14 research outputs found

    Peningkatan Hasil Belajar Dalam Pembelajaran IPA Tentang Gaya Dan Gerak Melalui Strategi Pembelajaran Toys Dan Trick Pada Siswa Kelas V SD Negeri Mojosari Tahun Pelajaran 2011/2012

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    Penelitian ini bertujuan untuk meningkatkan hasil belajar dalam pembelajaran IPA tentang gaya dan gerak melalui strategi pembelajaran toys dan trick pada siswa kelas V SD Negeri Mojosari tahun pelajaran 2011/2012 yang berjumlah 15 siswa..Subyek penelitian ini adalah guru dan siswa kelas V SD tersebut. Penelitian ini diawali dengan kegiatan perencanaan, tindakan, pengamatan dan refleksi. Teknik pengumpulan data dilakukan melalui wawancara, dokumentasi, observasi, dan tes. Teknik analisis data yang digunakan dilakukan dengan cara reduksi, penyajian kemudian dilanjutkan dengan mengambil kesimpulan lalu verifikasi. Hasil penelitian menunjukkan bahwa dengan menerapkan trategi pembelajaran toys dan trick dapat meningkatkan hasil belajar siswa pada siswa kelas V SD Negeri Mojosari tahun pelajaran 2011/2012. Hal ini dapat dilihat dari hasil pelaksanaan pembelajaran sebelum tindakan sebesar 60% dan setelah dilakukan tindakan sebesar 86,66% pada siklus I, dan diakhir tindakan sebesar 93,33% pada siklus II. Kesimpulan penelitian ini adalah Strategi pembelajaran toys dan trick pada pembelajaran IPA materi gaya dan gerak dapat meningkatkan hasil belajar siswa siswa kelas V SD Negeri Mojosari tahun pelajaran 2011/201

    Efektivitas Pembelajaran Daring Pada Mata Kuliah Bahasa Inggris Di Masa Covid 19 Dalam Meningkatkan Kemampuan Mahasiswa Jurusan Teknik Mesin STTI Bontang

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    During the current Covid-19 pandemic, schools are required to carry out distance learning. This learning is carried out using online learning media such as E-learning, Google Classroom, Zoom, and others. The objectives of this study are (1) to add insight into the patterns of distance learning during the Covid-19 pandemic, (2) to find out the problems in distance learning during the Covid-19 pandemic, (3) to know the methods or alternative learning assessments, especially in courses English. This article was prepared using a quantitative method by collecting data through observation and interviews. The effect of doing distance learning raises many obstacles that hinder the process of teaching and learning activities. The results of the study show that not all students are ready to take part in distance learning. Starting from media that is less supportive, there is still minimal internet network and uneven quota assistance from the government. As a result of the ineffectiveness of distance learning during the Covid-19 pandemic, students did not understand the learning material provided by educators

    Analisis dan Implementasi Kontrol Kecepatan BLDC Motor Menggunakan Fuzzy Logic Controller pada Roda Depan EV

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    Berkembangnya kendaraan yang menggunakan bahan bakar fossil mengakibatkan lingkungan menjadi semakin tercemar dan berdampak pada kesehatan manusia. Banyak penelitian telah dikembangkan mengenai electric kendaraan, terutama pada komponen penggerak yang menyebabkan kerugian mekanis selama mode operasi. Seperti yang diketahui bahwa sisitem penggerak pada kendaraan mempunyai model yang berbeda-beda, diantaranya adalah FF (Front engine-Front wheel drive), FR (Front engine-Rear wheel drive), MRW (Mid engine-Rear wheel drive), dan FWD/AWD (Four wheel drive / All wheel drive). Namun sistem pengerak masih menggunakan gearbox. Hal ini menyebabkan kerugian mekanis yang berdampak pada menurunnya efisiensi bahan bakar. Belakangan mulai dikembangkan system penggerak tanpa gearbox melainkan dengan steering motor Brushless DC. Steering yang digunakan yaitu menggunakan parameter kecepatan dan sudut. Sudut merupakan referensi mobil berjalan, saat dalam jalan lurus atau berbelok. Metode kontrol kecepatan motor Brushless DC menggunakan Pulse width modulation dan feedback kecepatan aktual roda dengan kontrol fuzzy-logic. Dengan fuzzy-logic maka kecepatan roda kanan dan kiri dapat diatur berjalan dengan kondisi yang diinginkan. Implementasi dari simulasi yang telah dilakukan pada tesis sebelumnya menampilkan data yang mendekati sama dengan hasil simulasi. Namun, masih terdapat eror dalam sensor pembacaan kecepatan aktual sehingga menyebabkan feedback eror yang dibandingkan dengan referensi menjadi besar. Hal ini mengakibatkan putaran roda mengalami nilai yang berubah-ubah. Dalam penelitian eror yang diakibatkan berkisar antara 0.2-1%. =============================================================================================================================== The development of vehicles using fossil fuels has resulted in the environment becoming increasingly polluted and affecting human health. Many studies have been developed regarding electric vehicles, especially in driving components that cause mechanical losses during operation mode. As is known that the driving system in vehicles has different models, including FF (Front engine-Front wheel drive), FR (Front engine-Rear wheel drive), MRW (Mid engine-Rear wheel drive), dan FWD/AWD (Four wheel drive / All wheel drive). But the driver system still uses the gearbox. This causes mechanical losses that have an impact on decreasing fuel efficiency. Later began to develop a drive system without a gearbox but with a Brushless DC steering motor. Steering used is using the speed and angle parameters. The angle is the reference for the car to run, when on a straight road or turn. The Brushless DC motor speed control method uses PWM and actual wheel speed feedback with fuzzy-logic controls. With fuzzy-logic, the right and left wheel speeds can be set to run with the desired condition. This implementation from the simulations that have been carried out in the previous thesis displays data that is close to the simulation results. However, there is still an error in the actual speed from speed sensor which causes a large error feedback compared to the reference speed. This resulted in the wheel turning experiencing variable values. In the study errors caused ranged from 0.2 - 1%

