841 research outputs found

    Urban mobility and quality of public spaces: the case of Granada, Spain

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    Different forms of urban mobility have very different impacts on the urban environment and on the quality of the public spaces around them, from the “soft” pedestrian walkways and cycle paths, through the several modes of public transport to the extremely impactful mass use of private vehicles. This paper first analyses the different urban impacts of these forms of mobility, according to their characteristics, with regard to an extensive transport literature review, and they are put into relationship with the factors promoting urban quality and liveability in line with literature on urban design in terms of activity, image and form, among others. The results of this study are contrasted with the experience demonstrated in the case of Granada’s metropolitan area, with its fairly adequate bus-based public transport system and the common mobility problems resulting from a high level of private vehicular use, i.e. congestion coupled with severe environmental pollution. However, a new light rail system (LRT) has been developed, with a major urban renewal along its track, and has proved to be very successful, in terms of the number of passengers, after its two years of operation. The LRT has the particularity of having an underground section, with three underground stations, and longer surface stretches with different cross sections, whereby the improvement in quality of public spaces along them can be evaluated. The high quality public spaces are those with no vehicular access whatsoever, providing a completely pedestrianized area, such as in the traditional urban road crossing axes in the towns, which have been completely freed from vehicles and now seem filled with people, for example Royal Street in Armilla, “Jacobo Camarero” Street in Albolote and “Blas de Otero” Avenue in Maracena, and the section along the university central campus which has no catenary.ITESO, A.C

    Evaluating public transport social exclusion in Guadalajara, Mexico

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    The role of the public transport system as promoter of social inclusion is gaining increasing attention in the fields of transport policy and planning. This is especially relevant in areas traditionally characterized by high levels of poverty and structural inequalities where it can be a decisive element in the reduction of social exclusion. This paper evaluates the topic through an innovative methodology based on index comparison. Firstly, a traditional accessibility index is used which considers the access time to public transport stops, and secondly an Index of Transport Social Disadvantage is proposed. It includes the transport disadvantage factors of the populations, such as disability, old age, low income, unemployment and pre-school children. These transport disadvantage characteristics have been divided into two groups: the first includes the disadvantage characteristics distributed equally. In the second group, the disadvantaged groups in transport with an unequal territorial distribution are taken into account. The Gini index is used to ascertain the differences in these groups. This method facilitates the identification of the unequal distribution of transport disadvantage and therefore, social exclusion. The consideration of the two indexes, access time and transport social disadvantages, will find the areas not only with low accessibility levels, but also with high levels of population with transport disadvantages, thereby assessing social exclusion linked with public transport. This methodology is applied to the public operated transport system of the Guadalajara Metropolitan Area, Mexico. Its development reveals which areas are affected by the under provision of public transport as well as the population characterized by transport social disadvantage, which together give a clear indicator of the situation of social exclusion linked to the public transport systemITESO, A.C

    3D Visualization of Cultural Heritage Artefacts with Virtual Reality devices

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    Although 3D models are useful to preserve the information about historical artefacts, the potential of these digital contents are not fully accomplished until they are not used to interactively communicate their significance to non-specialists. Starting from this consideration, a new way to provide museum visitors with more information was investigated. The research is aimed at valorising and making more accessible the Egyptian funeral objects exhibited in the Sforza Castle in Milan. The results of the research will be used for the renewal of the current exhibition, at the Archaeological Museum in Milan, by making it more attractive. A 3D virtual interactive scenario regarding the "path of the dead", an important ritual in ancient Egypt, was realized to augment the experience and the comprehension of the public through interactivity. Four important artefacts were considered for this scope: two ushabty, a wooden sarcophagus and a heart scarab. The scenario was realized by integrating low-cost Virtual Reality technologies, as the Oculus Rift DK2 and the Leap Motion controller, and implementing a specific software by using Unity. The 3D models were implemented by adding responsive points of interest in relation to important symbols or features of the artefact. This allows highlighting single parts of the artefact in order to better identify the hieroglyphs and provide their translation. The paper describes the process for optimizing the 3D models, the implementation of the interactive scenario and the results of some test that have been carried out in the lab

    3D Visualization of Cultural Heritage Artefacts with Virtual Reality devices

    Get PDF
    Although 3D models are useful to preserve the information about historical artefacts, the potential of these digital contents are not fully accomplished until they are not used to interactively communicate their significance to non-specialists. Starting from this consideration, a new way to provide museum visitors with more information was investigated. The research is aimed at valorising and making more accessible the Egyptian funeral objects exhibited in the Sforza Castle in Milan. The results of the research will be used for the renewal of the current exhibition, at the Archaeological Museum in Milan, by making it more attractive. A 3D virtual interactive scenario regarding the “path of the dead”, an important ritual in ancient Egypt, was realized to augment the experience and the comprehension of the public through interactivity. Four important artefacts were considered for this scope: two ushabty, a wooden sarcophagus and a heart scarab. The scenario was realized by integrating low-cost Virtual Reality technologies, as the Oculus Rift DK2 and the Leap Motion controller, and implementing a specific software by using Unity. The 3D models were implemented by adding responsive points of interest in relation to important symbols or features of the artefact. This allows highlighting single parts of the artefact in order to better identify the hieroglyphs and provide their translation. The paper describes the process for optimizing the 3D models, the implementation of the interactive scenario and the results of some test that have been carried out in the lab

