459 research outputs found

    Smooth 3D Path Planning by Means of Multiobjective Optimization for Fixed-Wing UAVs

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    [EN] Demand for 3D planning and guidance algorithms is increasing due, in part, to the increase in unmanned vehicle-based applications. Traditionally, two-dimensional (2D) trajectory planning algorithms address the problem by using the approach of maintaining a constant altitude. Addressing the problem of path planning in a three-dimensional (3D) space implies more complex scenarios where maintaining altitude is not a valid approach. The work presented here implements an architecture for the generation of 3D flight paths for fixed-wing unmanned aerial vehicles (UAVs). The aim is to determine the feasible flight path by minimizing the turning effort, starting from a set of control points in 3D space, including the initial and final point. The trajectory generated takes into account the rotation and elevation constraints of the UAV. From the defined control points and the movement constraints of the UAV, a path is generated that combines the union of the control points by means of a set of rectilinear segments and spherical curves. However, this design methodology means that the problem does not have a single solution; in other words, there are infinite solutions for the generation of the final path. For this reason, a multiobjective optimization problem (MOP) is proposed with the aim of independently maximizing each of the turning radii of the path. Finally, to produce a complete results visualization of the MOP and the final 3D trajectory, the architecture was implemented in a simulation with Matlab/Simulink/flightGear.The authors would like to acknowledge the Spanish Ministerio de Ciencia, Innovacion y Universidades for providing funding through the project RTI2018-096904-B-I00 and the local administration Generalitat Valenciana through projects GV/2017/029 and AICO/2019/055. Franklin Samaniego thanks IFTH (Instituto de Fomento al Talento Humano) Ecuador (2015-AR2Q9209), for its sponsorship of this work.Samaniego, F.; Sanchís Saez, J.; Garcia-Nieto, S.; Simarro Fernández, R. (2020). Smooth 3D Path Planning by Means of Multiobjective Optimization for Fixed-Wing UAVs. Electronics. 9(1):1-23. https://doi.org/10.3390/electronics9010051S12391Kyriakidis, M., Happee, R., & de Winter, J. C. F. (2015). Public opinion on automated driving: Results of an international questionnaire among 5000 respondents. Transportation Research Part F: Traffic Psychology and Behaviour, 32, 127-140. doi:10.1016/j.trf.2015.04.014Münzer, S., Zimmer, H. D., Schwalm, M., Baus, J., & Aslan, I. (2006). Computer-assisted navigation and the acquisition of route and survey knowledge. Journal of Environmental Psychology, 26(4), 300-308. doi:10.1016/j.jenvp.2006.08.001Morales, Y., Kallakuri, N., Shinozawa, K., Miyashita, T., & Hagita, N. (2013). 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    Silhouette-Informed Trajectory Generation Through a Wire Maze for Small UAS

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    Current rapidly-exploring random tree (RRT) algorithms rely on proximity query packages that often include collision checkers, tolerance verification, and distance computation algorithms for the generation of safe paths. In this paper, we broaden the information available to the path-planning algorithm by incorporating silhouette information of nearby obstacles in conflict. A silhouette-informed tree (SIT) is generated through the flight-safe region of a wire maze for a single unmanned aerial system (UAS). The silhouette is used to extract local geometric information of nearby obstacles and provide path alternatives around these obstacles. Thus, focusing the search for the generation of new tree branches near these obstacles, and decreasing the number of samples required to explore the narrow corridors within the wire maze. The SIT is then processed to extract a path that connects the initial location of the UAS with the goal, reduce the number of line segments in this path if possible, and smooth the resulting path using Pythagorean Hodograph Bezier curves. To ensure that the smoothed path remains in the flight-safe region of the configuration space, a tolerance verification algorithm for Bezier curves and convex polytopes in three dimensions is proposed. Lastly, temporal specifications are imposed on the smoothed path in the shape of an arbitrary speed profile

