54,883 research outputs found

    EGI: anOpen e-Infrastructure Ecosystem for the Digital European Research Area

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    Bringing the digital European Research Area (ERA) online means modernising Europe’s research infrastructure by promoting open science through the availability, accessibility and reuse of scientific data and results, the use of web- based tools that facilitate scientific collaboration and ensuring public access to research. As the European Grid Infrastructure (EGI) is the largest European distributed computing infrastructure providing 24/7 access to large scale computing, storage and data resources through a federation of national resource providers, it allows scientists from all disciplines to make the most out of the latest computing technologies for the benefit of their research. This paper describes the methodology and approach for defining EGI’s role in bringing this digital ERA online. The work presented defines the roles and functions of EGI as an open ICT ecosystem, required service redesign, the added value of EGI for the European research communities and demonstrates the role that EGI plays in contributing to the Europe 2020 strategy for social-economic impact

    The Origins of New Industries: The Case of the Mobile Internet

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    This paper describes a model of new industry formation that is based on evolutionary theories of technical change. It represents the origins of new network industries as the interaction between multiple technological trajectories that are specific to a particular technology or broadly defined technological regime. The speed with which these multiple trajectories cause industry formation depends on their effective application to the most economical applications; this process occurs through the interaction between design hierarchies and market concepts. Growth in these initial applications causes sub-trajectories or sub-regimes, where competition in the new industry initially takes place, to emerge from the main trajectories. The model is applied to the mobile Internet, an industry that has just started to grow particularly in Japan and Korea.Origins, Industry, Technology, Trajectory, Design, Hierarchy, Market, Competition, Cooperation, Disruptive, Mobile, Internet

    Ethical Reflections of Human Brain Research and Smart Information Systems

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    open access journalThis case study explores ethical issues that relate to the use of Smart Infor-mation Systems (SIS) in human brain research. The case study is based on the Human Brain Project (HBP), which is a European Union funded project. The project uses SIS to build a research infrastructure aimed at the advancement of neuroscience, medicine and computing. The case study was conducted to assess how the HBP recognises and deal with ethical concerns relating to the use of SIS in human brain research. To under-stand some of the ethical implications of using SIS in human brain research, data was collected through a document review and three semi-structured interviews with partic-ipants from the HBP. Results from the case study indicate that the main ethical concerns with the use of SIS in human brain research include privacy and confidentiality, the security of personal data, discrimination that arises from bias and access to the SIS and their outcomes. Furthermore, there is an issue with the transparency of the processes that are involved in human brain research. In response to these issues, the HBP has put in place different mechanisms to ensure responsible research and innovation through a dedicated pro-gram. The paper provides lessons for the responsible implementation of SIS in research, including human brain research and extends some of the mechanisms that could be employed by researchers and developers of SIS for research in addressing such issues

    Popular education and the digital citizen: a genealogical analysis

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    This paper historicises and problematises the concept of the digital citizen and how it is constructed in Sweden today. Specifically, it examines the role of popular education in such an entanglement. It makes use of a genealogical analysis to produce a critical ‘history of the present’ by mapping out the debates and controversies around the emergence of the digital citizen in the 1970s and 1980s, and following to its manifestations in contemporary debates. This article argues that free and voluntary adult education (popular education) is and has been fundamental in efforts to construe the digital citizen. A central argument of the paper is that popular education aiming for digital inclusion is not a 21st century phenomenon; it actually commenced in the 1970s. However, this digitisation of citizens has also changed focus dramatically since the 1970s. During the 1970s, computers and computerisation were described as disconcerting, and as requiring popular education in order to counter the risk of the technology “running wild”. In current discourses, digitalisation is constructed in a non-ideological and post-political way. These post-political tendencies of today can be referred to as a post-digital present where computers have become so ordinary, domesticized and ubiquitous in everyday life that they are thereby also beyond criticism. (DIPF/Orig.

    A Real-Time GPP Software-Defined Radio Testbed for the Physical Layer of Wireless Standards

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    We present our contribution to the general-purpose-processor-(GPP)-based radio. We describe a baseband software-defined radio testbed for the physical layer of wireless LAN standards. All physical layer functions have been successfully mapped on a Pentium 4 processor that performs these functions in real time. The testbed consists of a transmitter PC with a DAC board and a receiver PC with an ADC board. In our project, we have implemented two different types of standards on this testbed, a continuous-phase-modulation-based standard, Bluetooth, and an OFDM-based standard, HiperLAN/2. However, our testbed can easily be extended to other standards, because the only limitation in our testbed is the maximal channel bandwidth of 20 MHz and of course the processing capabilities of the used PC. The transmitter functions require at most 714 M cycles per second and the receiver functions need 1225 M cycles per second on a Pentium 4 processor. In addition, baseband experiments have been carried out successfully

    Where are the world's top 100 I.T. firms - and why?

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    Various publications tabulate and publish lists of the ?top 100? information-technology (I.T.) firms. The July 1997 issue of PD Magazine, for example, has a list showing that most of the world?s key firms in computing, software, semiconductors, and related fields are American. They are also heavily concentrated in such western states as Texas, Utah, Washington, and of course California. The distribution of firms and entrepreneurs is markedly different from 15 years ago. For example, the December 1997 Upside Magazine list of the top 100 people in I.T. contains only three individuals from supposedly ?high-tech? Massachusetts ? or no more than the number predicted by the state?s share of the US population. The paper will extend my work tracking the westward rebirth of American computing since the early 1980s. It will complement the employment shifts I have already documented with new mappings of firms and entrepreneurs. The hypotheses is that the PC revolution spurs a regional realignment of US computing away from the more hierarchical and bureaucratized firms of the Northeast to flatter, more agile, and more entrepreneurial firms in the younger economic cultures of the West. A look at the specific enterprises and entrepreneurs will illuminate the process by which the US regained its leadership in I.T. within the world economy.

    Governing by internet architecture

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    In the past thirty years, the exponential rise in the number of Internet users around the word and the intensive use of the digital networks have brought to light crucial political issues. Internet is now the object of regulations. Namely, it is a policy domain. Yet, its own architecture represents a new regulative structure, one deeply affecting politics and everyday life. This article considers some of the main transformations of the Internet induced by privatization and militarization processes, as well as their consequences on societies and human beings.En los últimos treinta años ha crecido de manera exponencial el número de usuarios de Internet alrededor del mundo y el uso intensivo de conexiones digitales ha traído a la luz cuestiones políticas cruciales. Internet es ahora objeto de regulaciones. Es decir, es un ámbito de la política. Aún su propia arquitectura representa una nueva estructura reguladora, que afecta profundamente la política y la vida cotidiana. Este artículo considera algunas de las principales transformaciones de Internet inducida por procesos de privatización y militarización, como también sus consecuencias en las sociedades y en los seres humanos
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