25 research outputs found

    Ilaptic Feedback Device for Needle Insertion

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    Tele-surgery is one of the emerging fields which combine engineering and medical sciences. Application of tole-surgery can be found in remote communities, war-zones and disasterstricken areas. One of the most complex and tedious issue in tele-surgery is needle insertion. The surgeon relies on haptic feedback during needle insertion. The force exerted on needle during insertion is measured and reproduced at surgeon's end is known as haptic feedback. The realistic force reproduction requires haptic feedback device which should be dynamically identical to needle. The haptic feedback device enables the surgeon to sense the needle insertion remotely. The basic objective of this thesis is to design a device used for needle insertions in soft tissue. The force information from needle insertions is measured by a sensor. The force feedback produced by the device can be used in robot-assisted needle insertion. A device is designed for reality-based data that results in more accurate representation of a needle insertion haptic feedback scenario. The device is modeled dynamically and it is clear from the model that the reactive force is reproduced by the friction forces which is controlled by the motors. The system is sensitive to mass of rollers, mass of the stick and friction between the stick and rollers. The needle insertion force is modeled in three parts; force due to capsule stiffness, friction, and cutting. The force due to capsule stiffness is modeled terms of three components namely diameter of needle, elasticity of tissue and deformation of tissue. The data from model is compared with real time force data. The haptic feedback device input and output forces are compared and the highest correlation factor is 82%. The sensitivity analysis of the device is performed. The capsule stiffness force for 0.9 millimeter diameter needle is 0.98 Newton, the stiffness force for 0.8 millimeter is 0.91 Newton and stiffness force for 0.6 millimeter diameter is 0.41 Newton. The capsule stiffness force for 0.6 millimeter needle is not following the capsule stiffness model. The insertion force data was collected on chicken skin and meat. The device designed in this work is having one degree of freedom; it only produces force feedback for vertical needle insertion. This design is not able to produce the force feedback for angular needle insertion. Graphical User Interface is designed for the visual haptic feedback. The data acquisition is done with the help of a PC sound card. Future work should include the design of a multidegree of freedom haptic feedback device and to advance the GUI for audio feedback that may be extended to accommodate the design of a simulator

    Haptics: Science, Technology, Applications

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    This open access book constitutes the proceedings of the 13th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2022, held in Hamburg, Germany, in May 2022. The 36 regular papers included in this book were carefully reviewed and selected from 129 submissions. They were organized in topical sections as follows: haptic science; haptic technology; and haptic applications

    Design of a stylus with variable tip compliance

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    Humans are known to modulate the impedance properties of their ļ¬ngers in order to physically interact with the environment. For instance, painting or palpating fragile objects require high compliance of the ļ¬ngers, while writing and measuring entails high precision position control, for which the stiļ¬€ness of the ļ¬ngers is increased considerably. In this thesis, we present the design, modeling, implementation, characterization and user veriļ¬cation of a stylus with variable tip compliance. In particular, we propose a variable stiļ¬€ness mechanism as a compliant stylus that features an adjustable tip stiļ¬€ness such that users can modulate compliance as needed to match the requirements of the task they perform. The variable stiļ¬€ness of the stylus tip is achieved through transverse stiļ¬€ness variations of axially loaded beams around their critical buckling load. Integrating an axially loaded beam with a compliant transmission mechanism, the stylus tip stiļ¬€ness can be modulated over a large range. In particular, very low stiļ¬€ness levels can be rendered with high ļ¬delity, without sacriļ¬cing the mechanical integrity and load bearing capacity of the stylus. Compliant transmission mechanism of the stylus is analyzed through pseudo rigid body modeling which is a convenient and eļ¬ƒcient way of modeling ļ¬‚exible elements exhibiting non-linear characteristics under large deļ¬‚ections. Furthermore, a novel pseudo rigid body model for a ļ¬xed-guided buckling beam that captures the iii transverse stiļ¬€ness variations around the ļ¬rst critical buckling load is proposed and veriļ¬ed. These models are integrated to derive a lumped parameter model of the compliant stylus with adjustable tip stiļ¬€ness. The lumped parameter model due to pseudo rigid body modeling promotes ease of analysis for design, by hiding the underlying modeling complexities of continuum mechanics from the designer. We provide experimental characterization results detailing the range of stiļ¬€ness modulation achieved with several prototypes and verifying the accuracy of the equivalent pseudo rigid body model. We also present a set of human subject experiments that provide evidence in establishing the eļ¬ƒcacy of the modulated stylus stiļ¬€ness on the human performance

