895 research outputs found

    Multi-Goal Feasible Path Planning Using Ant Colony Optimization

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    A new algorithm for solving multi-goal planning problems in the presence of obstacles is introduced. We extend ant colony optimization (ACO) from its well-known application, the traveling salesman problem (TSP), to that of multi-goal feasible path planning for inspection and surveillance applications. Specifically, the ant colony framework is combined with a sampling-based point-to-point planning algorithm; this is compared with two successful sampling-based multi-goal planning algorithms in an obstacle-filled two-dimensional environment. Total mission time, a function of computational cost and the duration of the planned mission, is used as a basis for comparison. In our application of interest, autonomous underwater inspections, the ACO algorithm is found to be the best-equipped for planning in minimum mission time, offering an interior point in the tradeoff between computational complexity and optimality.United States. Office of Naval Research (Grant N00014-06-10043

    An Analysis Review: Optimal Trajectory for 6-DOF-based Intelligent Controller in Biomedical Application

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    With technological advancements and the development of robots have begun to be utilized in numerous sectors, including industrial, agricultural, and medical. Optimizing the path planning of robot manipulators is a fundamental aspect of robot research with promising future prospects. The precise robot manipulator tracks can enhance the efficacy of a variety of robot duties, such as workshop operations, crop harvesting, and medical procedures, among others. Trajectory planning for robot manipulators is one of the fundamental robot technologies, and manipulator trajectory accuracy can be enhanced by the design of their controllers. However, the majority of controllers devised up to this point were incapable of effectively resolving the nonlinearity and uncertainty issues of high-degree freedom manipulators in order to overcome these issues and enhance the track performance of high-degree freedom manipulators. Developing practical path-planning algorithms to efficiently complete robot functions in autonomous robotics is critical. In addition, designing a collision-free path in conjunction with the physical limitations of the robot is a very challenging challenge due to the complex environment surrounding the dynamics and kinetics of robots with different degrees of freedom (DoF) and/or multiple arms. The advantages and disadvantages of current robot motion planning methods, incompleteness, scalability, safety, stability, smoothness, accuracy, optimization, and efficiency are examined in this paper

    Mobile Robot Path Planning in an Obstacle-free Static Environment using Multiple Optimization Algorithms

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    This article presents the implementation and comparison of fruit fly optimization (FOA), ant colony optimization (ACO) and particle swarm optimization (PSO) algorithms in solving the mobile robot path planning problem. FOA is one of the newest nature-inspired algorithms while PSO and ACO has been in existence for a long time. PSO has been shown by other studies to have long search time while ACO have fast convergence speed. Therefore there is need to benchmark FOA performance with these older nature-inspired algorithms. The objective is to find an optimal path in an obstacle free static environment from a start point to the goal point using the aforementioned techniques. The performance of these algorithms was measured using three criteria: average path length, average computational time and average convergence speed. The results show that the fruit fly algorithm produced shorter path length (19.5128 m) with faster convergence speed (3149.217 m/secs) than the older swarm intelligence algorithms. The computational time of the algorithms were in close range, with ant colony optimization having the minimum (0.000576 secs). Keywords:  Swarm intelligence, Fruit Fly algorithm, Ant Colony Optimization, Particle Swarm Optimization, optimal path, mobile robot

    Exploratory Path Planning Using the Max-Min Ant System Algorithm

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    In the path planning problem for autonomous mobile robots, robots have to plan their path from the start position to the goal. In this paper, we investigate the application of the MMAS algorithm to the exploratory path planning problem, in which the robots should explore the environment at the same time they plan the path. Max-min ant system is an ant colony optimization algorithm that exploits the best solutions found. In addition, to analyze the quality of solutions obtained, we also analyze the traveled distance spent by robots in the first iteration of the algorithm. The environment is previously unknown to the robots, although it is represented by a topological map, that does not require precise information from the environment and provides a simple way to execute the navigation of the path. Thus, the paths are represented by a sequence of actions that the robots should execute to reach the goal. The navigation of the best solution found was implemented in a realistic robotic simulator. The proposed algorithm provides a very good performance in relation to a genetic algorithm and the well-known A* algorithm that deal with this problem

    Planificación de trayectorias usando metaheurísticas

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    In this work, a comparison between two metaheuristic methods to solve the path planning problem is presented. These methods are 1) Artificial ant colony and 2) Artificial bee colony. The following metrics are used to evaluate these implementations: 1) Path length and 2) Execution time. The comparison was tested using ten maps obtained from the University of Prague Department of Intelligent Cybernetics and the Mobil Robotics Group. Several runs were carried out to find the best algorithm parameters and get the best algorithm for the route planning task. The best algorithm was the artificial bee colony. These evaluations were visualized using the VPython package; here, a differential mobile robot was simulated to follow the trajectory calculated by the best algorithm. This simulation made it possible to observe that the robot makes the correct trajectory from the starting point to the objective point in each evaluated map.En este trabajo se presenta una comparación entre dos métodos metaheurísticos para resolver problemas de planificación de rutas. Estos métodos son: 1) Colonia de hormigas artificiales y 2) Colonia de abejas artificiales. Para evaluar estas implementaciones, se utilizan las siguientes métricas: 1) Longitud de ruta y 2) Tiempo de ejecución. El comparativo se probó utilizando diez mapas obtenidos del Departamento de Cibernética Inteligente y Mobil Robotics Group de la Universidad de Praga. Se realizaron varias ejecuciones con el objetivo de encontrar los mejores parámetros de los algoritmos y obtener el mejor algoritmo para la tarea de planificación de ruta. El mejor algoritmo fue la colonia de abejas artificiales. Estas evaluaciones se visualizaron utilizando el paquete VPython, aquí se simuló un robot móvil diferencial para seguir la trayectoria calculada por el mejor algoritmo. A partir de esta simulación fue posible observar que el robot realiza la trayectoria correcta desde el punto de inicio hasta el punto objetivo en cada uno de los mapas evaluados

    Comparative Research on Robot Path Planning Based on GA-ACA and ACA-GA

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    The path planning for mobile robots is one of the core contents in the field of robotics research with complex, restrictive and nonlinear characteristics. It consists of automatically determining a path from an initial position of the robot to its final position. Due to classic approaches have several drawbacks, evolutionary methods such as Ant Colony Optimization Algorithm (ACA) and Genetic Algorithm (GA) are employed to solve the path planning efficiently
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