    A review: On path planning optimization criteria and mobile robot navigation

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    Mobile robots are growing more significant from time to time and have been applied to many fields such as agriculture, space, and even human life. It could improve mobile robot navigation efficiency, ensure path planning safety and smoothness, minimize time execution, etc. The main focus of mobile robots is to have the most optimal functions. An intelligent mobile robot is required to travel autonomously in various environments, static and dynamic. This paper article presents the optimization criteria for mobile robot path planning to figure out the most optimal mobile robot criteria to fulfill, including modeling analysis, path planning and implementation. Path length and path smoothness are the most parameters used in optimization in mobile robot path planning. Based on path planning, the mobile robot navigation is divided into three categories: global navigation, local navigation and personal navigation. Then, we review each category and finally summarize the categories in a map and discuss the future research strategies

    Planning and Navigation in Dynamic Environments for Mobile Robots and Micro Aerial Vehicles

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    Reliable and robust navigation planning and obstacle avoidance is key for the autonomous operation of mobile robots. In contrast to stationary industrial robots that often operate in controlled spaces, planning for mobile robots has to take changing environments and uncertainties into account during plan execution. In this thesis, planning and obstacle avoidance techniques are proposed for a variety of ground and aerial robots. Common to most of the presented approaches is the exploitation of the nature of the underlying problem to achieve short planning times by using multiresolution or hierarchical approaches. Short planning times allow for continuous and fast replanning to take the uncertainty in the environment and robot motion execution into account. The proposed approaches are evaluated in simulation and real-world experiments. The first part of this thesis addresses planning for mobile ground robots. One contribution is an approach to grasp and object removal planning to pick objects from a transport box with a mobile manipulation robot. In a multistage process, infeasible grasps are pruned in offline and online processing steps. Collision-free endeffector trajectories are planned to the remaining grasps until a valid removal trajectory can be found. An object-centric local multiresolution representation accelerates trajectory planning. The mobile manipulation components are evaluated in an integrated mobile bin-picking system. Local multiresolution planning is employed for path planning for humanoid soccer robots as well. The used Nao robot is equipped with only relatively low computing power. A resource-efficient path planner including the anticipated movements of opponents on the field is developed as part of this thesis. In soccer games an important subproblem is to reach a position behind the ball to dribble or kick it towards the goal. By the assumption that the opponents have the same intention, an explicit representation of their movements is possible. This leads to paths that facilitate the robot to reach its target position with a higher probability without being disturbed by the other robot. The evaluation for the planner is performed in a physics-based soccer simulation. The second part of this thesis covers planning and obstacle avoidance for micro aerial vehicles (MAVs), in particular multirotors. To reduce the planning complexity, the planning problem is split into a hierarchy of planners running on different levels of abstraction, i.e., from abstract to detailed environment descriptions and from coarse to fine plans. A complete planning hierarchy for MAVs is presented, from mission planners for multiple application domains to low-level obstacle avoidance. Missions planned on the top layer are executed by means of coupled allocentric and egocentric path planning. Planning is accelerated by global and local multiresolution representations. The planners can take multiple objectives into account in addition to obstacle costs and path length, e.g., sensor constraints. The path planners are supplemented by trajectory optimization to achieve dynamically feasible trajectories that can be executed by the underlying controller at higher velocities. With the initialization techniques presented in this thesis, the convergence of the optimization problem is expedited. Furthermore, frequent reoptimization of the initial trajectory allows for the reaction to changes in the environment without planning and optimizing a complete new trajectory. Fast, reactive obstacle avoidance based on artificial potential fields acts as a safety layer in the presented hierarchy. The obstacle avoidance layer employs egocentric sensor data and can operate at the data acquisition frequency of up to 40 Hz. It can slow-down and stop the MAVs in front of obstacles as well as avoid approaching dynamic obstacles. We evaluate our planning and navigation hierarchy in simulation and with a variety of MAVs in real-world applications, especially outdoor mapping missions, chimney and building inspection, and automated stocktaking.Planung und Navigation in dynamischen Umgebungen für mobile Roboter und Multikopter Zuverlässige und sichere Navigationsplanung und Hindernisvermeidung ist ein wichtiger Baustein für den autonomen Einsatz mobiler Roboter. Im Gegensatz zu klassischen Industrierobotern, die in der