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    HPN Summer 2011 Download Full PDF

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    The Sampling-and-Learning Framework: A Statistical View of Evolutionary Algorithms

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    Evolutionary algorithms (EAs), a large class of general purpose optimization algorithms inspired from the natural phenomena, are widely used in various industrial optimizations and often show excellent performance. This paper presents an attempt towards revealing their general power from a statistical view of EAs. By summarizing a large range of EAs into the sampling-and-learning framework, we show that the framework directly admits a general analysis on the probable-absolute-approximate (PAA) query complexity. We particularly focus on the framework with the learning subroutine being restricted as a binary classification, which results in the sampling-and-classification (SAC) algorithms. With the help of the learning theory, we obtain a general upper bound on the PAA query complexity of SAC algorithms. We further compare SAC algorithms with the uniform search in different situations. Under the error-target independence condition, we show that SAC algorithms can achieve polynomial speedup to the uniform search, but not super-polynomial speedup. Under the one-side-error condition, we show that super-polynomial speedup can be achieved. This work only touches the surface of the framework. Its power under other conditions is still open

    Evolutionary improvement of programs

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    Most applications of genetic programming (GP) involve the creation of an entirely new function, program or expression to solve a specific problem. In this paper, we propose a new approach that applies GP to improve existing software by optimizing its non-functional properties such as execution time, memory usage, or power consumption. In general, satisfying non-functional requirements is a difficult task and often achieved in part by optimizing compilers. However, modern compilers are in general not always able to produce semantically equivalent alternatives that optimize non-functional properties, even if such alternatives are known to exist: this is usually due to the limited local nature of such optimizations. In this paper, we discuss how best to combine and extend the existing evolutionary methods of GP, multiobjective optimization, and coevolution in order to improve existing software. Given as input the implementation of a function, we attempt to evolve a semantically equivalent version, in this case optimized to reduce execution time subject to a given probability distribution of inputs. We demonstrate that our framework is able to produce non-obvious optimizations that compilers are not yet able to generate on eight example functions. We employ a coevolved population of test cases to encourage the preservation of the function's semantics. We exploit the original program both through seeding of the population in order to focus the search, and as an oracle for testing purposes. As well as discussing the issues that arise when attempting to improve software, we employ rigorous experimental method to provide interesting and practical insights to suggest how to address these issues
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