368 research outputs found

    Asynchronous displays for multi-UV search tasks

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    Synchronous video has long been the preferred mode for controlling remote robots with other modes such as asynchronous control only used when unavoidable as in the case of interplanetary robotics. We identify two basic problems for controlling multiple robots using synchronous displays: operator overload and information fusion. Synchronous displays from multiple robots can easily overwhelm an operator who must search video for targets. If targets are plentiful, the operator will likely miss targets that enter and leave unattended views while dealing with others that were noticed. The related fusion problem arises because robots' multiple fields of view may overlap forcing the operator to reconcile different views from different perspectives and form an awareness of the environment by "piecing them together". We have conducted a series of experiments investigating the suitability of asynchronous displays for multi-UV search. Our first experiments involved static panoramas in which operators selected locations at which robots halted and panned their camera to capture a record of what could be seen from that location. A subsequent experiment investigated the hypothesis that the relative performance of the panoramic display would improve as the number of robots was increased causing greater overload and fusion problems. In a subsequent Image Queue system we used automated path planning and also automated the selection of imagery for presentation by choosing a greedy selection of non-overlapping views. A fourth set of experiments used the SUAVE display, an asynchronous variant of the picture-in-picture technique for video from multiple UAVs. The panoramic displays which addressed only the overload problem led to performance similar to synchronous video while the Image Queue and SUAVE displays which addressed fusion as well led to improved performance on a number of measures. In this paper we will review our experiences in designing and testing asynchronous displays and discuss challenges to their use including tracking dynamic targets. © 2012 by the American Institute of Aeronautics and Astronautics, Inc

    Risk Aversion in Finite Markov Decision Processes Using Total Cost Criteria and Average Value at Risk

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    In this paper we present an algorithm to compute risk averse policies in Markov Decision Processes (MDP) when the total cost criterion is used together with the average value at risk (AVaR) metric. Risk averse policies are needed when large deviations from the expected behavior may have detrimental effects, and conventional MDP algorithms usually ignore this aspect. We provide conditions for the structure of the underlying MDP ensuring that approximations for the exact problem can be derived and solved efficiently. Our findings are novel inasmuch as average value at risk has not previously been considered in association with the total cost criterion. Our method is demonstrated in a rapid deployment scenario, whereby a robot is tasked with the objective of reaching a target location within a temporal deadline where increased speed is associated with increased probability of failure. We demonstrate that the proposed algorithm not only produces a risk averse policy reducing the probability of exceeding the expected temporal deadline, but also provides the statistical distribution of costs, thus offering a valuable analysis tool

    Trading Safety Versus Performance: Rapid Deployment of Robotic Swarms with Robust Performance Constraints

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    In this paper we consider a stochastic deployment problem, where a robotic swarm is tasked with the objective of positioning at least one robot at each of a set of pre-assigned targets while meeting a temporal deadline. Travel times and failure rates are stochastic but related, inasmuch as failure rates increase with speed. To maximize chances of success while meeting the deadline, a control strategy has therefore to balance safety and performance. Our approach is to cast the problem within the theory of constrained Markov Decision Processes, whereby we seek to compute policies that maximize the probability of successful deployment while ensuring that the expected duration of the task is bounded by a given deadline. To account for uncertainties in the problem parameters, we consider a robust formulation and we propose efficient solution algorithms, which are of independent interest. Numerical experiments confirming our theoretical results are presented and discussed

    Bimanual regrasping from unimanual machine learning

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    Abstract — While unimanual regrasping has been studied ex-tensively, either by regrasping in-hand or by placing the object on a surface, bimanual regrasping has seen little attention. The recent popularity of simple end-effectors and dual-manipulator platforms makes bimanual regrasping an important behavior for service robots to possess. We solve the challenge of bimanual regrasping by casting it as an optimization problem, where the objective is to minimize execution time. The optimization problem is supplemented by image processing and a unimanual grasping algorithm based on machine learning that jointly identify two good grasping points on the object and the proper orientations for each end-effector. The optimization algorithm exploits this data by finding the proper regrasp location and orientation to minimize execution time. Influenced by human bimanual manipulation, the algorithm only requires a single stereo image as input. The efficacy of the method we propose is demonstrated on a dual manipulator torso equipped with Barrett WAM arms and Barrett Hands. I

    Motion planning for cooperative manipulators folding flexible planar objects

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    Abstract — Research on robotic manipulation has mostly avoided the grasping of highly deformable objects, although they account for a significant portion of everyday grasping tasks. In this paper we address the problem of using cooperative manipulators for folding tasks of cloth-like deformable objects, from a motion planning perspective. We demonstrate that complex deformable object models are unnecessary for robotic applications. Consequently, a simple object model is exploited to create a new algorithm capable of generating collision-free folding motions for two cooperating manipulators. The algorithm encompasses the essential properties of manipulator-independence, parameterized fold quality, and speed. Numerous experiments executed on a real and simulated dual-manipulator robotic torso demonstrates the method’s effectiveness. I
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