16 research outputs found

    Estimation de la structure 3D d'un environnement urbain à partir d'un flux vidéo

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    In computer vision, the 3D structure estimation from 2D images remains a fundamental problem. One of the emergent applications is 3D urban modelling and mapping. Here, we are interested in street-level monocular 3D reconstruction from mobile vehicle. In this particular case, several challenges arise at different stages of the 3D reconstruction pipeline. Mainly, lacking textured areas in urban scenes produces low density reconstructed point cloud. Also, the continuous motion of the vehicle prevents having redundant views of the scene with short feature points lifetime. In this context, we adopt the piecewise planar 3D reconstruction where the planarity assumption overcomes the aforementioned challenges.In this thesis, we introduce several improvements to the 3D structure estimation pipeline. In particular, the planar piecewise scene representation and modelling. First, we propose a novel approach that aims at creating 3D geometry respecting superpixel segmentation, which is a gradient-based boundary probability estimation by fusing colour and flow information using weighted multi-layered model. A pixel-wise weighting is used in the fusion process which takes into account the uncertainty of the computed flow. This method produces non-constrained superpixels in terms of size and shape. For the applications that imply a constrained size superpixels, such as 3D reconstruction from an image sequence, we develop a flow based SLIC method to produce superpixels that are adapted to reconstructed points density for better planar structure fitting. This is achieved by the mean of new distance measure that takes into account an input density map, in addition to the flow and spatial information. To increase the density of the reconstructed point cloud used to performthe planar structure fitting, we propose a new approach that uses several matching methods and dense optical flow. A weighting scheme assigns a learned weight to each reconstructed point to control its impact to fitting the structure relative to the accuracy of the used matching method. Then, a weighted total least square model uses the reconstructed points and learned weights to fit a planar structure with the help of superpixel segmentation of the input image sequence. Moreover, themodel handles the occlusion boundaries between neighbouring scene patches to encourage connectivity and co-planarity to produce more realistic models. The final output is a complete dense visually appealing 3Dmodels. The validity of the proposed approaches has been substantiated by comprehensive experiments and comparisons with state-of-the-art methodsDans le domaine de la vision par ordinateur, l’estimation de la structure d’une scĂšne 3D Ă  partir d’images 2D constitue un problĂšme fondamental. Parmi les applications concernĂ©es par cette problĂ©matique, nous nous sommes intĂ©ressĂ©s dans le cadre de cette thĂšse Ă  la modĂ©lisation d’un environnement urbain. Nous nous sommes intĂ©ressĂ©s Ă  la reconstruction de scĂšnes 3D Ă  partir d’images monoculaires gĂ©nĂ©rĂ©es par un vĂ©hicule en mouvement. Ici, plusieurs dĂ©fis se posent Ă  travers les diffĂ©rentes Ă©tapes de la chaine de traitement inhĂ©rente Ă  la reconstruction 3D. L’un de ces dĂ©fis vient du fait de l’absence de zones suffisamment texturĂ©es dans