical infrastructure capable of engaging such a wide constituency is the Global Participatory Platform (GPP). We consider what it means to develop a GPP at the different levels of data, models and deliberation, motivating a framework for different stakeholders to find their ecological niches at different levels within the system, serving the functions of (i) sensing the environment in order to pool data, (ii) mining the resulting data for patterns in order to model the past/present/future, and (iii) sharing and contesting possible interpretations of what those models might mean, and in a policy context, possible decisions. A research objective is also to apply the concepts and tools of complexity science and social science to the project’s own work. We therefore conceive the global participatory platform as a resilient, epistemic ecosystem, whose design will make it capable of self-organization and adaptation to a dynamic environment, and whose structure and contributions are themselves networks of stakeholders, challenges, issues, ideas and arguments whose structure and dynamics can be modelled and analysed
Design and development of a new course on Ethics in Aerospace Engineering
The competence to apply ethics in the development of new technologies is currently not addressed in university programs for aerospace engineering at the national level. Therefore, the purpose of this project is to guide future aerospace engineers in making ethical decisions. This project is divided into three different parts. In the first one, different teaching methodologies are studied. Active learning, which includes case studies, is concluded to be the most effective for students. In the second part, using these methodologies, the syllabus for an elective on ethics for the aerospace engineering curriculum has been developed. This syllabus covers important moral concepts in the design, development, testing, and certification processes, as well as the concept of responsibility. Finally, in the third part, a teaching guide has been developed, divided into each session, to carry out the instruction of this course. After all, this project has successfully fulfilled all its initial requirements and developed a course that is ready to be taught
Envisioning Digital Europe 2030: Scenarios for ICT in Future Governance and Policy Modelling
The report Envisioning Digital Europe 2030 is the result of research conducted by the Information Society Unit of IPTS as part of the CROSSROAD Project - A Participative Roadmap on ICT research on Electronic Governance and Policy Modelling (www.crossroad-eu.net ).
After outlining the purpose and scope of the report and the methodological approach followed, the report presents the results of a systematic analysis of societal, policy and research trends in the governance and policy modelling domain in Europe. These analyses are considered central for understanding and roadmapping future research on ICT for governance and policy modelling.
The study further illustrates the scenario design framework, analysing current and future challenges in ICT for governance and policy modelling, and identifying the key impact dimensions to be considered. It then presents the scenarios developed at the horizon 2030, including the illustrative storyboards representative of each scenario and the prospective opportunities and risks identified for each of them. The scenarios developed are internally consistent views of what the European governance and policy making system could have become by 2030 and of what the resulting implications for citizens, business and public services would be.
Finally, the report draws conclusions and presents the proposed shared vision for Digital Europe 2030, offering also a summary of the main elements to be considered as an input for the future development of the research roadmap on ICT for governance and policy modelling.JRC.DDG.J.4-Information Societ
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