31 research outputs found

    GPGPU-Enabled Physics Based Deformed Model Simulation

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    Computer simulation techniques are widely adopted nowadays in many areas like manufacturing, engineering, graphics, animation, virtual reality and so on. However, the standard finite element based simulation is notorious for its expensive computation. To address this challenge, I present a GPU-based parallel implementation for simulating large elastic deformation. Classic modal analysis provides a set of orthonormal bases vectors, which span a spectral space encoding the dynamics of the elastic body. As each basis vector is orthogonal to each other, the computation is completely decoupled and can be well-fit into the modern GPGPU platform. We further explore the latest feature of NVIDIA CUDA so that the result of GPU computation can be directly used for upcoming rendering/visualization and a significant amount of overheads for transmitting data from client GPU and host CPU via the PCI-Express bus are avoided. Real-time simulation is made possible with this technique for many cases that otherwise is not possible

    Explicit Building-Block Multiobjective Genetic Algorithms: Theory, Analysis, and Developing

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    This dissertation research emphasizes explicit Building Block (BB) based MO EAs performance and detailed symbolic representation. An explicit BB-based MOEA for solving constrained and real-world MOPs is developed the Multiobjective Messy Genetic Algorithm II (MOMGA-II) which is designed to validate symbolic BB concepts. The MOMGA-II demonstrates that explicit BB-based MOEAs provide insight into solving difficult MOPs that is generally not realized through the use of implicit BB-based MOEA approaches. This insight is necessary to increase the effectiveness of all MOEA approaches. In order to increase MOEA computational efficiency parallelization of MOEAs is addressed. Communications between processors in a parallel MOEA implementation is extremely important, hence innovative migration and replacement schemes for use in parallel MOEAs are detailed and tested. These parallel concepts support the development of the first explicit BB-based parallel MOEA the pMOMGA-II. MOEA theory is also advanced through the derivation of the first MOEA population sizing theory. The multiobjective population sizing theory presented derives the MOEA population size necessary in order to achieve good results within a specified level of confidence. Just as in the single objective approach the MOEA population sizing theory presents a very conservative sizing estimate. Validated results illustrate insight into building block phenomena good efficiency excellent effectiveness and motivation for future research in the area of explicit BB-based MOEAs. Thus the generic results of this research effort have applicability that aid in solving many different MOPs

    High-performance evolutionary computation for scalable spatial optimization

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    Spatial optimization (SO) is an important and prolific field of interdisciplinary research. Spatial optimization methods seek optimal allocation or arrangement of spatial units under spatial constraints such as distance, adjacency, contiguity, partition, etc. As spatial granularity becomes finer and problem formulations incorporate increasingly complex compositions of spatial information, the performance of spatial optimization solvers becomes more imperative. My research focuses on scalable spatial optimization methods within the evolutionary algorithm (EA) framework. The computational scalability challenge in EA is addressed by developing a parallel EA library that eliminates the costly global synchronization in massively parallel computing environment and scales to 131,072 processors. Classic EA operators are based on linear recombination and experience serious problems in traversing the decision space with non-linear spatial configurations. I propose a spatially explicit EA framework that couples graph representations of spatial constraints with intelligent guided search heuristics such as path relinking and ejection chain to effectively explore SO decision space. As a result, novel spatial recombination operators are developed to handle strong spatial constraints effectively and are generic to incorporate problem-specific spatial characteristics. This framework is employed to solve large political redistricting problems. Voting district-level redistricting problems are solved and sampled to create billions of feasible districting plans that adhere to Supreme Court mandates, suitable for statistical analyses of redistricting phenomena such as gerrymandering

    A Practical Hardware Implementation of Systemic Computation

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    It is widely accepted that natural computation, such as brain computation, is far superior to typical computational approaches addressing tasks such as learning and parallel processing. As conventional silicon-based technologies are about to reach their physical limits, researchers have drawn inspiration from nature to found new computational paradigms. Such a newly-conceived paradigm is Systemic Computation (SC). SC is a bio-inspired model of computation. It incorporates natural characteristics and defines a massively parallel non-von Neumann computer architecture that can model natural systems efficiently. This thesis investigates the viability and utility of a Systemic Computation hardware implementation, since prior software-based approaches have proved inadequate in terms of performance and flexibility. This is achieved by addressing three main research challenges regarding the level of support for the natural properties of SC, the design of its implied architecture and methods to make the implementation practical and efficient. Various hardware-based approaches to Natural Computation are reviewed and their compatibility and suitability, with respect to the SC paradigm, is investigated. FPGAs are identified as the most appropriate implementation platform through critical evaluation and the first prototype Hardware Architecture of Systemic computation (HAoS) is presented. HAoS is a novel custom digital design, which takes advantage of the inbuilt parallelism of an FPGA and the highly efficient matching capability of a Ternary Content Addressable Memory. It provides basic processing capabilities in order to minimize time-demanding data transfers, while the optional use of a CPU provides high-level processing support. It is optimized and extended to a practical hardware platform accompanied by a software framework to provide an efficient SC programming solution. The suggested platform is evaluated using three bio-inspired models and analysis shows that it satisfies the research challenges and provides an effective solution in terms of efficiency versus flexibility trade-off

