187 research outputs found

    The 2nd Conference of PhD Students in Computer Science

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    Automated Software Transplantation

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    Automated program repair has excited researchers for more than a decade, yet it has yet to find full scale deployment in industry. We report our experience with SAPFIX: the first deployment of automated end-to-end fault fixing, from test case design through to deployed repairs in production code. We have used SAPFIX at Facebook to repair 6 production systems, each consisting of tens of millions of lines of code, and which are collectively used by hundreds of millions of people worldwide. In its first three months of operation, SAPFIX produced 55 repair candidates for 57 crashes reported to SAPFIX, of which 27 have been deem as correct by developers and 14 have been landed into production automatically by SAPFIX. SAPFIX has thus demonstrated the potential of the search-based repair research agenda by deploying, to hundreds of millions of users worldwide, software systems that have been automatically tested and repaired. Automated software transplantation (autotransplantation) is a form of automated software engineering, where we use search based software engineering to be able to automatically move a functionality of interest from a ‘donor‘ program that implements it into a ‘host‘ program that lacks it. Autotransplantation is a kind of automated program repair where we repair the ‘host‘ program by augmenting it with the missing functionality. Automated software transplantation would open many exciting avenues for software development: suppose we could autotransplant code from one system into another, entirely unrelated, system, potentially written in a different programming language. Being able to do so might greatly enhance the software engineering practice, while reducing the costs. Automated software transplantation manifests in two different flavors: monolingual, when the languages of the host and donor programs is the same, or multilingual when the languages differ. This thesis introduces a theory of automated software transplantation, and two algorithms implemented in two tools that achieve this: µSCALPEL for monolingual software transplantation and τSCALPEL for multilingual software transplantation. Leveraging lightweight annotation, program analysis identifies an organ (interesting behavior to transplant); testing validates that the organ exhibits the desired behavior during its extraction and after its implantation into a host. We report encouraging results: in 14 of 17 monolingual transplantation experiments involving 6 donors and 4 hosts, popular real-world systems, we successfully autotransplanted 6 new functionalities; and in 10 out of 10 multlingual transplantation experiments involving 10 donors and 10 hosts, popular real-world systems written in 4 different programming languages, we successfully autotransplanted 10 new functionalities. That is, we have passed all the test suites that validates the new functionalities behaviour and the fact that the initial program behaviour is preserved. Additionally, we have manually checked the behaviour exercised by the organ. Autotransplantation is also very useful: in just 26 hours computation time we successfully autotransplanted the H.264 video encoding functionality from the x264 system to the VLC media player, a task that is currently done manually by the developers of VLC, since 12 years ago. We autotransplanted call graph generation and indentation for C programs into Kate, (a popular KDE based test editor used as an IDE by a lot of C developers) two features currently missing from Kate, but requested by the users of Kate. Autotransplantation is also efficient: the total runtime across 15 monolingual transplants is 5 hours and a half; the total runtime across 10 multilingual transplants is 33 hours

    The 5th Conference of PhD Students in Computer Science

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    A Survey on Thread-Level Speculation Techniques

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    Producción CientíficaThread-Level Speculation (TLS) is a promising technique that allows the parallel execution of sequential code without relying on a prior, compile-time-dependence analysis. In this work, we introduce the technique, present a taxonomy of TLS solutions, and summarize and put into perspective the most relevant advances in this field.MICINN (Spain) and ERDF program of the European Union: HomProg-HetSys project (TIN2014-58876-P), CAPAP-H5 network (TIN2014-53522-REDT), and COST Program Action IC1305: Network for Sustainable Ultrascale Computing (NESUS)

