3,865 research outputs found

    Implementation of a Blind navigation method in outdoors/indoors areas

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    According to WHO statistics, the number of visually impaired people is increasing annually. One of the most critical necessities for visually impaired people is the ability to navigate safely. This paper proposes a navigation system based on the visual slam and Yolo algorithm using monocular cameras. The proposed system consists of three steps: obstacle distance estimation, path deviation detection, and next-step prediction. Using the ORB-SLAM algorithm, the proposed method creates a map from a predefined route and guides the users to stay on the route while notifying them if they deviate from it. Additionally, the system utilizes the YOLO algorithm to detect obstacles along the route and alert the user. The experimental results, obtained by using a laptop camera, show that the proposed system can run in 30 frame per second while guiding the user within predefined routes of 11 meters in indoors and outdoors. The accuracy of the positioning system is 8cm, and the system notifies the users if they deviate from the predefined route by more than 60 cm.Comment: 14 pages, 6 figures and 6 table

    A HoloLens Application to Aid People who are Visually Impaired in Navigation Tasks

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    Day-to-day activities such as navigation and reading can be particularly challenging for people with visual impairments. Reading text on signs may be especially difficult for people who are visually impaired because signs have variable color, contrast, and size. Indoors, signage may include office, classroom, restroom, and fire evacuation signs. Outdoors, they may include street signs, bus numbers, and store signs. Depending on the level of visual impairment, just identifying where signs exist can be a challenge. Using Microsoft\u27s HoloLens, an augmented reality device, I designed and implemented the TextSpotting application that helps those with low vision identify and read indoor signs so that they can navigate text-heavy environments. The application can provide both visual information and auditory information. In addition to developing the application, I conducted a user study to test its effectiveness. Participants were asked to find a room in an unfamiliar hallway. Those that used the TextSpotting application completed the task less quickly yet reported higher levels of ease, comfort, and confidence, indicating the application\u27s limitations and potential in providing an effective means to navigate unknown environments via signage

    Airport Accessibility and Navigation Assistance for People with Visual Impairments

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    People with visual impairments often have to rely on the assistance of sighted guides in airports, which prevents them from having an independent travel experience. In order to learn about their perspectives on current airport accessibility, we conducted two focus groups that discussed their needs and experiences in-depth, as well as the potential role of assistive technologies. We found that independent navigation is a main challenge and severely impacts their overall experience. As a result, we equipped an airport with a Bluetooth Low Energy (BLE) beacon-based navigation system and performed a real-world study where users navigated routes relevant for their travel experience. We found that despite the challenging environment participants were able to complete their itinerary independently, presenting none to few navigation errors and reasonable timings. This study presents the first systematic evaluation posing BLE technology as a strong approach to increase the independence of visually impaired people in airports

    Real-time indoor assistive localization with mobile omnidirectional vision and cloud GPU acceleration

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    In this paper we propose a real-time assistive localization approach to help blind and visually impaired people in navigating an indoor environment. The system consists of a mobile vision front end with a portable panoramic lens mounted on a smart phone, and a remote image feature-based database of the scene on a GPU-enabled server. Compact and elective omnidirectional image features are extracted and represented in the smart phone front end, and then transmitted to the server in the cloud. These features of a short video clip are used to search the database of the indoor environment via image-based indexing to find the location of the current view within the database, which is associated with floor plans of the environment. A median-filter-based multi-frame aggregation strategy is used for single path modeling, and a 2D multi-frame aggregation strategy based on the candidates’ distribution densities is used for multi-path environmental modeling to provide a final location estimation. To deal with the high computational cost in searching a large database for a realistic navigation application, data parallelism and task parallelism properties are identified in the database indexing process, and computation is accelerated by using multi-core CPUs and GPUs. User-friendly HCI particularly for the visually impaired is designed and implemented on an iPhone, which also supports system configurations and scene modeling for new environments. Experiments on a database of an eight-floor building are carried out to demonstrate the capacity of the proposed system, with real-time response (14 fps) and robust localization results

    A Systematic Review of Urban Navigation Systems for Visually Impaired People

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    Blind and Visually impaired people (BVIP) face a range of practical difficulties when undertaking outdoor journeys as pedestrians. Over the past decade, a variety of assistive devices have been researched and developed to help BVIP navigate more safely and independently. In~addition, research in overlapping domains are addressing the problem of automatic environment interpretation using computer vision and machine learning, particularly deep learning, approaches. Our aim in this article is to present a comprehensive review of research directly in, or relevant to, assistive outdoor navigation for BVIP. We breakdown the navigation area into a series of navigation phases and tasks. We then use this structure for our systematic review of research, analysing articles, methods, datasets and current limitations by task. We also provide an overview of commercial and non-commercial navigation applications targeted at BVIP. Our review contributes to the body of knowledge by providing a comprehensive, structured analysis of work in the domain, including the state of the art, and guidance on future directions. It will support both researchers and other stakeholders in the domain to establish an informed view of research progress

    Image recognition-based architecture to enhance inclusive mobility of visually impaired people in smart and urban environments

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    The demographic growth that we have witnessed in recent years, which is expected to increase in the years to come, raises emerging challenges worldwide regarding urban mobility, both in transport and pedestrian movement. The sustainable development of cities is also intrinsically linked to urban planning and mobility strategies. The tasks of navigation and orientation in cities are something that we resort to today with great frequency, especially in unknown cities and places. Current navigation solutions refer to the precision aspect as a big challenge, especially between buildings in city centers. In this paper, we focus on the segment of visually impaired people and how they can obtain information about where they are when, for some reason, they have lost their orientation. Of course, the challenges are different and much more challenging in this situation and with this population segment. GPS, a technique widely used for navigation in outdoor environments, does not have the precision we need or the most beneficial type of content because the information that a visually impaired person needs when lost is not the name of the street or the coordinates but a reference point. Therefore, this paper includes the proposal of a conceptual architecture for outdoor positioning of visually impaired people using the Landmark Positioning approach.5311-8814-F0ED | Sara Maria da Cruz Maia de Oliveira PaivaN/

    “AccessBIM” - A Model of Environmental Characteristics for Vision Impaired Indoor Navigation and Way Finding

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    The complexity of modern indoor environments has made navigation difficult for individuals with vision impairment. Hence, this thesis presents the AccessBIM framework, which is an optimized database that’s facilitates generation of a real-time floor plan with path determination. The AccessBIM framework has the potential to play an integral role in improving the independence and quality of life for people with vision impairment whilst also decreasing the cost to the community related to caretakers
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