    Computer-supported movement guidance: investigating visual/visuotactile guidance and informing the design of vibrotactile body-worn interfaces

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    This dissertation explores the use of interactive systems to support movement guidance, with applications in various fields such as sports, dance, physiotherapy, and immersive sketching. The research focuses on visual, haptic, and visuohaptic approaches and aims to overcome the limitations of traditional guidance methods, such as dependence on an expert and high costs for the novice. The main contributions of the thesis are (1) an evaluation of the suitability of various types of displays and visualizations of the human body for posture guidance, (2) an investigation into the influence of different viewpoints/perspectives, the addition of haptic feedback, and various movement properties on movement guidance in virtual environments, (3) an investigation into the effectiveness of visuotactile guidance for hand movements in a virtual environment, (4) two in-depth studies of haptic perception on the body to inform the design of wearable and handheld interfaces that leverage tactile output technologies, and (5) an investigation into new interaction techniques for tactile guidance of arm movements. The results of this research advance the state of the art in the field, provide design and implementation insights, and pave the way for new investigations in computer-supported movement guidance

    Haptics: Science, Technology, Applications

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    This open access book constitutes the proceedings of the 12th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2020, held in Leiden, The Netherlands, in September 2020. The 60 papers presented in this volume were carefully reviewed and selected from 111 submissions. The were organized in topical sections on haptic science, haptic technology, and haptic applications. This year's focus is on accessibility

    Haptics: Science, Technology, Applications

    Get PDF
    This open access book constitutes the proceedings of the 12th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2020, held in Leiden, The Netherlands, in September 2020. The 60 papers presented in this volume were carefully reviewed and selected from 111 submissions. The were organized in topical sections on haptic science, haptic technology, and haptic applications. This year's focus is on accessibility

    The Hand-Held Force Magnifier: Surgical Tools to Augment the Sense of Touch

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    Modern surgeons routinely perform procedures with noisy, sub-threshold, or obscured visual and haptic feedback,either due to the necessary approach, or because the systems on which they are operating are exceeding delicate. For example, in cataract extraction, ophthalmic surgeons must peel away thin membranes in order to access and replace the lens of the eye. Elsewhere, dissection is now commonly performed with energy-delivering tools ā€“ rather than sharp blades ā€“ and damage to deep structures is possible if tissue contact is not well controlled. Surgeons compensate for their lack of tactile sensibility by relying solely on visual feedback, observing tissue deformation and other visual cues through surgical microscopes or cameras. Using visual information alone can make a procedure more difficult, because cognitive mediation is required to convert visual feedback into motor action. We call this the ā€œhaptic problemā€ in surgery because the human sensorimotor loop is deprived of critical tactile afferent information, increasing the chance for intraoperative injury and requiring extensive training before clinicians reach independent proficiency. Tools that enhance the surgeonā€™s direct perception of tool-tissue forces can therefore potentially reduce the risk of iatrogenic complications and improve patient outcomes. Towards this end, we have developed and characterized a new robotic surgical tool, the Hand-Held Force Magnifier (HHFM), which amplifies forces at the tool tip so they may be readily perceived by the user, a paradigm we call ā€œin-situā€ force feedback. In this dissertation, we describe the development of successive generations of HHFM prototypes, and the evaluation of a proposed human-in-the-loop control framework using the methods of psychophysics. Using these techniques, we have verified that our tool can reduce sensory perception thresholds, augmenting the userā€™s abilities beyond what is normally possible. Further, we have created models of human motor control in surgically relevant tasks such as membrane puncture, which have shown to be sensitive to push-pull direction and handedness effects. Force augmentation has also demonstrated improvements to force control in isometric force generation tasks. Finally, in support of future psychophysics work, we have developed an inexpensive, high-bandwidth, single axis haptic renderer using a commercial audio speaker

