29,065 research outputs found

    Utilising semantic technologies for intelligent indexing and retrieval of digital images

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    The proliferation of digital media has led to a huge interest in classifying and indexing media objects for generic search and usage. In particular, we are witnessing colossal growth in digital image repositories that are difficult to navigate using free-text search mechanisms, which often return inaccurate matches as they in principle rely on statistical analysis of query keyword recurrence in the image annotation or surrounding text. In this paper we present a semantically-enabled image annotation and retrieval engine that is designed to satisfy the requirements of the commercial image collections market in terms of both accuracy and efficiency of the retrieval process. Our search engine relies on methodically structured ontologies for image annotation, thus allowing for more intelligent reasoning about the image content and subsequently obtaining a more accurate set of results and a richer set of alternatives matchmaking the original query. We also show how our well-analysed and designed domain ontology contributes to the implicit expansion of user queries as well as the exploitation of lexical databases for explicit semantic-based query expansion

    Decision Making: A Computer-Science and Information-Technology Viewpoint

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    We address the phenomenon of decision making from the viewpoint of computer science and information technology. The basic question from this viewpoint is: what can the computer offer to decision makers and how it can support their work? Therefore, the main issue is to provide support to people who make complex decisions. In this article, we first present the taxonomy of disciplines that are concerned with methodological and operational aspects of decision support. At the main level, we distinguish between decision sciences, which are concerned with human decision making, and decision systems, which address computer decision making. This is followed by basic definitions related to decision processes and their components. We also describe properties that characterise different classes of decision problems. In the main part of the article, we present three prevailing approaches to decision support and give illustrative examples of their application: decision analysis, operational research, and decision support systems. Finally, we make a short overview of the area of decision systems and its achievements.decision making, decision sciences, decision support, decision analysis, decision systems

    Stabilizing knowledge through standards - A perspective for the humanities

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    It is usual to consider that standards generate mixed feelings among scientists. They are often seen as not really reflecting the state of the art in a given domain and a hindrance to scientific creativity. Still, scientists should theoretically be at the best place to bring their expertise into standard developments, being even more neutral on issues that may typically be related to competing industrial interests. Even if it could be thought of as even more complex to think about developping standards in the humanities, we will show how this can be made feasible through the experience gained both within the Text Encoding Initiative consortium and the International Organisation for Standardisation. By taking the specific case of lexical resources, we will try to show how this brings about new ideas for designing future research infrastructures in the human and social sciences

    An Evolving Apparatus

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    Research Articles in Simplified HTML: a Web-first format for HTML-based scholarly articles

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    Purpose. This paper introduces the Research Articles in Simplified HTML (or RASH), which is a Web-first format for writing HTML-based scholarly papers; it is accompanied by the RASH Framework, a set of tools for interacting with RASH-based articles. The paper also presents an evaluation that involved authors and reviewers of RASH articles submitted to the SAVE-SD 2015 and SAVE-SD 2016 workshops. Design. RASH has been developed aiming to: be easy to learn and use; share scholarly documents (and embedded semantic annotations) through the Web; support its adoption within the existing publishing workflow. Findings. The evaluation study confirmed that RASH is ready to be adopted in workshops, conferences, and journals and can be quickly learnt by researchers who are familiar with HTML. Research Limitations. The evaluation study also highlighted some issues in the adoption of RASH, and in general of HTML formats, especially by less technically savvy users. Moreover, additional tools are needed, e.g., for enabling additional conversions from/to existing formats such as OpenXML. Practical Implications. RASH (and its Framework) is another step towards enabling the definition of formal representations of the meaning of the content of an article, facilitating its automatic discovery, enabling its linking to semantically related articles, providing access to data within the article in actionable form, and allowing integration of data between papers. Social Implications. RASH addresses the intrinsic needs related to the various users of a scholarly article: researchers (focussing on its content), readers (experiencing new ways for browsing it), citizen scientists (reusing available data formally defined within it through semantic annotations), publishers (using the advantages of new technologies as envisioned by the Semantic Publishing movement). Value. RASH helps authors to focus on the organisation of their texts, supports them in the task of semantically enriching the content of articles, and leaves all the issues about validation, visualisation, conversion, and semantic data extraction to the various tools developed within its Framework

    Designing as Construction of Representations: A Dynamic Viewpoint in Cognitive Design Research

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    This article presents a cognitively oriented viewpoint on design. It focuses on cognitive, dynamic aspects of real design, i.e., the actual cognitive activity implemented by designers during their work on professional design projects. Rather than conceiving de-signing as problem solving - Simon's symbolic information processing (SIP) approach - or as a reflective practice or some other form of situated activity - the situativity (SIT) approach - we consider that, from a cognitive viewpoint, designing is most appropriately characterised as a construction of representations. After a critical discussion of the SIP and SIT approaches to design, we present our view-point. This presentation concerns the evolving nature of representations regarding levels of abstraction and degrees of precision, the function of external representations, and specific qualities of representation in collective design. Designing is described at three levels: the organisation of the activity, its strategies, and its design-representation construction activities (different ways to generate, trans-form, and evaluate representations). Even if we adopt a "generic design" stance, we claim that design can take different forms depending on the nature of the artefact, and we propose some candidates for dimensions that allow a distinction to be made between these forms of design. We discuss the potential specificity of HCI design, and the lack of cognitive design research occupied with the quality of design. We close our discussion of representational structures and activities by an outline of some directions regarding their functional linkages

    A well-separated pairs decomposition algorithm for k-d trees implemented on multi-core architectures

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    Content from this work may be used under the terms of the Creative Commons Attribution 3.0 licence. Any further distribution of this work must maintain attribution to the author(s) and the title of the work, journal citation and DOI.Variations of k-d trees represent a fundamental data structure used in Computational Geometry with numerous applications in science. For example particle track tting in the software of the LHC experiments, and in simulations of N-body systems in the study of dynamics of interacting galaxies, particle beam physics, and molecular dynamics in biochemistry. The many-body tree methods devised by Barnes and Hutt in the 1980s and the Fast Multipole Method introduced in 1987 by Greengard and Rokhlin use variants of k-d trees to reduce the computation time upper bounds to O(n log n) and even O(n) from O(n2). We present an algorithm that uses the principle of well-separated pairs decomposition to always produce compressed trees in O(n log n) work. We present and evaluate parallel implementations for the algorithm that can take advantage of multi-core architectures.The Science and Technology Facilities Council, UK

    Experiments in Clustering Homogeneous XML Documents to Validate an Existing Typology

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    This paper presents some experiments in clustering homogeneous XMLdocuments to validate an existing classification or more generally anorganisational structure. Our approach integrates techniques for extracting knowledge from documents with unsupervised classification (clustering) of documents. We focus on the feature selection used for representing documents and its impact on the emerging classification. We mix the selection of structured features with fine textual selection based on syntactic characteristics.We illustrate and evaluate this approach with a collection of Inria activity reports for the year 2003. The objective is to cluster projects into larger groups (Themes), based on the keywords or different chapters of these activity reports. We then compare the results of clustering using different feature selections, with the official theme structure used by Inria.Comment: (postprint); This version corrects a couple of errors in authors' names in the bibliograph
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