10 research outputs found

    A CASE tool supporting the MOSES development methodology

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    A new breed of CASE tools is taking advantage of object-oriented development. The CASE tool in this thesis will serve as a top-level guidance platform. The user will be able to follow an agenda in which his progress is recorded for each step of the development process. At the same time, the user will still be able to develop documents, diagrams and source code by using provided editors. The specific object-oriented methodology followed in this thesis is MOSES (Methodology for Object-Oriented Software Engineering of Systems). This advocates an iterative approach to development while providing both textual and graphical deliverables to assess the state of the product during it\u27s lifecycle. The tool in this thesis is developed by following the steps and activities outlined by MOSES. To implement this CASE tool, Smalltalk is utilized since it provides full object-oriented support

    Language Design for Reactive Systems: On Modal Models, Time, and Object Orientation in Lingua Franca and SCCharts

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    Reactive systems play a crucial role in the embedded domain. They continuously interact with their environment, handle concurrent operations, and are commonly expected to provide deterministic behavior to enable application in safety-critical systems. In this context, language design is a key aspect, since carefully tailored language constructs can aid in addressing the challenges faced in this domain, as illustrated by the various concurrency models that prevent the known pitfalls of regular threads. Today, many languages exist in this domain and often provide unique characteristics that make them specifically fit for certain use cases. This thesis evolves around two distinctive languages: the actor-oriented polyglot coordination language Lingua Franca and the synchronous statecharts dialect SCCharts. While they take different approaches in providing reactive modeling capabilities, they share clear similarities in their semantics and complement each other in design principles. This thesis analyzes and compares key design aspects in the context of these two languages. For three particularly relevant concepts, it provides and evaluates lean and seamless language extensions that are carefully aligned with the fundamental principles of the underlying language. Specifically, Lingua Franca is extended toward coordinating modal behavior, while SCCharts receives a timed automaton notation with an efficient execution model using dynamic ticks and an extension toward the object-oriented modeling paradigm

    Formal Methods Specification and Analysis Guidebook for the Verification of Software and Computer Systems

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    This guidebook, the second of a two-volume series, is intended to facilitate the transfer of formal methods to the avionics and aerospace community. The 1st volume concentrates on administrative and planning issues [NASA-95a], and the second volume focuses on the technical issues involved in applying formal methods to avionics and aerospace software systems. Hereafter, the term "guidebook" refers exclusively to the second volume of the series. The title of this second volume, A Practitioner's Companion, conveys its intent. The guidebook is written primarily for the nonexpert and requires little or no prior experience with formal methods techniques and tools. However, it does attempt to distill some of the more subtle ingredients in the productive application of formal methods. To the extent that it succeeds, those conversant with formal methods will also nd the guidebook useful. The discussion is illustrated through the development of a realistic example, relevant fragments of which appear in each chapter. The guidebook focuses primarily on the use of formal methods for analysis of requirements and high-level design, the stages at which formal methods have been most productively applied. Although much of the discussion applies to low-level design and implementation, the guidebook does not discuss issues involved in the later life cycle application of formal methods

    Testing object-oriented software

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    Formal Object Interaction Language: Modeling and Verification of Sequential and Concurrent Object-Oriented Software

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    As software systems become larger and more complex, developers require the ability to model abstract concepts while ensuring consistency across the entire project. The internet has changed the nature of software by increasing the desire for software deployment across multiple distributed platforms. Finally, increased dependence on technology requires assurance that designed software will perform its intended function. This thesis introduces the Formal Object Interaction Language (FOIL). FOIL is a new object-oriented modeling language specifically designed to address the cumulative shortcomings of existing modeling techniques. FOIL graphically displays software structure, sequential and concurrent behavior, process, and interaction in a simple unified notation, and has an algebraic representation based on a derivative of the π-calculus. The thesis documents the technique in which FOIL software models can be mathematically verified to anticipate deadlocks, ensure consistency, and determine object state reachability. Scalability is offered through the concept of behavioral inheritance; and, FOIL’s inherent support for modeling concurrent behavior and all known workflow patterns is demonstrated. The concepts of process achievability, process complete achievability, and process determinism are introduced with an algorithm for simulating the execution of a FOIL object model using a FOIL process model. Finally, a technique for using a FOIL process model as a constraint on FOIL object system execution is offered as a method to ensure that object-oriented systems modeled in FOIL will complete their processes based activities. FOIL’s capabilities are compared and contrasted with an extensive array of current software modeling techniques. FOIL is ideally suited for data-aware, behavior based systems such as interactive or process management software

