738 research outputs found

    Arousal regulation and affective adaptation to human responsiveness by a robot that explores and learns a novel environment

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    Copyright © 2014 Hiolle, Lewis and Cañamero. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.In the context of our work in developmental robotics regarding robot-human caregiver interactions, in this paper we investigate how a "baby" robot that explores and learns novel environments can adapt its affective regulatory behavior of soliciting help from a "caregiver" to the preferences shown by the caregiver in terms of varying responsiveness. We build on two strands of previous work that assessed independently (a) the differences between two "idealized" robot profiles-a "needy" and an "independent" robot-in terms of their use of a caregiver as a means to regulate the "stress" (arousal) produced by the exploration and learning of a novel environment, and (b) the effects on the robot behaviors of two caregiving profiles varying in their responsiveness-"responsive" and "non-responsive"-to the regulatory requests of the robot. Going beyond previous work, in this paper we (a) assess the effects that the varying regulatory behavior of the two robot profiles has on the exploratory and learning patterns of the robots; (b) bring together the two strands previously investigated in isolation and take a step further by endowing the robot with the capability to adapt its regulatory behavior along the "needy" and "independent" axis as a function of the varying responsiveness of the caregiver; and (c) analyze the effects that the varying regulatory behavior has on the exploratory and learning patterns of the adaptive robot.Peer reviewe

    A Developmental Approach to the Study of Affective Bonds for Human-Robot Interaction

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    Robotics agents are meant to play an increasingly larger role in our everyday lives. To be successfully integrated in our environment, robots will need to develop and display adaptive, robust, and socially suitable behaviours. To tackle these issues, the robotics research community has invested a considerable amount of efforts in modelling robotic architectures inspired by research on living systems, from ethology to developmental psychology. Following a similar approach, this thesis presents the research results of the modelling and experimental testing of robotic architectures based on affective and attachment bonds between young infants and their primary caregiver. I follow a bottom-up approach to the modelling of such bonds, examining how they can promote the situated development of an autonomous robot. Specifically, the models used and the results from the experiments carried out in laboratory settings and with naive users demonstrate the impact such affective bonds have on the learning outcomes of an autonomous robot and on the perception and behaviour of humans. This research leads to the emphasis on the importance of the interplay between the dynamics of the regulatory behaviours performed by a robot and the responsiveness of the human partner. The coupling of such signals and behaviours in an attachment-like dyad determines the nature of the outcomes for the robot, in terms of learning or the satisfaction of other needs. The experiments carried out also demonstrate of the attachment system can help a robot adapt its own social behaviour to that of the human partners, as infants are thought to do during their development

    Mitigating User Frustration through Adaptive Feedback based on Human-Automation Etiquette Strategies

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    The objective of this study is to investigate the effects of feedback and user frustration in human-computer interaction (HCI) and examine how to mitigate user frustration through feedback based on human-automation etiquette strategies. User frustration in HCI indicates a negative feeling that occurs when efforts to achieve a goal are impeded. User frustration impacts not only the communication with the computer itself, but also productivity, learning, and cognitive workload. Affect-aware systems have been studied to recognize user emotions and respond in different ways. Affect-aware systems need to be adaptive systems that change their behavior depending on users’ emotions. Adaptive systems have four categories of adaptations. Previous research has focused on primarily function allocation and to a lesser extent information content and task scheduling. However, the fourth approach, changing the interaction styles is the least explored because of the interplay of human factors considerations. Three interlinked studies were conducted to investigate the consequences of user frustration and explore mitigation techniques. Study 1 showed that delayed feedback from the system led to higher user frustration, anger, cognitive workload, and physiological arousal. In addition, delayed feedback decreased task performance and system usability in a human-robot interaction (HRI) context. Study 2 evaluated a possible approach of mitigating user frustration by applying human-human etiquette strategies in a tutoring context. The results of Study 2 showed that changing etiquette strategies led to changes in performance, motivation, confidence, and satisfaction. The most effective etiquette strategies changed when users were frustrated. Based on these results, an adaptive tutoring system prototype was developed and evaluated in Study 3. By utilizing a rule set derived from Study 2, the tutor was able to use different automation etiquette strategies to target and improve motivation, confidence, satisfaction, and performance using different strategies, under different levels of user frustration. This work establishes that changing the interaction style alone of a computer tutor can affect a user’s motivation, confidence, satisfaction, and performance. Furthermore, the beneficial effect of changing etiquette strategies is greater when users are frustrated. This work provides a basis for future work to develop affect-aware adaptive systems to mitigate user frustration

    Robot NAO used in therapy: Advanced design and evaluation

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    Treball de Final de Màster Universitari en Sistemes Intel·ligents. Codi: SIE043. Curs acadèmic 2013-2014Following with the previous work which we have done in the Final Research Project, we introduced a therapeutic application with social robotics to improve the positive mood in patients with fibromyalgia. Different works about therapeutic robotics, positive psychology, emotional intelligence, social learning and mood induction procedures (MIPs) are reviewed. Hardware and software requirements and system development are explained with detail. Conclusions about the clinical utility of these robots are disputed. Nowadays, experiments with real fibromyalgia patients are running, the methodology and procedures which take place in them are described in the future lines section of this work

