68 research outputs found

    Scenarios for design and craft

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    [EN] In this study, we have employed the prospective method as the basis upon which to design and develop innovative policies and strategies, which can lead to the fulfilment of the objectives which all-Spanish companies in the handicraft industry share. Therefore, we herein propose and develop a new model for the observation of the environment, in order to provide support to the small and micro-companies, which make up the industry, using a prospective approach. This essentially consists of visualising the future in a way, which is more than a simple prolongation of the past. This visualisation requires that we take into account the whole range of possible futures, each of which is represented by a particular scenario. Each scenario is a situation, which could occur in the future as a result of human action or through the development of current events.This contribution is a summary of a research project that was supported by a call from the Spanish Foundation for the Innovation of Crafts (Fundesarte-EOI)Martínez Torán, M.; Esteve Sendra, C.; Moreno Cuesta, R. (2017). Scenarios for design and craft. The Design Journal. 20:S2778-S2788. https://doi.org/10.1080/14606925.2017.1352789SS2778S27882

    Metodologías activas: proyectos de diseño de producto de la Escuela de Arte y Superior de Diseño de Valencia

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    Un proyecto, en el ámbito de Diseño de Producto, es un conjunto sistemático de informaciones que modelan de forma anticipada una transformación del sistema de producción y de sus objetivos como consecuencia de la interpretación de las nuevas condiciones del ambiente. El proyecto, como sistema de informaciones, sirve de comunicación entre el sistema Diseño de Producto y el sistema de producción. La asignatura Proyectos de Diseño de Producto tiene como objetivo final dotar al alumnado de una visión global, técnica y de producción, a la vez crítica y constructiva. Desarrolla, al mismo tiempo, su potencial creativo y emprendedor en el marco social, cultural e intelectual de nuestra sociedad

    Craft your Future: diseñando desde la economía local, la artesanía y la tecnología

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    [ES] El proyecto Craft Your Future une a instituciones educativas, estudiantes, autoridades locales, centros creativos y empresas (sociales) en la creación de una estrategia que ayude a las regiones a utilizar el patrimonio cultural intangible para aumentar su atractivo, impulsar las economías locales y construir un futuro basado en estos recursos regionales. La estrategia Craft Your Future se basa en la visión de que los jóvenes son la fuente de la economía del mañana y, por lo tanto, deben liderar el diseño de estrategias futuras. El desarrollo de las competencias de liderazgo de los estudiantes, la proactividad y la mentalidad empresarial conducirán el cambio y la innovación.Esteve Sendra, C.; Ricardo Moreno Cuesta; Martínez Torán, M. (2020). Craft your Future: diseñando desde la economía local, la artesanía y la tecnología. Cuadernos del Centro de Estudios en Diseño y Comunicación. 23(105):251-257. http://hdl.handle.net/10251/169186S2512572310

    The Workshop Project: Active Learning Methods in Design And Urban Studies

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    The workshop project is a methodology that promotes active student learning in a practical way. In teaching, this methodology is applicable primarily to subjects' projective character, in our case design, architecture and urbanism. The student work is done in teams of 3 or 4 members encouraging feedback. The teamwork stimulates discussion, establishing close ties among students. Students experience, learn and evolve gradually. In the process acquire skills and abilities that will serve not only the teaching context, but also to unfold and interact in real life and professional field. The classroom becomes a workshop for students learning projects and development work, tutored by the teacher (C) 2012 Published by Elsevier Ltd.Portales Mañanos, A.; Esteve Sendra, MC.; Moreno Cuesta, R. (2012). The Workshop Project: Active Learning Methods in Design And Urban Studies. Elsevier. doi:10.1016/j.sbspro.2012.08.238

    De la arqueología de las piezas únicas al Open design

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    Con una exposición como excusa, se muestra como el ‘diseño de autor’ y las ‘piezas únicas’ buscan un espacio entre la producción en serie que el siglo XIX revolucionó con la cadena de montaje. Descubrir donde está el límite entre el arte y el diseño, o el diseño y el arte, se desdibuja para dejar paso a “la arqueología de las piezas únicas” o a objetos novedosos que nacieron sin hermanos. Ante este panorama surge una nueva generación de autoemprendedores que diseñan y producen tanto desde la artesanía como desde la alta tecnología. Aparecen nuevas plataformas colaborativas, Maker Spaces o recursos Open Design. A través de esta exposición que muestra el fortuito encuentro entre la creatividad del artista-diseñador industrial Xan, (Juan José Ibáñez Piqueras, 1977) y una fábrica llena de objetos industriales inservibles como punto de partida, surgen curiosas creaciones lumínicas. Se demuestra como el camino entre la producción en serie y la pieza única, cada vez están más cerca. Palabra

