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    Sensory disturbances, but not motor disturbances, induced by sensorimotor conflicts are increased in the presence of acute pain

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    © 2017 Brun, Gagné, McCabe and Mercier. Incongruence between our motor intention and the sensory feedback of the action (sensorimotor conflict) induces abnormalities in sensory perception in various chronic pain populations, and to a lesser extent in pain-free individuals. The aim of this study was to simultaneously investigate sensory and motor disturbances evoked by sensorimotor conflicts, as well as to assess how they are influenced by the presence of acute pain. It was hypothesized that both sensory and motor disturbances would be increased in presence of pain, which would suggest that pain makes body representations less robust. Thirty healthy participants realized cyclic asymmetric movements of flexion-extension with both upper limbs in a robotized system combined to a 2D virtual environment. The virtual environment provided a visual feedback (VF) about movements that was either congruent or incongruent, while the robotized system precisely measured motor performance (characterized by bilateral amplitude asymmetry and medio-lateral drift). Changes in sensory perception were assessed with a questionnaire after each trial. The effect of pain (induced with capsaicin) was compared to three control conditions (no somatosensory stimulation, tactile distraction and proprioceptive masking). Results showed that while both sensory and motor disturbances were induced by sensorimotor conflicts, only sensory disturbances were enhanced during pain condition comparatively to the three control conditions. This increase did not statistically differ across VF conditions (congruent or incongruent). Interestingly however, the types of sensations evoked by the conflict in the presence of pain (changes in intensity of pain or discomfort, changes in temperature or impression of a missing limb) were different than those evoked by the conflict alone (loss of control, peculiarity and the perception of having an extra limb). Finally, results showed no relationship between the amount of motor and sensory disturbances evoked in a given individual. Contrary to what was hypothesized, acute pain does not appear to make people more sensitive to the conflict itself, but rather impacts on the type and amount of sensory disturbances that they experienced in response to that conflict.Moreover, the results suggest that some sensorimotor integration processes remain intact in presence of acute pain, allowing us to maintain adaptive motor behavior

    État du développement technologique en matière d'enlèvement des métaux des effluents industriels

