6,185 research outputs found

    Context-driven progressive enhancement of mobile web applications: a multicriteria decision-making approach

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    Personal computing has become all about mobile and embedded devices. As a result, the adoption rate of smartphones is rapidly increasing and this trend has set a need for mobile applications to be available at anytime, anywhere and on any device. Despite the obvious advantages of such immersive mobile applications, software developers are increasingly facing the challenges related to device fragmentation. Current application development solutions are insufficiently prepared for handling the enormous variety of software platforms and hardware characteristics covering the mobile eco-system. As a result, maintaining a viable balance between development costs and market coverage has turned out to be a challenging issue when developing mobile applications. This article proposes a context-aware software platform for the development and delivery of self-adaptive mobile applications over the Web. An adaptive application composition approach is introduced, capable of autonomously bypassing context-related fragmentation issues. This goal is achieved by incorporating and validating the concept of fine-grained progressive application enhancements based on a multicriteria decision-making strategy

    Adaptive mobile web applications through fine-grained progressive enhancement

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    A heuristic-based approach to code-smell detection

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    Encapsulation and data hiding are central tenets of the object oriented paradigm. Deciding what data and behaviour to form into a class and where to draw the line between its public and private details can make the difference between a class that is an understandable, flexible and reusable abstraction and one which is not. This decision is a difficult one and may easily result in poor encapsulation which can then have serious implications for a number of system qualities. It is often hard to identify such encapsulation problems within large software systems until they cause a maintenance problem (which is usually too late) and attempting to perform such analysis manually can also be tedious and error prone. Two of the common encapsulation problems that can arise as a consequence of this decomposition process are data classes and god classes. Typically, these two problems occur together – data classes are lacking in functionality that has typically been sucked into an over-complicated and domineering god class. This paper describes the architecture of a tool which automatically detects data and god classes that has been developed as a plug-in for the Eclipse IDE. The technique has been evaluated in a controlled study on two large open source systems which compare the tool results to similar work by Marinescu, who employs a metrics-based approach to detecting such features. The study provides some valuable insights into the strengths and weaknesses of the two approache

    StudMap 3.0 : an interoperable web-based platform for geospatial data offers in academic life

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    Dissertation submitted in partial fulfilment of the requirements for the Degree of Master of Science in Geospatial TechnologiesGeographic Information Systems has now entered the realm of web and yields for feasible solutions to balance the technology offers with the users’ needs to share, access and explore the massive amounts of geodata available. Challenges occur when moving forward from old 2D platforms towards innovative and integrated webGIS systems that align functionality with the necessity to grant a complete understanding of the surrounding reality. 3D space responds to this but, however, stands only at the beginning of its era and cannot yet reach the development of 2D web integration. Research is now aiming at possible webGIS solutions to adapt to the special structure imposed by 3D data. In this context, this thesis focuses on designing an architecture for 2D and 3D geospatial data integration on a student-oriented web platform. This concept was further delivered and validated through a real case scenario – Studmap 3.0, a webGIS platform to serve the students of the University of Muenster in their academical life. The portal currently grants availability of geospatial data and web services of regional interest in a smart GIS environment that allows access and comparison of official services with own data. The implementation of Studmap 3.0 aided in the continuous improvement of the proposed architecture model and developed under a design science research cycle that reached its end once the final approval of its users was attained via a usability evaluation. Final strengths and drawbacks of the proposed architecture were ultimately identified together with an expert usability evaluation and a lab-based usability test of the resulting portal interface suitability for academic use. The results fall under the acceptable range with an 83.75 score for the System Usability Scale standardized questions when addressed to experts and a score of 83.87 when addressed to students. For the open-ended questions, the interface received an overall positive critique. A summary of future participants’ opinion on the benefits, drawbacks and proposed improvements was also delivered. Peers interested in similar concepts can use both this model and its final remarks as a reference for their work

    Automated Rule-Based Selection and Instantiation of Layout Templates for Widget-Based Microsites