    Bamboo, from traditional crafts to contemporary design and architecture

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    This article is published under the terms of the Creative Commons Attribution-NonCommercial-No Derivatives License (CC BY NC ND). For non-commercial purposes you may distribute and copy the article and include it in a collective work (such as an anthology), provided you do not alter or modify the article, without permission from Elsevier. The original work must always be appropriately credited. Permission is not required for this non-commercial use. For commercial use please continue to request permission via RightsLink.Discover bamboo and its wide variety of uses from food to furniture. Bamboo is a traditionally cultivated plant and used on continents and in different cultures. New technologies combined with traditional techniques awaken both the creator and the user with a spirit of inspiration and innovation by applying bamboo's practical qualities to the challenge of sustainability. In many cases, designers work in collaboration with artisans, creating different products, changing lifestyles and applying new technologies to create a world with sustainable products in an ecologically supportive way as social design.Esteve Sendra, MC.; Moreno Cuesta, R.; Portales Mañanos, A.; Magal Royo, T. (2012). Bamboo, from traditional crafts to contemporary design and architecture. Procedia Social and Behavioral Sciences. 51:777-781. doi:10.1016/j.sbspro.2012.08.239S7777815

    Effectiveness of a strategy that uses educational games to implement clinical practice guidelines among Spanish residents of family and community medicine (e-EDUCAGUIA project):A clinical trial by clusters

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    This study was funded by the Fondo de Investigaciones Sanitarias FIS Grant Number PI11/0477 ISCIII.-REDISSEC Proyecto RD12/0001/0012 AND FEDER Funding.Background: Clinical practice guidelines (CPGs) have been developed with the aim of helping health professionals, patients, and caregivers make decisions about their health care, using the best available evidence. In many cases, incorporation of these recommendations into clinical practice also implies a need for changes in routine clinical practice. Using educational games as a strategy for implementing recommendations among health professionals has been demonstrated to be effective in some studies; however, evidence is still scarce. The primary objective of this study is to assess the effectiveness of a teaching strategy for the implementation of CPGs using educational games (e-learning EDUCAGUIA) to improve knowledge and skills related to clinical decision-making by residents in family medicine. The primary objective will be evaluated at 1 and 6months after the intervention. The secondary objectives are to identify barriers and facilitators for the use of guidelines by residents of family medicine and to describe the educational strategies used by Spanish teaching units of family and community medicine to encourage implementation of CPGs. Methods/design: We propose a multicenter clinical trial with randomized allocation by clusters of family and community medicine teaching units in Spain. The sample size will be 394 residents (197 in each group), with the teaching units as the randomization unit and the residents comprising the analysis unit. For the intervention, both groups will receive an initial 1-h session on clinical practice guideline use and the usual dissemination strategy by e-mail. The intervention group (e-learning EDUCAGUIA) strategy will consist of educational games with hypothetical clinical scenarios in a virtual environment. The primary outcome will be the score obtained by the residents on evaluation questionnaires for each clinical practice guideline. Other included variables will be the sociodemographic and training variables of the residents and the teaching unit characteristics. The statistical analysis will consist of a descriptive analysis of variables and a baseline comparison of both groups. For the primary outcome analysis, an average score comparison of hypothetical scenario questionnaires between the EDUCAGUIA intervention group and the control group will be performed at 1 and 6months post-intervention, using 95% confidence intervals. A linear multilevel regression will be used to adjust the model. Discussion: The identification of effective teaching strategies will facilitate the incorporation of available knowledge into clinical practice that could eventually improve patient outcomes. The inclusion of information technologies as teaching tools permits greater learning autonomy and allows deeper instructor participation in the monitoring and supervision of residents. The long-term impact of this strategy is unknown; however, because it is aimed at professionals undergoing training and it addresses prevalent health problems, a small effect can be of great relevance. Trial registration: ClinicalTrials.gov: NCT02210442.Publisher PDFPeer reviewe

    Sobre el diseño y las exposiciones en la Sala Hall

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    Puyuelo Cazorla, M.; Pastor Castillo, FJ. (2021). Sobre el diseño y las exposiciones en la Sala Hall. En Todo sobre diseño/All about design. Una década de exposiciones de diseño en la Sala Hall/ A decade of design exhibitions in the Hall. Editorial Universitat Politècnica de València. http://hdl.handle.net/10251/16668

    Effectiveness of an intervention for improving drug prescription in primary care patients with multimorbidity and polypharmacy:Study protocol of a cluster randomized clinical trial (Multi-PAP project)