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    Cette étude trace un profil des diverses technologies utilisées et en développement pour la séparation et/ou la récupération des métaux dans les effluents industriels. Les principes de fonctionnement de ces technologies sont abordés, ainsi que leurs avantages et limites d'utilisation. Les procédés d'enlèvement et de récupération des métaux comprennent les techniques de précipitation (formation d'hydroxydes, de carbonates, de sulfures, etc.) et coprécipitation (sels de fer et d'aluminium, etc.), d'adsorption (sable, cellulose, charbon activé, pyrite, ciment, lignite, mousse de tourbe, sciure de bois, etc.) et de biosorption (bactéries, levures, moisissures, algues marines et d'eaux douces), d'électrodéposition et d'électrocoagulation, de cémentation, de séparation par membranes (osmose inverse et électrodialyse), d'extraction par solvant (acides carboxyliques, amines aliphatiques ou aromatiques, acides aminés, composés phénoliques, phosphates alkyl, etc.), et d'échange d'ions (résines naturelles et synthétiques). La précipitation ou la coprécipitation représentent les procédés les plus largement utilisés et étudiés pour l'enlèvement des métaux des effluents industriels, suivis des techniques d'adsorption. Les procédés plus sophistiqués tels que l'électrodéposition, l'extraction par solvant, la séparation par membranes et l'échange d'ions, bien que largement utilisés dans les procédés métallurgiques, sont relativement peu employés et examinés pour le traitement des effluents industriels. La biosorption a fait l'objet de plusieurs travaux de recherche au cours des dernières années et représente une option intéressante pour le traitement de divers types d'effluents contenant de faibles concentrations en métaux. Finalement, le recyclage et la gestion optimale des effluents constitue une avenue de plus en plus suivie par les industries soucieuses de satisfaire aux nouvelles réglementations et législations.This study is dedicated to the review of the different technologies used and evaluated for the removal and/or recovery of metals from industrial effluents. The principles involved in these technologies are discussed, as well as the advantages and limits associated with these processes. The metal removal and recovery processes include the following techniques: precipitation, adsorption and biosorption, electrowinning and electrocoagulation, cementation, membrane separations, solvent extraction and ion exchange.Precipitation and coprecipitation are the most used and studied methods for metal removal from industrial waste waters. The method of precipitation used most often to remove metals from waste water consists of precipitating them in the form of hydroxides. The usual procedure involves the addition of chemicals such as lime (CaO or Ca(OH)2), Mg(OH)2, NaHCO3, Na2 CO3, (NH4)2 CO3, NaOH or NH4 OH. The precipitation of metals by carbonates or sulphides is an effective alternative to hydroxide precipitation. The use of carbonates allows the precipitation of metals to occur at pH values lower than those necessary with the hydroxides. Moreover, the precipitates thus formed are denser and have better characteristics of solid-liquid separation. Precipitation by sulphides is normally carried out with reagents such as: Na2 S, NaHS, H2 S or FeS. In acidic media, the lower solubility of metal sulphides (Cd, Co, Cu, Cr, Ni, Mn, Zn, etc.), makes it possible to reach concentrations lower than those obtained by precipitation as hydroxides. Coprecipitation with aluminum and iron salts is also an effective means for the removal of metals from effluents.Adsorption methods are also widely applied and examined for this purpose. However, in most cases the use of adsorbents requires an effluent neutralization step. Indeed, the neutralization of acid effluents must take place to allow their disposal in sewerage systems. A wide variety of adsorbents can be employed, both organic and inorganic: aluminum or iron oxides, sand, activated carbon, mixtures of coal and pyrite, iron particles, gravel or crushed brick, cement, etc. Studies have demonstrated the possibility of eliminating metals by adsorption on vegetable matter: peat moss, sawdust and wood bark, etc. Chitin and chitosan, two natural polymers that are abundant in the cell walls of fungi and shellfish, also have excellent properties of metal fixation. The utilization of different agricultural by-products (peanut skins, coconuts, corn cobs, onions skins, tea leaves, coffee powder, canola meal, etc.) for metal adsorption has also been proposed.Biosorption has been intensively studied in recent years as an economical treatment for metal recovery from dilute industrial effluents. Biosorption implies the use of live or dead biomass and/or their derivatives, which adsorb the metal ions with the ligands or functional groups located on the external surface of the microbial cells. Capacities for metal adsorption on various types of biomass (bacteria, yeasts, fungi, marine and freshwater algae) have been evaluated. The microorganisms used for the metal adsorption step must usually be immobilized in a matrix or in an easily recoverable support. The immobilizing agents or matrices most usually employed are alginate, polyacrylamine, polysulphone, silica gel, cellulose and glutaraldehyde.Electrowinning is a well-established technology that is widely employed in the mining and metallurgical industries (heap leaching, acid mine drainage, etc.), in metal transformation industries (wastes from plating and metal finishing), and in the electronics and electrical industries for the removal and/or the recovery of metals in solution. Many metals (Ag, Au, Cd, Co, Cr, Cu, Ni, Pb, Sn and Zn) present in the effluents can be recovered by electrodeposition using insoluble anodes.Electrocoagulation is another electrochemical approach, which uses an electrical current to remove several metals in solution. In fact, the electrocoagulation systems can be effective in removing suspended solids, dissolved metals, tannins and dyes. The contaminants present in waste water are maintained in solution by electrical charges. When these ions and the other charged particles are neutralized with ions of opposite electric charge, provided by a electrocoagulation system, they become destabilized and precipitate in a form that is usually very stable.Cementation is a type of precipitation method implying an electrochemical mechanism. In this process, a metal having a higher oxidation potential passes into solution (e.g., oxidation of metallic iron, Fe(0), to ferrous iron, Fe(II)) to replace a metal having a lower oxidation potential. Copper is the metal most frequently separated by cementation. However, the noble metals (Ag, Au and Pd), as well as As, Cd, Ga, Pb, Sb and Sn, can also be recovered in this manner.Reverse osmosis and electrodialysis are two processes using semipermeable membranes applicable to the recovery of metal ions. In electrodialysis, selective membranes (alternation of cation and anion membranes) fit between the electrodes in electrolytic cells. A continuous electrical current and the associated ion migrations, allow the recovery of metals. The techniques of membrane separation are very efficient for the treatment of dilute waste waters.The metallurgical industry has used solvent extraction for many years for a broad range of separations. This technique is employed today for the removal of soluble metals (Cd, Cr, Co, Cu, Ni, Mo, U, V, Zn, etc.) from waste water. Separation is carried out in contact with an immiscible organic phase to form salts or complex compounds, which give a favorable solubility distribution between the aqueous and organic phases. Various types of reagents can be used for the extraction: carboxylic acids, aliphatic or aromatic amines, amino acids, alkyl phosphates, phenolic compounds. The non-selective removal of metal contaminants in aqueous solutions can be obtained with a whole range of organic reagents. Promising new reagents have been proposed recently for the selective extraction of metals, such as Cd, Co, Cr and Zn.Ion exchangers are insoluble substances having in their molecular structure acidic or basic groups able to exchange, without modification of their physical structure, the positive or negative ions fixed at these groups. The first ion exchangers used were natural substances containing aluminosilicates (zeolites, clays, etc). Nowadays, the most-used ion exchangers are mainly organic in nature (resins). For the extraction of metals, the removal of cations in solution is usually done with the sulphonic acid group (-SO3- H+) of a polystyrene resin, or, with a chelating resin containing iminodiacetate functional groups. Ion exchange has recently received considerable attention for the separation and concentration of metals from waste water. These developments are especially applicable to the plating and metal transformation industries, for the removal of Cr, Co, Cu, Cd, Ni, Fe and Zn.The more sophisticated processes, such as electrowinning, solvent extraction, membrane separations and ion exchange, although frequently used in metallurgical processes, are less popular for wastewater treatment than are precipitation methods. Finally, recycling and optimal management of effluents constitutes an approach more and more widely applied by industries to satisfy new environmental regulations and laws

