3,297 research outputs found

    Convex Hull of Points Lying on Lines in o(n log n) Time after Preprocessing

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    Motivated by the desire to cope with data imprecision, we study methods for taking advantage of preliminary information about point sets in order to speed up the computation of certain structures associated with them. In particular, we study the following problem: given a set L of n lines in the plane, we wish to preprocess L such that later, upon receiving a set P of n points, each of which lies on a distinct line of L, we can construct the convex hull of P efficiently. We show that in quadratic time and space it is possible to construct a data structure on L that enables us to compute the convex hull of any such point set P in O(n alpha(n) log* n) expected time. If we further assume that the points are "oblivious" with respect to the data structure, the running time improves to O(n alpha(n)). The analysis applies almost verbatim when L is a set of line-segments, and yields similar asymptotic bounds. We present several extensions, including a trade-off between space and query time and an output-sensitive algorithm. We also study the "dual problem" where we show how to efficiently compute the (<= k)-level of n lines in the plane, each of which lies on a distinct point (given in advance). We complement our results by Omega(n log n) lower bounds under the algebraic computation tree model for several related problems, including sorting a set of points (according to, say, their x-order), each of which lies on a given line known in advance. Therefore, the convex hull problem under our setting is easier than sorting, contrary to the "standard" convex hull and sorting problems, in which the two problems require Theta(n log n) steps in the worst case (under the algebraic computation tree model).Comment: 26 pages, 5 figures, 1 appendix; a preliminary version appeared at SoCG 201

    Faster Geometric Algorithms via Dynamic Determinant Computation

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    The computation of determinants or their signs is the core procedure in many important geometric algorithms, such as convex hull, volume and point location. As the dimension of the computation space grows, a higher percentage of the total computation time is consumed by these computations. In this paper we study the sequences of determinants that appear in geometric algorithms. The computation of a single determinant is accelerated by using the information from the previous computations in that sequence. We propose two dynamic determinant algorithms with quadratic arithmetic complexity when employed in convex hull and volume computations, and with linear arithmetic complexity when used in point location problems. We implement the proposed algorithms and perform an extensive experimental analysis. On one hand, our analysis serves as a performance study of state-of-the-art determinant algorithms and implementations. On the other hand, we demonstrate the supremacy of our methods over state-of-the-art implementations of determinant and geometric algorithms. Our experimental results include a 20 and 78 times speed-up in volume and point location computations in dimension 6 and 11 respectively.Comment: 29 pages, 8 figures, 3 table

    Multi-Step Processing of Spatial Joins

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    Spatial joins are one of the most important operations for combining spatial objects of several relations. In this paper, spatial join processing is studied in detail for extended spatial objects in twodimensional data space. We present an approach for spatial join processing that is based on three steps. First, a spatial join is performed on the minimum bounding rectangles of the objects returning a set of candidates. Various approaches for accelerating this step of join processing have been examined at the last year’s conference [BKS 93a]. In this paper, we focus on the problem how to compute the answers from the set of candidates which is handled by the following two steps. First of all, sophisticated approximations are used to identify answers as well as to filter out false hits from the set of candidates. For this purpose, we investigate various types of conservative and progressive approximations. In the last step, the exact geometry of the remaining candidates has to be tested against the join predicate. The time required for computing spatial join predicates can essentially be reduced when objects are adequately organized in main memory. In our approach, objects are first decomposed into simple components which are exclusively organized by a main-memory resident spatial data structure. Overall, we present a complete approach of spatial join processing on complex spatial objects. The performance of the individual steps of our approach is evaluated with data sets from real cartographic applications. The results show that our approach reduces the total execution time of the spatial join by factors
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