    Haptic Media Scenes

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    The aim of this thesis is to apply new media phenomenological and enactive embodied cognition approaches to explain the role of haptic sensitivity and communication in personal computer environments for productivity. Prior theory has given little attention to the role of haptic senses in influencing cognitive processes, and do not frame the richness of haptic communication in interaction designā€”as haptic interactivity in HCI has historically tended to be designed and analyzed from a perspective on communication as transmissions, sending and receiving haptic signals. The haptic sense may not only mediate contact confirmation and affirmation, but also rich semiotic and affective messagesā€”yet this is a strong contrast between this inherent ability of haptic perception, and current day support for such haptic communication interfaces. I therefore ask: How do the haptic senses (touch and proprioception) impact our cognitive faculty when mediated through digital and sensor technologies? How may these insights be employed in interface design to facilitate rich haptic communication? To answer these questions, I use theoretical close readings that embrace two research fields, new media phenomenology and enactive embodied cognition. The theoretical discussion is supported by neuroscientific evidence, and tested empirically through case studies centered on digital art. I use these insights to develop the concept of the haptic figura, an analytical tool to frame the communicative qualities of haptic media. The concept gauges rich machine- mediated haptic interactivity and communication in systems with a material solution supporting active haptic perception, and the mediation of semiotic and affective messages that are understood and felt. As such the concept may function as a design tool for developers, but also for media critics evaluating haptic media. The tool is used to frame a discussion on opportunities and shortcomings of haptic interfaces for productivity, differentiating between media systems for the hand and the full body. The significance of this investigation is demonstrating that haptic communication is an underutilized element in personal computer environments for productivity and providing an analytical framework for a more nuanced understanding of haptic communication as enabling the mediation of a range of semiotic and affective messages, beyond notification and confirmation interactivity

    Understanding interaction mechanics in touchless target selection

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    Indiana University-Purdue University Indianapolis (IUPUI)We use gestures frequently in daily lifeā€”to interact with people, pets, or objects. But interacting with computers using mid-air gestures continues to challenge the design of touchless systems. Traditional approaches to touchless interaction focus on exploring gesture inputs and evaluating user interfaces. I shift the focus from gesture elicitation and interface evaluation to touchless interaction mechanics. I argue for a novel approach to generate design guidelines for touchless systems: to use fundamental interaction principles, instead of a reactive adaptation to the sensing technology. In five sets of experiments, I explore visual and pseudo-haptic feedback, motor intuitiveness, handedness, and perceptual Gestalt effects. Particularly, I study the interaction mechanics in touchless target selection. To that end, I introduce two novel interaction techniques: touchless circular menus that allow command selection using directional strokes and interface topographies that use pseudo-haptic feedback to guide steeringā€“targeting tasks. Results illuminate different facets of touchless interaction mechanics. For example, motor-intuitive touchless interactions explain how our sensorimotor abilities inform touchless interface affordances: we often make a holistic oblique gesture instead of several orthogonal hand gestures while reaching toward a distant display. Following the Gestalt theory of visual perception, we found similarity between user interface (UI) components decreased user accuracy while good continuity made users faster. Other findings include hemispheric asymmetry affecting transfer of training between dominant and nondominant hands and pseudo-haptic feedback improving touchless accuracy. The results of this dissertation contribute design guidelines for future touchless systems. Practical applications of this work include the use of touchless interaction techniques in various domains, such as entertainment, consumer appliances, surgery, patient-centric health settings, smart cities, interactive visualization, and collaboration
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