    Superconducting properties of very high quality NbN thin films grown by high temperature chemical vapor deposition

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    Niobium nitride (NbN) is widely used in high-frequency superconducting electronics circuits because it has one of the highest superconducting transition temperatures (TcT_c \sim 16.5 K) and largest gap among conventional superconductors. In its thin-film form, the TcT_c of NbN is very sensitive to growth conditions and it still remains a challenge to grow NbN thin film (below 50 nm) with high TcT_c. Here, we report on the superconducting properties of NbN thin films grown by high-temperature chemical vapor deposition (HTCVD). Transport measurements reveal significantly lower disorder than previously reported, characterized by a Ioffe-Regel (kFk_F\ell) parameter of \sim 14. Accordingly we observe TcT_c \sim 17.06 K (point of 50% of normal state resistance), the highest value reported so far for films of thickness below 50 nm, indicating that HTCVD could be particularly useful for growing high quality NbN thin films

    The contribution of motor commands to the perturbations induced by sensorimotor conflicts in fibromyalgia

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    Individuals with pain report higher sensory disturbances during sensorimotor conflicts compared to pain-free individuals. In the pain field, it is frequently assumed that disturbances arise from a discordance between sensory and efference copies (defined as sensory-motor conflict), while in the sensorimotor control field they are considered to result from the incongruence between sensory modalities (defined as sensory-sensory conflict). The general aim of this study was to disentangle the relative contribution of motor efferences and sensory afferences to the increased sensitivity to sensorimotor conflicts in individual with fibromyalgia (n = 20) compared to controls (n = 20). We assessed sensory and motor disturbances during sensory-sensory and sensory-motor conflicts using a robotized exoskeleton interfaced with a 2D virtual environment. There was a significant interaction between the group and the type of conflict (p = 0.03). Moreover, the increase in conflict sensitivity from sensory-sensory to sensory-motor conflicts in fibromyalgia was related to conflict-induced motor disturbances (r = 0.57; p < 0.01), but did not result from a poorer proprioception (r = 0.12; p = 0.61). Therefore, it appears that higher conflict sensitivity in fibromyalgia is mainly explained by a sensory-motor conflict rather by a sensory-sensory conflict. We suggest this arises due to a deficit in updating predicted sensory feedback rather than in selecting appropriate motor commands

    Advancement in the understanding of multifragmentation and phase transition for hot nuclei