Regel in abgetrennten, kontrollierten Bereichen betrieben werden, ist es in der mobilen Robotik unerlässlich, Änderungen in der Umgebung und die Unsicherheit bei der Aktionsausführung zu berücksichtigen. Im Rahmen dieser Dissertation werden Verfahren zur Planung und Hindernisvermeidung für eine Reihe unterschiedlicher Boden- und Flugroboter entwickelt und vorgestellt. Den meisten beschriebenen Ansätzen ist gemein, dass die Struktur der zu lösenden Probleme ausgenutzt wird, um Planungsprozesse zu beschleunigen. Häufig ist es möglich, mit abnehmender Genauigkeit zu planen desto weiter eine Aktion in der Zeit oder im Ort entfernt ist. Dieser Ansatz wird lokale Multiresolution genannt. In anderen Fällen ist eine Zerlegung des Problems in Schichten unterschiedlicher Genauigkeit möglich. Die damit zu erreichende Beschleunigung der Planung ermöglicht ein häufiges Neuplanen und somit die Reaktion auf Änderungen in der Umgebung und Abweichungen bei den ausgeführten Aktionen. Zur Evaluation der vorgestellten Ansätze werden Experimente sowohl in der Simulation als auch mit Robotern durchgeführt. Der erste Teil dieser Dissertation behandelt Planungsmethoden für mobile Bodenroboter. Um Objekte mit einem mobilen Roboter aus einer Transportkiste zu greifen und zur Weiterverarbeitung zu einem Arbeitsplatz zu liefern, wurde ein System zur Planung möglicher Greifposen und hindernisfreier Endeffektorbahnen entwickelt. In einem mehrstufigen Prozess werden mögliche Griffe an bekannten Objekten erst in mehreren Vorverarbeitungsschritten (offline) und anschließend, passend zu den erfassten Objekten, online identifiziert. Zu den verbleibenden möglichen Griffen werden Endeffektorbahnen geplant und, bei Erfolg, ausgeführt. Die Greif- und Bahnplanung wird durch eine objektzentrische lokale Multiresolutionskarte beschleunigt. Die Einzelkomponenten werden in einem prototypischen Gesamtsystem evaluiert. Eine weitere Anwendung für die lokale Multiresolutionsplanung ist die Pfadplanung für humanoide Fußballroboter. Zum Einsatz kommen Nao-Roboter, die nur über eine sehr eingeschränkte Rechenleistung verfügen. Durch die Reduktion der Planungskomplexität mit Hilfe der lokalen Multiresolution, wurde die Entwicklung eines Planers ermöglicht, der zusätzlich zur aktuellen Hindernisfreiheit die Bewegung der Gegenspieler auf dem Feld berücksichtigt. Hierbei liegt der Fokus auf einem wichtigen Teilproblem, dem Erreichen einer guten Schussposition hinter dem Ball. Die Tatsache, dass die Gegenspieler vergleichbare Ziele verfolgen, ermöglicht es, Annahmen über mögliche Laufwege zu treffen. Dadurch ist die Planung von Pfaden möglich, die das Risiko, durch einen Gegenspieler passiv geblockt zu werden, reduzieren, so dass die Schussposition schneller erreicht wird. Dieser Teil der Arbeit wird in einer physikalischen Fußballsimulation evaluiert. Im zweiten Teil dieser Dissertation werden Methoden zur Planung und Hindernisvermeidung von Multikoptern behandelt. Um die Planungskomplexität zu reduzieren, wird das zu lösenden Planungsproblem hierarchisch zerlegt und durch verschiedene Planungsebenen verarbeitet. Dabei haben höhere Planungsebenen eine abstraktere Weltsicht und werden mit niedriger Frequenz ausgeführt, zum Beispiel die Missionsplanung. Niedrigere Ebenen haben eine Weltsicht, die mehr den Sensordaten entspricht und werden mit höherer Frequenz ausgeführt. Die Granularität der resultierenden Pläne verfeinert sich hierbei auf niedrigeren Ebenen. Im Rahmen dieser Dissertation wurde eine komplette Planungshierarchie für Multikopter entwickelt, von Missionsplanern für verschiedene Anwendungsgebiete bis zu schneller Hindernisvermeidung. Pfade zur Ausführung geplanter Missionen werden durch zwei gekoppelte Planungsebenen erstellt, erst allozentrisch, und dann egozentrisch verfeinert. Hierbei werden ebenfalls globale und lokale Multiresolutionsrepräsentationen zur Beschleunigung der Planung eingesetzt. Zusätzlich zur Hindernisfreiheit und Länge der Pfade können auf diesen Planungsebenen weitere Zielfunktionen berücksichtigt werden, wie zum Beispiel die Berücksichtigung von Sensorcharakteristika. Ergänzt werden die Planungsebenen durch die Optimierung von Flugbahnen. Diese Flugbahnen berücksichtigen eine angenäherte Flugdynamik und erlauben damit ein schnelleres Verfolgen der optimierten Pfade. Um eine schnelle Konvergenz des Optimierungsproblems zu erreichen, wurde in dieser Arbeit ein Verfahren zur Initialisierung entwickelt. Des Weiteren kommen Methoden zur schnellen Verfeinerung des Optimierungsergebnisses bei Änderungen im Weltzustand zum Einsatz, diese ermöglichen die Reaktion auf neue Hindernisse oder Abweichungen von der Flugbahn, ohne eine komplette Flugbahn neu zu planen und zu optimieren. Die Sicherheit des durch die Planungs- und Optimierungsebenen erstellten Pfades wird durch eine schnelle, reaktive Hindernisvermeidung gewährleistet. Das Hindernisvermeidungsmodul basiert auf der Methode der künstlichen Potentialfelder. Durch die Verwendung dieser schnellen Methode kombiniert mit der Verwendung von nicht oder nur über kurze Zeiträume aggregierte Sensordaten, ermöglicht die Reaktion auf unbekannte Hindernisse, kurz nachdem diese von den Sensoren wahrgenommen wurden. Dabei kann der Multikopter abgebremst oder gestoppt werden, und sich von nähernden Hindernissen entfernen. Die Komponenten der Planungs- und Hindernisvermeidungshierarchie werden sowohl in der Simulation evaluiert, als auch in integrierten Gesamtsystemen mit verschiedenen Multikoptern in realen Anwendungen. Dies sind insbesondere die Kartierung von Innen- und Außenbereichen, die Inspektion von Gebäuden und Schornsteinen sowie die automatisierte Inventur von Lägern

