1,784 research outputs found

    A Survey of Techniques For Improving Energy Efficiency in Embedded Computing Systems

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    Recent technological advances have greatly improved the performance and features of embedded systems. With the number of just mobile devices now reaching nearly equal to the population of earth, embedded systems have truly become ubiquitous. These trends, however, have also made the task of managing their power consumption extremely challenging. In recent years, several techniques have been proposed to address this issue. In this paper, we survey the techniques for managing power consumption of embedded systems. We discuss the need of power management and provide a classification of the techniques on several important parameters to highlight their similarities and differences. This paper is intended to help the researchers and application-developers in gaining insights into the working of power management techniques and designing even more efficient high-performance embedded systems of tomorrow

    Design and resource management of reconfigurable multiprocessors for data-parallel applications

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    FPGA (Field-Programmable Gate Array)-based custom reconfigurable computing machines have established themselves as low-cost and low-risk alternatives to ASIC (Application-Specific Integrated Circuit) implementations and general-purpose microprocessors in accelerating a wide range of computation-intensive applications. Most often they are Application Specific Programmable Circuiits (ASPCs), which are developer programmable instead of user programmable. The major disadvantages of ASPCs are minimal programmability, and significant time and energy overheads caused by required hardware reconfiguration when the problem size outnumbers the available reconfigurable resources; these problems are expected to become more serious with increases in the FPGA chip size. On the other hand, dominant high-performance computing systems, such as PC clusters and SMPs (Symmetric Multiprocessors), suffer from high communication latencies and/or scalability problems. This research introduces low-cost, user-programmable and reconfigurable MultiProcessor-on-a-Programmable-Chip (MPoPC) systems for high-performance, low-cost computing. It also proposes a relevant resource management framework that deals with performance, power consumption and energy issues. These semi-customized systems reduce significantly runtime device reconfiguration by employing userprogrammable processing elements that are reusable for different tasks in large, complex applications. For the sake of illustration, two different types of MPoPCs with hardware FPUs (floating-point units) are designed and implemented for credible performance evaluation and modeling: the coarse-grain MIMD (Multiple-Instruction, Multiple-Data) CG-MPoPC machine based on a processor IP (Intellectual Property) core and the mixed-mode (MIMD, SIMD or M-SIMD) variant-grain HERA (HEterogeneous Reconfigurable Architecture) machine. In addition to alleviating the above difficulties, MPoPCs can offer several performance and energy advantages to our data-parallel applications when compared to ASPCs; they are simpler and more scalable, and have less verification time and cost. Various common computation-intensive benchmark algorithms, such as matrix-matrix multiplication (MMM) and LU factorization, are studied and their parallel solutions are shown for the two MPoPCs. The performance is evaluated with large sparse real-world matrices primarily from power engineering. We expect even further performance gains on MPoPCs in the near future by employing ever improving FPGAs. The innovative nature of this work has the potential to guide research in this arising field of high-performance, low-cost reconfigurable computing. The largest advantage of reconfigurable logic lies in its large degree of hardware customization and reconfiguration which allows reusing the resources to match the computation and communication needs of applications. Therefore, a major effort in the presented design methodology for mixed-mode MPoPCs, like HERA, is devoted to effective resource management. A two-phase approach is applied. A mixed-mode weighted Task Flow Graph (w-TFG) is first constructed for any given application, where tasks are classified according to their most appropriate computing mode (e.g., SIMD or MIMD). At compile time, an architecture is customized and synthesized for the TFG using an Integer Linear Programming (ILP) formulation and a parameterized hardware component library. Various run-time scheduling schemes with different performanceenergy objectives are proposed. A system-level energy model for HERA, which is based on low-level implementation data and run-time statistics, is proposed to guide performance-energy trade-off decisions. A parallel power flow analysis technique based on Newton\u27s method is proposed and employed to verify the methodology

    10281 Abstracts Collection -- Dynamically Reconfigurable Architectures

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    From 11.07.10 to 16.07.10, Dagstuhl Seminar 10281 ``Dynamically Reconfigurable Architectures \u27\u27 was held in Schloss Dagstuhl~--~Leibniz Center for Informatics. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general. Links to extended abstracts or full papers are provided, if available

    05141 Abstracts Collection -- Power-aware Computing Systems

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    From 03.04.05 to 08.04.05, the Dagstuhl Seminar 05141 ``Power-aware Computing Systems\u27\u27 was held in the International Conference and Research Center (IBFI), Schloss Dagstuhl. During the seminar, several participants presented their current research, and ongoing work and discussed open problems. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are collected in this paper. The first section describes the seminar topics and goals. Links to extended abstracts or full papers are provided, if available

    Parallel architectures and runtime systems co-design for task-based programming models