    Optimization of Heterogeneous UAV Communications Using the Multiobjective Quadratic Assignment Problem

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    The Air Force has placed a high priority on developing new and innovative ways to use Unmanned Aerial Vehicles (UAVs). The Defense Advanced Research Projects Agency (DARPA) currently funds many projects that deal with the advancement of UAV research. The ultimate goal of the Air Force is to use UAVs in operations that are highly dangerous to pilots, mainly the suppression of enemy air defenses (SEAD). With this goal in mind, formation structuring of autonomous or semi-autonomous UAVs is of future importance. This particular research investigates the optimization of heterogeneous UAV multi-channel communications in formation. The problem maps to the multiobjective Quadratic Assignment Problem (mQAP). Optimization of this problem is done through the use of a Multiobjective Evolutionary Algorithm (MOEA) called the Multiobjective Messy Genetic Algorithm - II (MOMGA-II). Experimentation validates the attainment of an acceptable Pareto Front for a variety of mQAP benchmarks. It was observed that building block size can affect the location vectors along the current Pareto Front. The competitive templates used during testing perform best when they are randomized before each building block size evaluation. This tuning of the MOMGA-II parameters creates a more effective algorithm for the variety of mQAP benchmarks, when compared to the initial experiments. Thus this algorithmic approach would be useful for Air Force decision makers in determining the placement of UAVs in formations

    Placement de graphes de tâches de grande taille sur architectures massivement multicoeurs

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    This Ph.D thesis is devoted to the study of the mapping problem related to massively parallel embedded architectures. This problem arises from industrial needs like energy savings, performance demands for synchronous dataflow applications. This problem has to be solved considering three criteria: heuristics should be able to deal with applications with various sizes, they must meet the constraints of capacities of processors and they have to take into account the target architecture topologies. In this thesis, tasks are organized in communication networks, modeled as graphs. In order to determine a way of evaluating the efficiency of the developed heuristics, mappings, obtained by the heuristics, are compared to a random mapping. This comparison is used as an evaluation metric throughout this thesis. The existence of this metric is motivated by the fact that no comparative heuristics can be found in the literature at the time of writing of this thesis. In order to address this problem, two heuristics are proposed. They are able to solve a dataflow process network mapping problem, where a network of communicating tasks is placed into a set of processors with limited resource capacities, while minimizing the overall communication bandwidth between processors. They are applied on task graphs where weights of tasks and edges are unitary set. The first heuristic, denoted as Task-wise Placement, places tasks one after another using a notion of task affinities. The second algorithm, named Subgraph-wise Placement, gathers tasks in small groups then place the different groups on processors using a notion of affinities between groups and processors. These algorithms are tested on tasks graphs with grid or logic gates network topologies. Obtained results are then compared to an algorithm present in the literature. This algorithm maps task graphs with moderated size on massively parallel architectures. In addition, the random based mapping metric is used in order to evaluate results of both heuristics. Then, in a will to address problems that can be found in industrial cases, application cases are widen to tasks graphs with tasks and edges weights values similar to those that can be found in the industry. A progressive construction heuristic named Regret Based Approach, based on game theory, is proposed. This heuristic maps tasks one after another. The costs of mapping tasks according to already mapped tasks are computed. The process of task selection is based on a notion of regret, present in game theory. The task with the highest value of regret for not placing it, is pointed out and is placed in priority. In order to check the strength of the algorithm, many types of task graphs (grids, logic gates networks, series-parallel, random, sparse matrices) with various size are generated. Tasks and edges weights are randomly chosen using a bimodal law parameterized in order to have similar values than industrial applications. Obtained results are compared to the Task Wise placement, especially adapted for non-unitary values. Moreover, results are evaluated using the metric defined above.Ce travail de thèse de doctorat est dédié à l'étude d'un problème de placement de tâches dans le domaine de la compilation d'applications pour des architectures massivement parallèles. Ce problème vient en réponse à certains besoins industriels tels que l'économie d'énergie, la demande de performances pour les applications de type flots de données synchrones. Ce problème de placement doit être résolu dans le respect de trois critères: les algorithmes doivent être capable de traiter des applications de tailles variables, ils doivent répondre aux contraintes de capacités des processeurs et prendre en compte la topologie des architectures cibles. Dans cette thèse, les tâches sont organisées en réseaux de communication, modélisés sous forme de graphes. Pour évaluer la qualité des solutions produites par les algorithmes, les placements obtenus sont comparés avec un placement aléatoire. Cette comparaison sert de métrique d'évaluation des placements des différentes méthodes proposées. Afin de résoudre à ce problème, deux algorithmes de placement de réseaux de tâches de grande taille sur des architectures clusterisées de processeurs de type many-coeurs ont été développés. Ils s'appliquent dans des cas où les poids des tâches et des arêtes sont unitaires. Le premier algorithme, nommé Task-wise Placement, place les tâches une par une en se servant d'une notion d'affinité entre les tâches. Le second, intitulé Subgraph-wise Placement, rassemble les tâches en groupes puis place les groupes de tâches sur les processeurs en se servant d'une relation d'affinité entre les groupes et les tâches déjà affectées. Ces algorithmes ont été testés sur des graphes, représentants des applications, possédant des topologies de types grilles ou de réseaux de portes logiques. Les résultats des placements sont comparés avec un algorithme de placement, présent dans la littérature qui place des graphes de tailles modérée et ce à l'aide de la métrique définie précédemment. Les cas d'application des algorithmes de placement sont ensuite orientés vers des graphes dans lesquels les poids des tâches et des arêtes sont variables similairement aux valeurs qu'on peut retrouver dans des cas industriels. Une heuristique de construction progressive basée sur la théorie des jeux a été développée. Cet algorithme, nommé Regret Based Approach, place les tâches une par une. Le coût de placement de chaque tâche en fonction des autres tâches déjà placées est calculée. La phase de sélection de la tâche se base sur une notion de regret présente dans la théorie des jeux. La tâche qu'on regrettera le plus de ne pas avoir placée est déterminée et placée en priorité. Afin de vérifier la robustesse de l'algorithme, différents types de graphes de tâches (grilles, logic gate networks, series-parallèles, aléatoires, matrices creuses) de tailles variables ont été générés. Les poids des tâches et des arêtes ont été générés aléatoirement en utilisant une loi bimodale paramétrée de manière à obtenir des valeurs similaires à celles des applications industrielles. Les résultats de l'algorithme ont également été comparés avec l'algorithme Task-Wise Placement, qui a été spécialement adapté pour les valeurs non unitaires. Les résultats sont également évalués en utilisant la métrique de placement aléatoire

