140 research outputs found

    Gesture and sign language recognition with deep learning

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    Knowledge Extraction and Summarization for Textual Case-Based Reasoning: A Probabilistic Task Content Modeling Approach

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    Case-Based Reasoning (CBR) is an Artificial Intelligence (AI) technique that has been successfully used for building knowledge systems for tasks/domains where different knowledge sources are easily available, particularly in the form of problem solving situations, known as cases. Cases generally display a clear distinction between different components of problem solving, for instance, components of the problem description and of the problem solution. Thus, an existing and explicit structure of cases is presumed. However, when problem solving experiences are stored in the form of textual narratives (in natural language), there is no explicit case structure, so that CBR cannot be applied directly. This thesis presents a novel approach for authoring cases from episodic textual narratives and organizing these cases in a case base structure that permits a better support for user goals. The approach is based on the following fundamental ideas: - CBR as a problem solving technique is goal-oriented and goals are realized by means of task strategies. - Tasks have an internal structure that can be represented in terms of participating events and event components. - Episodic textual narratives are not random containers of domain concept terms. Rather, the text can be considered as generated by the underlying task structure whose content they describe. The presented case base authoring process combines task knowledge with Natural Language Processing (NLP) techniques to perform the needed knowledge extraction and summarization

    Affective Computing

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    This book provides an overview of state of the art research in Affective Computing. It presents new ideas, original results and practical experiences in this increasingly important research field. The book consists of 23 chapters categorized into four sections. Since one of the most important means of human communication is facial expression, the first section of this book (Chapters 1 to 7) presents a research on synthesis and recognition of facial expressions. Given that we not only use the face but also body movements to express ourselves, in the second section (Chapters 8 to 11) we present a research on perception and generation of emotional expressions by using full-body motions. The third section of the book (Chapters 12 to 16) presents computational models on emotion, as well as findings from neuroscience research. In the last section of the book (Chapters 17 to 22) we present applications related to affective computing

    Machine Learning

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    Machine Learning can be defined in various ways related to a scientific domain concerned with the design and development of theoretical and implementation tools that allow building systems with some Human Like intelligent behavior. Machine learning addresses more specifically the ability to improve automatically through experience

    Vibration Monitoring: Gearbox identification and faults detection

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    L'abstract è presente nell'allegato / the abstract is in the attachmen

    Structured Named Entities

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    The names of people, locations, and organisations play a central role in language, and named entity recognition (NER) has been widely studied, and successfully incorporated, into natural language processing (NLP) applications. The most common variant of NER involves identifying and classifying proper noun mentions of these and miscellaneous entities as linear spans in text. Unfortunately, this version of NER is no closer to a detailed treatment of named entities than chunking is to a full syntactic analysis. NER, so construed, reflects neither the syntactic nor semantic structure of NE mentions, and provides insufficient categorical distinctions to represent that structure. Representing this nested structure, where a mention may contain mention(s) of other entities, is critical for applications such as coreference resolution. The lack of this structure creates spurious ambiguity in the linear approximation. Research in NER has been shaped by the size and detail of the available annotated corpora. The existing structured named entity corpora are either small, in specialist domains, or in languages other than English. This thesis presents our Nested Named Entity (NNE) corpus of named entities and numerical and temporal expressions, taken from the WSJ portion of the Penn Treebank (PTB, Marcus et al., 1993). We use the BBN Pronoun Coreference and Entity Type Corpus (Weischedel and Brunstein, 2005a) as our basis, manually annotating it with a principled, fine-grained, nested annotation scheme and detailed annotation guidelines. The corpus comprises over 279,000 entities over 49,211 sentences (1,173,000 words), including 118,495 top-level entities. Our annotations were designed using twelve high-level principles that guided the development of the annotation scheme and difficult decisions for annotators. We also monitored the semantic grammar that was being induced during annotation, seeking to identify and reinforce common patterns to maintain consistent, parsimonious annotations. The result is a scheme of 118 hierarchical fine-grained entity types and nesting rules, covering all capitalised mentions of entities, and numerical and temporal expressions. Unlike many corpora, we have developed detailed guidelines, including extensive discussion of the edge cases, in an ongoing dialogue with our annotators which is critical for consistency and reproducibility. We annotated independently from the PTB bracketing, allowing annotators to choose spans which were inconsistent with the PTB conventions and errors, and only refer back to it to resolve genuine ambiguity consistently. We merged our NNE with the PTB, requiring some systematic and one-off changes to both annotations. This allows the NNE corpus to complement other PTB resources, such as PropBank, and inform PTB-derived corpora for other formalisms, such as CCG and HPSG. We compare this corpus against BBN. We consider several approaches to integrating the PTB and NNE annotations, which affect the sparsity of grammar rules and visibility of syntactic and NE structure. We explore their impact on parsing the NNE and merged variants using the Berkeley parser (Petrov et al., 2006), which performs surprisingly well without specialised NER features. We experiment with flattening the NNE annotations into linear NER variants with stacked categories, and explore the ability of a maximum entropy and a CRF NER system to reproduce them. The CRF performs substantially better, but is infeasible to train on the enormous stacked category sets. The flattened output of the Berkeley parser are almost competitive with the CRF. Our results demonstrate that the NNE corpus is feasible for statistical models to reproduce. We invite researchers to explore new, richer models of (joint) parsing and NER on this complex and challenging task. Our nested named entity corpus will improve a wide range of NLP tasks, such as coreference resolution and question answering, allowing automated systems to understand and exploit the true structure of named entities