certaines scĂšnes urbaines, d’oĂč une reconstruction 3D (un nuage de points 3D) trop Ă©parse. De plus, du fait du mouvement du vĂ©hicule, d’une image Ă  l’autre il n’y a pas toujours un recouvrement suffisant entre diffĂ©rentes vues consĂ©cutives d’une mĂȘme scĂšne. Dans ce contexte, et ce afin de lever les verrous ci-dessus mentionnĂ©s, nous proposons d’estimer, de reconstruire, la structure d’une scĂšne 3D par morceaux en se basant sur une hypothĂšse de planĂ©itĂ©. Nous proposons plusieurs amĂ©liorations Ă  la chaine de traitement associĂ©e Ă  la reconstruction 3D. D’abord, afin de structurer, de reprĂ©senter, la scĂšne sous la forme d’entitĂ©s planes nous proposons une nouvelle mĂ©thode de reconstruction 3D, basĂ©e sur le regroupement de pixels similaires (superpixel segmentation), qui Ă  travers une reprĂ©sentation multi-Ă©chelle pondĂ©rĂ©e fusionne les informations de couleur et de mouvement. Cette mĂ©thode est basĂ©e sur l’estimation de la probabilitĂ© de discontinuitĂ©s locales aux frontiĂšres des rĂ©gions calculĂ©es Ă  partir du gradient (gradientbased boundary probability estimation). Afin de prendre en compte l’incertitude liĂ©e Ă  l’estimation du mouvement, une pondĂ©ration par morceaux est appliquĂ©e Ă  chaque pixel en fonction de cette incertitude. Cette mĂ©thode gĂ©nĂšre des regroupements de pixels (superpixels) non contraints en termes de taille et de forme. Pour certaines applications, telle que la reconstruction 3D Ă  partir d’une sĂ©quence d’images, des contraintes de taille sont nĂ©cessaires. Nous avons donc proposĂ© une mĂ©thode qui intĂšgre Ă  l’algorithme SLIC (Simple Linear Iterative Clustering) l’information de mouvement. L’objectif Ă©tant d’obtenir une reconstruction 3D plus dense qui estime mieux la structure de la scĂšne. Pour atteindre cet objectif, nous avons aussi introduit une nouvelle distance qui, en complĂ©ment de l’information de mouvement et de donnĂ©es images, prend en compte la densitĂ© du nuage de points. Afin d’augmenter la densitĂ© du nuage de points utilisĂ© pour reconstruire la structure de la scĂšne sous la forme de surfaces planes, nous proposons une nouvelle approche qui mixte plusieurs mĂ©thodes d’appariement et une mĂ©thode de flot optique dense. Cette mĂ©thode est basĂ©e sur un systĂšme de pondĂ©ration qui attribue un poids prĂ©-calculĂ© par apprentissage Ă  chaque point reconstruit. L’objectif est de contrĂŽler l’impact de ce systĂšme de pondĂ©ration, autrement dit la qualitĂ© de la reconstruction, en fonction de la prĂ©cision de la mĂ©thode d’appariement utilisĂ©e. Pour atteindre cet objectif, nous avons appliquĂ© un processus des moindres carrĂ©s pondĂ©rĂ©s aux donnĂ©es reconstruites pondĂ©rĂ©es par les calculĂ©s par apprentissage, qui en complĂ©ment de la segmentation par morceaux de la sĂ©quence d’images, permet une meilleure reconstruction de la structure de la scĂšne sous la forme de surfaces planes. Nous avons Ă©galement proposĂ© un processus de gestion des discontinuitĂ©s locales aux frontiĂšres de rĂ©gions voisines dues Ă  des occlusions (occlusion boundaries) qui favorise la coplanaritĂ© et la connectivitĂ© des rĂ©gions connexes. L’ensemble des modĂšles proposĂ©s permet de gĂ©nĂ©rer une reconstruction 3D dense reprĂ©sentative Ă  la rĂ©alitĂ© de la scĂšne. La pertinence des modĂšles proposĂ©s a Ă©tĂ© Ă©tudiĂ©e et comparĂ©e Ă  l’état de l’art. Plusieurs expĂ©rimentations ont Ă©tĂ© rĂ©alisĂ©es afin de dĂ©montrer, d’étayer, la validitĂ© de notre approch