    PiCo: A Domain-Specific Language for Data Analytics Pipelines

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    In the world of Big Data analytics, there is a series of tools aiming at simplifying programming applications to be executed on clusters. Although each tool claims to provide better programming, data and execution models—for which only informal (and often confusing) semantics is generally provided—all share a common under- lying model, namely, the Dataflow model. Using this model as a starting point, it is possible to categorize and analyze almost all aspects about Big Data analytics tools from a high level perspective. This analysis can be considered as a first step toward a formal model to be exploited in the design of a (new) framework for Big Data analytics. By putting clear separations between all levels of abstraction (i.e., from the runtime to the user API), it is easier for a programmer or software designer to avoid mixing low level with high level aspects, as we are often used to see in state-of-the-art Big Data analytics frameworks. From the user-level perspective, we think that a clearer and simple semantics is preferable, together with a strong separation of concerns. For this reason, we use the Dataflow model as a starting point to build a programming environment with a simplified programming model implemented as a Domain-Specific Language, that is on top of a stack of layers that build a prototypical framework for Big Data analytics. The contribution of this thesis is twofold: first, we show that the proposed model is (at least) as general as existing batch and streaming frameworks (e.g., Spark, Flink, Storm, Google Dataflow), thus making it easier to understand high-level data-processing applications written in such frameworks. As result of this analysis, we provide a layered model that can represent tools and applications following the Dataflow paradigm and we show how the analyzed tools fit in each level. Second, we propose a programming environment based on such layered model in the form of a Domain-Specific Language (DSL) for processing data collections, called PiCo (Pipeline Composition). The main entity of this programming model is the Pipeline, basically a DAG-composition of processing elements. This model is intended to give the user an unique interface for both stream and batch processing, hiding completely data management and focusing only on operations, which are represented by Pipeline stages. Our DSL will be built on top of the FastFlow library, exploiting both shared and distributed parallelism, and implemented in C++11/14 with the aim of porting C++ into the Big Data world

    OSCAR. A Noise Injection Framework for Testing Concurrent Software

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    “Moore’s Law” is a well-known observable phenomenon in computer science that describes a visible yearly pattern in processor’s die increase. Even though it has held true for the last 57 years, thermal limitations on how much a processor’s core frequencies can be increased, have led to physical limitations to their performance scaling. The industry has since then shifted towards multicore architectures, which offer much better and scalable performance, while in turn forcing programmers to adopt the concurrent programming paradigm when designing new software, if they wish to make use of this added performance. The use of this paradigm comes with the unfortunate downside of the sudden appearance of a plethora of additional errors in their programs, stemming directly from their (poor) use of concurrency techniques. Furthermore, these concurrent programs themselves are notoriously hard to design and to verify their correctness, with researchers continuously developing new, more effective and effi- cient methods of doing so. Noise injection, the theme of this dissertation, is one such method. It relies on the “probe effect” — the observable shift in the behaviour of concurrent programs upon the introduction of noise into their routines. The abandonment of ConTest, a popular proprietary and closed-source noise injection framework, for testing concurrent software written using the Java programming language, has left a void in the availability of noise injection frameworks for this programming language. To mitigate this void, this dissertation proposes OSCAR — a novel open-source noise injection framework for the Java programming language, relying on static bytecode instrumentation for injecting noise. OSCAR will provide a free and well-documented noise injection tool for research, pedagogical and industry usage. Additionally, we propose a novel taxonomy for categorizing new and existing noise injection heuristics, together with a new method for generating and analysing concurrent software traces, based on string comparison metrics. After noising programs from the IBM Concurrent Benchmark with different heuristics, we observed that OSCAR is highly effective in increasing the coverage of the interleaving space, and that the different heuristics provide diverse trade-offs on the cost and benefit (time/coverage) of the noise injection process.Resumo A “Lei de Moore” é um fenómeno, bem conhecido na área das ciências da computação, que descreve um padrão evidente no aumento anual da densidade de transístores num processador. Mesmo mantendo-se válido nos últimos 57 anos, o aumento do desempenho dos processadores continua garrotado pelas limitações térmicas inerentes `a subida da sua frequência de funciona- mento. Desde então, a industria transitou para arquiteturas multi núcleo, com significativamente melhor e mais escalável desempenho, mas obrigando os programadores a adotar o paradigma de programação concorrente ao desenhar os seus novos programas, para poderem aproveitar o desempenho adicional que advém do seu uso. O uso deste paradigma, no entanto, traz consigo, por consequência, a introdução de uma panóplia de novos erros nos programas, decorrentes diretamente da utilização (inadequada) de técnicas de programação concorrente. Adicionalmente, estes programas concorrentes são conhecidos por serem consideravelmente mais difíceis de desenhar e de validar, quanto ao seu correto funcionamento, incentivando investi- gadores ao desenvolvimento de novos métodos mais eficientes e eficazes de o fazerem. A injeção de ruído, o tema principal desta dissertação, é um destes métodos. Esta baseia-se no “efeito sonda” (do inglês “probe effect”) — caracterizado por uma mudança de comportamento observável em programas concorrentes, ao terem ruído introduzido nas suas rotinas. Com o abandono do Con- Test, uma framework popular, proprietária e de código fechado, de análise dinâmica de programas concorrentes através de injecção de ruído, escritos com recurso `a linguagem de programação Java, viu-se surgir um vazio na oferta de framework de injeção de ruído, para esta mesma linguagem. Para mitigar este vazio, esta dissertação propõe o OSCAR — uma nova framework de injeção de ruído, de código-aberto, para a linguagem de programação Java, que utiliza manipulação estática de bytecode para realizar a introdução de ruído. O OSCAR pretende oferecer uma ferramenta livre e bem documentada de injeção de ruído para fins de investigação, pedagógicos ou até para a indústria. Adicionalmente, a dissertação propõe uma nova taxonomia para categorizar os dife- rentes tipos de heurísticas de injecção de ruídos novos e existentes, juntamente com um método para gerar e analisar traces de programas concorrentes, com base em métricas de comparação de strings. Após inserir ruído em programas do IBM Concurrent Benchmark, com diversas heurísticas, ob- servámos que o OSCAR consegue aumentar significativamente a dimensão da cobertura do espaço de estados de programas concorrentes. Adicionalmente, verificou-se que diferentes heurísticas produzem um leque variado de prós e contras, especialmente em termos de eficácia versus eficiência