    A Study on Human Motion Acquisition and Recognition Employing Structured Motion Database

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    九州工業大学博士学位論文 学位記番号:工博甲第332号 学位授与年月日:平成24年3月23日1 Introduction||2 Human Motion Representation||3 Human Motion Recognition||4 Automatic Human Motion Acquisition||5 Human Motion Recognition Employing Structured Motion Database||6 Analysis on the Constraints in Human Motion Recognition||7 Multiple Persons’ Action Recognition||8 Discussion and ConclusionsHuman motion analysis is an emerging research field for the video-based applications capable of acquiring and recognizing human motions or actions. The automaticity of such a system with these capabilities has vital importance in real-life scenarios. With the increasing number of applications, the demand for a human motion acquisition system is gaining importance day-by-day. We develop such kind of acquisition system based on body-parts modeling strategy. The system is able to acquire the motion by positioning body joints and interpreting those joints by the inter-parts inclination. Besides the development of the acquisition system, there is increasing need for a reliable human motion recognition system in recent years. There are a number of researches on motion recognition is performed in last two decades. At the same time, an enormous amount of bulk motion datasets are becoming available. Therefore, it becomes an indispensable task to develop a motion database that can deal with large variability of motions efficiently. We have developed such a system based on the structured motion database concept. In order to gain a perspective on this issue, we have analyzed various aspects of the motion database with a view to establishing a standard recognition scheme. The conventional structured database is subjected to improvement by considering three aspects: directional organization, nearest neighbor searching problem resolution, and prior direction estimation. In order to investigate and analyze comprehensively the effect of those aspects on motion recognition, we have adopted two forms of motion representation, eigenspace-based motion compression, and B-Tree structured database. Moreover, we have also analyzed the two important constraints in motion recognition: missing information and clutter outdoor motions. Two separate systems based on these constraints are also developed that shows the suitable adoption of the constraints. However, several people occupy a scene in practical cases. We have proposed a detection-tracking-recognition integrated action recognition system to deal with multiple people case. The system shows decent performance in outdoor scenarios. The experimental results empirically illustrate the suitability and compatibility of various factors of the motion recognition