    Fusion of Dense Spatial Features and Sparse Temporal Features for 3D Structure Estimation in Urban Scenes

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    International audienceThe authors present a novel approach to improve three-dimensional (3D) structure estimation from an image stream in urban scenes. The authors consider a particular setup, where the camera is installed on a moving vehicle. Applying traditional structure from motion (SfM) technique in this case generates poor estimation of the 3D structure because of several reasons such as texture-less images, small baseline variations and dominant forward camera motion. The authors idea is to introduce the monocular depth cues that exist in a single image, and add time constraints on the estimated 3D structure. The scene is modelled as a set of small planar patches obtained using over-segmentation, and the goal is to estimate the 3D positioning of these planes. The authors propose a fusion scheme that employs Markov random field model to integrate spatial and temporal depth features. Spatial depth is obtained by learning a set of global and local image features. Temporal depth is obtained via sparse optical flow based SfM approach. That allows decreasing the estimation ambiguity by forcing some constraints on camera motion. Finally, the authors apply a fusion scheme to create unique 3D structure estimatio

    Joint Spatio-temporal Depth Features Fusion Framework for 3D Structure Estimation in Urban Environment

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    International audienceWe present a novel approach to improve 3D structure estimation from an image stream in urban scenes. We consider a particular setup where the camera is installed on a moving vehicle. Applying traditional structure from motion (SfM) technique in this case generates poor estimation of the 3d structure due to several reasons such as texture-less images, small baseline variations and dominant forward camera motion. Our idea is to introduce the monocular depth cues that exist in a single image, and add time constraints on the estimated 3D structure. We assume that our scene is made up of small planar patches which are obtained using over-segmentation method, and our goal is to estimate the 3D positioning for each of these planes. We propose a fusion framework that employs Markov Random Field (MRF) model to integrate both spatial and temporal depth information. An advantage of our model is that it performs well even in the absence of some depth information. Spatial depth information is obtained through a global and local feature extraction method inspired by Saxena et al. [1]. Temporal depth information is obtained via sparse optical flow based structure from motion approach. That allows decreasing the estimation ambiguity by forcing some constraints on camera motion. Finally, we apply a fusion scheme to create unique 3D structure estimatio

    Monocular 3D structure estimation for urban scenes

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    Replica Update Strategy in Mobile Ad Hoc Networks

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    International audienceIn mobile ad hoc networks, partitioning occurs frequently. Data replication techniques are used to improve data accessibility but require data consistency to be maintained in case of update. In this paper, we propose hybrid push-pull data update propagation. The idea is to divide replica holders into SH(Push) and LL(Pull) categories. Updates are pushed to SH nodes whenever they occur. LL nodes pull the updates from SH nodes in a frequency suitable for their needs. The novelty of this method that it minimizes communication cost when saving an adapted level –to mobile hosts needs- for data consistenc

    Inferring linear and nonlinear Interaction networks using neighborhood support vector machines

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    Fast Visual Odometry for a Low-Cost Underwater Embedded Stereo System †

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    This paper provides details of hardware and software conception and realization of a stereo embedded system for underwater imaging. The system provides several functions that facilitate underwater surveys and run smoothly in real-time. A first post-image acquisition module provides direct visual feedback on the quality of the taken images which helps appropriate actions to be taken regarding movement speed and lighting conditions. Our main contribution is a light visual odometry method adapted to the underwater context. The proposed method uses the captured stereo image stream to provide real-time navigation and a site coverage map which is necessary to conduct a complete underwater survey. The visual odometry uses a stochastic pose representation and semi-global optimization approach to handle large sites and provides long-term autonomy, whereas a novel stereo matching approach adapted to underwater imaging and system attached lighting allows fast processing and suitability to low computational resource systems. The system is tested in a real context and shows its robustness and promising future potential

    Underwater photogrammetry, coded target and plenoptic technology: A Set of tools for monitoring red coral in mediterranean sea in the framework of the "perfect" project

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    3D Virtual Reconstruction and Visualization of Complex Architectures, 1-3 March 2017, Nafplio, Greece.-- 8 pages, 14 figuresPErfECT "Photogrammetry, gEnetic, Ecology for red coral ConservaTion" is a project leaded by the Laboratoire des Sciences de lInformation et des Systmes (LSIS - UMR 7296 CNRS) from the Aix-Marseille University (France) in collaboration with the Spanish National Agency for Scientific Research (CSIC, Spain). The main objective of the project is to develop innovative Tools for the conservation of the Mediterranean red coral, Corallium rubrum. PErfECT was funded by the Total Fundation. The adaptation of digital photogrammetric techniques for use in submarine is rapidly increasing in recent years. In fact, these techniques are particularly well suited for use in underwater environments. PErfECT developed different photogrammetry tools to enhance the red coral population surveys based in: (i) automatic orientation on coded quadrats, (ii) use of NPR (Non Photo realistic Rendering) techniques, (iii) the calculation of distances between colonies within local populations and finally (iv) the use of plenoptic approaches in underwater conditionsThis work is partially done in the framework of the PERfECT project, funded by the Foundation TOTAL, project 2014/257Peer Reviewe
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