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    Veebi avatud arhitektuuron loonud soodsa pinnase veebisolevate andmete kasutamiseks nii keerulisemates kui lihtsamates veebirakendustes. Andmete kogumise ja visualiseerimise lihtsustamiseks lihtsates veebirakendustes on loodud hulganisti tööriistu, mille seas on ka mashup'ide loomise tööriistad. Olemasolevate tööriistadega kõrge kasutatavusega mashup veebilehe loomine võib aga paraku olla keerukas, kuna nõuab erinevate tehnoloogiate ning programmeerimiskeelte tundmist, rääkimata kasutatavuse juhtnööridega kursisolemist. Kuigi osad mashup'ide platvormid, a'la OpenAjax Hub, lihtsustavad olemasolevate komponentide kombineerimist, on lahendamata probleemiks siiani nende rakenduste kasutatavus. Käesolev magistritöö kirjeldab reeglipõhist lahendust andmete visualiseerimise vidinate jaoks sobiva veebilehe malli automaatseks valimiseks vastavalt enimlevinud veebilehtede kasutatavuse juhtnööridele. Selleks laetakse vidinate ning struktuurimallide kirjeldused koos kasutatavuse juhtnööridest saadud reeglitega reeglimootorisse ning kasutatakse reeglimootorit ekspertsüsteemina, mis soovitab sobivamaid malle vastavalt etteantud vidinate komplektile. Lahenduse reeglipõhine ülesehitus võimaldab uute vidinate ning mallide lisandumisel või juhtnööride muutumisel operatiivselt reageerida nendele muutustele reeglibaasi täiendamise kaudu. Väljapakutud lahendus realiseeriti käesoleva töö raames Auto Microsite rakendusena, mis koosneb serveri- ning kliendipoolsest osast. Serveri poolel toimub reeglite abil vidinate komplekti visualiseerimiseks sobiva malli valimine kasutades OO jDREW RuleML reeglimootorit ning rakenduse paketeerimiseks koodi genereerimine. Kliendi poolel kasutatakse OpenAjax Hub raamistikkuvidinate turvaliseks eraldamiseks ning omavahel suhtlemapanemisel. Samuti on kliendi poolel lahendatud genereeritud veebilehe vastavusse viimine brauseri võimalustega. Katsetamaks Auto Microsite rakendust praktikas loodi seda kasutades realisatsioonid kahele lihtsale stsenaariumile. Esimesel juhul viusaliseeriti Euroopa 1997-2008 tööjõukulude (Hourly labour costs in Euros (European Union 1997-2008) ing. k.) andmeid kaardi, tabeli, kokkuvõtte ja menüü vidinatega. Teisel juhul kasutati lisaks andmete visualiseerimise vidinatele ka väliseid andmeallikaid, mis olid realiseeritud mittevisuaalsete vidinatena. Saadud andmed visualiseeriti kahe tabeli ning ühe kaardi vidinaga. Näidisveebilehtede loomise tulemusena järeldub, et rakendus sobib lihtsate veebilehtede loomiseks. Lisaks on võimalik lahendust täiendada keerukamate veebirakenduste automaatseks loomiseks läbi vastavate mallide ning reeglite lisamise.This thesis proposes a rule-based widget and layout template matchmaking solution for widget-based microsites. The solution takes as an input a set of widget descriptions and a set of layout templates with widget placeholders and returns a microsite, where the most suitable template has been instantiated with corresponding widgets. Matchmaking is based on applying a rule engine to metadata of widgets and placeholders about their content categories and dimensions,. Additional usability rules are used to further improve the results with respect to commonly accepted usability guidelines. Such a solution makes it possible to modularly enhance the usability results in the future simply by adding new usability rules and layout templates. Furthermore, the solution can be applied in mashup creation tools for layout selection. The proposed solution has been implemented and is called Auto Microsite in this thesis. The system consists of a server-side and a client-side component. The server-side component matches widgets with layout template placeholders according to the given rules by using the OO jDREW RuleML engine. The client-side is responsible for presenting the mashup appropriately for the client device. The latter is based on OpenAjax Hub 2.0 framework, which enables secure sandboxing and communication of widgets in the generated microsite. Furthermore, OpenAjax Metadata 1.0 specification is used in this thesis to package the widgets such that they could be easily reused. In order to evaluate the Auto Microsite system in practice two proof of concept (PoC) scenarios were implemented. The first scenario visualized "Hourly labour costs in Euros (European Union 1997-2008)" data using widgets for a map, a table and a summary. In the second scenario, also data was queried through a SOAP service and a Web site. In the scenario data was visualized using two table widgets and a map widget. The SOAP service and queries to the Web site were packaged as non-visual widgets to fit the framework. The POCs demonstrate that the Auto Microsite system is able to construct widget-based microsites. Furthermore, the framework is capable of constructing also more complex Web applications, with several pages and more content widgets, by adding new rules and templates

    Enhancement of the usability of SOA services for novice users

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    Recently, the automation of service integration has provided a significant advantage in delivering services to novice users. This art of integrating various services is known as Service Composition and its main purpose is to simplify the development process for web applications and facilitates reuse of services. It is one of the paradigms that enables services to end-users (i.e.service provisioning) through the outsourcing of web contents and it requires users to share and reuse services in more collaborative ways. Most service composers are effective at enabling integration of web contents, but they do not enable universal access across different groups of users. This is because, the currently existing content aggregators require complex interactions in order to create web applications (e.g., Web Service Business Process Execution Language (WS-BPEL)) as a result not all users are able to use such web tools. This trend demands changes in the web tools that end-users use to gain and share information, hence this research uses Mashups as a service composition technique to allow novice users to integrate publicly available Service Oriented Architecture (SOA) services, where there is a minimal active web application development. Mashups being the platforms that integrate disparate web Application Programming Interfaces (APIs) to create user defined web applications; presents a great opportunity for service provisioning. However, their usability for novice users remains invalidated since Mashup tools are not easy to use they require basic programming skills which makes the process of designing and creating Mashups difficult. This is because Mashup tools access heterogeneous web contents using public web APIs and the process of integrating them become complex since web APIs are tailored by different vendors. Moreover, the design of Mashup editors is unnecessary complex; as a result, users do not know where to start when creating Mashups. This research address the gap between Mashup tools and usability by the designing and implementing a semantically enriched Mashup tool to discover, annotate and compose APIs to improve the utilization of SOA services by novice users. The researchers conducted an analysis of the already existing Mashup tools to identify challenges and weaknesses experienced by novice Mashup users. The findings from the requirement analysis formulated the system usability requirements that informed the design and implementation of the proposed Mashup tool. The proposed architecture addressed three layers: composition, annotation and discovery. The researchers developed a simple Mashup tool referred to as soa-Services Provisioner (SerPro) that allowed novice users to create web application flexibly. Its usability and effectiveness was validated. The proposed Mashup tool enhanced the usability of SOA services, since data analysis and results showed that it was usable to novice users by scoring a System Usability Scale (SUS) score of 72.08. Furthermore, this research discusses the research limitations and future work for further improvements
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