    Proceedings of the 7th International Conference on PGAS Programming Models

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    Efficient openMP over sequentially consistent distributed shared memory systems

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    Nowadays clusters are one of the most used platforms in High Performance Computing and most programmers use the Message Passing Interface (MPI) library to program their applications in these distributed platforms getting their maximum performance, although it is a complex task. On the other side, OpenMP has been established as the de facto standard to program applications on shared memory platforms because it is easy to use and obtains good performance without too much effort. So, could it be possible to join both worlds? Could programmers use the easiness of OpenMP in distributed platforms? A lot of researchers think so. And one of the developed ideas is the distributed shared memory (DSM), a software layer on top of a distributed platform giving an abstract shared memory view to the applications. Even though it seems a good solution it also has some inconveniences. The memory coherence between the nodes in the platform is difficult to maintain (complex management, scalability issues, high overhead and others) and the latency of the remote-memory accesses which can be orders of magnitude greater than on a shared bus due to the interconnection network. Therefore this research improves the performance of OpenMP applications being executed on distributed memory platforms using a DSM with sequential consistency evaluating thoroughly the results from the NAS parallel benchmarks. The vast majority of designed DSMs use a relaxed consistency model because it avoids some major problems in the area. In contrast, we use a sequential consistency model because we think that showing these potential problems that otherwise are hidden may allow the finding of some solutions and, therefore, apply them to both models. The main idea behind this work is that both runtimes, the OpenMP and the DSM layer, should cooperate to achieve good performance, otherwise they interfere one each other trashing the final performance of applications. We develop three different contributions to improve the performance of these applications: (a) a technique to avoid false sharing at runtime, (b) a technique to mimic the MPI behaviour, where produced data is forwarded to their consumers and, finally, (c) a mechanism to avoid the network congestion due to the DSM coherence messages. The NAS Parallel Benchmarks are used to test the contributions. The results of this work shows that the false-sharing problem is a relative problem depending on each application. Another result is the importance to move the data flow outside of the critical path and to use techniques that forwards data as early as possible, similar to MPI, benefits the final application performance. Additionally, this data movement is usually concentrated at single points and affects the application performance due to the limited bandwidth of the network. Therefore it is necessary to provide mechanisms that allows the distribution of this data through the computation time using an otherwise idle network. Finally, results shows that the proposed contributions improve the performance of OpenMP applications on this kind of environments
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