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    The increasing parallelism levels in modern computing systems has extolled the need for a holistic vision when designing multiprocessor architectures taking in account the needs of the programming models and applications. Nowadays, system design consists of several layers on top of each other from the architecture up to the application software. Although this design allows to do a separation of concerns where it is possible to independently change layers due to a well-known interface between them, it is hampering future systems design as the Law of Moore reaches to an end. Current performance improvements on computer architecture are driven by the shrinkage of the transistor channel width, allowing faster and more power efficient chips to be made. However, technology is reaching physical limitations were the transistor size will not be able to be reduced furthermore and requires a change of paradigm in systems design. This thesis proposes to break this layered design, and advocates for a system where the architecture and the programming model runtime system are able to exchange information towards a common goal, improve performance and reduce power consumption. By making the architecture aware of runtime information such as a Task Dependency Graph (TDG) in the case of dataflow task-based programming models, it is possible to improve power consumption by exploiting the critical path of the graph. Moreover, the architecture can provide hardware support to create such a graph in order to reduce the runtime overheads and making possible the execution of fine-grained tasks to increase the available parallelism. Finally, the current status of inter-node communication primitives can be exposed to the runtime system in order to perform a more efficient communication scheduling, and also creates new opportunities of computation and communication overlap that were not possible before. An evaluation of the proposals introduced in this thesis is provided and a methodology to simulate and characterize the application behavior is also presented.El aumento del paralelismo proporcionado por los sistemas de cómputo modernos ha provocado la necesidad de una visión holística en el diseño de arquitecturas multiprocesador que tome en cuenta las necesidades de los modelos de programación y las aplicaciones. Hoy en día el diseño de los computadores consiste en diferentes capas de abstracción con una interfaz bien definida entre ellas. Las limitaciones de esta aproximación junto con el fin de la ley de Moore limitan el potencial de los futuros computadores. La mayoría de las mejoras actuales en el diseño de los computadores provienen fundamentalmente de la reducción del tamaño del canal del transistor, lo cual permite chips más rápidos y con un consumo eficiente sin apenas cambios fundamentales en el diseño de la arquitectura. Sin embargo, la tecnología actual está alcanzando limitaciones físicas donde no será posible reducir el tamaño de los transistores motivando así un cambio de paradigma en la construcción de los computadores. Esta tesis propone romper este diseño en capas y abogar por un sistema donde la arquitectura y el sistema de tiempo de ejecución del modelo de programación sean capaces de intercambiar información para alcanzar una meta común: La mejora del rendimiento y la reducción del consumo energético. Haciendo que la arquitectura sea consciente de la información disponible en el modelo de programación, como puede ser el grafo de dependencias entre tareas en los modelos de programación dataflow, es posible reducir el consumo energético explotando el camino critico del grafo. Además, la arquitectura puede proveer de soporte hardware para crear este grafo con el objetivo de reducir el overhead de construir este grado cuando la granularidad de las tareas es demasiado fina. Finalmente, el estado de las comunicaciones entre nodos puede ser expuesto al sistema de tiempo de ejecución para realizar una mejor planificación de las comunicaciones y creando nuevas oportunidades de solapamiento entre cómputo y comunicación que no eran posibles anteriormente. Esta tesis aporta una evaluación de todas estas propuestas, así como una metodología para simular y caracterizar el comportamiento de las aplicacionesPostprint (published version

    A Survey of Fault-Tolerance Techniques for Embedded Systems from the Perspective of Power, Energy, and Thermal Issues

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    The relentless technology scaling has provided a significant increase in processor performance, but on the other hand, it has led to adverse impacts on system reliability. In particular, technology scaling increases the processor susceptibility to radiation-induced transient faults. Moreover, technology scaling with the discontinuation of Dennard scaling increases the power densities, thereby temperatures, on the chip. High temperature, in turn, accelerates transistor aging mechanisms, which may ultimately lead to permanent faults on the chip. To assure a reliable system operation, despite these potential reliability concerns, fault-tolerance techniques have emerged. Specifically, fault-tolerance techniques employ some kind of redundancies to satisfy specific reliability requirements. However, the integration of fault-tolerance techniques into real-time embedded systems complicates preserving timing constraints. As a remedy, many task mapping/scheduling policies have been proposed to consider the integration of fault-tolerance techniques and enforce both timing and reliability guarantees for real-time embedded systems. More advanced techniques aim additionally at minimizing power and energy while at the same time satisfying timing and reliability constraints. Recently, some scheduling techniques have started to tackle a new challenge, which is the temperature increase induced by employing fault-tolerance techniques. These emerging techniques aim at satisfying temperature constraints besides timing and reliability constraints. This paper provides an in-depth survey of the emerging research efforts that exploit fault-tolerance techniques while considering timing, power/energy, and temperature from the real-time embedded systems’ design perspective. In particular, the task mapping/scheduling policies for fault-tolerance real-time embedded systems are reviewed and classified according to their considered goals and constraints. Moreover, the employed fault-tolerance techniques, application models, and hardware models are considered as additional dimensions of the presented classification. Lastly, this survey gives deep insights into the main achievements and shortcomings of the existing approaches and highlights the most promising ones

