45,299 research outputs found

    Reconciling the dissonance between Historic Preservation and Virtual Reality through a Place-based Virtual Heritage system.

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    This study explores a problematic disconnect associated with virtual heritage and the immersive 3D computer modeling of cultural heritage. The products of virtual heritage often fail to adhere to long-standing principles and recent international conventions associated with historic preservation, heritage recording, designation, and interpretation. By drawing upon the geographic concepts of space, landscape, and place, along with advances in Geographic Information Systems, first-person serious games, and head-mounted Virtual Reality platforms this study envisions, designs, implements, and evaluates a virtual heritage system that seeks to reconcile the dissonance between Virtual Reality and historic preservation. Finally, the dissertation examines the contributions and future directions of such a Place-based Virtual Heritage system in human geography and historic preservation planning and interpretation

    From 2D Images to 3D virtual reality: a digital application in cultural heritage

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    The digital documentation and preservation of historic and cultural sites are urgent needs for local governments due to concerns regarding structural damage and deterioration over the long term. With new technologies like augmented reality (AR), virtual reality (VR), and mixed reality (MxR), enabling 3D, immersive, virtual experiences become feasible. In this poster presentation, we outline a novel methodology that allows site owners to capture, digitally preserve, and then view these historic sites in the virtual environment. To this end, 2D photographs of a historic site are first taken and then generated into a 3D point cloud in Agisoft. Thereafter, we investigate an affordable online platform (Sketchfab) to allow users to view the 3D point cloud through a VR headset. We further verify the proposed methodology through a historic arch stone bridge in the US Territory of Guam. The workflow presented in this poster would be an effective way to create a 3D virtual experience of historic structures; and is easy to be followed by historic site owners

    Echoes of Union Depot: A virtual reality educational game for historic preservation and public awareness

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    This paper presents the design, development, and potential impact of Echoes of Union Depot, a virtual reality (VR) game aimed at promoting historic preservation and raising public awareness about El Paso's Union Depot, a building listed on the National Register of Historic Places Inventory. The game leverages the immersive capabilities of VR technology and 360° images to engage players in exploring the site's rich history and architectural evolution. Players assume the role of a time-traveling detective, guiding lost spirits to resolve their past and move on. The paper outlines the development process, highlighting the use of 360° panoramic images and 3D Vista Virtual Tour Pro software to create an accessible and user-friendly experience that fosters historic preservation awareness and cultural appreciation. The study also discusses limitations and areas for future research, including expanding the scope to include other heritage sites, working with historians and cultural consultants for accurate representations, and evaluating the game's effectiveness in promoting awareness and fostering a sense of community pride

    Design of Digital Museum System Based on Optimized Virtual Reality Technology

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    Although China's cultural characteristics were diverse, its museum supply is limited. Traditional institutions would be unable to meet the people's needs for culture dissemination, historic preservation, cultural exchange, and science and research in history's era of the internet. By utilizing VR Technology in the field of furniture decorating, a new viewpoint and method for the development of a virtual museum are unveiled. Using optimum VR Technology in museum exhibition design based on the ideas of architecture, atmospheric art, light settings, coloring style, and ecological design, humans may be presented with natural and cultural heritages. The advancement of completely separate HTML text languages, QuickTime Virtual Reality innovation, Interactive Virtual Model-based Linguistic, three-dimensional (3D) applications, and data interaction systems for the exhibition has done result from an inquiry into virtual reality's history, definition, application, and present state. Ultimately, the planned work's effectiveness is analyzed and compared to other related projects to maximize its efficacy. Using the Origins software, the results of this study are shown

    Application of Digitizing Methods to Urban Area with an Example-- Zong-Ye Historic District, Tainan City

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    This article attempts to apply digitizing methods to historic assets in old downtown by map overlaying analysis after map rectifying, and then taking textual method through surveying images. After proving and conform through research, townscape could be connected with real historic traces by reality digitizing approach, and it will make a reality aura of formerly district for visitors. In this way the abundant, definite and impressive content of district can be the valuable materials in region development, and the time and space of this district could continue the history and culture of the city. Consequently, this article aims to set up a feasibility proposal applied to it concretely. This article puts forward 1.the district analysis through historic map rectifying 2.the reality digital reconstruction of streets digital archives elements 3.the application on AR(Augmented Reality) in historic district, and brings forward an technological approach which could respond to the challenge of losing regional characteristics in redevelopment process with an example of Zong-Ye historic district in traditional Tainan City. Therefore, this proposal which places great emphasis on local history and culture is equipped with applying value for European cities based on plentiful culture in cultural industries and regional development issues.

