710 research outputs found

    Swarm-Organized Topographic Mapping

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    Topographieerhaltende Abbildungen versuchen, hochdimensionale oder komplexe Datenbestände auf einen niederdimensionalen Ausgaberaum abzubilden, wobei die Topographie der Daten hinreichend gut wiedergegeben werden soll. Die Qualität solcher Abbildung hängt gewöhnlich vom eingesetzten Nachbarschaftskonzept des konstruierenden Algorithmus ab. Die Schwarm-Organisierte Projektion ermöglicht eine Lösung dieses Parametrisierungsproblems durch die Verwendung von Techniken der Schwarmintelligenz. Die praktische Verwendbarkeit dieser Methodik wurde durch zwei Anwendungen auf dem Feld der Molekularbiologie sowie der Finanzanalytik demonstriert

    Self-organizing Maps in Web Mining and Semantic Web

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    Qualitative Distances and Qualitative Description of Images for Indoor Scene Description and Recognition in Robotics

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    The automatic extraction of knowledge from the world by a robotic system as human beings interpret their environment through their senses is still an unsolved task in Artificial Intelligence. A robotic agent is in contact with the world through its sensors and other electronic components which obtain and process mainly numerical information. Sonar, infrared and laser sensors obtain distance information. Webcams obtain digital images that are represented internally as matrices of red, blue and green (RGB) colour coordinate values. All this numerical values obtained from the environment need a later interpretation in order to provide the knowledge required by the robotic agent in order to carry out a task. Similarly, light wavelengths with specific amplitude are captured by cone cells of human eyes obtaining also stimulus without meaning. However, the information that human beings can describe and remember from what they see is expressed using words, that is qualitatively. The research work done in this thesis tries to narrow the gap between the acquisition of low level information by robot sensors and the need of obtaining high level or qualitative information for enhancing human-machine communication and for applying logical reasoning processes based on concepts. Moreover, qualitative concepts can be added a meaning by relating them to others. They can be used for reasoning applying qualitative models that have been developed in the last twenty years for describing and interpreting metrical and mathematical concepts such as orientation, distance, velocity, acceleration, and so on. And they can be also understood by human-users both written and read aloud. The first contribution presented is the definition of a method for obtaining fuzzy distance patterns (which include qualitative distances such as near , far , very far and so on) from the data obtained by any kind of distance sensors incorporated in a mobile robot and the definition of a factor to measure the dissimilarity between those fuzzy patterns. Both have been applied to the integration of the distances obtained by the sonar and laser distance sensors incorporated in a Pioneer 2 dx mobile robot and, as a result, special obstacles have been detected as glass window , mirror , and so on. Moreover, the fuzzy distance patterns provided have been also defuzzified in order to obtain a smooth robot speed and used to classify orientation reference systems into open (it defines an open space to be explored) or closed . The second contribution presented is the definition of a model for qualitative image description (QID) based on qualitative models of shape, colour, topology and orientation. This model can qualitatively describe any kind of digital image and is independent of the image segmentation method used. The QID model have been tested in two scenarios in robotics: (i) the description of digital images captured by the camera of a Pioneer 2 dx mobile robot and (ii) the description of digital images of tile mosaics taken by an industrial camera located on a platform used by a robot arm to assemble tile mosaics. In order to provide a formal and explicit meaning to the qualitative description of the images generated, a Description Logic (DL) based ontology has been designed and presented as the third contribution. Our approach can automatically process any random image and obtain a set of DL-axioms that describe it visually and spatially. And objects included in the images are classified according to the ontology schema using a DL reasoner. Tests have been carried out using digital images captured by a webcam incorporated in a Pioneer 2 dx mobile robot. The images taken correspond to the corridors of a building at University Jaume I and objects with them have been classified into walls , floor , office doors and fire extinguishers under different illumination conditions and from different observer viewpoints. The final contribution is the definition of a similarity measure between qualitative descriptions of shape, colour, topology and orientation. And the integration of those measures into the definition of a general similarity measure between two qualitative descriptions of images. These similarity measures have been applied to: (i) extract objects with similar shapes from the MPEG7 CE Shape-1 library; (ii) assemble tile mosaics by qualitative shape and colour similarity matching; (iii) compare images of tile compositions; and (iv) compare images of natural landmarks in a mobile robot world for their recognition

