55 research outputs found

    Seeing the invisible: from imagined to virtual urban landscapes

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    Urban ecosystems consist of infrastructure features working together to provide services for inhabitants. Infrastructure functions akin to an ecosystem, having dynamic relationships and interdependencies. However, with age, urban infrastructure can deteriorate and stop functioning. Additional pressures on infrastructure include urbanizing populations and a changing climate that exposes vulnerabilities. To manage the urban infrastructure ecosystem in a modernizing world, urban planners need to integrate a coordinated management plan for these co-located and dependent infrastructure features. To implement such a management practice, an improved method for communicating how these infrastructure features interact is needed. This study aims to define urban infrastructure as a system, identify the systematic barriers preventing implementation of a more coordinated management model, and develop a virtual reality tool to provide visualization of the spatial system dynamics of urban infrastructure. Data was collected from a stakeholder workshop that highlighted a lack of appreciation for the system dynamics of urban infrastructure. An urban ecology VR model was created to highlight the interconnectedness of infrastructure features. VR proved to be useful for communicating spatial information to urban stakeholders about the complexities of infrastructure ecology and the interactions between infrastructure features.https://doi.org/10.1016/j.cities.2019.102559Published versio

    Design and implementation of 3D buildings integration for a Webgl-Based Virtual Globe: a case study of Valencian Cadastre and Fide Building Mode

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    Dissertation submitted in partial fulfillment of the requirements for the Degree of Master of Science in Geospatial Technologies.Since nowadays Web applications are increasingly providing plenty of creative and interesting services relying on new standards and more powerful computers, it becomes important to create similar applications, to process and visualize geographic data taking advantage of such groundings. In this context, it results interesting to develop new Web-based geo-processing based on a 3D data representation, exploiting the recent WebGL graphic specification from a client-side point of view. This research explains the novel way in which whole Valencian cadastre was analyzed, processed and finally represented into a WebGL-based virtual globe. These improvements provide end-users firstly, an optimization of computer graphics performance, by natively accessing to graphics instructions; and secondly a functional data management and representation for the present and forthcoming geo-processing Web-based platform

    3D Cadastres Best Practices, Chapter 5: Visualization and New Opportunities

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    This paper proposes a discussion on opportunities offered by 3D visualization to improve the understanding and the analysis of cadastre data. It first introduce the rationale of having 3D visualization functionalities in the context of cadastre applications. Second the publication outline some basic concepts in 3D visualization. This section specially addresses the visualization pipeline as a driven classification schema to understand the steps leading to 3D visualization. In this section is also presented a brief review of current 3D standards and technologies. Next is proposed a summary of progress made in the last years in 3D cadastral visualization. For instance, user’s requirement, data and semiotics, and platforms are highlighted as main actions performed in the development of 3D cadastre visualization. This review could be perceived as an attempt to structure and emphasise the best practices in the domain of 3D cadastre visualization and as an inventory of issues that still need to be tackled. Finally, by providing a review on advances and trends in 3D visualization, the paper initiates a discussion and a critical analysis on the benefit of applying these new developments to cadastre domain. This final section discusses about enhancing 3D techniques as dynamic transparency and cutaway, 3D generalization, 3D visibility model, 3D annotation, 3D data and web platform, augmented reality, immersive virtual environment, 3D gaming, interaction techniques and time

    3D strata visualization in web environment – Review

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    Nowadays, rapid population growth has caused a high demand of land and stratified property especially in urban areas (big city). In cadastral system, visualization is considered as a tool for reflecting the real world which is commonly drawn in 2-Dimensional (2D) based plan. However, it only works efficiently for land parcel but not in representing strata property (high rise building). The complexity and overlapping boundaries also need to be considered in portraying 3-Dimensional (3D) model which cannot be achieved using only 2D plan. On top of that, the need of providing a 3D visualization platform has been recognised by many researchers worldwide. There have been numbers of 3D Cadastral system prototype being developed for different country such as Australia, Russia and Indonesia. 3D visualization helps enhanced communication between users, improve decision making, and helps to manage and facilitate land information system. This paper therefore seeks to analyse the problems related to the visualisation for the application of strata and the current approach of 3D visualisation. It is carried out by investigating different techniques and methods used in visualising 3D objects. The outcome of this paper would be the solutions in finding suitable visualization tools to be developed via Web-based visualization applications which are common with end users and easily accessible due to advancements in technology

    PLUTO in Hand: Design and Implementation of a Location-Based Mobile Augmented Reality Application for Viewing Open Data

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    Immersive mobile augmented reality (AR) technology has improved while geolocational data volume has grown. City governments can utilize this technology to share their geospatial data with the public, promoting smart city aims. This research describes the design and implementation of a novel open-source ARGIS application to view property tax lot information in New York City. This proof-of-technology demonstrates web-based AR can visualize location-based spatial data

    District data management, modelling and visualization via interoperability

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    Data management has been one of the most interesting research fields within the smart city framework over the last years, with the aim of optimizing energy saving at district level. This topic involves the creation of a 3D city model considering heterogeneous datasets, such as Building Information Models (BIMs), Geographical Information Systems (GISs) and System Information Models (SIMs), taking into account both buildings and the energy network. Through the creation of a common platform, the data sharing was allowed starting from the needs of the users, such as the public administrator, the building manager and the energy professional. For this reason, the development of a District Information Modelling (DIM) methodology for the data management, related to the energy saving and CO2 emission, is considered the focus of this paper. It also presents a specific tool developed for the comparison of energy data in a selected district: the Benchmarking Tool