    The Future of Humanoid Robots

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    This book provides state of the art scientific and engineering research findings and developments in the field of humanoid robotics and its applications. It is expected that humanoids will change the way we interact with machines, and will have the ability to blend perfectly into an environment already designed for humans. The book contains chapters that aim to discover the future abilities of humanoid robots by presenting a variety of integrated research in various scientific and engineering fields, such as locomotion, perception, adaptive behavior, human-robot interaction, neuroscience and machine learning. The book is designed to be accessible and practical, with an emphasis on useful information to those working in the fields of robotics, cognitive science, artificial intelligence, computational methods and other fields of science directly or indirectly related to the development and usage of future humanoid robots. The editor of the book has extensive R&D experience, patents, and publications in the area of humanoid robotics, and his experience is reflected in editing the content of the book

    Spatial and temporal background modelling of non-stationary visual scenes

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    PhDThe prevalence of electronic imaging systems in everyday life has become increasingly apparent in recent years. Applications are to be found in medical scanning, automated manufacture, and perhaps most significantly, surveillance. Metropolitan areas, shopping malls, and road traffic management all employ and benefit from an unprecedented quantity of video cameras for monitoring purposes. But the high cost and limited effectiveness of employing humans as the final link in the monitoring chain has driven scientists to seek solutions based on machine vision techniques. Whilst the field of machine vision has enjoyed consistent rapid development in the last 20 years, some of the most fundamental issues still remain to be solved in a satisfactory manner. Central to a great many vision applications is the concept of segmentation, and in particular, most practical systems perform background subtraction as one of the first stages of video processing. This involves separation of ‘interesting foreground’ from the less informative but persistent background. But the definition of what is ‘interesting’ is somewhat subjective, and liable to be application specific. Furthermore, the background may be interpreted as including the visual appearance of normal activity of any agents present in the scene, human or otherwise. Thus a background model might be called upon to absorb lighting changes, moving trees and foliage, or normal traffic flow and pedestrian activity, in order to effect what might be termed in ‘biologically-inspired’ vision as pre-attentive selection. This challenge is one of the Holy Grails of the computer vision field, and consequently the subject has received considerable attention. This thesis sets out to address some of the limitations of contemporary methods of background segmentation by investigating methods of inducing local mutual support amongst pixels in three starkly contrasting paradigms: (1) locality in the spatial domain, (2) locality in the shortterm time domain, and (3) locality in the domain of cyclic repetition frequency. Conventional per pixel models, such as those based on Gaussian Mixture Models, offer no spatial support between adjacent pixels at all. At the other extreme, eigenspace models impose a structure in which every image pixel bears the same relation to every other pixel. But Markov Random Fields permit definition of arbitrary local cliques by construction of a suitable graph, and 3 are used here to facilitate a novel structure capable of exploiting probabilistic local cooccurrence of adjacent Local Binary Patterns. The result is a method exhibiting strong sensitivity to multiple learned local pattern hypotheses, whilst relying solely on monochrome image data. Many background models enforce temporal consistency constraints on a pixel in attempt to confirm background membership before being accepted as part of the model, and typically some control over this process is exercised by a learning rate parameter. But in busy scenes, a true background pixel may be visible for a relatively small fraction of the time and in a temporally fragmented fashion, thus hindering such background acquisition. However, support in terms of temporal locality may still be achieved by using Combinatorial Optimization to derive shortterm background estimates which induce a similar consistency, but are considerably more robust to disturbance. A novel technique is presented here in which the short-term estimates act as ‘pre-filtered’ data from which a far more compact eigen-background may be constructed. Many scenes entail elements exhibiting repetitive periodic behaviour. Some road junctions employing traffic signals are among these, yet little is to be found amongst the literature regarding the explicit modelling of such periodic processes in a scene. Previous work focussing on gait recognition has demonstrated approaches based on recurrence of self-similarity by which local periodicity may be identified. The present work harnesses and extends this method in order to characterize scenes displaying multiple distinct periodicities by building a spatio-temporal model. The model may then be used to highlight abnormality in scene activity. Furthermore, a Phase Locked Loop technique with a novel phase detector is detailed, enabling such a model to maintain correct synchronization with scene activity in spite of noise and drift of periodicity. This thesis contends that these three approaches are all manifestations of the same broad underlying concept: local support in each of the space, time and frequency domains, and furthermore, that the support can be harnessed practically, as will be demonstrated experimentally
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