    3D Path Planning for Autonomous Aerial Vehicles in Constrained Spaces

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    Reconstruction, Analysis and Synthesis of Collective Motion

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    As collective motion plays a crucial role in modern day robotics and engineering, it seems appealing to seek inspiration from nature, which abounds with examples of collective motion (starling flocks, fish schools etc.). This approach towards understanding and reverse-engineering a particular aspect of nature forms the foundation of this dissertation, and its main contribution is threefold. First we identify the importance of appropriate algorithms to extract parameters of motion from sampled observations of the trajectory, and then by assuming an appropriate generative model we turn this into a regularized inversion problem with the regularization term imposing smoothness of the reconstructed trajectory. First we assume a linear triple-integrator model, and by penalizing high values of the jerk path integral we reconstruct the trajectory through an analytical approach. Alternatively, the evolution of a trajectory can be governed by natural Frenet frame equations. Inadequacy of integrability theory for nonlinear systems poses the utmost challenge in having an analytic solution, and forces us to adopt a numerical optimization approach. However, by noting the fact that the underlying dynamics defines a left invariant vector field on a Lie group, we develop a framework based on Pontryagin's maximum principle. This approach toward data smoothing yields a semi-analytic solution. Equipped with appropriate algorithms for trajectory reconstruction we analyze flight data for biological motions, and this marks the second contribution of this dissertation. By analyzing the flight data of big brown bats in two different settings (chasing a free-flying praying mantis and competing with a conspecific to catch a tethered mealworm), we provide evidence to show the presence of a context specific switch in flight strategy. Moreover, our approach provides a way to estimate the behavioral latency associated with these foraging behaviors. On the other hand, we have also analyzed the flight data of European starling flocks, and it can be concluded from our analysis that the flock-averaged coherence (the average cosine of the angle between the velocities of a focal bird and its neighborhood center of mass, averaged over the entire flock) gets maximized by considering 5-7 nearest neighbors. The analysis also sheds some light into the underlying feedback mechanism for steering control. The third and final contribution of this dissertation lies in the domain of control law synthesis. Drawing inspiration from coherent movement of starling flocks, we introduce a strategy (Topological Velocity Alignment) for collective motion, wherein each agent aligns its velocity along the direction of motion of its neighborhood center of mass. A feedback law has also been proposed for achieving this strategy, and we have analyzed two special cases (two-body system; and an N-body system with cyclic interaction) to show effectiveness of our proposed feedback law. It has been observed through numerical simulation and robotic implementation that this approach towards collective motion can give rise to a splitting behavior