    Sensor-Based Task Ergonomics Feedback for a Passive Low-Back Exoskeleton

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    Low-back exoskeletons are a wide-spreading technology tackling low-back pain, the leading work-related musculoskeletal disorder in many work sectors. Currently, spring-based (i.e., passive) exoskeletons are the mostly adopted in the industry, being cheaper and generally less complex and more intuitive to use. We introduce a system of interconnected wireless sensing units to provide online ergonomics feedback to the wearer. We integrate the system into our passive low-back exoskeleton and evaluate its usability with healthy volunteers and potential end users. In this way, we provide the exoskeleton with a tool aimed both at monitoring the interaction of the system with the user, providing them with an ergonomics feedback during task execution. The sensor system can also be integrated with a custom-developed Unity3D application which can be used to interface with Augmented- or Virtual-Reality applications with higher potential for improved user feedback, ergonomics training, and offline ergonomics evaluation of the workplace. We believe that providing ergonomics feedback to exoskeleton users in the industrial sector could help further reduce the drastic impact of low-back pain and prevent its onset

    Propofol inhibits the voltage-gated sodium channel NaChBac at multiple sites.

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    Voltage-gated sodium (NaV) channels are important targets of general anesthetics, including the intravenous anesthetic propofol. Electrophysiology studies on the prokaryotic NaV channel NaChBac have demonstrated that propofol promotes channel activation and accelerates activation-coupled inactivation, but the molecular mechanisms of these effects are unclear. Here, guided by computational docking and molecular dynamics simulations, we predict several propofol-binding sites in NaChBac. We then strategically place small fluorinated probes at these putative binding sites and experimentally quantify the interaction strengths with a fluorinated propofol analogue, 4-fluoropropofol. In vitro and in vivo measurements show that 4-fluoropropofol and propofol have similar effects on NaChBac function and nearly identical anesthetizing effects on tadpole mobility. Using quantitative analysis by 19F-NMR saturation transfer difference spectroscopy, we reveal strong intermolecular cross-relaxation rate constants between 4-fluoropropofol and four different regions of NaChBac, including the activation gate and selectivity filter in the pore, the voltage sensing domain, and the S4-S5 linker. Unlike volatile anesthetics, 4-fluoropropofol does not bind to the extracellular interface of the pore domain. Collectively, our results show that propofol inhibits NaChBac at multiple sites, likely with distinct modes of action. This study provides a molecular basis for understanding the net inhibitory action of propofol on NaV channels. © 2018 Wang et al

    User-Centered Back-Support Exoskeleton: Design and Prototyping

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    Exhausting manual labor is still predominant in the industrial context. It typically consists in manipulating heavy parts or working in non-ergonomic conditions. The resulting work-related musculoskeletal disorders are a major problem to tackle. The most-affected body section is the the lumbar spine. Recently, exoskeletons have been identified as a possible non-invasive solution to reduce the impact of low-back pain. State-of-the-art prototypes have been optimized to: follow unconstrained human kinematics, (partially) relieve the load on assisted joints, and allow anthropometric adaptation. Yet, this technology still has limited adoption. Manufacturing optimization may address the following limitations: bulky/heavy resulting designs, complex assembly and maintenance, high manufacturing costs, long procedures for adaptation and wearing, and psychological effects (e.g., cognitive load and usability). In this contribution, the aforementioned issues are tackled improving a previous low-back exoskeleton prototype. In particular, kinematic analysis, Finite-Element-Method, and topological optimization have been combined to obtain a lightweight prototype, testing different materials (Nylon, carbon-fiber reinforced PC/ABS, etc.). We applied both Design for Assembly and Design for Manufacturability. The resulting exoskeleton prototype is described in the paper, ready for end-user field tests

    Особливості трудового виховання і профорієнтації в умовах нової парадигми освіти

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    (uk) У статті розкривається проблема формування майбутнього учителя-предметника, готового до забезпечення трудового виховання у професійній діяльності у світлі нової освітньої парадигми

    TCT-294: Long-Term (Three Years) Follow-Up of the Patients with Multiple Sirolimus Eluting Stent Implantation (Full-metal Jacket Patients)

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    1. The cost, usability and power efficiency of available wildlife monitoring equipment currently inhibits full ground-level coverage of many natural systems. Developments over the last decade in technology, open science, and the sharing economy promise to bring global access to more versatile and more affordable monitoring tools, to improve coverage for conservation researchers and managers. 2. Here we describe the development and proof-of-concept of a low-cost, small-sized and low-energy acoustic detector: 'AudioMoth'. The device is open-source and programmable, with diverse applications for recording animal calls or human activity at sample rates of up to 384kHz. We briefly outline two ongoing real-world case studies of large-scale, long-term monitoring for biodiversity and exploitation of natural resources. These studies demonstrate the potential for AudioMoth to enable a substantial shift away from passive continuous recording by individual devices, towards smart detection by networks of devices flooding large and inaccessible ecosystems. 3. The case studies demonstrate one of the smart capabilities of AudioMoth, to trigger event logging on the basis of classification algorithms that identify specific acoustic events. An algorithm to trigger recordings of the New Forest cicada (Cicadetta montana) demonstrates the potential for AudioMoth to vastly improve the spatial and temporal coverage of surveys for the presence of cryptic animals. An algorithm for logging gunshot events has potential to identify a shotgun blast in tropical rainforest at distances of up to 500 m, extending to 1km with continuous recording. 4. AudioMoth is more energy efficient than currently available passive acoustic monitoring (PAM) devices, giving it considerably greater portability and longevity in the field with smaller batteries. At a build cost of ~US$43 per unit, AudioMoth has potential for varied applications in large-scale, long-term acoustic surveys. With continuing developments in smart, energy-efficient algorithms and diminishing component costs, we are approaching the milestone of local communities being able to afford to remotely monitor their own natural resources
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