    A survey on scheduling and mapping techniques in 3D Network-on-chip

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    Network-on-Chips (NoCs) have been widely employed in the design of multiprocessor system-on-chips (MPSoCs) as a scalable communication solution. NoCs enable communications between on-chip Intellectual Property (IP) cores and allow those cores to achieve higher performance by outsourcing their communication tasks. Mapping and Scheduling methodologies are key elements in assigning application tasks, allocating the tasks to the IPs, and organising communication among them to achieve some specified objectives. The goal of this paper is to present a detailed state-of-the-art of research in the field of mapping and scheduling of applications on 3D NoC, classifying the works based on several dimensions and giving some potential research directions

    MURAC: A unified machine model for heterogeneous computers

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    Includes bibliographical referencesHeterogeneous computing enables the performance and energy advantages of multiple distinct processing architectures to be efficiently exploited within a single machine. These systems are capable of delivering large performance increases by matching the applications to architectures that are most suited to them. The Multiple Runtime-reconfigurable Architecture Computer (MURAC) model has been proposed to tackle the problems commonly found in the design and usage of these machines. This model presents a system-level approach that creates a clear separation of concerns between the system implementer and the application developer. The three key concepts that make up the MURAC model are a unified machine model, a unified instruction stream and a unified memory space. A simple programming model built upon these abstractions provides a consistent interface for interacting with the underlying machine to the user application. This programming model simplifies application partitioning between hardware and software and allows the easy integration of different execution models within the single control ow of a mixed-architecture application. The theoretical and practical trade-offs of the proposed model have been explored through the design of several systems. An instruction-accurate system simulator has been developed that supports the simulated execution of mixed-architecture applications. An embedded System-on-Chip implementation has been used to measure the overhead in hardware resources required to support the model, which was found to be minimal. An implementation of the model within an operating system on a tightly-coupled reconfigurable processor platform has been created. This implementation is used to extend the software scheduler to allow for the full support of mixed-architecture applications in a multitasking environment. Different scheduling strategies have been tested using this scheduler for mixed-architecture applications. The design and implementation of these systems has shown that a unified abstraction model for heterogeneous computers provides important usability benefits to system and application designers. These benefits are achieved through a consistent view of the multiple different architectures to the operating system and user applications. This allows them to focus on achieving their performance and efficiency goals by gaining the benefits of different execution models during runtime without the complex implementation details of the system-level synchronisation and coordination

    Online scheduling for real-time multitasking on reconfigurable hardware devices

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    Nowadays the ever increasing algorithmic complexity of embedded applications requires the designers to turn towards heterogeneous and highly integrated systems denoted as SoC (System-on-a-Chip). These architectures may embed CPU-based processors, dedicated datapaths as well as recon gurable units. However, embedded SoCs are submitted to stringent requirements in terms of speed, size, cost, power consumption, throughput, etc. Therefore, new computing paradigms are required to ful l the constraints of the applications and the requirements of the architecture. Recon gurable Computing is a promising paradigm that provides probably the best trade-o between these requirements and constraints. Dynamically recon gurable architectures are their key enabling technology. They enable the hardware to adapt to the application at runtime. However, these architectures raise new challenges in SoC design. For example, on one hand, designing a system that takes advantage of dynamic recon guration is still very time consuming because of the lack of design methodologies and tools. On the other hand, scheduling hardware tasks di ers from classical software tasks scheduling on microprocessor or multiprocessors systems, as it bears a further complicated placement problem. This thesis deals with the problem of scheduling online real-time hardware tasks on Dynamically Recon gurable Hardware Devices (DRHWs). The problem is addressed from two angles : (i) Investigating novel algorithms for online real-time scheduling/placement on DRHWs. (ii) Scheduling/Placement algorithms library for RTOS-driven Design Space Exploration (DSE). Regarding the first point, the thesis proposes two main runtime-aware scheduling and placement techniques and assesses their suitability for online real-time scenarios. The first technique discusses the impact of synthesizing, at design time, several shapes and/or sizes per hardware task (denoted as multi-shape task), in order to ease the online scheduling process. The second technique combines a looking-ahead scheduling approach with a slots-based recon gurable areas management that relies on a 1D placement. The results show that in both techniques, the scheduling and placement quality is improved without signi cantly increasing the algorithm time complexity. Regarding the second point, in the process of designing SoCs embedding recon gurable parts, new design paradigms tend to explore and validate as early as possible, at system level, the architectural design space. Therefore, the RTOS (Real-Time Operating System) services that manage the recon gurable parts of the SoC can be re fined. In such a context, gathering numerous hardware tasks scheduling and placement algorithms of various complexity vs performance trade-o s in a kind of library is required. In this thesis, proposed algorithms in addition to some existing ones are purposely implemented in C++ language, in order to insure the compatibility with any C++/SystemC based SoC design methodology.EThOS - Electronic Theses Online ServiceGBUnited Kingdo
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