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    This study was funded by the Fondo de Investigaciones Sanitarias ISCIII (Grant Numbers PI15/00276, PI15/00572, PI15/00996), REDISSEC (Project Numbers RD12/0001/0012, RD16/0001/0005), and the European Regional Development Fund ("A way to build Europe").Background: Multimorbidity is associated with negative effects both on people's health and on healthcare systems. A key problem linked to multimorbidity is polypharmacy, which in turn is associated with increased risk of partly preventable adverse effects, including mortality. The Ariadne principles describe a model of care based on a thorough assessment of diseases, treatments (and potential interactions), clinical status, context and preferences of patients with multimorbidity, with the aim of prioritizing and sharing realistic treatment goals that guide an individualized management. The aim of this study is to evaluate the effectiveness of a complex intervention that implements the Ariadne principles in a population of young-old patients with multimorbidity and polypharmacy. The intervention seeks to improve the appropriateness of prescribing in primary care (PC), as measured by the medication appropriateness index (MAI) score at 6 and 12months, as compared with usual care. Methods/Design: Design:pragmatic cluster randomized clinical trial. Unit of randomization: family physician (FP). Unit of analysis: patient. Scope: PC health centres in three autonomous communities: Aragon, Madrid, and Andalusia (Spain). Population: patients aged 65-74years with multimorbidity (≥3 chronic diseases) and polypharmacy (≥5 drugs prescribed in ≥3months). Sample size: n=400 (200 per study arm). Intervention: complex intervention based on the implementation of the Ariadne principles with two components: (1) FP training and (2) FP-patient interview. Outcomes: MAI score, health services use, quality of life (Euroqol 5D-5L), pharmacotherapy and adherence to treatment (Morisky-Green, Haynes-Sackett), and clinical and socio-demographic variables. Statistical analysis: primary outcome is the difference in MAI score between T0 and T1 and corresponding 95% confidence interval. Adjustment for confounding factors will be performed by multilevel analysis. All analyses will be carried out in accordance with the intention-to-treat principle. Discussion: It is essential to provide evidence concerning interventions on PC patients with polypharmacy and multimorbidity, conducted in the context of routine clinical practice, and involving young-old patients with significant potential for preventing negative health outcomes. Trial registration: Clinicaltrials.gov, NCT02866799Publisher PDFPeer reviewe

    La magia de tus pensamientos : poesías & cuentos

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    Recopilación de poesías y cuentos realizados por aprendices del SENA de los programas de Mantenimiento de Motores Diesel, Técnico en Sistemas, Automatización Industrial, Electricidad Industrial, Diseño e Integración de Automatismos Mecatrónicos, Mantenimiento de Equipo Biomédico, Animación 3D, Manejo Ambiental, Diseño e integración de Automatismos Mecatrónicos y Mantenimiento mecatrónico automotriz, entre 2015 y 2017.Poesías 2018 -- Dándome tu vida / Brayan Orlando Jaimes Chaparro -- Tierra infinita / Christian Ricardo Caballero Villamizar -- Lamento a la tierra / Jeferson Alexis Montoya Moreno -- Conciencia por favor / Daniel Rincón -- Salvar un hogar llamado tierra / William Gamboa Arguello -- Planeta tierra / Iván Arley jurado -- Salvemos nuestro planeta / Jonathan David Silva -- Tierra bella / Martin Santiago -- Mi planeta / Fabián Moreno -- Generando conciencia / José Alberto Lizarazo -- Añoranza / Javier Casanova -- Sin tierra… / Gustavo Andrés Rodríguez Mendoza -- Planeta vivo y limpio / Yesid Serrano -- Palabras del destino / Osneider David Hernández Otalvaro -- Planeta tierra / Luis Fernando Isidro -- Medio ambiente / Yorgin David Hernández -- Prevenir / Brayan Mauricio Sanmiguel Luengas -- Nada será cómo antes / Jaime Andres Rodriguez Parrado -- Yo…Sol / Jonathan Bautista -- Lamento / Héctor Mauricio Parra Cuesta -- Nuestro hogar / Juan José Amaya -- Te agradecemos / Edwin Andrés Navarro Rozo, Anderson Cardozo Villamizar -- HErmoso milagro / Jhonatan Jaimes Solano -- El creador / Ana Rosa Hernández Santana -- Cuentos 2015 -- Juventud en la zona azul / Jeniffer Solano Ardila -- Los Ucayali y los Cubeo / Oscar Ivan Rueda Quintero -- Vientos de armonía / Ever Edinson Monsalve Salcedo -- El nacimiento de una nueva era / Carlos Leonardo Ardila Alvarado -- Luz de sueños / Hugo Andrés Álvarez -- Sol de medio día / Claudia Ramírez Guarín -- Cuentos 2016 -- Mucha verraquera mano / Héctor Josué Amado Sandoval -- El viaje de irse y nunca volver / Dayana Marcela Fuentes Duran -- “Santander es hermosa” / Kelly Tatiana Pabón Blanco -- Los valores del SENA / Ana Rosa Hernandez Santana -- La fuerza del espiritu y el deseo de cambiar / Pablo Andrés Capera Rodríguez -- SENA, paz y reconciliación / Adrián Benítez R., Rubén Darío Martínez -- Cuentos 2017 -- Cartas a un pasado / Angelita Delgado Pérez -- ¿Por qué así? ¿por qué tan blanco? ¿por qué no de otra manera? / Cristian Felipe Vargas Buenahora -- El gato pacho pacho, el gato más pacho de todos los pachos / Edwin Matajira García -- Freeland “el paraíso perdido” / Dámaso Antonio Morales Palacin -- Un mundo al revés / Fabio Eduardo Contreras Piñeresna91 página
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