    An integrated transport solution to big data movement in high-performance networks

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    Extreme-scale e-Science applications in various domains such as earth science and high energy physics among multiple national institutions within the U.S. are generating colossal amounts of data, now frequently termed as “big data”. The big data must be stored, managed and moved to different geographical locations for distributed data processing and analysis. Such big data transfers require stable and high-speed network connections, which are not readily available in traditional shared IP networks such as the Internet. High-performance networking technologies and services featuring high bandwidth and advance reservation are being rapidly developed and deployed across the nation and around the globe to support such scientific applications. However, these networking technologies and services have not been fully utilized, mainly because: i) the use of these technologies and services often requires considerable domain knowledge and many application users are even not aware of their existence; and ii) the end-to-end data transfer performance largely depends on the transport protocol being used on the end hosts. The high-speed network path with reserved bandwidth in High-performance Networks has shifted the data transfer bottleneck from network segments in traditional IP networks to end hosts, which most existing transport protocols are not well suited to handle. In this dissertation, an integrated transport solution is proposed in support of data- and network-intensive applications in various science domains. This solution integrates three major components, i.e., i) transport-support workflow optimization, ii) transport profile generation, and iii) transport protocol design, into a unified framework. Firstly, a class of transport-support workflow optimization problems are formulated, where an appropriate set of resources and services are selected to compose the best transport-support workflow to meet user’s data transfer request in terms of various performance requirements. Secondly, a transport profiler named Transport Profile Generator (TPG) and its extended and accelerated version named FastProf are designed and implemented to characterize and enhance the end-to-end data transfer performance of a selected transport method over an established network path. Finally, several approaches based on rate and error threshold control are proposed to design a suite of data transfer protocols specifically tailored for big data transfer over dedicated connections. The proposed integrated transport solution is implemented and evaluated in: i) a local testbed with a single 10 Gb/s back-to-back connection and dual 10 Gb/s NIC-to-NIC connections; and ii) several wide-area networks with 10 Gb/s long-haul connections at collaborative sites including Oak Ridge National Laboratory, Argonne National Laboratory, and University of Chicago
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