    Bridging the gap between emotion and joint action

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    Our daily human life is filled with a myriad of joint action moments, be it children playing, adults working together (i.e., team sports), or strangers navigating through a crowd. Joint action brings individuals (and embodiment of their emotions) together, in space and in time. Yet little is known about how individual emotions propagate through embodied presence in a group, and how joint action changes individual emotion. In fact, the multi-agent component is largely missing from neuroscience-based approaches to emotion, and reversely joint action research has not found a way yet to include emotion as one of the key parameters to model socio-motor interaction. In this review, we first identify the gap and then stockpile evidence showing strong entanglement between emotion and acting together from various branches of sciences. We propose an integrative approach to bridge the gap, highlight five research avenues to do so in behavioral neuroscience and digital sciences, and address some of the key challenges in the area faced by modern societies

    Using social robots to encourage honest behaviours

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    This thesis presents a series of studies to understand if robots can promote more honest behaviours from people, when they are tempted to behave dishonestly. In Study 1 we see that a robot just presenting gaze behaviour inhibits cheating, but a robot doing small talk, does not. In Study 2 we see that participants cheated to an equal extent when doing the task in their homes alone or with a video of a robot looking at them. In Study 3 we find that including situation awareness in a robot (showing awareness of the participant behaviour), decreased cheating across the game. In Study 4 we see that priming participants for their relational self-concept does not enhance the situation awareness effect on cheating. In study 5 and 6 we explore participants perceptions, and we see that people consider it wrong to be dishonest towards a robot. However, they would feel low levels of guilt and justify it by the robots’ lack of capabilities, presence, and a human tendency for dishonesty. When prompted to evaluate what other’s/or their own attitudes would be regarding dishonesty, manipulating the caring behaviour of a robot, it shows no effect and people in general think others would be dishonest and hold themselves in a more neutral stance. Interestingly, people that show more negative attitudes towards robots tend to report that others will act more dishonestly as well as themselves. These are important considerations for the development of robots, in the future, to work alongside with humans.Esta tese apresenta uma série de estudos para perceber se os robôs podem promover comportamentos honestos nas pessoas. No Estudo 1 observa-se que um robô que apenas olha para o utilizador, inibe batota, mas um robô que apresenta algum comportamento verbal não tem o mesmo efeito. No estudo 2, vemos que os participantes fazem batota tanto sozinhos, nas suas casas, como na presença de um vídeo de um robô que simplesmente olha. No Estudo 3 incluindo no robô a capacidade de perceber as jogadas dos participantes e reagir a elas, diminui a batota ao longo do jogo. No Estudo 4 a inclusão de um priming para o auto-conceito relacional não aumenta o efeito encontrado no Estudo 3. Finalmente, no Estudo 5 e 6 exploram-se as perceções das pessoas, e verifica-se que consideram errado ser-se desonesto com um robô, mas reportando baixos níveis de culpa. Justificam a desonestidade por: falta de capacidades no robô, falta de presença e a existência de uma tendência humana para a desonestidade. Quando avaliadas as atitudes que os outros teriam ou eles próprios em ser-se desonesto, manipulando o carácter afetivo do robô, não existem efeitos e as pessoas no geral reportam que os outros serão desonestos mantendo-se a si mesmas numa posição neutra. Curiosamente, os que demonstram atitudes mais negativas face a interagirem com robôs, reportam mais desonestidade. Estas são considerações importantes para o desenvolvimento de robôs para colaborarem com humanos no futuro

    Expressive social exchange between humans and robots

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    Thesis (Sc.D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2000.Includes bibliographical references (p. 253-264).Sociable humanoid robots are natural and intuitive for people to communicate with and to teach. We present recent advances in building an autonomous humanoid robot, Kismet, that can engage humans in expressive social interaction. We outline a set of design issues and a framework that we have found to be of particular importance for sociable robots. Having a human-in-the-loop places significant social constraints on how the robot aesthetically appears, how its sensors are configured, its quality of movement, and its behavior. Inspired by infant social development, psychology, ethology, and evolutionary perspectives, this work integrates theories and concepts from these diverse viewpoints to enable Kismet to enter into natural and intuitive social interaction with a human caregiver, reminiscent of parent-infant exchanges. Kismet perceives a variety of natural social cues from visual and auditory channels, and delivers social signals to people through gaze direction, facial expression, body posture, and vocalizations. We present the implementation of Kismet's social competencies and evaluate each with respect to: 1) the ability of naive subjects to read and interpret the robot's social cues, 2) the robot's ability to perceive and appropriately respond to naturally offered social cues, 3) the robot's ability to elicit interaction scenarios that afford rich learning potential, and 4) how this produces a rich, flexible, dynamic interaction that is physical, affective, and social. Numerous studies with naive human subjects are described that provide the data upon which we base our evaluations.by Cynthia L. Breazeal.Sc.D
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