    Information Modeling for a Dynamic Representation of an Emergency Situation

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    In this paper we propose an approach to build a decision support system that can help emergency planners and responders to detect and manage emergency situations. The internal mechanism of the system is independent from the treated application. Therefore, we think the system may be used or adapted easily to different case studies. We focus here on a first step in the decision-support process which concerns the modeling of information issued from the perceived environment and their representation dynamically using a multiagent system. This modeling was applied on the RoboCupRescue Simulation System. An implementation and some results are presented here.Comment:

    Learner course recommendation in e-learning based on swarm intelligence

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    Se dan unas recomendaciones en la enseñanza asistida por ordenador (e-learning) basada en la inteligencia colectiva.This paper analyses aspects about the recommendation process in distributedinformation systems. It extracts similarities and differences between recommendations in estores and the recommendations applied to an e-learning environment. It also explains the phenomena of self-organization and cooperative emergence in complex systems coupled with bio-inspired algorithms to improve knowledge discovery and association rules. Finally, the present recommendation is applied to e-learning by proposing recommendation by emergence in a multi.agent system architecture

    Aligning Experientially Grounded Ontologies using Language Games

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    On Recommendation of Learning Objects using Felder-Silverman Learning Style Model

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    The file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.The e-learning recommender system in learning institutions is increasingly becoming the preferred mode of delivery, as it enables learning anytime, anywhere. However, delivering personalised course learning objects based on learner preferences is still a challenge. Current mainstream recommendation algorithms, such as the Collaborative Filtering (CF) and Content-Based Filtering (CBF), deal with only two types of entities, namely users and items with their ratings. However, these methods do not pay attention to student preferences, such as learning styles, which are especially important for the accuracy of course learning objects prediction or recommendation. Moreover, several recommendation techniques experience cold-start and rating sparsity problems. To address the challenge of improving the quality of recommender systems, in this paper a novel recommender algorithm for machine learning is proposed, which combines students actual rating with their learning styles to recommend Top-N course learning objects (LOs). Various recommendation techniques are considered in an experimental study investigating the best technique to use in predicting student ratings for e-learning recommender systems. We use the Felder-Silverman Learning Styles Model (FSLSM) to represent both the student learning styles and the learning object profiles. The predicted rating has been compared with the actual student rating. This approach has been experimented on 80 students for an online course created in the MOODLE Learning Management System, while the evaluation of the experiments has been performed with the Mean Absolute Error (MAE) and Root Mean Square Error (RMSE). The results of the experiment verify that the proposed approach provides a higher prediction rating and significantly increases the accuracy of the recommendation

    Data linkage for querying heterogeneous databases

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    Combination of web usage, content and structure information for diverse web mining applications in the tourism context and the context of users with disabilities

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    188 p.This PhD focuses on the application of machine learning techniques for behaviourmodelling in different types of websites. Using data mining techniques two aspects whichare problematic and difficult to solve have been addressed: getting the system todynamically adapt to possible changes of user preferences, and to try to extract theinformation necessary to ensure the adaptation in a transparent manner for the users,without infringing on their privacy. The work in question combines information of differentnature such as usage information, content information and website structure and usesappropriate web mining techniques to extract as much knowledge as possible from thewebsites. The extracted knowledge is used for different purposes such as adaptingwebsites to the users through proposals of interesting links, so that the users can get therelevant information more easily and comfortably; for discovering interests or needs ofusers accessing the website and to inform the service providers about it; or detectingproblems during navigation.Systems have been successfully generated for two completely different fields: thefield of tourism, working with the website of bidasoa turismo (www.bidasoaturismo.com)and, the field of disabled people, working with discapnet website (www.discapnet.com)from ONCE/Tecnosite foundation
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