5,269 research outputs found
A Conceptual Generic Framework to Debugging in the Domain-Specific Modeling Languages for Multi-Agent Systems
Despite the existence of many agent programming environments and platforms, the developers may still encounter difficulties on implementing Multi-agent Systems (MASs) due to the complexity of agent features and agent interactions inside the MAS organizations. Working in a higher abstraction layer and modeling agent components within a model-driven engineering (MDE) process before going into depths of MAS implementation may facilitate MAS development. Perhaps the most popular way of applying MDE for MAS is based on creating Domain-specific Modeling Languages (DSMLs) with including appropriate integrated development environments (IDEs) in which both modeling and code generation for system-to-be-developed can be performed properly. Although IDEs of these MAS DSMLs provide some sort of checks on modeled systems according to the related DSML\u27s syntax and semantics descriptions, currently they do not have a built-in support for debugging these MAS models. That deficiency causes the agent developers not to be sure on the correctness of the prepared MAS model at the design phase. To help filling this gap, we introduce a conceptual generic debugging framework supporting the design of agent components inside the modeling environments of MAS DSMLs. The debugging framework is composed of 4 different metamodels and a simulator. Use of the proposed framework starts with modeling a MAS using a design language and transforming design model instances to a run-time model. According to the framework, the run-time model is simulated on a built-in simulator for debugging. The framework also provides a control mechanism for the simulation in the form of a simulation environment model
A model driven component agent framework for domain experts
Industrial software systems are becoming more complex with a large number of interacting parts distributed over networks. Due to the inherent complexity in the problem domains, most such systems are modified over time to incorporate emerging requirements, making incremental development a suitable approach for building complex systems. In domain specific systems it is the domain experts as end users who identify improvements that better suit their needs. Examples include meteorologists who use weather modeling software, engineers who use control systems and business analysts in business process modeling. Most domain experts are not fluent in systems programming and changes are realised through software engineers. This process hinders the evolution of the system, making it time consuming and costly. We hypothesise that if domain experts are empowered to make some of the system cha nges, it would greatly ease the evolutionary process, thereby making the systems more effective. Agent Oriented Software Engineering (AOSE) is seen as a natural fit for modeling and implementing distributed complex systems. With concepts such as goals and plans, agent systems support easy extension of functionality that facilitates incremental development. Further agents provide an intuitive metaphor that works at a higher level of abstraction compared to the object oriented model. However agent programming is not at a level accessible to domain experts to capitalise on its intuitiveness and appropriateness in building complex systems. We propose a model driven development approach for domain experts that uses visual modeling and automated code generation to simplify the development and evolution of agent systems. Our approach is called the Component Agent Framework for domain-Experts (CAFnE), which builds upon the concepts from Model Driven Development and the Prometheus agent software engineering methodolo gy. CAFnE enables domain experts to work with a graphical representation of the system, which is easier to understand and work with than textual code. The model of the system, updated by domain experts, is then transformed to executable code using a transformation function. CAFnE is supported by a proof-of-concept toolkit that implements the visual modeling, model driven development and code generation. We used the CAFnE toolkit in a user study where five domain experts (weather forecasters) with no prior experience in agent programming were asked to make changes to an existing weather alerting system. Participants were able to rapidly become familiar with CAFnE concepts, comprehend the system's design, make design changes and implement them using the CAFnE toolkit
Scenic: A Language for Scenario Specification and Scene Generation
We propose a new probabilistic programming language for the design and
analysis of perception systems, especially those based on machine learning.
Specifically, we consider the problems of training a perception system to
handle rare events, testing its performance under different conditions, and
debugging failures. We show how a probabilistic programming language can help
address these problems by specifying distributions encoding interesting types
of inputs and sampling these to generate specialized training and test sets.
More generally, such languages can be used for cyber-physical systems and
robotics to write environment models, an essential prerequisite to any formal
analysis. In this paper, we focus on systems like autonomous cars and robots,
whose environment is a "scene", a configuration of physical objects and agents.
We design a domain-specific language, Scenic, for describing "scenarios" that
are distributions over scenes. As a probabilistic programming language, Scenic
allows assigning distributions to features of the scene, as well as
declaratively imposing hard and soft constraints over the scene. We develop
specialized techniques for sampling from the resulting distribution, taking
advantage of the structure provided by Scenic's domain-specific syntax.