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    Recent advancement on the knowledge of multifragmentation and phase transition for hot nuclei is reported. It concerns i) the influence of radial collective energy on fragment partitions and the derivation of general properties of partitions in presence of such a collective energy, ii) a better knowledge of freeze-out properties obtained by means of a simulation based on all the available experimental information and iii) the quantitative study of the bimodal behaviour of the heaviest fragment charge distribution for fragmenting hot heavy quasi-projectiles which allows, for the first time, to estimate the latent heat of the phase transition.Comment: 9 pages, Proceedings of IWM09, November 4-7, Catania (Italy

    Teegi: Tangible EEG Interface

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    We introduce Teegi, a Tangible ElectroEncephaloGraphy (EEG) Interface that enables novice users to get to know more about something as complex as brain signals, in an easy, en- gaging and informative way. To this end, we have designed a new system based on a unique combination of spatial aug- mented reality, tangible interaction and real-time neurotech- nologies. With Teegi, a user can visualize and analyze his or her own brain activity in real-time, on a tangible character that can be easily manipulated, and with which it is possible to interact. An exploration study has shown that interacting with Teegi seems to be easy, motivating, reliable and infor- mative. Overall, this suggests that Teegi is a promising and relevant training and mediation tool for the general public.Comment: to appear in UIST-ACM User Interface Software and Technology Symposium, Oct 2014, Honolulu, United State

    On the Brightness and Waiting-time Distributions of a Type III Radio Storm observed by STEREO/WAVES

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    Type III solar radio storms, observed at frequencies below approximately 16 MHz by space borne radio experiments, correspond to the quasi-continuous, bursty emission of electron beams onto open field lines above active regions. The mechanisms by which a storm can persist in some cases for more than a solar rotation whilst exhibiting considerable radio activity are poorly understood. To address this issue, the statistical properties of a type III storm observed by the STEREO/WAVES radio experiment are presented, examining both the brightness distribution and (for the first time) the waiting-time distribution. Single power law behavior is observed in the number distribution as a function of brightness; the power law index is approximately 2.1 and is largely independent of frequency. The waiting-time distribution is found to be consistent with a piecewise-constant Poisson process. This indicates that during the storm individual type III bursts occur independently and suggests that the storm dynamics are consistent with avalanche type behavior in the underlying active region.Comment: 14 pages, 4 figures, 1 table. Accepted for publication in Astrophysical Journal Letter

    The effects of room design on computer-supported collaborative learning in a multi-touch classroom.

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    While research indicates that technology can be useful for supporting learning and collaboration, there is still relatively little uptake or widespread implementation of these technologies in classrooms. In this paper, we explore one aspect of the development of a multi-touch classroom, looking at two different designs of the classroom environment to explore how classroom layout may influence group interaction and learning. Three classes of students working in groups of four were taught in the traditional forward-facing room condition, while three classes worked in a centered room condition. Our results indicate that while the outcomes on tasks were similar across conditions, groups engaged in more talk (but not more off-task talk) in a centered room layout, than in a traditional forward-facing room. These results suggest that the use of technology in the classroom may be influenced by the location of the technology, both in terms of the learning outcomes and the interaction behaviors of students. The findings highlight the importance of considering the learning environment when designing technology to support learning, and ensuring that integration of technology into formal learning environments is done with attention to how the technology may disrupt, or contribute to, the classroom interaction practices

    Fill in Fabrics: Body-Aware Self-Supervised Inpainting for Image-Based Virtual Try-On

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    Previous virtual try-on methods usually focus on aligning a clothing item with a person, limiting their ability to exploit the complex pose, shape and skin color of the person, as well as the overall structure of the clothing, which is vital to photo-realistic virtual try-on. To address this potential weakness, we propose a fill in fabrics (FIFA) model, a self-supervised conditional generative adversarial network based framework comprised of a Fabricator and a unified virtual try-on pipeline with a Segmenter, Warper and Fuser. The Fabricator aims to reconstruct the clothing image when provided with a masked clothing as input, and learns the overall structure of the clothing by filling in fabrics. A virtual try-on pipeline is then trained by transferring the learned representations from the Fabricator to Warper in an effort to warp and refine the target clothing. We also propose to use a multi-scale structural constraint to enforce global context at multiple scales while warping the target clothing to better fit the pose and shape of the person. Extensive experiments demonstrate that our FIFA model achieves state-of-the-art results on the standard VITON dataset for virtual try-on of clothing items, and is shown to be effective at handling complex poses and retaining the texture and embroidery of the clothing
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