    Geospatial Computing: Architectures and Algorithms for Mapping Applications

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    Beginning with the MapTube website (1), which was launched in 2007 for crowd-sourcing maps, this project investigates approaches to exploratory Geographic Information Systems (GIS) using web-based mapping, or ‘web GIS’. Users can log in to upload their own maps and overlay different layers of GIS data sets. This work looks into the theory behind how web-based mapping systems function and whether their performance can be modelled and predicted. One of the important questions when dealing with different geospatial data sets is how they relate to one another. Internet data stores provide another source of information, which can be exploited if more generic geospatial data mining techniques are developed. The identification of similarities between thousands of maps is a GIS technique that can give structure to the overall fabric of the data, once the problems of scalability and comparisons between different geographies are solved. After running MapTube for nine years to crowd-source data, this would mark a natural progression from visualisation of individual maps to wider questions about what additional knowledge can be discovered from the data collected. In the new ‘data science’ age, the introduction of real-time data sets introduces a new challenge for web-based mapping applications. The mapping of real-time geospatial systems is technically challenging, but has the potential to show inter-dependencies as they emerge in the time series. Combined geospatial and temporal data mining of realtime sources can provide archives of transport and environmental data from which to accurately model the systems under investigation. By using techniques from machine learning, the models can be built directly from the real-time data stream. These models can then be used for analysis and experimentation, being derived directly from city data. This then leads to an analysis of the behaviours of the interacting systems. (1) The MapTube website: http://www.maptube.org

    Web-based Visualisation for Look-Ahead Ground Imaging in Tunnel Boring Machines

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    Tunnel Boring Machines (TBMs) are large multi-million pound machines used to excavate underground tunnels. In order to make best use of the high-speed performance of a TBM and guarantee the safety of excavation, it is important to know the local geology, structures and ground properties ahead of the TBM cutter head, especially in complex geological conditions (e.g. karst caves). By working with experienced geophysical experts, tunnelling engineers/consultants and TBM manufacturers, we propose a novel web-based visualisation platform to help TBM operators efficiently manage, process and visualise the TBM parameters, the geology map created by geo-experts based on boreholes, and especially the imaging data captured by an on-board ground imaging system for "seeing through" the ground beyond the excavation surface. Informative visualisation interfaces were designed to facilitate interpretation of the imaging data and adding annotation by users; algorithms were developed for automatic detection of features and probable events by fusion of radar and seismic imaging data; and a back-end database was designed to store all such relevant information for supporting more advanced interpretation in the future. The web-based architecture not only allows the visualisation platform to be directly linked to on-board sensors (e.g. ground penetrating radars, seismic sensors), but also allows users away from the job site to access the captured data using a standard web browser, enabling a collaborative interpretation process. The data processing, management and visualisation platform presented in this paper is flexible with respect to different imaging sensors and modalities, so it is highly adaptable for any other ground imaging systems for tunnel geology inspection, underground utility surveys, etc

    Towards a National 3D Mapping Product for Great Britain

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    Knowing where something happens and where people are located can be critically important to understand issues ranging from climate change to road accidents, crime, schooling, transport and much more. To analyse these spatial problems, two-dimensional representations of the world, such as paper or digital maps, have traditionally been used. Geographic information systems (GIS) are the tools that enable capture, modelling, storage, retrieval, sharing, manipulation, analysis, and presentation of geographically referenced data. Three-dimensional geographic information (3D GI) is data that can represent real-world features as objects in 3D space. 3D GI offers additional functionality not possible in 2D, including analysing and querying volume, visibility, surface and sub-surface, and shadowing. This thesis contributes to the understanding of user requirements and other data related considerations in the production of 3D geographic information at a national level. The study promotes Ordnance Survey’s efforts in developing a 3D geographic product through: (1) identifying potential applications; (2) analysing existing 3D city modelling approaches; (3) eliciting and formalising user requirements; (4) developing metrics to describe the usefulness of 3D data and; (5) evaluating the commerciality of 3D GI. A review of current applications of 3D showed that visualisation dominated as the main use, allowing for better communication, and supporting decision-making processes. Reflecting this, an examination of existing 3D city models showed that, despite the varying modelling approaches, there was a general focus towards accurate and realistic geometric representation of the urban environment. Web-based questionnaires and semi-structured interviews revealed that while some applications (e.g. subsurface, photovoltaics, air and noise quality) lead the field with a high adoption of 3D, others were laggards due to organisational inertia (e.g. insurance, facilities management). Individuals expressed positive views on the use of 3D, but still struggled to justify the value and business case. Simple building geometry coupled with non-building thematic classes was perceived to be most useful by users. Several metrics were developed to quantify and compare the characteristics of thirty-three 3D datasets. Results showed that geometry-based metrics such as minimum feature length or Euler characteristic can be used to provide additional information as part of fitness-for-purpose evaluations. The metrics can also contribute to quality control during data production. An investigation into the commercial opportunities explored the economic value of 3D, the market size of 3D data in Great Britain, as well as proposed a number of opportunities within the wider business context of Ordnance Survey
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