34 research outputs found

    Quantifying crowd size with mobile phone and Twitter data

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    This is the final published version, also available from The Royal Society via the DOI in this record.Being able to infer the number of people in a specific area is of extreme importance for the avoidance of crowd disasters and to facilitate emergency evacuations. Here, using a football stadium and an airport as case studies, we present evidence of a strong relationship between the number of people in restricted areas and activity recorded by mobile phone providers and the online service Twitter. Our findings suggest that data generated through our interactions with mobile phone networks and the Internet may allow us to gain valuable measurements of the current state of society.Engineering and Physical Sciences Research Council (EPSRC

    Quantifying crowd size with mobile phone and Twitter data

    Get PDF
    Being able to infer the number of people in a specific area is of extreme importance for the avoidance of crowd disasters and to facilitate emergency evacuations. Here, using a football stadium and an airport as case studies, we present evidence of a strong relationship between the number of people in restricted areas and activity recorded by mobile phone providers and the online service Twitter. Our findings suggest that data generated through our interactions with mobile phone networks and the Internet may allow us to gain valuable measurements of the current state of society

    Mobile phone apps for behavioral interventions for at-risk drinkers in Australia: literature Review

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    Background: The mobile technology era has ushered in the use of mobile phone apps for behavioral intervention for at-risk drinkers. Objective: Our objective was to review recent research relevant to mobile phone apps that can be used for behavioral intervention for at-risk drinkers in Australia. Methods: The inclusion criteria for this review were articles published in peer-reviewed journals from 2001 to 2017 with use of the search terms "smartphone application," "alcohol," "substance," "behavioural intervention," "electronic health," and "mobile health." Results: In total, we identified 103 abstracts, screened 90 articles, and assessed 50 full-text articles that fit the inclusion criteria for eligibility. We included 19 articles in this review. Conclusions: This review highlighted the paucity of evidence-based and empirically validated research into effective mobile phone apps that can be used for behavioral interventions with at-risk drinkers in Australia

    A Digital Twin City Model for Age-Friendly Communities: Capturing Environmental Distress from Multimodal Sensory Data

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    As the worldwide population is aging, the demands of aging-in-place are also increasing and require smarter and more connected cities to keep mobility independence of older adults. However, today’s aging built environment often poses great environmental demands to older adults’ mobility and causes their distresses. To better understand and help mitigating older adults’ distress in their daily trips, this paper proposes constructing the digital twin city (DTC) model that integrates multimodal data (i.e., physiological sensing, visual sensing) on environmental demands in urban communities, so that such environmental demands can be considered in mobility planning of older adults. Specifically, this paper examines how data acquired from various modalities (i.e., electrodermal activity, gait patterns, visual sensing) can portray environmental demands associated with older adults’ mobility. In addition, it discusses the challenges and opportunities of multimodal data fusion in capturing environmental distresses in urban communities

    Future Crime

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    Assignment of sensing tasks to IoT devices: Exploitation of a Social Network of Objects

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    The Social Internet of Things (SIoT) is a novel communication paradigm according to which the objects connected to the Internet create a dynamic social network that is mostly used to implement the following processes: route information and service requests, disseminate data, and evaluate the trust level of each member of the network. In this paper, the SIoT paradigm is applied to a scenario where geolocated sensing tasks are assigned to fixed and mobile devices, providing the following major contributions. The SIoT model is adopted to find the objects that can contribute to the application by crawling the social network through the nodes profile and trust level. A new algorithm to address the resource management issue is proposed so that sensing tasks are fairly assigned to the objects in the SIoT. To this, an energy consumption profile is created per device and task, and shared among nodes of the same category through the SIoT. The resulting solution is also implemented in the SIoT-based Lysis platform. Emulations have been performed, which showed an extension of the time needed to completely deplete the battery of the first device of more than 40% with respect to alternative approaches
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