Finally, we apply Scenic in a case study on a convolutional neural network
designed to detect cars in road images, improving its performance beyond that
achieved by state-of-the-art synthetic data generation methods.Comment: 41 pages, 36 figures. Full version of a PLDI 2019 paper (extending UC
Berkeley EECS Department Tech Report No. UCB/EECS-2018-8
Logic-Based Specification Languages for Intelligent Software Agents
The research field of Agent-Oriented Software Engineering (AOSE) aims to find
abstractions, languages, methodologies and toolkits for modeling, verifying,
validating and prototyping complex applications conceptualized as Multiagent
Systems (MASs). A very lively research sub-field studies how formal methods can
be used for AOSE. This paper presents a detailed survey of six logic-based
executable agent specification languages that have been chosen for their
potential to be integrated in our ARPEGGIO project, an open framework for
specifying and prototyping a MAS. The six languages are ConGoLog, Agent-0, the
IMPACT agent programming language, DyLog, Concurrent METATEM and Ehhf. For each
executable language, the logic foundations are described and an example of use
is shown. A comparison of the six languages and a survey of similar approaches
complete the paper, together with considerations of the advantages of using
logic-based languages in MAS modeling and prototyping.Comment: 67 pages, 1 table, 1 figure. Accepted for publication by the Journal
"Theory and Practice of Logic Programming", volume 4, Maurice Bruynooghe
Editor-in-Chie
Open Programming Language Interpreters
Context: This paper presents the concept of open programming language
interpreters and the implementation of a framework-level metaobject protocol
(MOP) to support them. Inquiry: We address the problem of dynamic interpreter
adaptation to tailor the interpreter's behavior on the task to be solved and to
introduce new features to fulfill unforeseen requirements. Many languages
provide a MOP that to some degree supports reflection. However, MOPs are
typically language-specific, their reflective functionality is often
restricted, and the adaptation and application logic are often mixed which
hardens the understanding and maintenance of the source code. Our system
overcomes these limitations. Approach: We designed and implemented a system to
support open programming language interpreters. The prototype implementation is
integrated in the Neverlang framework. The system exposes the structure,
behavior and the runtime state of any Neverlang-based interpreter with the
ability to modify it. Knowledge: Our system provides a complete control over
interpreter's structure, behavior and its runtime state. The approach is
applicable to every Neverlang-based interpreter. Adaptation code can
potentially be reused across different language implementations. Grounding:
Having a prototype implementation we focused on feasibility evaluation. The
paper shows that our approach well addresses problems commonly found in the
research literature. We have a demonstrative video and examples that illustrate
our approach on dynamic software adaptation, aspect-oriented programming,
debugging and context-aware interpreters. Importance: To our knowledge, our
paper presents the first reflective approach targeting a general framework for
language development. Our system provides full reflective support for free to
any Neverlang-based interpreter. We are not aware of any prior application of
open implementations to programming language interpreters in the sense defined
in this paper. Rather than substituting other approaches, we believe our system
can be used as a complementary technique in situations where other approaches
present serious limitations
Dynamic Influence Networks for Rule-based Models
We introduce the Dynamic Influence Network (DIN), a novel visual analytics
technique for representing and analyzing rule-based models of protein-protein
interaction networks. Rule-based modeling has proved instrumental in developing
biological models that are concise, comprehensible, easily extensible, and that
mitigate the combinatorial complexity of multi-state and multi-component
biological molecules. Our technique visualizes the dynamics of these rules as
they evolve over time. Using the data produced by KaSim, an open source
stochastic simulator of rule-based models written in the Kappa language, DINs
provide a node-link diagram that represents the influence that each rule has on
the other rules. That is, rather than representing individual biological
components or types, we instead represent the rules about them (as nodes) and
the current influence of these rules (as links). Using our interactive DIN-Viz
software tool, researchers are able to query this dynamic network to find
meaningful patterns about biological processes, and to identify salient aspects
of complex rule-based models. To evaluate the effectiveness of our approach, we
investigate a simulation of a circadian clock model that illustrates the
oscillatory behavior of the KaiC protein phosphorylation cycle.Comment: Accepted to TVCG, in pres
Executable formal specifications of complex distributed systems with CoreASM
Formal specifications play a crucial role in the design of reliable complex software systems. Executable formal specifications allow the designer to attain early validation and verification of design using static analysis techniques and accurate simulation of the runtime behavior of the system-to-be. With increasing complexity of software-intensive computer-based systems and the challenges of validation and verification of abstract software models prior to coding, the need for interactive software tools supporting executable formal specifications is even more evident. In this paper, we discuss how CoreASM, an environment for writing and running executable specifications according to the ASM method, provides flexibility and manages the complexity by using an innovative extensible language architecture
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