    Automatic Self-checkout System Using SURF, Brute Force Matcher, and RFID for Payment Process Optimization at Supermarket

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    A long queue is common at a conventional supermarket. It is caused by inability of cashier to handle the task. Cashier could have an inconsistent performance, untrained skill, and fatigue. In addition, odd price tags could engage unnecessary conversation in giving change. This resulted on the service provided to be longer. The current solution for this problem is Radio Frequency Identification (RFID) and debit card usage. As per our survey at local supermarket, the usage of RFID could extend cashier service by up to five minutes fifteen seconds for the purchase of six test goods, meanwhile the cash took up to three minutes 23 seconds. Intelligent self-checkout system has been proposed but requires a high-end graphics card. In this study, we propose an automatic self-checkout system based on Speeded Up Robust Features (SURF), brute force matcher, and RFID for payment process optimization at supermarket. The system consists of an image scanner, a conveyor set which moves the customer’s goods into scanning area. After the goods is detected, customer pay the displayed price using RFID card. The result of our experiment has 77.78% detection rate and 16 seconds of payment process. Compared to traditional method, our system is twenty times faste

    Short-Term Effect of Different Teaching Methods on Nasopharyngeal Carcinoma for General Practitioners in Jakarta, Indonesia

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    In Indonesia, Nasopharyngeal Carcinoma (NPC) is the most frequent cancer of the head and neck region. At first presentation in the hospital most patients already have advanced NPC. Our previous study showed that general practitioners (GPs) working in Yogyakarta, Indonesia lack the knowledge necessary for early detection of NPC. By providing training on early symptoms of NPC we hope that the diagnosis and referral will occur at an earlier stage. Here we assess the current NPC knowledge levels of GPs in Jakarta, evaluate improvement after training, compare the effectiveness of two training formats, and estimate the loss of recall over a two week period

    Pengaruh Ampas Kopi Dan Trico-G Terhadap Pertumbuhan Tanaman Seledri (Apium Graveolens L.)

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    This study aims to determine the main and interaction effects coffee grounds and Trico-G on the growth of celery plants. This research has been implemented at the Experimental Garden of the Faculty of Agriculture, Islamic University Riau, Jalan Kaharuddin Nasution KM 11 No. 113 The Marpoyan stop Air Cold Village, Bukit Raya District, Pekanbaru. This research will held for 3 months, March - May 2020. The design used in the study was a randomized design Complete (RAL) factorial which consists of two factors. The first factor, namely coffee grounds (A), which consists of 4 levels, namely: without, 10, 20 and 30 g per plot. The second factor is the dose of Tricho-G (G) which consists of 4 levels, namely: without, 5, 10 and 15 g / l of water. From these two treatments, 16 treatment combinations were obtained, each the treatment combination was repeated 3 times so that there were 48 experimental units, each The experimental unit consisted of 4 plants, 2 of which were used as sample plants so the number of plants is 192 plants. Observation parameters are: plant height, number of tillers, number of leaves, plant wet weight, dry weight plant, root volume and canopy ratio. Observation data were analyzed statistically. If F count is greater than F table then proceed with further test of honest real difference (BNJ) at the 5% level. From the results of the research that has been done the following conclusions are made: The interaction of coffee grounds and trico-G had a significant effect on plant height, plant wet weight, plant dry weight, root volume and root canopy ratio. The best treatment was dose of 30 g / plot coffee grounds and concentration trico-G 15 g / l water (A3G3). The main effect of coffee grounds is real for all observation parameters. The best treatment was coffee grounds 30 g / plot (A3). The main effect of trico-G concentration was significant on all observed parameters. Best treatment concentration trico-G 15 g / l water (G3

    TINDAK PIDANA PEMBUNUHAN KARENA DAYA PAKSA PEMBELAAN DIRI (STUDI KASUS PUTUSAN NOMOR 1/PID/SUS-ANAK/2020/PN.KPN.)

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    Negara Republik Indonesia adalah Negara berdasarkan hukum, bahwa UUD 45 menetapkan Indonesia suatu negara hukum (Rechistaat) dan dapat dibuktikan dari ketentuan dalam pembukaan, batang tubuh dan penjelasaan UUD 45. Hukum diciptakan dengan tujuan untuk dapat memberikan perlindungan dan ketertiban di dalam masyarakat supaya terciptannya keadilan bagi semua lapisan masyarakat. Salah satu bentuk kejahatan adalah pembunuhan. Namun berbeda halnya jika pembunuhan yang dilakukan disebabkan karena pembelaan diri. Penelitian ini menggunakan penelitian hukum yuridis normatif adalah penelitian yang dilakukan berdasarkan bahan hukum utama dengan cara menelaah teori-teori, konsep-konsep, asas-asas hukum serta peraturan perundang-undangan yang berhubungan dengan penelitian ini. Hasil penelitian menunjukan bahwa pembelaan terpaksa (Noodweer) digunakan sebagai alasan pembenar, tetapi bukan alasan yang membenarkan perbuatan melanggar hukum, melainkan seseorang yang terpaksa melakukan tindak pidana dapat dimanfaatkan karena terjadi pelanggaran hukum yang mendahului perbuatan itu dan Pertimbangan hakim dalam putusan Nomor: 01/Pid.SusAnak/2020/PN.KPN menjatuhkan pidana kepada Anak oleh karena itu dengan pidana Pembinaan dalam Lembaga di Lembaga Kesejahteraan Sosial Anak Darul Aitam di Wajak Kab Malang selama 1 (satu) tahun
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