92,736 research outputs found

    Sit-and-Wait Strategies in Dynamic Visual Search

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    The role of memory in visual search has lately become a controversial issue. Horowitz and Wolfe (1998) observed that performance in a visual search task was little affected by whether the stimuli were static or randomly relocated every 111 ms. Because a memory-based mechanism, such as inhibition of return, would be of no use in the dynamic condition, Horowitz and Wolfe concluded that memory is likewise not involved in the static condition. However, Horowitz and Wolfe could not effectively rule out the possibility that observers adopted a different strategy in the dynamic condition than in the static condition. That is, in the dynamic condition observers may have attended to a subregion of the display and waited for the target to appear there (sit-and-wait strategy). This hypothesis is supported by experimental data showing that performance in their dynamic condition does not differ from performance in another dynamic condition in which observers are forced to adopt a sit-and-wait strategy by being presented with a limited region of the display only

    Prioritization in visual search: Visual marking is not dependent on a mnemonic search

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    Visual marking (VM) refers to our ability to completely exclude old items from search when new stimuli are presented in our visual field. We examined whether this ability reflects an attentional scan of the old items, possibly allowing observers to apply inhibition of return or maintain a memory representation of already seen locations. In four experiments, we compared performance in two search conditions. In the double-search (DS) condition, we required participants to pay attention to a first set of items by having them search for a target within the set. Subsequently, they had to search a second set while the old items remained in the field. In the VM condition, the participants expected the target only to be in the second (new) set. Selection of new items in the DS condition was relatively poor and was always worse than would be expected if only the new stimuli had been searched. In contrast, selection of the new items in the VM condition was good and was equal to what would be expected if there had been an exclusive search of the new stimuli. These results were not altered when differences in Set 1 difficulty, task switching, and response generation were controlled for. We conclude that the mechanism of VM is distinct from mnemonic and/or serial inhibition-of-return processes as involved in search, although we also discuss possible links to more global and flexible inhibition-of-return processes not necessarily related to search

    Decomposition of neural circuits of human attention using a model based analysis: sSoTs model application to fMRI data

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    The complex neural circuits found in fMRI studies of human attention were decomposed using a model of spiking neurons. The model for visual search over time and space (sSoTS) incorporates different synaptic components (NMDA, AMPA, GABA) and a frequency adaptation mechanism based on IAHP current. This frequency adaptation current can act as a mechanism that suppresses the previously attended items. It has been shown [1] that when the passive process (frequency adaptation) is coupled with a process of active inhibition, new items can be successfully prioritized over time periods matching those found in psychological studies. In this study we use the model to decompose the neural regions mediating the processes of active attentional guidance, and the inhibition of distractors, in search. Activity related to excitatory guidance and inhibitory suppression was extracted from the model and related to different brain regions by using the synaptic activation from sSoTS’s maps as regressors for brain activity derived from standard imaging analysis techniques. The results show that sSoTS pulls-apart discrete brain areas mediating excitatory attentional guidance and active distractor inhibition

    Inhibition of Return in Visual Search: Disentangling Overlapping Contributions with Event-Related Potentials

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    Inhibition of return (IOR) refers to the finding that responses to previously attended locations are slower than those to previously unattended locations. Despite over 30 years of research on IOR, there is still no consensus in the field regarding what the underlying mechanism of this effect is. Although IOR is traditionally studied within spatial cueing paradigms, this effect is thought to reflect a mechanism that facilitates efficient visual search. The following studies explored the hypothesis that multiple processes contribute to the IOR effect in visual search and examined whether these are the same processes that result in IOR in cueing tasks. Both behavioral and electrophysiological measures were used to investigate the response patterns and processes underlying IOR in visual search, and subsequently examine those patterns and processes in cueing-like situations. Chapter 2 explored the spatial distribution of IOR within visual search using the N2pc and P1 ERP components. Chapter 3 investigated how IOR is influenced by attentional manipulations to the visual search task. Chapter 4 used the N2pc, P1, and Pd ERP components to examine the influence of priming and distractor suppression on IOR in visual search, in an effort to link IOR-related findings from the visual search and cueing literatures. Overall, the results demonstrated that IOR observed in cueing studies does not appear to result from the same underlying processes as IOR observed in visual search. This suggests that not only do multiple processes underlie the slowing of responses we refer to as IOR, but also that studies of IOR using cueing tasks may not be informative for understanding the mechanisms of efficient visual search

    Visual marking and change blindness : moving occluders and transient masks neutralize shape changes to ignored objects

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    Visual search efficiency improves by presenting (previewing) one set of distractors before the target and remaining distractor items (D. G. Watson & G. W. Humphreys, 1997). Previous work has shown that this preview benefit is abolished if the old items change their shape when the new items are added (e.g., D. G. Watson & G. W. Humphreys, 2002). Here we present 5 experiments that examined whether such object changes are still effective in recapturing attention if the changes occur while the previewed objects are occluded or masked. Overall, the findings suggest that masking transients are effective in preventing both object changes and the presentation of new objects from capturing attention in time-based visual search conditions. The findings are discussed in relation to theories of change blindness, new object capture, and the ecological properties of time-based visual selection. (PsycINFO Database Record (c) 2010 APA, all rights reserved

    A computational dynamical model of human visual cortex for visual search and feature-based attention

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    Visual attention can be deployed to locations within the visual array (spatial attention), to individual features such as colour and form (feature-based attention), or to entire objects (object-based attention). Objects are composed of features to form a perceived ‘whole’. This compositional object representation reduces the storage demands by avoiding the need to store every type of object experienced. However, this approach exposes a problem of binding these constituent features (e.g. form and colour) into objects. The problem is made explicit in the higher areas of the ventral stream as information about a feature’s location is absent. For feature-based attention and search, activations flow from the inferotemporal cortex to primary visual cortex without spatial cues from the dorsal stream, therefore the neural effect is applied to all locations across the visual field [79, 60, 7, 52]. My research hypothesis is that biased competition occurs independently for each cued feature, and is implemented by lateral inhibition between a feedforward and a feedback network through a cortical micro-circuit architecture. The local competition for each feature can be combined in the dorsal stream via spatial congruence to implement a secondary spatial attention mechanism, and in early visual areas to bind together the distributed featural representation of a target object

    Surface-based constraints on target selection and distractor rejection: Evidence from preview search

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    In preview search when an observer ignores an early appearing set of distractors, there can subsequently be impeded detection of new targets that share the colour of this preview. This “negative carry-over effect” has been attributed to an active inhibitory process targeted against the old items and inadvertently their features. Here we extend negative carry-over effects to the case of stereoscopically defined surfaces of coplanar elements without common features. In Experiment 1 observers previewed distractors in one surface (1000 ms), before being presented with the target and new distractors divided over the old and a new surface either above or below the old one. Participants were slower and less efficient to detect targets in the old surface. In Experiment 2 in both the first and second display the items were divided over two planes in the proportion 66/33% such that no new planes appeared following the preview, and there was no majority of items in any one plane in the final combined display. The results showed that participants were slower to detect the target when it occurred in the old majority surface. Experiment 3 held constant the 2D properties of the stimuli while varying the presence of binocular depth cues. The carry-over effect only occurred in the presence of binocular depth cues, ruling out any account of the results in terms of 2-D cues. The results suggest well formed surfaces in addition to simple features may be targets for inhibition in search
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