    Design Creativity: Future Directions for Integrated Visualisation

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    The Architecture, Engineering and Construction (AEC) sectors are facing unprecedented challenges, not just with increased complexity of projects per se, but design-related integration. This requires stakeholders to radically re-think their existing business models (and thinking that underpins them), but also the technological challenges and skills required to deliver these projects. Whilst opponents will no doubt cite that this is nothing new as the sector as a whole has always had to respond to change; the counter to this is that design ‘creativity’ is now much more dependent on integration from day one. Given this, collaborative processes embedded in Building Information Modelling (BIM) models have been proffered as a panacea solution to embrace this change and deliver streamlined integration. The veracity of design teams’ “project data” is increasingly becoming paramount - not only for the coordination of design, processes, engineering services, fabrication, construction, and maintenance; but more importantly, facilitate ‘true’ project integration and interchange – the actualisation of which will require firm consensus and commitment. This Special Issue envisions some of these issues, challenges and opportunities (from a future landscape perspective), by highlighting a raft of concomitant factors, which include: technological challenges, design visualisation and integration, future digital tools, new and anticipated operating environments, and training requirements needed to deliver these aspirations. A fundamental part of this Special Issue’s ‘call’ was to capture best practice in order to demonstrate how design, visualisation and delivery processes (and technologies) affect the finished product viz: design outcome, design procedures, production methodologies and construction implementation. In this respect, the use of virtual environments are now particularly effective at supporting the design and delivery processes. In summary therefore, this Special Issue presents nine papers from leading scholars, industry and contemporaries. These papers provide an eclectic (but cognate) representation of AEC design visualisation and integration; which not only uncovers new insight and understanding of these challenges and solutions, but also provides new theoretical and practice signposts for future research

    3D Data Processing Toward Maintenance and Conservation. The Integrated Digital Documentation of Casa de Vidro

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    During the last decade, 3D integrated surveys and BIM modelling procedures have greatly improved the overall knowledge on some Brazilian Modernist buildings. In this framework, the Casa de Vidro 3D survey carried out by DIAPReM centre at Ferrara University, beside the important outputs, analysis and researches achieved from the point cloud database processing, was also useful to test several awareness increasing activities in cooperation with local stakeholders. The first digital documentation test of the Casa de Vidro allowed verifying the feasibility of a full survey on the building towards the restoration and possible placement of new architectures into the garden as an archive-museum of the Lina Bo and P.M. Bardi Foundation. Later, full 3D integrated survey and diagnostic analysis were carried out to achieve the total digital documentation of the house sponsored by the Keeping it Modern initiative of Getty Foundation (Los Angeles). Following its characteristics, the survey had to take into consideration the different architectural features, up to the relationship of architecture and nature. These 3D documentation activities and the point cloud processing allowed several analysis in a multidisciplinary framework

    Knowledge-based Virtual Reconstruction of Museum Artifacts

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    Within the framework of heritage preservation, 3D scanning and modeling for heritage documentation has increased significantly in recent years, mainly due to the evolution of laser and image-based techniques, modeling software, powerful computers and virtual reality. 3D laser acquisition constitutes a real development opportunity for 3D modeling based previously on theoretical data. The representation of the object information rely on the knowledge of its historic and theoretical frame to reconstitute a posteriori its previous states. This project proposes an approach dealing with data extraction based on architectural knowledge and Laser statement informing measurements, the whole leading to 3D reconstruction. The experimented Khmer objects are exposed at Guimet museum in Paris. The purpose of this digital modeling meets the need of exploitable models for simulation projects, prototyping, exhibitions, promoting cultural tourism and particularly for archiving against any likely disaster and as an aided tool for the formulation of virtual museum concept

    Virtual tourism – Digital scanning, Augmented Reality and Virtual Reality as a Holistic Approach to Chinese Historic Building Preservation

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    There are many historical buildings spread around the rural areas of China and very few of them have been documented through digital media. In the face of massive Chinese urbanization, many of these cultural relics are facing the risk of damage, collapse, and even disappearance. The undocumented disappearance of these monuments would be a great loss for Chinese traditional culture and therefore this thesis proposes to solve this preservation problem using a combination of digital media platforms including 3D digital reconstruction, virtual reality, and augmented reality to digitally document and present these monuments. This thesis introduces these three technologies individually by presenting case studies for each to illustrate in greater depth the value each technology brings into the realm of heritage conservation. In the final section of this thesis, a mixed reality educational mobile application is presented as a test of this integrated technology solution to explore the potential of implementing this solution on a massive scale
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