1,029 research outputs found

    ARROWSMITH-P: A prototype expert system for software engineering management

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    Although the field of software engineering is relatively new, it can benefit from the use of expert systems. Two prototype expert systems were developed to aid in software engineering management. Given the values for certain metrics, these systems will provide interpretations which explain any abnormal patterns of these values during the development of a software project. The two systems, which solve the same problem, were built using different methods, rule-based deduction and frame-based abduction. A comparison was done to see which method was better suited to the needs of this field. It was found that both systems performed moderately well, but the rule-based deduction system using simple rules provided more complete solutions than did the frame-based abduction system

    On Broadening Software Development Productivity Research to Serve Better Software Engineering Management

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    The unresolved problems of improving software engineering management require a broader systemic approach of investigating related issues like software development productivity. The paper links software engineering management to research on software cost estimation and on factors affecting software development productivity. It examines ways for the systemic incorporation of all issues influencing a software project through application of combination of methods from diverse paradigms

    Systematic mapping of software engineering management with an agile approach

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    El enfoque ágil ha generado una amplia variedad de estrategias para administrar con éxito diversos proyectos de software en todo el mundo. Además, podemos asegurar que los proyectos de software se han beneficiado de los métodos ágiles ya conocidos. En este sentido, este artículo busca demostrar cómo se aplica el enfoque ágil en las áreas de la gestión en la ingeniería del Software. Para ello, este estudio realiza un mapeo sistemático para identificar las principales tendencias en la gestión de la ingeniería de software con un enfoque ágil. Se han identificado un total de 1137 artículos, de los cuales 165 son relevantes para los fines de este estudio, estos indican que la entrega temprana de valor, un principio clave de la agilidad, sigue siendo la principal tendencia para el uso de métodos ágiles. Sin embargo, también existen fuertes tendencias enfocadas en puntos clave de la gestión en ingeniería de software, como optimizar la gestión de calidad, optimizar la especificación de requisitos, optimizar la gestión de riesgos y mejorar la comunicación y coordinación del equipo, estos resultados permitirán generar nuevas líneas de investigación para cada punto clave de la gestión en la ingeniería del software impactado por el enfoque ágil.The agile approach has generated a wide variety of strategies to successfully manage various software projects worldwide. In addition, we can ensure that software projects have benefited from the already known agile methods. In this sense, this article seeks to demonstrate how the agile approach is applied in Software engineering management areas. To do this, this study performs a systematic mapping to identify the main trends in software engineering management with an agile approach. A total of 1137 articles have identified, of which 165 are relevant for the purposes of this study, these indicate that early value delivery, a key principle of agility, continues to be the main trend for the use of agile methods. However, there are also strong trends focused on key points of management in software engineering, such as optimize quality management, optimize requirements specification, optimize risk management, and improve team communication and coordination, these results will allow generating new lines of research for each key point of management in software engineering impacted by the agile approach

    Systematic mapping of software engineering management with an agile approach

    Get PDF
    El enfoque ágil ha generado una amplia variedad de estrategias para administrar con éxito diversos proyectos de software en todo el mundo. Además, podemos asegurar que los proyectos de software se han beneficiado de los métodos ágiles ya conocidos. En este sentido, este artículo busca demostrar cómo se aplica el enfoque ágil en las áreas de la gestión en la ingeniería del Software. Para ello, este estudio realiza un mapeo sistemático para identificar las principales tendencias en la gestión de la ingeniería de software con un enfoque ágil. Se han identificado un total de 1137 artículos, de los cuales 165 son relevantes para los fines de este estudio, estos indican que la entrega temprana de valor, un principio clave de la agilidad, sigue siendo la principal tendencia para el uso de métodos ágiles. Sin embargo, también existen fuertes tendencias enfocadas en puntos clave de la gestión en ingeniería de software, como optimizar la gestión de calidad, optimizar la especificación de requisitos, optimizar la gestión de riesgos y mejorar la comunicación y coordinación del equipo, estos resultados permitirán generar nuevas líneas de investigación para cada punto clave de la gestión en la ingeniería del software impactado por el enfoque ágil.The agile approach has generated a wide variety of strategies to successfully manage various software projects worldwide. In addition, we can ensure that software projects have benefited from the already known agile methods. In this sense, this article seeks to demonstrate how the agile approach is applied in Software engineering management areas. To do this, this study performs a systematic mapping to identify the main trends in software engineering management with an agile approach. A total of 1137 articles have identified, of which 165 are relevant for the purposes of this study, these indicate that early value delivery, a key principle of agility, continues to be the main trend for the use of agile methods. However, there are also strong trends focused on key points of management in software engineering, such as optimize quality management, optimize requirements specification, optimize risk management, and improve team communication and coordination, these results will allow generating new lines of research for each key point of management in software engineering impacted by the agile approach