    Planning for steerable needles in neurosurgery

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    The increasing adoption of robotic-assisted surgery has opened up the possibility to control innovative dexterous tools to improve patient outcomes in a minimally invasive way. Steerable needles belong to this category, and their potential has been recognised in various surgical fields, including neurosurgery. However, planning for steerable catheters' insertions might appear counterintuitive even for expert clinicians. Strategies and tools to aid the surgeon in selecting a feasible trajectory to follow and methods to assist them intra-operatively during the insertion process are currently of great interest as they could accelerate steerable needles' translation from research to practical use. However, existing computer-assisted planning (CAP) algorithms are often limited in their ability to meet both operational and kinematic constraints in the context of precise neurosurgery, due to its demanding surgical conditions and highly complex environment. The research contributions in this thesis relate to understanding the existing gap in planning curved insertions for steerable needles and implementing intelligent CAP techniques to use in the context of neurosurgery. Among this thesis contributions showcase (i) the development of a pre-operative CAP for precise neurosurgery applications able to generate optimised paths at a safe distance from brain sensitive structures while meeting steerable needles kinematic constraints; (ii) the development of an intra-operative CAP able to adjust the current insertion path with high stability while compensating for online tissue deformation; (iii) the integration of both methods into a commercial user front-end interface (NeuroInspire, Renishaw plc.) tested during a series of user-controlled needle steering animal trials, demonstrating successful targeting performances. (iv) investigating the use of steerable needles in the context of laser interstitial thermal therapy (LiTT) for maesial temporal lobe epilepsy patients and proposing the first LiTT CAP for steerable needles within this context. The thesis concludes with a discussion of these contributions and suggestions for future work.Open Acces

    Development of an Integrated Intelligent Multi -Objective Framework for UAV Trajectory Generation

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    This thesis explores a variety of path planning and trajectory generation schemes intended for small, fixed-wing Unmanned Aerial Vehicles. Throughout this analysis, discrete and pose-based methods are investigated. Pose-based methods are the focus of this research due to their increased flexibility and typically lower computational overhead.;Path planning in 3 dimensions is also performed. The 3D Dubins methodology presented is an extension of a previously suggested approach and addresses both the mathematical formulation of the methodology, as well as an assessment of numerical issues encountered and the solutions implemented for these.;The main contribution of this thesis is a 3-dimensional clothoid trajectory generation algorithm, which produces flyable paths of continuous curvature to ensure a more followable commanded path. This methodology is an extension of the 3D Dubins method and the 2D clothoid method, which have been implemented herein. To ensure flyability of trajectories produced by 3D pose-based trajectory generation methodologies, a set of criteria are specified to limit the possible solutions to only those flyable by the aircraft. Additionally, several assumptions are made concerning the motion of the aircraft in order to simplify the path generation problem.;The 2D and 3D clothoid and Dubins trajectory planners are demonstrated through a trajectory tracking performance comparison between first the 2D Dubins and 2D clothoid methods using a position proportional-integral-derivative controller, then the 3D Dubins and 3D clothoid methods using both a position proportional-integral-derivative controller and an outer-loop non-linear dynamic inversion controller, within the WVU UAV Simulation Environment. These comparisons are demonstrated for both nominal and off-nominal conditions, and show that for both 2D and 3D implementations, the clothoid path planners yields paths with better trajectory tracking performance as compared to the Dubins path planners.;Finally, to increase the effectiveness and autonomy of these pose-based trajectory generation methodologies, an immunity-based evolutionary optimization algorithm is developed to select a viable and locally-optimal trajectory through an environment while observing desired points of interest and minimizing threat exposure, path length, and estimated fuel consumption. The algorithm is effective for both 2D and 3D routes, as well as combinations thereof. A brief demonstration is provided for this algorithm. Due to the calculation time requirements, this algorithm is recommended for offline use

    Autonomous Navigation for Mobile Robots in Crowded Environments

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    L'abstract è presente nell'allegato / the abstract is in the attachmen
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