24 research outputs found

    Voice Operated Information System in Slovak

    Get PDF
    Speech communication interfaces (SCI) are nowadays widely used in several domains. Automated spoken language human-computer interaction can replace human-human interaction if needed. Automatic speech recognition (ASR), a key technology of SCI, has been extensively studied during the past few decades. Most of present systems are based on statistical modeling, both at the acoustic and linguistic levels. Increased attention has been paid to speech recognition in adverse conditions recently, since noise-resistance has become one of the major bottlenecks for practical use of speech recognizers. Although many techniques have been developed, many challenges still have to be overcome before the ultimate goal -- creating machines capable of communicating with humans naturally -- can be achieved. In this paper we describe the research and development of the first Slovak spoken language dialogue system. The dialogue system is based on the DARPA Communicator architecture. The proposed system consists of the Galaxy hub and telephony, automatic speech recognition, text-to-speech, backend, transport and VoiceXML dialogue management modules. The SCI enables multi-user interaction in the Slovak language. Functionality of the SLDS is demonstrated and tested via two pilot applications, ``Weather forecast for Slovakia'' and ``Timetable of Slovak Railways''. The required information is retrieved from Internet resources in multi-user mode through PSTN, ISDN, GSM and/or VoIP network

    Personalizing Interactions with Information Systems

    Get PDF
    Personalization constitutes the mechanisms and technologies necessary to customize information access to the end-user. It can be defined as the automatic adjustment of information content, structure, and presentation tailored to the individual. In this chapter, we study personalization from the viewpoint of personalizing interaction. The survey covers mechanisms for information-finding on the web, advanced information retrieval systems, dialog-based applications, and mobile access paradigms. Specific emphasis is placed on studying how users interact with an information system and how the system can encourage and foster interaction. This helps bring out the role of the personalization system as a facilitator which reconciles the user’s mental model with the underlying information system’s organization. Three tiers of personalization systems are presented, paying careful attention to interaction considerations. These tiers show how progressive levels of sophistication in interaction can be achieved. The chapter also surveys systems support technologies and niche application domains

    Adaptable dialogue architecture and runtime engine (AdaRTE): A framework for rapid prototyping of health dialog systems

    Get PDF
    International audienceSpoken dialog systems have been increasingly employed to provide ubiquitous access via telephone to information and services for the non-Internet-connected public. They have been successfully applied in the health care context; however, speech technology requires a considerable development investment. The advent of VoiceXML reduced the proliferation of incompatible dialog formalisms, at the expense of adding even more complexity. This paper introduces a novel architecture for dialogue representation and interpretation, AdaRTE, which allows developers to lay out dialog interactions through a high-level formalism, offering both declarative and procedural features. AdaRTE's aim is to provide a ground for deploying complex and adaptable dialogs whilst allowing experimentation and incremental adoption of innovative speech technologies. It enhances augmented transition networks with dynamic behavior, and drives multiple back-end realizers, including VoiceXML. It has been especially targeted to the health care context, because of the great scale and the need for reducing the barrier to a widespread adoption of dialog systems

    Improving Contact Center Demonstrations at Cisco Systems

    Get PDF
    This project involved the design, construction, and implementation of a system to improve Cisco\u27s Contact Center demonstrations to potential customers. The system aimed to provide customized demonstration resources by industry vertical and geographic sales theater and streamline the demonstration creation process by Cisco sales representatives. By collaborating with Cisco sales representatives directly, the final deliverable is a set of demo resources that is likely to be used and ultimately increase Cisco\u27s Contact Center sales

    Context-aware platform for mobile data management

    Get PDF
    Interaction design is a major issue for mobile information systems in terms of not only the choice of input/output channels and presentation of information, but also the application of context-awareness. To support experimentation with these factors, we have developed platforms to support the rapid prototyping of multi-channel, multi-modal, context-aware applications. The Java-based platform presented here is based on an integration of a cross-media link server and an object-oriented framework for advanced content publishing, along with a Client Controller and Context Engine. We also describe how this platform was used to develop a mobile tourist information system for an international arts festival where interaction was based on a combination of interactive paper and speech outpu

    Decision Support Systems

    Get PDF
    Decision support systems (DSS) have evolved over the past four decades from theoretical concepts into real world computerized applications. DSS architecture contains three key components: knowledge base, computerized model, and user interface. DSS simulate cognitive decision-making functions of humans based on artificial intelligence methodologies (including expert systems, data mining, machine learning, connectionism, logistical reasoning, etc.) in order to perform decision support functions. The applications of DSS cover many domains, ranging from aviation monitoring, transportation safety, clinical diagnosis, weather forecast, business management to internet search strategy. By combining knowledge bases with inference rules, DSS are able to provide suggestions to end users to improve decisions and outcomes. This book is written as a textbook so that it can be used in formal courses examining decision support systems. It may be used by both undergraduate and graduate students from diverse computer-related fields. It will also be of value to established professionals as a text for self-study or for reference