    Systematic mapping of software engineering management with an agile approach

    Get PDF
    El enfoque ágil ha generado una amplia variedad de estrategias para administrar con éxito diversos proyectos de software en todo el mundo. Además, podemos asegurar que los proyectos de software se han beneficiado de los métodos ágiles ya conocidos. En este sentido, este artículo busca demostrar cómo se aplica el enfoque ágil en las áreas de la gestión en la ingeniería del Software. Para ello, este estudio realiza un mapeo sistemático para identificar las principales tendencias en la gestión de la ingeniería de software con un enfoque ágil. Se han identificado un total de 1137 artículos, de los cuales 165 son relevantes para los fines de este estudio, estos indican que la entrega temprana de valor, un principio clave de la agilidad, sigue siendo la principal tendencia para el uso de métodos ágiles. Sin embargo, también existen fuertes tendencias enfocadas en puntos clave de la gestión en ingeniería de software, como optimizar la gestión de calidad, optimizar la especificación de requisitos, optimizar la gestión de riesgos y mejorar la comunicación y coordinación del equipo, estos resultados permitirán generar nuevas líneas de investigación para cada punto clave de la gestión en la ingeniería del software impactado por el enfoque ágil.The agile approach has generated a wide variety of strategies to successfully manage various software projects worldwide. In addition, we can ensure that software projects have benefited from the already known agile methods. In this sense, this article seeks to demonstrate how the agile approach is applied in Software engineering management areas. To do this, this study performs a systematic mapping to identify the main trends in software engineering management with an agile approach. A total of 1137 articles have identified, of which 165 are relevant for the purposes of this study, these indicate that early value delivery, a key principle of agility, continues to be the main trend for the use of agile methods. However, there are also strong trends focused on key points of management in software engineering, such as optimize quality management, optimize requirements specification, optimize risk management, and improve team communication and coordination, these results will allow generating new lines of research for each key point of management in software engineering impacted by the agile approach

    Methodical recommendation to "Basics of software engineering. Laboratory practice". Part 1

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    Software engineering is an engineering discipline that is concerned with all aspects of software production. Software engineering can be divided into sub-disciplines. Some of them are: - Software engineering management: The application of management activities – planning, coordinating, measuring, monitoring, controlling, and reporting – to ensure that the development and maintenance of software is systematic, disciplined, and quantified. Requirements engineering: The elicitation, analysis, specification, and validation of requirements for software

    Methodical recommendation to "Basics of software engineering. Laboratory practice". Part 1

    Get PDF
    Software engineering is an engineering discipline that is concerned with all aspects of software production. Software engineering can be divided into sub-disciplines. Some of them are: - Software engineering management: The application of management activities – planning, coordinating, measuring, monitoring, controlling, and reporting – to ensure that the development and maintenance of software is systematic, disciplined, and quantified. Requirements engineering: The elicitation, analysis, specification, and validation of requirements for software

    Game Design Techniques for Software Engineering Management Education

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    A Engenharia de Software é uma área com elevada densidade de conteúdos, tendo sido por isso organizada numa base de conhecimento pelo IEEE, de forma a existir um entendimento consistente e comum a todo mundo sobre esta, e também esclarecer o seu âmbito ou todas as diversas áreas a que esta se encontra emparelhada. Tendo em conta tamanha diversidade de conteúdos, é lógico que para cada um deles existam técnicas de ensino de Engenharia de Software que se adequam melhor, tornando mais difícil o seu ensino. Uma das formas de melhorar a captura de conhecimentos é através de jogos, neste caso jogos sérios. Estes têm como objetivo principal a captura e ganho de conhecimento por parte do jogador, através da motivação e atenção deste aos aspetos do jogo que representam o conhecimento que se pretende adquirir. Estes métodos têm-se revelado vantajosos em relação aos métodos mais tradicionais. Visto isto, procura-se identificar os padrões e técnicas de design desses jogos que servem melhor o ensino dos conteúdos de Gestão de Engenharia de Software, tendo em conta as diferentes técnicas e objetivos de ensino referentes a cada um deles. Pretende-se propor uma metodologia de design de jogos sérios, usando padrões de desenho de jogos e relacionando-os com os objetivos de aprendizagem, reduzindo o esforço no design e desenvolvimento dos jogos. O interesse deste problema encontra-se na exploração de novos e melhores métodos de ensino de Gestão de Engenharia de Software, alterando a forma como futuras gerações adquirem todo este conhecimento e experiência. O objetivo deste trabalho de investigação é o desenvolvimento de um mapa semântico dos objetivos educacionais e pedagógicos de Gestão de Engenharia de Software para padrões de desenho de jogos.Software engineering is an area with a wide range of concepts and knowledge, and was therefore organized in a knowledge base by the IEEE, in order to exist a consistent and common understanding to everybody about it, and also to clarify its scope and all the areas to which it is paired. Taking into account such diversity of contents, it is logical that for each one of that concepts, there are teaching techniques that better suit each one, making its education tasks more complex.One way to improve the knowledge capture is through games, serious games in this case. These are mainly intended to improve the capture and gain knowledge by the player, through the motivation and attention to the game aspects that represent the knowledge that is sought. These methods have been proved advantageous compared to more traditional methods. Seen this, we seek to identify patterns and design techniques for these games that best serve the teaching of Software Engineering Management content, taking into account the different techniques and teaching objectives for each of them. We intend to propose a serious games design methodology, using game design patterns and linking them with the learning objectives, reducing the effort in the design and development of those games.The interest of this problem lies in exploring new and better teaching methods for Software Engineering Management, changing the way future generations acquire all this knowledge and experience. The purpose of this research is the development of a semantic map of Software Engineering Management pedagogical and educational goals onto game design patterns
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