    Relationship analysis : improving the systems analysis process

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    A significant aspect of systems analysis involves discovering and representing entities and their inter-relationships. Guidelines exist to identify entities but do not provide a rigorous and comprehensive process to explicitly capture the relationship structure of the problem domain. Whereas, other analysis techniques lightly address the relationship discovery process, Relationship Analysis is the only systematic, domain-independent analysis technique focusing exclusively on a domain\u27s relationship structure. The quality of design artifacts, such as class diagrams, and development time necessary to generate these artifacts can be improved by first representing the complete relationship structure of the problem domain. The Relationship Analysis Model is the first theory-based taxonomy to classify relationships. A rigorous evaluation was conducted, including a formal experiment comparing novice and experienced analysts with and without Relationship Analysis. It was shown that the Relationship Analysis Process based on the model does provide a fuller and richer systems analysis, resulting in improved quality of and reduced time in generating class diagrams. It also was shown that Relationship Analysis enables analysts of varying experience levels to achieve a similar level of quality of class diagrams. Relationship Analysis significantly enhances the systems analyst\u27s effectiveness, especially in the area of relationship discovery and documentation resulting in improved analysis and design artifacts

    Structuring fault-tolerant object-oriented systems using inheritance and delegation

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    PhD ThesisMany entities in the real world that a software system has to interact with, e.g., for controlling or monitoring purposes, exhibit different behaviour phases in their lifetime, in particular depending on whether or not they are functioning correctly. That is, these entities exhibit not only a normal behaviour phase but also one or more abnormal behaviour phases associated with the various faults which occur in the environment. These faults are referred to as environmental faults. In the object-oriented software, real-world entities are modeled as objects. In a classbased object-oriented language, such as C++, all objects of a given class must follow the same external behaviour, i.e., they have the same interface and associated implementation. However this requires that each object permanently belong to a particular class, imposing constraints on the mutability of the behaviour for an individual object. This thesis proposes solutions to the problem of finding means whereby objects representing real-world entities which exhibit various behaviour phases can make corresponding changes in their own behaviour in a clear and explicit way, rather than through status-checking code which is normally embedded in the implementation of various methods. Our proposed solution is (i) to define a hierarchy of different subclasses related to an object which corresponds to an external entity, each subclass implementing a different behaviour phase that the external entity can exhibit, and (ii) to arrange that each object forward the execution of its operations to the currently appropriate instance of this hierarchy of subclasses. We thus propose an object-oriented approach for the provision of environmental fault tolerance, which encapsulates the abnormal behaviour of "faulty" entities as objects (instances of the above mentioned subclasses). These abnormal behaviour variants are defined statically, and runtime access to them is implemented through a delegation mechanism which depends on the current phase of behaviour. Thus specific reconfiguration changes at the level of objects can be easily incorporated to a software system for tolerating environmental faults

    Proceedings of Monterey Workshop 2001 Engineering Automation for Sofware Intensive System Integration

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    The 2001 Monterey Workshop on Engineering Automation for Software Intensive System Integration was sponsored by the Office of Naval Research, Air Force Office of Scientific Research, Army Research Office and the Defense Advance Research Projects Agency. It is our pleasure to thank the workshop advisory and sponsors for their vision of a principled engineering solution for software and for their many-year tireless effort in supporting a series of workshops to bring everyone together.This workshop is the 8 in a series of International workshops. The workshop was held in Monterey Beach Hotel, Monterey, California during June 18-22, 2001. The general theme of the workshop has been to present and discuss research works that aims at increasing the practical impact of formal methods for software and systems engineering. The particular focus of this workshop was "Engineering Automation for Software Intensive System Integration". Previous workshops have been focused on issues including, "Real-time & Concurrent Systems", "Software Merging and Slicing", "Software Evolution", "Software Architecture", "Requirements Targeting Software" and "Modeling Software System Structures in a fastly moving scenario".Office of Naval ResearchAir Force Office of Scientific Research Army Research OfficeDefense Advanced Research Projects AgencyApproved for public release, distribution unlimite

    Proceedings of the 2nd European conference on disability, virtual reality and associated technologies (ECDVRAT 1998)

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