    PRESTK : situation-aware presentation of messages and infotainment content for drivers

    Get PDF
    The amount of in-car information systems has dramatically increased over the last few years. These potentially mutually independent information systems presenting information to the driver increase the risk of driver distraction. In a first step, orchestrating these information systems using techniques from scheduling and presentation planning avoid conflicts when competing for scarce resources such as screen space. In a second step, the cognitive capacity of the driver as another scarce resource has to be considered. For the first step, an algorithm fulfilling the requirements of this situation is presented and evaluated. For the second step, I define the concept of System Situation Awareness (SSA) as an extension of Endsley’s Situation Awareness (SA) model. I claim that not only the driver needs to know what is happening in his environment, but also the system, e.g., the car. In order to achieve SSA, two paths of research have to be followed: (1) Assessment of cognitive load of the driver in an unobtrusive way. I propose to estimate this value using a model based on environmental data. (2) Developing model of cognitive complexity induced by messages presented by the system. Three experiments support the claims I make in my conceptual contribution to this field. A prototypical implementation of the situation-aware presentation management toolkit PRESTK is presented and shown in two demonstrators.In den letzten Jahren hat die Menge der informationsanzeigenden Systeme im Auto drastisch zugenommen. Da sie potenziell unabhängig voneinander ablaufen, erhöhen sie die Gefahr, die Aufmerksamkeit des Fahrers abzulenken. Konflikte entstehen, wenn zwei oder mehr Systeme zeitgleich auf limitierte Ressourcen wie z. B. den Bildschirmplatz zugreifen. Ein erster Schritt, diese Konflikte zu vermeiden, ist die Orchestrierung dieser Systeme mittels Techniken aus dem Bereich Scheduling und Präsentationsplanung. In einem zweiten Schritt sollte die kognitive Kapazität des Fahrers als ebenfalls limitierte Ressource berücksichtigt werden. Der Algorithmus, den ich zu Schritt 1 vorstelle und evaluiere, erfüllt alle diese Anforderungen. Zu Schritt 2 definiere ich das Konzept System Situation Awareness (SSA), basierend auf Endsley’s Konzept der Situation Awareness (SA). Dadurch wird erreicht, dass nicht nur der Fahrer sich seiner Umgebung bewusst ist, sondern auch das System (d.h. das Auto). Zu diesem Zweck m¨ussen zwei Bereiche untersucht werden: (1) Die kognitive Belastbarkeit des Fahrers unaufdringlich ermitteln. Dazu schlage ich ein Modell vor, das auf Umgebungsinformationen basiert. (2) Ein weiteres Modell soll die Komplexität der präsentierten Informationen bestimmen. Drei Experimente stützen die Behauptungen in meinem konzeptuellen Beitrag. Ein Prototyp des situationsbewussten Präsentationsmanagement-Toolkits PresTK wird vorgestellt und in zwei Demonstratoren gezeigt

    Techniques d'interaction multimodales pour l'accès aux mathématiques par des personnes non-voyantes

    Get PDF
    Cette thèse s‟inscrit dans le domaine de l‟interaction Homme-Machine et plus précisément dans celui des interfaces multimodales destinées aux non-voyants. Elle a pour thème principal la présentation des expressions mathématiques aux non-voyants. Pour les étudiants non-voyants, apprendre les mathématiques est une tâche ardue et peut constituer une barrière, les séparant des disciplines techniques. Les travaux de recherche présentés ici décrivent les problèmes rencontrés dans la conception d‟un système permettant l‟accès aux mathématiques pour les utilisateurs déficients visuels. En effet, nous présentons une analyse des outils existants puis nous proposons des solutions pour combler leurs insuffisances. Nous exposons les techniques utilisées au sein de notre système pour répondre aux problèmes de la présentation des expressions mathématiques aux non-voyants. Nous exploitons la multimodalité comme technique d‟interaction pour développer des applications destinées à ce type d‟utilisateurs parce qu‟elle offre plusieurs opportunités grâce à sa richesse des interactions. Nous dotons également notre système d‟un comportement intelligent pour assurer une certaine autonomie à l‟utilisateur. En effet, le système est capable de présenter l‟information en fonction du contexte de l‟interaction (c-à-d. l‟utilisateur, son environnement et sa machine) et de la nature de l‟information. Le système est « pervasif » et adaptatif. L‟accès à l‟information est assuré n‟importe où n‟importe quand et il s‟adapte dynamiquement aux changements du contexte tout en fournissant continuellement des services à l‟utilisateur non-voyant, sans intervention humaine. Pour rendre le système adaptatif, nous avons élaboré un modèle qui détermine la complexité de l‟expression mathématique et nous avons intégré une technique d‟apprentissage automatique pour implémenter les mécanismes de décisions. Enfin, l‟architecture proposée est du type multi-agent. Ces techniques ont été validées par des études de cas et en utilisant les réseaux de Pétri et l‟outil de simulations JADE
    corecore